Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Time bar (total: 2.0s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze53.0ms (2.6%)

Memory
-22.5MiB live, 75.6MiB allocated; 26ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample832.0ms (41%)

Memory
89.0MiB live, 907.4MiB allocated; 253ms collecting garbage
Samples
558.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 318.0ms
ival-sub!: 123.0ms (38.7% of total)
ival-mult!: 103.0ms (32.4% of total)
ival-add!: 46.0ms (14.5% of total)
ival-div!: 44.0ms (13.8% of total)
adjust: 2.0ms (0.6% of total)
Bogosity

explain170.0ms (8.4%)

Memory
-22.8MiB live, 171.3MiB allocated; 29ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
00-0-#s(literal 1 binary64)
00-0-(*.f64 y #s(literal 1/4 binary64))
00-0-#s(literal 1/4 binary64)
00-0-z
00-0-#s(literal 4 binary64)
00-0-(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
00-0-(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
00-0-y
00-0-(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
00-0-(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
32.0ms512×0valid
Compiler

Compiled 125 to 40 computations (68% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-mult!: 5.0ms (39.9% of total)
ival-div!: 4.0ms (31.9% of total)
ival-add!: 3.0ms (23.9% of total)
ival-sub!: 1.0ms (8% of total)
adjust: 0.0ms (0% of total)

preprocess47.0ms (2.3%)

Memory
-42.9MiB live, 23.8MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
050139
1125134
2326134
3940134
4303794
Stop Event
node-limit
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 26 to 24 computations (7.7% saved)

series13.0ms (0.7%)

Memory
23.0MiB live, 23.0MiB allocated; 0ms collecting garbage
Counts
12 → 68
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)

rewrite200.0ms (9.8%)

Memory
10.9MiB live, 240.7MiB allocated; 37ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02271374
02371323
111541297
085101174
Stop Event
iter-limit
node-limit
iter-limit
Counts
80 → 218
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Outputs
(*.f64 #s(literal 4 binary64) (+.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)))
(*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1/4 binary64)))
(*.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
(/.f64 (-.f64 (pow.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)))
(/.f64 (fma.f64 (pow.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) #s(literal 1 binary64)))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)))
(fma.f64 #s(literal 4 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 1/4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (+.f64 #s(literal 1/4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) (/.f64 x y)) #s(literal 1 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64))
(fma.f64 #s(literal 4 binary64) (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) #s(literal 1 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)) #s(literal 4 binary64)))
(-.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)))
(-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))))
(+.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(+.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) #s(literal 1 binary64)))
(+.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(+.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)))
(+.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(literal 1 binary64)
(*.f64 #s(literal 4 binary64) (+.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) (/.f64 x y)))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))) y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(/.f64 (fma.f64 (*.f64 x #s(literal 4 binary64)) y (*.f64 y (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)))) (*.f64 y y))
(/.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) y (*.f64 y (*.f64 x #s(literal 4 binary64)))) (*.f64 y y))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))) y))
(/.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64))))))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 y))
(/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) y))
(neg.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) (neg.f64 y)))
(neg.f64 (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
(fma.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 1 binary64)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 1 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 1 binary64)))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(fma.f64 #s(literal 1 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))) y)) (/.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))) y)))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (neg.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)) #s(literal 4 binary64)))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))) y))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y)))
(-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 (neg.f64 x) y) #s(literal 4 binary64)))
(-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 x y)))
(+.f64 (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 1 binary64)))
(+.f64 (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 1 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 1 binary64)))
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
(+.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(+.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
(/.f64 (-.f64 (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 #s(literal 16 binary64) (*.f64 x x))) (-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64))) (pow.f64 (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))) #s(literal 3 binary64))) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (fma.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))))))
(/.f64 (fma.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) #s(literal 64 binary64) (*.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64)))) (neg.f64 (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))))))
(/.f64 (neg.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64)))))))
(/.f64 (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64))) (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)) (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) #s(literal 64 binary64))) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64))))))
(neg.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)))
(fma.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64) (*.f64 x #s(literal 4 binary64)))
(fma.f64 x #s(literal 4 binary64) (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) (*.f64 x #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) x (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)))
(-.f64 (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))))) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 #s(literal 4 binary64) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))))))
(-.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (neg.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))) #s(literal 4 binary64)))
(-.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))))
(-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) x))
(-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 (neg.f64 x) #s(literal 4 binary64)))
(+.f64 (/.f64 (*.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (-.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64)))))))
(+.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)))
(+.f64 (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64)))
#s(literal 4 binary64)
(/.f64 (-.f64 (*.f64 (-.f64 x z) (-.f64 x z)) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64))) (-.f64 (-.f64 x z) (*.f64 #s(literal 1/4 binary64) y)))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x))
(/.f64 (+.f64 (pow.f64 (-.f64 x z) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 3 binary64))) (fma.f64 (-.f64 x z) (-.f64 x z) (-.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)) (*.f64 (-.f64 x z) (*.f64 #s(literal 1/4 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) (-.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) y (+.f64 x z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z)) (fma.f64 #s(literal 1/4 binary64) y (+.f64 x z)))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64))) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) (-.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x))))
(fma.f64 #s(literal -1 binary64) z (fma.f64 #s(literal 1/4 binary64) y x))
(fma.f64 z #s(literal -1 binary64) (fma.f64 #s(literal 1/4 binary64) y x))
(fma.f64 #s(literal 1/4 binary64) y (fma.f64 #s(literal -1 binary64) z x))
(fma.f64 y #s(literal 1/4 binary64) (fma.f64 #s(literal -1 binary64) z x))
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))) (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 2 binary64)) (-.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) y (+.f64 x z))) (/.f64 (*.f64 z z) (fma.f64 #s(literal 1/4 binary64) y (+.f64 x z))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))))
(-.f64 (-.f64 x z) (*.f64 #s(literal -1/4 binary64) y))
(-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) (-.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x)))) (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) (-.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x)))))
(+.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x)
(+.f64 (neg.f64 z) (fma.f64 #s(literal 1/4 binary64) y x))
(+.f64 (-.f64 x z) (*.f64 #s(literal 1/4 binary64) y))
(+.f64 (fma.f64 #s(literal 1/4 binary64) y x) (neg.f64 z))
(+.f64 (*.f64 #s(literal 1/4 binary64) y) (fma.f64 #s(literal -1 binary64) z x))
(+.f64 x (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -1/4 binary64) y) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 y y) #s(literal 1/16 binary64) (*.f64 x (*.f64 #s(literal -1/4 binary64) y)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/64 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 1/16 binary64) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/4 binary64) y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 #s(literal 1/4 binary64) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (*.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64))) (-.f64 x (*.f64 #s(literal 1/4 binary64) y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 3 binary64))) (fma.f64 x x (*.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x))))
(fma.f64 #s(literal 1/4 binary64) y x)
(fma.f64 y #s(literal 1/4 binary64) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 #s(literal 1/4 binary64) y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)) (-.f64 x (*.f64 #s(literal 1/4 binary64) y))))
(-.f64 x (*.f64 #s(literal -1/4 binary64) y))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (*.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x)))) (/.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 3 binary64)) (fma.f64 x x (*.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x)))))
(+.f64 (*.f64 #s(literal 1/4 binary64) y) x)
(+.f64 x (*.f64 #s(literal 1/4 binary64) y))
x
(*.f64 #s(literal 1/4 binary64) y)
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
#s(approx (+ x (* y 1/4)) (*.f64 #s(literal 1/4 binary64) y))
#s(approx (+ x (* y 1/4)) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx x x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (- (+ x (* y 1/4)) z) x)
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x)) x))
#s(approx (+ x (* y 1/4)) x)
#s(approx (+ x (* y 1/4)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 1/4 binary64) #s(literal 1 binary64)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal -1 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x) #s(literal -4 binary64))))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y (neg.f64 z)) x) #s(literal -1 binary64))))
#s(approx (+ x (* y 1/4)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1/4 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 x z))
#s(approx (* y 1/4) (*.f64 #s(literal 1/4 binary64) y))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y) y))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 #s(literal 1/4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (+.f64 #s(literal 1/4 binary64) (/.f64 (-.f64 x z) y)) y))
#s(approx (+ x (* y 1/4)) (*.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64) #s(literal -1 binary64))))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (neg.f64 y) (-.f64 (/.f64 (-.f64 x z) (neg.f64 y)) #s(literal 1/4 binary64))))
#s(approx (+ x (* y 1/4)) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 1/4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (-.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y) #s(literal -1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) (-.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
#s(approx (- (+ x (* y 1/4)) z) (neg.f64 z))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64)) (neg.f64 z)))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 z)))

eval26.0ms (1.3%)

Memory
17.2MiB live, 60.8MiB allocated; 6ms collecting garbage
Compiler

Compiled 4 865 to 870 computations (82.1% saved)

prune10.0ms (0.5%)

Memory
-27.9MiB live, 18.1MiB allocated; 3ms collecting garbage
Pruning

8 alts after pruning (8 fresh and 0 done)

PrunedKeptTotal
New2078215
Fresh000
Picked101
Done000
Total2088216
Accuracy
100.0%
Counts
216 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
48.3%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
37.7%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
72.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
43.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
86.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
33.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
29.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 314 to 262 computations (16.6% saved)

series37.0ms (1.8%)

Memory
11.6MiB live, 64.8MiB allocated; 9ms collecting garbage
Counts
25 → 119
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
(*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z)
(-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y))
(/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z)
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(/.f64 #s(literal 4 binary64) y)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ 2 z)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z)))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 2))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (* x (+ (* 2 (/ 1 (* x z))) (* 4 (/ 1 (* y z)))))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ (+ (* 2 (/ y z)) (* 4 (/ x z))) y)))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 2))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y)))) z)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ (+ 2 (* (/ x y) 4)) z) (+ 2 (* (/ x y) 4)) (/ 4 y))
6.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ (+ 2 (* (/ x y) 4)) z) (+ 2 (* (/ x y) 4)) (/ 4 y))
3.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ (+ 2 (* (/ x y) 4)) z) (+ 2 (* (/ x y) 4)) (/ 4 y))
3.0ms
x
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ (+ 2 (* (/ x y) 4)) z) (+ 2 (* (/ x y) 4)) (/ 4 y))
3.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z) x z y 4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ (+ 2 (* (/ x y) 4)) z) (+ 2 (* (/ x y) 4)) (/ 4 y))

rewrite215.0ms (10.6%)

Memory
16.2MiB live, 241.2MiB allocated; 63ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03742731
03922598
118902574
082552403
Stop Event
iter-limit
node-limit
iter-limit
Counts
144 → 230
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
(*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z)
(-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y))
(/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z)
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(/.f64 #s(literal 4 binary64) y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ 2 z)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z)))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 2))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (* x (+ (* 2 (/ 1 (* x z))) (* 4 (/ 1 (* y z)))))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ (+ (* 2 (/ y z)) (* 4 (/ x z))) y)))
#s(approx (+ 2 (* (/ x y) 4)) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 2))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y)))) z)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 z z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 z x)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 z z)) (+.f64 x z))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 x x (fma.f64 z z (*.f64 z x))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 z x)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 z x)))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))) (/.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))) (/.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))))))
(+.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 (neg.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))) (neg.f64 y))
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
(*.f64 z #s(literal -4 binary64))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
(*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z)
(*.f64 z (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) y) (*.f64 z #s(literal 4 binary64)))) (neg.f64 (*.f64 z y)))
(/.f64 (-.f64 (*.f64 (neg.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))) (neg.f64 y)) (*.f64 (neg.f64 z) #s(literal -4 binary64))) (*.f64 (neg.f64 z) (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))) y) (*.f64 (neg.f64 z) #s(literal 4 binary64))) (*.f64 (neg.f64 z) y))
(/.f64 (-.f64 (*.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) (neg.f64 y)) (*.f64 #s(literal -4 binary64) z)) (*.f64 z (neg.f64 y)))
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64))) (+.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y)))
(/.f64 (-.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) y) (*.f64 z #s(literal 4 binary64))) (*.f64 z y))
(-.f64 (/.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (+.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))) (/.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)) (+.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
(-.f64 (/.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))) (/.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64)) (*.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))))
(-.f64 (/.f64 (*.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) y) (*.f64 z y)) (/.f64 (*.f64 z #s(literal 4 binary64)) (*.f64 z y)))
(-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))
(/.f64 (fma.f64 (pow.f64 z #s(literal -3 binary64)) #s(literal 8 binary64) (pow.f64 (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal 2 binary64) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z) (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z)) (*.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))) (neg.f64 (neg.f64 z)))
(/.f64 (fma.f64 #s(literal -2 binary64) z (*.f64 (neg.f64 z) (*.f64 (/.f64 x y) #s(literal 4 binary64)))) (*.f64 (neg.f64 z) z))
(/.f64 (fma.f64 #s(literal 2 binary64) z (*.f64 z (*.f64 (/.f64 x y) #s(literal 4 binary64)))) (*.f64 z z))
(/.f64 (neg.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))) (neg.f64 z))
(/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z)
(fma.f64 (pow.f64 z #s(literal -1 binary64)) #s(literal 2 binary64) (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z))
(fma.f64 #s(literal 2 binary64) (pow.f64 z #s(literal -1 binary64)) (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z))
(-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 (*.f64 (neg.f64 (/.f64 x y)) #s(literal 4 binary64)) z))
(-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)) z))
(+.f64 (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z) (/.f64 #s(literal 2 binary64) z))
(+.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) z))
(/.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(/.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 x y)) #s(literal 4 binary64)))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 x y)))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (pow.f64 y #s(literal -1 binary64)) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (pow.f64 y #s(literal -1 binary64)))
(/.f64 #s(literal -4 binary64) (neg.f64 y))
(/.f64 #s(literal 4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 4 binary64) y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (fma.f64 #s(literal -1 binary64) z x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z (*.f64 (/.f64 x y) #s(literal 4 binary64))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (/.f64 #s(literal 2 binary64) z))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64) (/.f64 #s(literal 2 binary64) z)))
#s(approx (+ 2 (* (/ x y) 4)) #s(literal 2 binary64))
#s(approx (+ 2 (* (/ x y) 4)) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 z y) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (*.f64 (-.f64 (+.f64 (/.f64 (/.f64 #s(literal 2 binary64) x) z) (/.f64 #s(literal 4 binary64) (*.f64 z y))) (/.f64 #s(literal 4 binary64) (*.f64 y x))) x))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (*.f64 (+.f64 (/.f64 (/.f64 #s(literal 2 binary64) x) z) (/.f64 #s(literal 4 binary64) (*.f64 z y))) x))
#s(approx (+ 2 (* (/ x y) 4)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 2 (* (/ x y) 4)) (*.f64 (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (/ (- x z) y) (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) x)))
#s(approx (- x z) (neg.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) x) #s(literal -4 binary64)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) #s(literal -4 binary64)) #s(literal 4 binary64)) x)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (*.f64 z (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x))) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x)) (/.f64 #s(literal 4 binary64) (*.f64 z y))) x)))
#s(approx (+ 2 (* (/ x y) 4)) (*.f64 (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) y) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (/.f64 (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z) y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (/.f64 (fma.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (-.f64 (/.f64 (fma.f64 #s(literal 2 binary64) y (*.f64 x #s(literal 4 binary64))) z) #s(literal 4 binary64)) y))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (/.f64 (/.f64 (fma.f64 #s(literal 2 binary64) y (*.f64 x #s(literal 4 binary64))) z) y))
#s(approx (+ 2 (* (/ x y) 4)) (/.f64 (fma.f64 #s(literal 2 binary64) y (*.f64 x #s(literal 4 binary64))) y))
#s(approx (/ 4 y) (/.f64 #s(literal 4 binary64) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)) y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(literal 2 binary64))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 z (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal 2 binary64) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) #s(literal 1 binary64)) y)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (/.f64 (*.f64 (fma.f64 (/.f64 x z) #s(literal -4 binary64) #s(literal 4 binary64)) z) y) #s(literal -1 binary64) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 (fma.f64 (/.f64 x z) #s(literal -4 binary64) #s(literal 4 binary64)) y) #s(literal -1 binary64) (/.f64 #s(literal 2 binary64) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+.f64 (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (- x z) (fma.f64 #s(literal -1 binary64) z x))
#s(approx z z)
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (/.f64 (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)))
#s(approx (* -4 z) (*.f64 #s(literal -4 binary64) z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)) z))
#s(approx (/ (+ 2 (* (/ x y) 4)) z) (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (-.f64 (*.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (- x z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x z) #s(literal -1 binary64) #s(literal 1 binary64))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))

eval30.0ms (1.5%)

Memory
21.4MiB live, 66.8MiB allocated; 7ms collecting garbage
Compiler

Compiled 8 185 to 1 038 computations (87.3% saved)

prune13.0ms (0.6%)

Memory
-21.2MiB live, 23.7MiB allocated; 7ms collecting garbage
Pruning

7 alts after pruning (5 fresh and 2 done)

PrunedKeptTotal
New2524256
Fresh213
Picked325
Done000
Total2577264
Accuracy
100.0%
Counts
264 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
72.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
43.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
59.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
29.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 288 to 228 computations (20.8% saved)

series30.0ms (1.5%)

Memory
-29.8MiB live, 45.0MiB allocated; 19ms collecting garbage
Counts
24 → 91
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z)
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y))
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 2))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y)))) z)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z))
2.0ms
z
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z))
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z))
2.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z))
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (+ (* (/ z y) -4) 2) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ (- x z) y) 4) 2) (/ (- x z) y) (- x z))

rewrite235.0ms (11.6%)

Memory
24.7MiB live, 212.3MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03142186
03272061
116432042
086161919
Stop Event
iter-limit
node-limit
iter-limit
Counts
115 → 170
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z)
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y))
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 2 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 2 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 2))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (* 4 (/ x y))) z)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ (+ 2 (+ (* -4 (/ z y)) (* 4 (/ x y)))) z)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 2 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (neg.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 (neg.f64 y) (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (*.f64 z z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 z x)))))
(/.f64 (-.f64 (*.f64 x x) (*.f64 z z)) (+.f64 x z))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 x x (fma.f64 z z (*.f64 z x))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 z x)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 z x)))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z)
(*.f64 z #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y))
(/.f64 #s(literal -4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal -4 binary64) y)
(/.f64 #s(literal 4 binary64) (neg.f64 y))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 8 binary64) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal 8 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))
(-.f64 (/.f64 #s(literal 4 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))))))
(+.f64 (/.f64 #s(literal 8 binary64) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(+.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (pow.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 8 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 #s(approx (- x z) x) y) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))) (/.f64 #s(literal 8 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))))))
(+.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 #s(approx (- x z) x))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (- x z) x)) (neg.f64 y))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (/.f64 (fma.f64 #s(literal -1 binary64) z x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z (*.f64 (/.f64 x y) #s(literal 4 binary64))))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1 binary64) #s(literal 1 binary64)) x))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 2 binary64) (*.f64 z x)) (/.f64 #s(literal 4 binary64) (*.f64 z y))) (/.f64 #s(literal 4 binary64) (*.f64 y x))) x))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 z y) (+.f64 (/.f64 #s(literal 2 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 1/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (* (/ (- x z) y) 4) (neg.f64 (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)) x)))
#s(approx (/ (- x z) y) (neg.f64 (*.f64 (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y) x)))
#s(approx (- x z) (neg.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (*.f64 z (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x))) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) x)) (/.f64 #s(literal 4 binary64) (*.f64 z y))) x)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (/.f64 (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z) y))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (/.f64 (fma.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (-.f64 (/.f64 (fma.f64 #s(literal 2 binary64) y (*.f64 #s(literal 4 binary64) x)) z) #s(literal 4 binary64)) y))
#s(approx (/ -4 y) (/.f64 #s(literal -4 binary64) y))
#s(approx (* (/ z y) -4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (/ z y) (/.f64 z y))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (/.f64 (fma.f64 (-.f64 x z) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ z y) -4) 2) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 2 binary64) y)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) #s(literal 2 binary64))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 z (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal 2 binary64) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ z y) -4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ z y) -4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (/.f64 (*.f64 (fma.f64 (/.f64 x z) #s(literal -4 binary64) #s(literal 4 binary64)) z) y) #s(literal -1 binary64) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (fma.f64 (/.f64 (fma.f64 (/.f64 x z) #s(literal -4 binary64) #s(literal 4 binary64)) y) #s(literal -1 binary64) (/.f64 #s(literal 2 binary64) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64)))
#s(approx (- x z) (fma.f64 #s(literal -1 binary64) z x))
#s(approx z z)
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 x #s(literal 4 binary64))) y) #s(literal 2 binary64)) z))
#s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (-.f64 (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 x y) (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (-.f64 (/.f64 #s(literal 2 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 1/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (- x z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x z) #s(literal -1 binary64) #s(literal 1 binary64))))
#s(approx (* (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) z) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 2) (*.f64 (neg.f64 z) (fma.f64 #s(literal -1 binary64) (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 2 binary64)) z) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 2 binary64) z))))

eval22.0ms (1.1%)

Memory
-2.8MiB live, 41.5MiB allocated; 5ms collecting garbage
Compiler

Compiled 6 147 to 708 computations (88.5% saved)

prune16.0ms (0.8%)

Memory
-15.7MiB live, 29.8MiB allocated; 2ms collecting garbage
Pruning

7 alts after pruning (0 fresh and 7 done)

PrunedKeptTotal
New1880188
Fresh000
Picked055
Done022
Total1887195
Accuracy
100.0%
Counts
195 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
72.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
43.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
59.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
29.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 437 to 203 computations (53.5% saved)

regimes23.0ms (1.1%)

Memory
0.3MiB live, 44.1MiB allocated; 4ms collecting garbage
Counts
13 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) z) (/.f64 #s(literal 4 binary64) y)) z))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Calls

5 calls:

7.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
4.0ms
y
4.0ms
z
4.0ms
x
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes19.0ms (0.9%)

Memory
-17.3MiB live, 42.0MiB allocated; 3ms collecting garbage
Counts
10 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 1/4)) z) x)) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

5.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
3.0ms
y
3.0ms
x
3.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
99.7%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
99.7%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
85.9%3x
90.1%3y
91.7%3z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes11.0ms (0.5%)

Memory
25.4MiB live, 25.4MiB allocated; 0ms collecting garbage
Counts
7 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Calls

4 calls:

3.0ms
y
3.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
71.5%1y
89.8%3z
71.5%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
71.5%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 26 to 28 computations (-7.7% saved)

regimes5.0ms (0.2%)

Memory
12.2MiB live, 12.2MiB allocated; 0ms collecting garbage
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

2 calls:

2.0ms
x
2.0ms
z
Results
AccuracySegmentsBranch
77.2%3x
73.2%3z
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes12.0ms (0.6%)

Memory
-20.3MiB live, 26.0MiB allocated; 3ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

5 calls:

4.0ms
y
2.0ms
x
2.0ms
z
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
65.0%4z
70.3%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
70.3%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
59.3%3y
61.4%5x
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes5.0ms (0.2%)

Memory
12.6MiB live, 12.6MiB allocated; 0ms collecting garbage
Counts
3 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (- (/ (+ 2 (* (/ x y) 4)) z) (/ 4 y)) (/.f64 #s(literal -4 binary64) y)) z))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

3 calls:

1.0ms
z
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
51.9%3z
59.5%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
59.5%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 25 computations (0% saved)

regimes5.0ms (0.3%)

Memory
15.8MiB live, 15.8MiB allocated; 0ms collecting garbage
Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Calls

5 calls:

1.0ms
y
1.0ms
z
1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
29.3%1z
29.3%1x
29.3%1y
29.3%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
29.3%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 27 to 31 computations (-14.8% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
2.000052070913413
1114010998220.038
0.0ms
-7.554866135523756e+23
-7.695695687676023e+22
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Compiler

Compiled 16 to 18 computations (-12.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Steps
TimeLeftRight
0.0ms
-2.3008259928155814e-14
-4.150648152311738e-16

Profiling

Loading profile data...