Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (30.3%)

Memory
28.8MiB live, 1 693.1MiB allocated; 158ms collecting garbage
Samples
940.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 727.0ms
ival-cos: 324.0ms (44.6% of total)
ival-sin: 269.0ms (37% of total)
ival-mult!: 115.0ms (15.8% of total)
ival-add!: 17.0ms (2.3% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain102.0ms (2.6%)

Memory
-5.0MiB live, 235.8MiB allocated; 15ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
49.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 31.0ms
ival-sin: 13.0ms (42.5% of total)
ival-cos: 11.0ms (36% of total)
ival-mult!: 5.0ms (16.4% of total)
ival-add!: 1.0ms (3.3% of total)
adjust: 0.0ms (0% of total)

preprocess248.0ms (6.4%)

Memory
-16.1MiB live, 223.2MiB allocated; 16ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter-limit
node-limit
iter-limit
node-limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.3%)

Memory
25.0MiB live, 25.0MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite232.0ms (5.9%)

Memory
-13.4MiB live, 313.8MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval8.0ms (0.2%)

Memory
28.6MiB live, 28.6MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 215 to 244 computations (79.9% saved)

prune18.0ms (0.5%)

Memory
-10.9MiB live, 30.4MiB allocated; 14ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New591271
Fresh000
Picked101
Done000
Total601272
Accuracy
99.8%
Counts
72 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
54.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
99.5%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
76.6%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
50.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
50.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
51.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
92.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
89.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
43.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
58.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 398 to 288 computations (27.6% saved)

series26.0ms (0.7%)

Memory
12.6MiB live, 57.0MiB allocated; 11ms collecting garbage
Counts
17 → 77
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
13.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
y
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))

rewrite172.0ms (4.4%)

Memory
3.9MiB live, 201.2MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02721430
02881379
115021379
081981318
Stop Event
iter-limit
node-limit
iter-limit
Counts
94 → 171
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))) (+.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x)
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(-.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)
(+.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval80.0ms (2%)

Memory
-57.5MiB live, 55.8MiB allocated; 72ms collecting garbage
Compiler

Compiled 4 926 to 643 computations (86.9% saved)

prune16.0ms (0.4%)

Memory
39.6MiB live, 39.6MiB allocated; 0ms collecting garbage
Pruning

22 alts after pruning (18 fresh and 4 done)

PrunedKeptTotal
New18514199
Fresh347
Picked145
Done000
Total18922211
Accuracy
99.8%
Counts
211 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
76.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
54.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
50.6%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
51.0%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
50.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
45.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
51.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
92.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
89.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
58.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
43.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
58.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
19.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 936 to 640 computations (31.6% saved)

series33.0ms (0.9%)

Memory
-30.2MiB live, 63.4MiB allocated; 4ms collecting garbage
Counts
31 → 109
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z))
#s(literal 1/24 binary64)
(*.f64 (*.f64 y y) z)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) 1/24 (* (* y y) z) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
5.0ms
z
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) 1/24 (* (* y y) z) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
4.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) 1/24 (* (* y y) z) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) 1/24 (* (* y y) z) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
3.0ms
z
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) 1/24 (* (* y y) z) (* -1/2 z) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))

rewrite184.0ms (4.7%)

Memory
32.1MiB live, 268.7MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03782309
04082255
119862248
090302121
Stop Event
iter-limit
node-limit
iter-limit
Counts
140 → 267
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
(fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z))
#s(literal 1/24 binary64)
(*.f64 (*.f64 y y) z)
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (* -1/2 z) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))))))
(fma.f64 (cos.f64 y) z (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 (cos.f64 y) z (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(fma.f64 z (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 z (cos.f64 y) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
(*.f64 y x)
(*.f64 x y)
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z)))))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x) #s(approx (* z (cos y)) z))
(*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x)
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
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(fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z))
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#s(approx (sin y) y)
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#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
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#s(approx (+ (* -1/6 (* y y)) 1) #s(literal 1 binary64))
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#s(approx (* y y) (*.f64 y y))
#s(approx (* z (cos y)) z)
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#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) z)
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#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (neg.f64 (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) z)))

eval40.0ms (1%)

Memory
-5.8MiB live, 86.9MiB allocated; 6ms collecting garbage
Compiler

Compiled 10 996 to 1 409 computations (87.2% saved)

prune28.0ms (0.7%)

Memory
-30.6MiB live, 70.3MiB allocated; 4ms collecting garbage
Pruning

28 alts after pruning (21 fresh and 7 done)

PrunedKeptTotal
New3209329
Fresh11213
Picked235
Done044
Total32328351
Accuracy
99.9%
Counts
351 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
76.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
51.0%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
54.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
50.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
45.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
51.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
69.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
89.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
58.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
71.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
71.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) z))
43.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
58.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
44.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
50.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
35.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
19.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
33.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 323 to 847 computations (36% saved)

series45.0ms (1.2%)

Memory
12.2MiB live, 106.1MiB allocated; 5ms collecting garbage
Counts
34 → 143
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z))
(fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
(*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(*.f64 y y)
#s(literal 1/24 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
(*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)
(fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y (/.f64 z x))
(/.f64 z x)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z)
(fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64)))
(/.f64 (sin.f64 y) z)
#s(approx (cos y) #s(literal 1 binary64))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1/2 (/ (* y z) x))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (/ (+ x (* -1/2 (* y z))) x)))
#s(approx (* y (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 x))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (/ (* y z) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* (* y y) 1/24) z) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 (/ z x)) (/ 1 y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 (/ z x)) (/ 1 y))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 (/ y x)) (/ 1 z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y x)) (/ 1 z))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (cos y))
5.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (cos y))
5.0ms
z
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (cos y))
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (cos y))
4.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* (* (* y y) 1/24) z) (* (* y y) 1/24) (* y y) 1/24 (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (cos y))

rewrite243.0ms (6.2%)

Memory
-1.5MiB live, 225.8MiB allocated; 39ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04583152
04943080
123763064
089132852
Stop Event
iter-limit
node-limit
iter-limit
Counts
177 → 310
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z))
(fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
(*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(*.f64 y y)
#s(literal 1/24 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
(*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)
(fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y (/.f64 z x))
(/.f64 z x)
#s(literal -1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z)
(fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64)))
(/.f64 (sin.f64 y) z)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1/2 (/ (* y z) x))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (/ (+ x (* -1/2 (* y z))) x)))
#s(approx (* y (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 x))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (/ (* y z) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))
#s(approx (* (* (* y y) 1/24) z) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* 1/24 (* (pow y 4) z))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* (pow y 4) (+ (* -1/2 (/ z (pow y 2))) (+ (* 1/24 z) (/ z (pow y 4)))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* 1/24 (* (pow y 2) z))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z (pow y 2))) (* 1/24 z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 (/ z x)) (/ 1 y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 (/ z x)) (/ 1 y))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* z (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2))))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* z (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 (/ y x)) (/ 1 z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) #s(hole binary64 (* -1 (* z (- (* (pow y 2) (+ 1/2 (* -1/24 (pow y 2)))) 1)))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1/24 (pow y 2)))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y x)) (/ 1 z))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))))))
(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 (sin.f64 y) x (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 x (sin.f64 y) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
(fma.f64 y #s(approx (+ (* (* z y) -1/2) x) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(+.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)
(+.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) z)))
#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) z))
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(/.f64 (neg.f64 z) (neg.f64 x))
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#s(literal 1 binary64)
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(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z)
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(fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64)))
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(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(approx (cos y) #s(literal 1 binary64)))
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(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
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#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x))
#s(approx (/ (cos y) x) (/.f64 (cos.f64 y) x))
#s(approx x x)
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#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
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#s(approx (* y (/ z x)) (*.f64 (/.f64 z x) y))
#s(approx (/ z x) (/.f64 z x))
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#s(approx (+ (* (/ (sin y) z) x) (cos y)) (cos.f64 y))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (sin.f64 y) x))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (sin.f64 y))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
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#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) x)
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#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(literal 1 binary64))
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#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (sin.f64 y) x))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) x))
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#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 z x) y)) #s(literal 1 binary64))))
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#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
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#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) z)
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#s(approx (/ (cos y) x) (pow.f64 x #s(literal -1 binary64)))
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#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z (cos y)) z)
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#s(approx (* z (cos y)) (fma.f64 (*.f64 y y) (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) z))
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#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(literal 1 binary64))
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#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) z) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) z) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) z) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
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#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (*.f64 (*.f64 (pow.f64 y #s(literal 4 binary64)) z) #s(literal 1/24 binary64)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (fma.f64 #s(literal 1/24 binary64) z (/.f64 z (pow.f64 y #s(literal 4 binary64))))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z (*.f64 y y)) #s(literal -1/2 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y)))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (fma.f64 (*.f64 (/.f64 z x) #s(literal -1/2 binary64)) y #s(literal 1 binary64)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (neg.f64 y) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 z x)) (pow.f64 y #s(literal -1 binary64)))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)) z))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (fma.f64 (*.f64 (/.f64 y x) #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ (* (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (* y y)) z) (neg.f64 (*.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/24 binary64) (*.f64 y y) #s(literal 1/2 binary64)) z)))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal 1/2 binary64)) (pow.f64 z #s(literal -1 binary64))) z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))

eval64.0ms (1.7%)

Memory
42.2MiB live, 127.7MiB allocated; 11ms collecting garbage
Compiler

Compiled 13 602 to 1 580 computations (88.4% saved)

prune65.0ms (1.7%)

Memory
14.9MiB live, 87.5MiB allocated; 19ms collecting garbage
Pruning

33 alts after pruning (24 fresh and 9 done)

PrunedKeptTotal
New36010370
Fresh21416
Picked235
Done167
Total36533398
Accuracy
99.9%
Counts
398 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
76.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
51.0%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
54.8%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
50.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
45.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
36.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
29.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
51.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
69.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
49.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
50.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
89.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
58.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
64.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
71.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) z))
43.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
58.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
44.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
35.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
89.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x)) x))
31.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
47.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
47.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
19.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
34.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
10.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
19.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
33.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 045 to 812 computations (60.3% saved)

regimes138.0ms (3.5%)

Memory
30.7MiB live, 116.2MiB allocated; 76ms collecting garbage
Counts
46 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) z))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
Calls

4 calls:

75.0ms
y
36.0ms
x
12.0ms
z
11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes240.0ms (6.2%)

Memory
-12.0MiB live, 119.4MiB allocated; 77ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
Outputs
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
Calls

4 calls:

95.0ms
y
61.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
z
9.0ms
x
Results
AccuracySegmentsBranch
76.6%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
89.7%3x
76.6%1y
87.2%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes52.0ms (1.3%)

Memory
14.7MiB live, 107.3MiB allocated; 25ms collecting garbage
Counts
29 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

4 calls:

17.0ms
y
17.0ms
x
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
8.0ms
z
Results
AccuracySegmentsBranch
64.8%4(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
77.0%3y
77.1%3z
79.1%3x
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes27.0ms (0.7%)

Memory
-6.0MiB live, 40.3MiB allocated; 6ms collecting garbage
Counts
28 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

3 calls:

11.0ms
x
7.0ms
y
7.0ms
z
Results
AccuracySegmentsBranch
75.1%3y
68.3%3z
69.1%3x
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes132.0ms (3.4%)

Memory
-22.3MiB live, 50.7MiB allocated; 78ms collecting garbage
Counts
27 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) y) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (*.f64 #s(approx (+ (* 1/24 (* (* y y) z)) (* -1/2 z)) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z)) y) y z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) z) x #s(approx (cos y) #s(literal 1 binary64))) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

110.0ms
z
7.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
y
7.0ms
x
Results
AccuracySegmentsBranch
51.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
51.8%1z
51.8%1x
51.8%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes5.0ms (0.1%)

Memory
14.7MiB live, 14.7MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Calls

4 calls:

1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
42.9%3x
36.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
36.0%1y
41.8%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes11.0ms (0.3%)

Memory
-41.3MiB live, 9.7MiB allocated; 14ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

3 calls:

9.0ms
z
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
x
Results
AccuracySegmentsBranch
36.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
36.0%1z
36.0%1x
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch41.0ms (1%)

Memory
22.7MiB live, 67.3MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
2.0345688461149118e-38
8.972100437651194e-33
18.0ms
-2.9579605330141906e-18
-2.107114043507065e-25
Samples
24.0ms288×0valid
Compiler

Compiled 444 to 392 computations (11.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-sin: 8.0ms (47.2% of total)
ival-cos: 6.0ms (35.4% of total)
ival-mult!: 3.0ms (17.7% of total)
ival-add!: 1.0ms (5.9% of total)
adjust: 0.0ms (0% of total)

bsearch33.0ms (0.8%)

Memory
24.1MiB live, 67.8MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
9.0ms
6.901204505146802e+57
2.5903463277550587e+58
22.0ms
-0.006893717415696262
-3.554435915356441e-16
Samples
22.0ms240×0valid
Compiler

Compiled 432 to 374 computations (13.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cos: 7.0ms (43.8% of total)
ival-sin: 6.0ms (37.5% of total)
ival-mult!: 2.0ms (12.5% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch32.0ms (0.8%)

Memory
-6.0MiB live, 48.2MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
1.6563114466124392e-21
3.1105481095325465e-18
18.0ms
-5687.8402495789205
-0.00011854807782100672
Samples
20.0ms272×0valid
Compiler

Compiled 573 to 473 computations (17.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 8.0ms (62.2% of total)
ival-mult!: 3.0ms (23.3% of total)
ival-cos: 2.0ms (15.5% of total)
ival-add!: 1.0ms (7.8% of total)
adjust: 0.0ms (0% of total)

bsearch42.0ms (1.1%)

Memory
-4.5MiB live, 41.8MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
5.948485291124092e+188
1.7970751712828239e+192
14.0ms
-6.495787483588353e+165
-4.245755139021849e+165
Samples
28.0ms192×0valid
Compiler

Compiled 444 to 350 computations (21.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-sin: 8.0ms (39% of total)
ival-cos: 7.0ms (34.1% of total)
ival-mult!: 5.0ms (24.4% of total)
ival-add!: 1.0ms (4.9% of total)
adjust: 0.0ms (0% of total)

derivations308.0ms (7.9%)

Memory
-28.6MiB live, 302.8MiB allocated; 29ms collecting garbage
Stop Event
fuel
Compiler

Compiled 249 to 60 computations (75.9% saved)

preprocess37.0ms (0.9%)

Memory
44.0MiB live, 91.0MiB allocated; 2ms collecting garbage
Compiler

Compiled 516 to 136 computations (73.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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