
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (+ t_1 (pow (* (floor w) dY.u) 2.0)))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) (pow (* (floor w) dX.u) 2.0))))
(if (>= t_4 t_2)
(/ t_3 (sqrt (fmax t_4 t_2)))
(/ t_0 (sqrt (fmax t_4 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_1)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = t_1 + powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_3 / sqrtf(fmaxf(t_4, t_2));
} else {
tmp = t_0 / sqrtf(fmaxf(t_4, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_1)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(t_1 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_3 / sqrt(fmax(t_4, t_2))); else tmp = Float32(t_0 / sqrt(fmax(t_4, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := t\_1 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_4, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_1\right)\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.6%
lift-pow.f32N/A
pow2N/A
lift-*.f3276.6
lower-+.f32N/A
+-commutativeN/A
lower-+.f3276.6
lift-pow.f32N/A
pow2N/A
lift-*.f3276.6
lift-+.f32N/A
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lift-*.f32N/A
pow2N/A
lift-pow.f32N/A
lower-fma.f32N/A
Applied rewrites76.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (* (floor h) dX.v))
(t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (+ t_1 t_3)))
(if (>= t_2 t_4)
(* dX.v (/ (floor h) (sqrt (fmax t_2 (+ t_3 t_1)))))
(/ t_0 (sqrt (fmax t_2 t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = t_1 + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = dX_46_v * (floorf(h) / sqrtf(fmaxf(t_2, (t_3 + t_1))));
} else {
tmp = t_0 / sqrtf(fmaxf(t_2, t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(t_1 + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(dX_46_v * Float32(floor(h) / sqrt(fmax(t_2, Float32(t_3 + t_1))))); else tmp = Float32(t_0 / sqrt(fmax(t_2, t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = t_1 + t_3; tmp = single(0.0); if (t_2 >= t_4) tmp = dX_46_v * (floor(h) / sqrt(max(t_2, (t_3 + t_1)))); else tmp = t_0 / sqrt(max(t_2, t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := t\_1 + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_2, t\_3 + t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Applied rewrites76.6%
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (pow t_1 2.0))
(t_4 (+ t_2 t_3))
(t_5 (* (floor h) dX.v))
(t_6 (+ (pow t_5 2.0) t_0)))
(if (<= dX.u 1.9999999949504854e-6)
(if (>= t_6 t_2)
(/ t_5 (sqrt (fmax t_6 (+ (exp (* (log (* dY.v (floor h))) 2.0)) t_2))))
(/ t_1 (sqrt (fmax t_6 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_3)))))
(if (>= t_0 t_4)
(/ t_5 (sqrt (fmax t_6 t_4)))
(/ t_1 (sqrt (fmax (+ (exp (* (log t_5) 2.0)) t_0) t_4)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = t_2 + t_3;
float t_5 = floorf(h) * dX_46_v;
float t_6 = powf(t_5, 2.0f) + t_0;
float tmp_1;
if (dX_46_u <= 1.9999999949504854e-6f) {
float tmp_2;
if (t_6 >= t_2) {
tmp_2 = t_5 / sqrtf(fmaxf(t_6, (expf((logf((dY_46_v * floorf(h))) * 2.0f)) + t_2)));
} else {
tmp_2 = t_1 / sqrtf(fmaxf(t_6, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_3)));
}
tmp_1 = tmp_2;
} else if (t_0 >= t_4) {
tmp_1 = t_5 / sqrtf(fmaxf(t_6, t_4));
} else {
tmp_1 = t_1 / sqrtf(fmaxf((expf((logf(t_5) * 2.0f)) + t_0), t_4));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = t_1 ^ Float32(2.0) t_4 = Float32(t_2 + t_3) t_5 = Float32(floor(h) * dX_46_v) t_6 = Float32((t_5 ^ Float32(2.0)) + t_0) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(1.9999999949504854e-6)) tmp_2 = Float32(0.0) if (t_6 >= t_2) tmp_2 = Float32(t_5 / sqrt(fmax(t_6, Float32(exp(Float32(log(Float32(dY_46_v * floor(h))) * Float32(2.0))) + t_2)))); else tmp_2 = Float32(t_1 / sqrt(fmax(t_6, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_3)))); end tmp_1 = tmp_2; elseif (t_0 >= t_4) tmp_1 = Float32(t_5 / sqrt(fmax(t_6, t_4))); else tmp_1 = Float32(t_1 / sqrt(fmax(Float32(exp(Float32(log(t_5) * Float32(2.0))) + t_0), t_4))); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := t\_2 + t\_3\\
t_5 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_6 := {t\_5}^{2} + t\_0\\
\mathbf{if}\;dX.u \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_2:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_6, e^{\log \left(dY.v \cdot \left\lfloor h\right\rfloor \right) \cdot 2} + t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_6, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_3\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_0 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_6, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(e^{\log t\_5 \cdot 2} + t\_0, t\_4\right)}}\\
\end{array}
\end{array}
if dX.u < 1.99999999e-6Initial program 77.5%
Applied rewrites77.7%
lift-pow.f32N/A
pow2N/A
lift-*.f3277.7
lower-+.f32N/A
+-commutativeN/A
lower-+.f3277.7
lift-pow.f32N/A
pow2N/A
lift-*.f3277.7
lift-+.f32N/A
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lift-*.f32N/A
pow2N/A
lift-pow.f32N/A
lower-fma.f32N/A
Applied rewrites77.7%
Taylor expanded in dY.u around inf
Applied rewrites66.1%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3268.1
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
lower-*.f32N/A
lift-floor.f3268.1
Applied rewrites68.1%
if 1.99999999e-6 < dX.u Initial program 73.8%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3267.9
Applied rewrites67.9%
Applied rewrites68.1%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3269.1
Applied rewrites69.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) t_1))
(t_5 (pow t_0 2.0))
(t_6 (+ t_2 t_5))
(t_7 (sqrt (fmax t_4 (+ t_5 t_2)))))
(if (<= dX.u 1.9999999949504854e-6)
(if (>= t_4 t_2) (/ t_3 t_7) (/ t_0 t_7))
(if (>= t_1 t_6)
(/ t_3 (sqrt (fmax t_4 t_6)))
(/ t_0 (sqrt (fmax (+ (exp (* (log t_3) 2.0)) t_1) t_6)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + t_1;
float t_5 = powf(t_0, 2.0f);
float t_6 = t_2 + t_5;
float t_7 = sqrtf(fmaxf(t_4, (t_5 + t_2)));
float tmp_1;
if (dX_46_u <= 1.9999999949504854e-6f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_3 / t_7;
} else {
tmp_2 = t_0 / t_7;
}
tmp_1 = tmp_2;
} else if (t_1 >= t_6) {
tmp_1 = t_3 / sqrtf(fmaxf(t_4, t_6));
} else {
tmp_1 = t_0 / sqrtf(fmaxf((expf((logf(t_3) * 2.0f)) + t_1), t_6));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + t_1) t_5 = t_0 ^ Float32(2.0) t_6 = Float32(t_2 + t_5) t_7 = sqrt(fmax(t_4, Float32(t_5 + t_2))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(1.9999999949504854e-6)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = Float32(t_3 / t_7); else tmp_2 = Float32(t_0 / t_7); end tmp_1 = tmp_2; elseif (t_1 >= t_6) tmp_1 = Float32(t_3 / sqrt(fmax(t_4, t_6))); else tmp_1 = Float32(t_0 / sqrt(fmax(Float32(exp(Float32(log(t_3) * Float32(2.0))) + t_1), t_6))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = (t_3 ^ single(2.0)) + t_1; t_5 = t_0 ^ single(2.0); t_6 = t_2 + t_5; t_7 = sqrt(max(t_4, (t_5 + t_2))); tmp_2 = single(0.0); if (dX_46_u <= single(1.9999999949504854e-6)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_3 / t_7; else tmp_3 = t_0 / t_7; end tmp_2 = tmp_3; elseif (t_1 >= t_6) tmp_2 = t_3 / sqrt(max(t_4, t_6)); else tmp_2 = t_0 / sqrt(max((exp((log(t_3) * single(2.0))) + t_1), t_6)); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + t\_1\\
t_5 := {t\_0}^{2}\\
t_6 := t\_2 + t\_5\\
t_7 := \sqrt{\mathsf{max}\left(t\_4, t\_5 + t\_2\right)}\\
\mathbf{if}\;dX.u \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_7}\\
\end{array}\\
\mathbf{elif}\;t\_1 \geq t\_6:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(e^{\log t\_3 \cdot 2} + t\_1, t\_6\right)}}\\
\end{array}
\end{array}
if dX.u < 1.99999999e-6Initial program 77.5%
Applied rewrites77.7%
Taylor expanded in dY.u around inf
Applied rewrites66.1%
if 1.99999999e-6 < dX.u Initial program 73.8%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3267.9
Applied rewrites67.9%
Applied rewrites68.1%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3269.1
Applied rewrites69.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) t_1))
(t_5 (pow t_0 2.0))
(t_6 (+ t_2 t_5))
(t_7 (sqrt (fmax t_4 (+ t_5 t_2)))))
(if (<= dX.u 7.499999810534064e-6)
(if (>= t_4 t_2) (/ t_3 t_7) (/ t_0 t_7))
(if (>= t_1 t_6)
(/ t_3 (sqrt (fmax t_4 t_6)))
(/
t_0
(sqrt
(fmax t_4 (+ (* (* (* dY.u dY.u) (floor w)) (floor w)) t_5))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + t_1;
float t_5 = powf(t_0, 2.0f);
float t_6 = t_2 + t_5;
float t_7 = sqrtf(fmaxf(t_4, (t_5 + t_2)));
float tmp_1;
if (dX_46_u <= 7.499999810534064e-6f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_3 / t_7;
} else {
tmp_2 = t_0 / t_7;
}
tmp_1 = tmp_2;
} else if (t_1 >= t_6) {
tmp_1 = t_3 / sqrtf(fmaxf(t_4, t_6));
} else {
tmp_1 = t_0 / sqrtf(fmaxf(t_4, ((((dY_46_u * dY_46_u) * floorf(w)) * floorf(w)) + t_5)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + t_1) t_5 = t_0 ^ Float32(2.0) t_6 = Float32(t_2 + t_5) t_7 = sqrt(fmax(t_4, Float32(t_5 + t_2))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(7.499999810534064e-6)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = Float32(t_3 / t_7); else tmp_2 = Float32(t_0 / t_7); end tmp_1 = tmp_2; elseif (t_1 >= t_6) tmp_1 = Float32(t_3 / sqrt(fmax(t_4, t_6))); else tmp_1 = Float32(t_0 / sqrt(fmax(t_4, Float32(Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_5)))); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = (t_3 ^ single(2.0)) + t_1; t_5 = t_0 ^ single(2.0); t_6 = t_2 + t_5; t_7 = sqrt(max(t_4, (t_5 + t_2))); tmp_2 = single(0.0); if (dX_46_u <= single(7.499999810534064e-6)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_3 / t_7; else tmp_3 = t_0 / t_7; end tmp_2 = tmp_3; elseif (t_1 >= t_6) tmp_2 = t_3 / sqrt(max(t_4, t_6)); else tmp_2 = t_0 / sqrt(max(t_4, ((((dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_5))); end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + t\_1\\
t_5 := {t\_0}^{2}\\
t_6 := t\_2 + t\_5\\
t_7 := \sqrt{\mathsf{max}\left(t\_4, t\_5 + t\_2\right)}\\
\mathbf{if}\;dX.u \leq 7.499999810534064 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_7}\\
\end{array}\\
\mathbf{elif}\;t\_1 \geq t\_6:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor + t\_5\right)}}\\
\end{array}
\end{array}
if dX.u < 7.49999981e-6Initial program 77.6%
Applied rewrites77.8%
Taylor expanded in dY.u around inf
Applied rewrites66.2%
if 7.49999981e-6 < dX.u Initial program 73.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3268.0
Applied rewrites68.0%
Applied rewrites68.2%
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
associate-*l*N/A
*-commutativeN/A
lower-*.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
lift-floor.f3268.2
Applied rewrites68.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (+ (pow t_3 2.0) t_1))
(t_5 (pow t_0 2.0))
(t_6 (+ t_2 t_5))
(t_7 (sqrt (fmax t_4 t_6)))
(t_8 (sqrt (fmax t_4 (+ t_5 t_2)))))
(if (<= dX.u 1.9999999949504854e-6)
(if (>= t_4 t_2) (/ t_3 t_8) (/ t_0 t_8))
(if (>= t_1 t_6) (/ t_3 t_7) (/ t_0 t_7)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f) + t_1;
float t_5 = powf(t_0, 2.0f);
float t_6 = t_2 + t_5;
float t_7 = sqrtf(fmaxf(t_4, t_6));
float t_8 = sqrtf(fmaxf(t_4, (t_5 + t_2)));
float tmp_1;
if (dX_46_u <= 1.9999999949504854e-6f) {
float tmp_2;
if (t_4 >= t_2) {
tmp_2 = t_3 / t_8;
} else {
tmp_2 = t_0 / t_8;
}
tmp_1 = tmp_2;
} else if (t_1 >= t_6) {
tmp_1 = t_3 / t_7;
} else {
tmp_1 = t_0 / t_7;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = Float32((t_3 ^ Float32(2.0)) + t_1) t_5 = t_0 ^ Float32(2.0) t_6 = Float32(t_2 + t_5) t_7 = sqrt(fmax(t_4, t_6)) t_8 = sqrt(fmax(t_4, Float32(t_5 + t_2))) tmp_1 = Float32(0.0) if (dX_46_u <= Float32(1.9999999949504854e-6)) tmp_2 = Float32(0.0) if (t_4 >= t_2) tmp_2 = Float32(t_3 / t_8); else tmp_2 = Float32(t_0 / t_8); end tmp_1 = tmp_2; elseif (t_1 >= t_6) tmp_1 = Float32(t_3 / t_7); else tmp_1 = Float32(t_0 / t_7); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = (t_3 ^ single(2.0)) + t_1; t_5 = t_0 ^ single(2.0); t_6 = t_2 + t_5; t_7 = sqrt(max(t_4, t_6)); t_8 = sqrt(max(t_4, (t_5 + t_2))); tmp_2 = single(0.0); if (dX_46_u <= single(1.9999999949504854e-6)) tmp_3 = single(0.0); if (t_4 >= t_2) tmp_3 = t_3 / t_8; else tmp_3 = t_0 / t_8; end tmp_2 = tmp_3; elseif (t_1 >= t_6) tmp_2 = t_3 / t_7; else tmp_2 = t_0 / t_7; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2} + t\_1\\
t_5 := {t\_0}^{2}\\
t_6 := t\_2 + t\_5\\
t_7 := \sqrt{\mathsf{max}\left(t\_4, t\_6\right)}\\
t_8 := \sqrt{\mathsf{max}\left(t\_4, t\_5 + t\_2\right)}\\
\mathbf{if}\;dX.u \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_3}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_8}\\
\end{array}\\
\mathbf{elif}\;t\_1 \geq t\_6:\\
\;\;\;\;\frac{t\_3}{t\_7}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_7}\\
\end{array}
\end{array}
if dX.u < 1.99999999e-6Initial program 77.5%
Applied rewrites77.7%
Taylor expanded in dY.u around inf
Applied rewrites66.1%
if 1.99999999e-6 < dX.u Initial program 73.8%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3267.9
Applied rewrites67.9%
Applied rewrites68.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0)))
(t_2 (pow (* (floor w) dX.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (sqrt (fmax (+ (pow t_3 2.0) t_2) t_1))))
(if (>= t_2 t_1) (/ t_3 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = sqrtf(fmaxf((powf(t_3, 2.0f) + t_2), t_1));
float tmp;
if (t_2 >= t_1) {
tmp = t_3 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_2 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = sqrt(fmax(Float32((t_3 ^ Float32(2.0)) + t_2), t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(t_3 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); t_2 = (floor(w) * dX_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = sqrt(max(((t_3 ^ single(2.0)) + t_2), t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = t_3 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := \sqrt{\mathsf{max}\left({t\_3}^{2} + t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{t\_3}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 76.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.9
Applied rewrites64.9%
Applied rewrites65.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (+ (pow (* (floor w) dY.u) 2.0) t_1))
(t_3 (pow (* (floor w) dX.u) 2.0))
(t_4 (* (floor h) dX.v))
(t_5 (pow t_4 2.0)))
(if (>= t_3 t_2)
(/
t_4
(sqrt
(fmax t_5 (+ (pow (* (exp (* (log (floor w)) 1.0)) dY.u) 2.0) t_1))))
(/ t_0 (sqrt (fmax (+ t_5 t_3) t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + t_1;
float t_3 = powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = floorf(h) * dX_46_v;
float t_5 = powf(t_4, 2.0f);
float tmp;
if (t_3 >= t_2) {
tmp = t_4 / sqrtf(fmaxf(t_5, (powf((expf((logf(floorf(w)) * 1.0f)) * dY_46_u), 2.0f) + t_1)));
} else {
tmp = t_0 / sqrtf(fmaxf((t_5 + t_3), t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + t_1) t_3 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_4 = Float32(floor(h) * dX_46_v) t_5 = t_4 ^ Float32(2.0) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_4 / sqrt(fmax(t_5, Float32((Float32(exp(Float32(log(floor(w)) * Float32(1.0))) * dY_46_u) ^ Float32(2.0)) + t_1)))); else tmp = Float32(t_0 / sqrt(fmax(Float32(t_5 + t_3), t_2))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + t_1; t_3 = (floor(w) * dX_46_u) ^ single(2.0); t_4 = floor(h) * dX_46_v; t_5 = t_4 ^ single(2.0); tmp = single(0.0); if (t_3 >= t_2) tmp = t_4 / sqrt(max(t_5, (((exp((log(floor(w)) * single(1.0))) * dY_46_u) ^ single(2.0)) + t_1))); else tmp = t_0 / sqrt(max((t_5 + t_3), t_2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + t\_1\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_5 := {t\_4}^{2}\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_5, {\left(e^{\log \left(\left\lfloor w\right\rfloor \right) \cdot 1} \cdot dY.u\right)}^{2} + t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5 + t\_3, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.9
Applied rewrites64.9%
Applied rewrites65.1%
Taylor expanded in dX.u around 0
Applied rewrites49.2%
lift-floor.f32N/A
unpow1N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f32N/A
lift-floor.f3249.2
Applied rewrites49.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow (* (floor h) dX.v) 2.0))
(t_3 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0))))
(if (>= t_1 t_3)
(*
(*
(pow
(fmax
t_2
(+ (pow (* dY.v (floor h)) 2.0) (pow (* dY.u (floor w)) 2.0)))
-0.5)
(floor h))
dX.v)
(/ t_0 (sqrt (fmax (+ t_2 t_1) t_3))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f);
float tmp;
if (t_1 >= t_3) {
tmp = (powf(fmaxf(t_2, (powf((dY_46_v * floorf(h)), 2.0f) + powf((dY_46_u * floorf(w)), 2.0f))), -0.5f) * floorf(h)) * dX_46_v;
} else {
tmp = t_0 / sqrtf(fmaxf((t_2 + t_1), t_3));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_3 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(Float32((fmax(t_2, Float32((Float32(dY_46_v * floor(h)) ^ Float32(2.0)) + (Float32(dY_46_u * floor(w)) ^ Float32(2.0)))) ^ Float32(-0.5)) * floor(h)) * dX_46_v); else tmp = Float32(t_0 / sqrt(fmax(Float32(t_2 + t_1), t_3))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = (floor(h) * dX_46_v) ^ single(2.0); t_3 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); tmp = single(0.0); if (t_1 >= t_3) tmp = ((max(t_2, (((dY_46_v * floor(h)) ^ single(2.0)) + ((dY_46_u * floor(w)) ^ single(2.0)))) ^ single(-0.5)) * floor(h)) * dX_46_v; else tmp = t_0 / sqrt(max((t_2 + t_1), t_3)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\left({\left(\mathsf{max}\left(t\_2, {\left(dY.v \cdot \left\lfloor h\right\rfloor \right)}^{2} + {\left(dY.u \cdot \left\lfloor w\right\rfloor \right)}^{2}\right)\right)}^{-0.5} \cdot \left\lfloor h\right\rfloor \right) \cdot dX.v\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2 + t\_1, t\_3\right)}}\\
\end{array}
\end{array}
Initial program 76.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.9
Applied rewrites64.9%
Applied rewrites65.1%
Taylor expanded in dX.u around 0
Applied rewrites49.2%
Applied rewrites49.2%
herbie shell --seed 2025091
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))