(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dY.u)) (t_2 (* (floor w) dX.u)) (t_3 (+ (* t_2 t_2) (* t_0 t_0))) (t_4 (* (floor h) dY.v)) (t_5 (+ (* t_1 t_1) (* t_4 t_4))) (t_6 (/ 1.0 (sqrt (fmax t_3 t_5))))) (if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dY_46_u; float t_2 = floorf(w) * dX_46_u; float t_3 = (t_2 * t_2) + (t_0 * t_0); float t_4 = floorf(h) * dY_46_v; float t_5 = (t_1 * t_1) + (t_4 * t_4); float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5)); float tmp; if (t_3 >= t_5) { tmp = t_6 * t_0; } else { tmp = t_6 * t_4; } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\ t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\ t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\ \mathbf{if}\;t\_3 \geq t\_5:\\ \;\;\;\;t\_6 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_6 \cdot t\_4\\ \end{array} \end{array}
Herbie found 10 alternatives:
Alternative | Accuracy | Speedup |
---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dY.u)) (t_2 (* (floor w) dX.u)) (t_3 (+ (* t_2 t_2) (* t_0 t_0))) (t_4 (* (floor h) dY.v)) (t_5 (+ (* t_1 t_1) (* t_4 t_4))) (t_6 (/ 1.0 (sqrt (fmax t_3 t_5))))) (if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dY_46_u; float t_2 = floorf(w) * dX_46_u; float t_3 = (t_2 * t_2) + (t_0 * t_0); float t_4 = floorf(h) * dY_46_v; float t_5 = (t_1 * t_1) + (t_4 * t_4); float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5)); float tmp; if (t_3 >= t_5) { tmp = t_6 * t_0; } else { tmp = t_6 * t_4; } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\ t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\ t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\ \mathbf{if}\;t\_3 \geq t\_5:\\ \;\;\;\;t\_6 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_6 \cdot t\_4\\ \end{array} \end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (+ t_6 t_9)) (t_12 (>= t_3 t_11)) (t_13 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_14 (if (>= t_7 t_10) (* t_13 t_0) (* t_13 t_8))) (t_15 (+ t_2 t_3)) (t_16 (sqrt (fmax t_15 t_11))) (t_17 (/ t_0 t_16))) (if (<= t_14 -2.000000026702864e-10) (if t_12 t_17 (/ t_8 t_16)) (if (<= t_14 2.000000026702864e-10) (if (>= t_4 t_6) (/ t_0 (sqrt (fmax t_4 (+ (exp (* (log t_8) 2.0)) t_6)))) (* (/ dY.v t_16) (floor h))) (if t_12 t_17 (/ t_8 (sqrt (fmax t_15 (+ (* (* (* dY.u dY.u) (floor w)) (floor w)) t_9)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = t_6 + t_9; int t_12 = t_3 >= t_11; float t_13 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float tmp; if (t_7 >= t_10) { tmp = t_13 * t_0; } else { tmp = t_13 * t_8; } float t_14 = tmp; float t_15 = t_2 + t_3; float t_16 = sqrtf(fmaxf(t_15, t_11)); float t_17 = t_0 / t_16; float tmp_2; if (t_14 <= -2.000000026702864e-10f) { float tmp_3; if (t_12) { tmp_3 = t_17; } else { tmp_3 = t_8 / t_16; } tmp_2 = tmp_3; } else if (t_14 <= 2.000000026702864e-10f) { float tmp_4; if (t_4 >= t_6) { tmp_4 = t_0 / sqrtf(fmaxf(t_4, (expf((logf(t_8) * 2.0f)) + t_6))); } else { tmp_4 = (dY_46_v / t_16) * floorf(h); } tmp_2 = tmp_4; } else if (t_12) { tmp_2 = t_17; } else { tmp_2 = t_8 / sqrtf(fmaxf(t_15, ((((dY_46_u * dY_46_u) * floorf(w)) * floorf(w)) + t_9))); } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(t_6 + t_9) t_12 = t_3 >= t_11 t_13 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) tmp = Float32(0.0) if (t_7 >= t_10) tmp = Float32(t_13 * t_0); else tmp = Float32(t_13 * t_8); end t_14 = tmp t_15 = Float32(t_2 + t_3) t_16 = sqrt(fmax(t_15, t_11)) t_17 = Float32(t_0 / t_16) tmp_2 = Float32(0.0) if (t_14 <= Float32(-2.000000026702864e-10)) tmp_3 = Float32(0.0) if (t_12) tmp_3 = t_17; else tmp_3 = Float32(t_8 / t_16); end tmp_2 = tmp_3; elseif (t_14 <= Float32(2.000000026702864e-10)) tmp_4 = Float32(0.0) if (t_4 >= t_6) tmp_4 = Float32(t_0 / sqrt(fmax(t_4, Float32(exp(Float32(log(t_8) * Float32(2.0))) + t_6)))); else tmp_4 = Float32(Float32(dY_46_v / t_16) * floor(h)); end tmp_2 = tmp_4; elseif (t_12) tmp_2 = t_17; else tmp_2 = Float32(t_8 / sqrt(fmax(t_15, Float32(Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_9)))); end return tmp_2 end
function tmp_6 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(w) * dY_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_1 * t_1) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = t_8 ^ single(2.0); t_10 = (t_5 * t_5) + (t_8 * t_8); t_11 = t_6 + t_9; t_12 = t_3 >= t_11; t_13 = single(1.0) / sqrt(max(t_7, t_10)); tmp = single(0.0); if (t_7 >= t_10) tmp = t_13 * t_0; else tmp = t_13 * t_8; end t_14 = tmp; t_15 = t_2 + t_3; t_16 = sqrt(max(t_15, t_11)); t_17 = t_0 / t_16; tmp_3 = single(0.0); if (t_14 <= single(-2.000000026702864e-10)) tmp_4 = single(0.0); if (t_12) tmp_4 = t_17; else tmp_4 = t_8 / t_16; end tmp_3 = tmp_4; elseif (t_14 <= single(2.000000026702864e-10)) tmp_5 = single(0.0); if (t_4 >= t_6) tmp_5 = t_0 / sqrt(max(t_4, (exp((log(t_8) * single(2.0))) + t_6))); else tmp_5 = (dY_46_v / t_16) * floor(h); end tmp_3 = tmp_5; elseif (t_12) tmp_3 = t_17; else tmp_3 = t_8 / sqrt(max(t_15, ((((dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_9))); end tmp_6 = tmp_3; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := t\_6 + t\_9\\ t_12 := t\_3 \geq t\_11\\ t_13 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_14 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_13 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_13 \cdot t\_8\\ \end{array}\\ t_15 := t\_2 + t\_3\\ t_16 := \sqrt{\mathsf{max}\left(t\_15, t\_11\right)}\\ t_17 := \frac{t\_0}{t\_16}\\ \mathbf{if}\;t\_14 \leq -2.000000026702864 \cdot 10^{-10}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_12:\\ \;\;\;\;t\_17\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_16}\\ \end{array}\\ \mathbf{elif}\;t\_14 \leq 2.000000026702864 \cdot 10^{-10}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, e^{\log t\_8 \cdot 2} + t\_6\right)}}\\ \mathbf{else}:\\ \;\;\;\;\frac{dY.v}{t\_16} \cdot \left\lfloor h\right\rfloor \\ \end{array}\\ \mathbf{elif}\;t\_12:\\ \;\;\;\;t\_17\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{\sqrt{\mathsf{max}\left(t\_15, \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor + t\_9\right)}}\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -2.00000003e-10
Initial program 99.2%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
95.4
Applied rewrites95.4%
Applied rewrites95.7%
if -2.00000003e-10 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 2.00000003e-10
Initial program 53.1%
Applied rewrites53.3%
Applied rewrites53.3%
Taylor expanded in dY.u around inf
Applied rewrites53.3%
lift-pow.f32
N/A
pow-to-exp
N/A
lower-exp.f32
N/A
lower-*.f32
N/A
lower-log.f32
54.2
Applied rewrites54.2%
if 2.00000003e-10 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.2%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
95.8
Applied rewrites95.8%
Applied rewrites96.2%
lift-pow.f32
N/A
pow2
N/A
lift-*.f32
N/A
lift-floor.f32
N/A
associate-*l*
N/A
*-commutative
N/A
lower-*.f32
N/A
lift-*.f32
N/A
lift-floor.f32
N/A
*-commutative
N/A
associate-*r*
N/A
unpow2
N/A
lower-*.f32
N/A
unpow2
N/A
lower-*.f32
N/A
lift-floor.f32
N/A
lift-floor.f32
96.2
Applied rewrites96.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (+ t_6 t_9)) (t_12 (>= t_3 t_11)) (t_13 (sqrt (fmax t_4 (+ t_9 t_6)))) (t_14 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_15 (if (>= t_7 t_10) (* t_14 t_0) (* t_14 t_8))) (t_16 (+ t_2 t_3)) (t_17 (sqrt (fmax t_16 t_11))) (t_18 (/ t_0 t_17))) (if (<= t_15 -0.9999998807907104) (if t_12 t_18 (/ t_8 t_17)) (if (<= t_15 2.000000026702864e-10) (if (>= t_4 t_6) (/ t_0 t_13) (/ t_8 t_13)) (if t_12 t_18 (/ t_8 (sqrt (fmax t_16 (+ (* (* (* dY.u dY.u) (floor w)) (floor w)) t_9)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = t_6 + t_9; int t_12 = t_3 >= t_11; float t_13 = sqrtf(fmaxf(t_4, (t_9 + t_6))); float t_14 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float tmp; if (t_7 >= t_10) { tmp = t_14 * t_0; } else { tmp = t_14 * t_8; } float t_15 = tmp; float t_16 = t_2 + t_3; float t_17 = sqrtf(fmaxf(t_16, t_11)); float t_18 = t_0 / t_17; float tmp_2; if (t_15 <= -0.9999998807907104f) { float tmp_3; if (t_12) { tmp_3 = t_18; } else { tmp_3 = t_8 / t_17; } tmp_2 = tmp_3; } else if (t_15 <= 2.000000026702864e-10f) { float tmp_4; if (t_4 >= t_6) { tmp_4 = t_0 / t_13; } else { tmp_4 = t_8 / t_13; } tmp_2 = tmp_4; } else if (t_12) { tmp_2 = t_18; } else { tmp_2 = t_8 / sqrtf(fmaxf(t_16, ((((dY_46_u * dY_46_u) * floorf(w)) * floorf(w)) + t_9))); } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(t_6 + t_9) t_12 = t_3 >= t_11 t_13 = sqrt(fmax(t_4, Float32(t_9 + t_6))) t_14 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) tmp = Float32(0.0) if (t_7 >= t_10) tmp = Float32(t_14 * t_0); else tmp = Float32(t_14 * t_8); end t_15 = tmp t_16 = Float32(t_2 + t_3) t_17 = sqrt(fmax(t_16, t_11)) t_18 = Float32(t_0 / t_17) tmp_2 = Float32(0.0) if (t_15 <= Float32(-0.9999998807907104)) tmp_3 = Float32(0.0) if (t_12) tmp_3 = t_18; else tmp_3 = Float32(t_8 / t_17); end tmp_2 = tmp_3; elseif (t_15 <= Float32(2.000000026702864e-10)) tmp_4 = Float32(0.0) if (t_4 >= t_6) tmp_4 = Float32(t_0 / t_13); else tmp_4 = Float32(t_8 / t_13); end tmp_2 = tmp_4; elseif (t_12) tmp_2 = t_18; else tmp_2 = Float32(t_8 / sqrt(fmax(t_16, Float32(Float32(Float32(Float32(dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_9)))); end return tmp_2 end
function tmp_6 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(w) * dY_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_1 * t_1) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = t_8 ^ single(2.0); t_10 = (t_5 * t_5) + (t_8 * t_8); t_11 = t_6 + t_9; t_12 = t_3 >= t_11; t_13 = sqrt(max(t_4, (t_9 + t_6))); t_14 = single(1.0) / sqrt(max(t_7, t_10)); tmp = single(0.0); if (t_7 >= t_10) tmp = t_14 * t_0; else tmp = t_14 * t_8; end t_15 = tmp; t_16 = t_2 + t_3; t_17 = sqrt(max(t_16, t_11)); t_18 = t_0 / t_17; tmp_3 = single(0.0); if (t_15 <= single(-0.9999998807907104)) tmp_4 = single(0.0); if (t_12) tmp_4 = t_18; else tmp_4 = t_8 / t_17; end tmp_3 = tmp_4; elseif (t_15 <= single(2.000000026702864e-10)) tmp_5 = single(0.0); if (t_4 >= t_6) tmp_5 = t_0 / t_13; else tmp_5 = t_8 / t_13; end tmp_3 = tmp_5; elseif (t_12) tmp_3 = t_18; else tmp_3 = t_8 / sqrt(max(t_16, ((((dY_46_u * dY_46_u) * floor(w)) * floor(w)) + t_9))); end tmp_6 = tmp_3; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := t\_6 + t\_9\\ t_12 := t\_3 \geq t\_11\\ t_13 := \sqrt{\mathsf{max}\left(t\_4, t\_9 + t\_6\right)}\\ t_14 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_15 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_14 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_14 \cdot t\_8\\ \end{array}\\ t_16 := t\_2 + t\_3\\ t_17 := \sqrt{\mathsf{max}\left(t\_16, t\_11\right)}\\ t_18 := \frac{t\_0}{t\_17}\\ \mathbf{if}\;t\_15 \leq -0.9999998807907104:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_12:\\ \;\;\;\;t\_18\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_17}\\ \end{array}\\ \mathbf{elif}\;t\_15 \leq 2.000000026702864 \cdot 10^{-10}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{t\_13}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_13}\\ \end{array}\\ \mathbf{elif}\;t\_12:\\ \;\;\;\;t\_18\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{\sqrt{\mathsf{max}\left(t\_16, \left(\left(dY.u \cdot dY.u\right) \cdot \left\lfloor w\right\rfloor \right) \cdot \left\lfloor w\right\rfloor + t\_9\right)}}\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999999881
Initial program 99.6%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
99.6
Applied rewrites99.6%
Applied rewrites100.0%
if -0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 2.00000003e-10
Initial program 60.1%
Applied rewrites60.2%
Taylor expanded in dY.u around inf
Applied rewrites60.0%
if 2.00000003e-10 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.2%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
95.8
Applied rewrites95.8%
Applied rewrites96.2%
lift-pow.f32
N/A
pow2
N/A
lift-*.f32
N/A
lift-floor.f32
N/A
associate-*l*
N/A
*-commutative
N/A
lower-*.f32
N/A
lift-*.f32
N/A
lift-floor.f32
N/A
*-commutative
N/A
associate-*r*
N/A
unpow2
N/A
lower-*.f32
N/A
unpow2
N/A
lower-*.f32
N/A
lift-floor.f32
N/A
lift-floor.f32
96.2
Applied rewrites96.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_12 (+ t_6 t_9)) (t_13 (sqrt (fmax (+ t_2 t_3) t_12))) (t_14 (if (>= t_3 t_12) (/ t_0 t_13) (/ t_8 t_13))) (t_15 (if (>= t_7 t_10) (* t_11 t_0) (* t_11 t_8)))) (if (<= t_15 -0.9999998807907104) t_14 (if (<= t_15 0.9990000128746033) (if (>= t_4 t_6) (/ t_0 (sqrt (fmax t_4 (+ t_9 t_6)))) (/ t_8 (sqrt (fmax t_4 (fma t_8 t_8 t_6))))) t_14))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float t_12 = t_6 + t_9; float t_13 = sqrtf(fmaxf((t_2 + t_3), t_12)); float tmp; if (t_3 >= t_12) { tmp = t_0 / t_13; } else { tmp = t_8 / t_13; } float t_14 = tmp; float tmp_1; if (t_7 >= t_10) { tmp_1 = t_11 * t_0; } else { tmp_1 = t_11 * t_8; } float t_15 = tmp_1; float tmp_2; if (t_15 <= -0.9999998807907104f) { tmp_2 = t_14; } else if (t_15 <= 0.9990000128746033f) { float tmp_3; if (t_4 >= t_6) { tmp_3 = t_0 / sqrtf(fmaxf(t_4, (t_9 + t_6))); } else { tmp_3 = t_8 / sqrtf(fmaxf(t_4, fmaf(t_8, t_8, t_6))); } tmp_2 = tmp_3; } else { tmp_2 = t_14; } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) t_12 = Float32(t_6 + t_9) t_13 = sqrt(fmax(Float32(t_2 + t_3), t_12)) tmp = Float32(0.0) if (t_3 >= t_12) tmp = Float32(t_0 / t_13); else tmp = Float32(t_8 / t_13); end t_14 = tmp tmp_1 = Float32(0.0) if (t_7 >= t_10) tmp_1 = Float32(t_11 * t_0); else tmp_1 = Float32(t_11 * t_8); end t_15 = tmp_1 tmp_2 = Float32(0.0) if (t_15 <= Float32(-0.9999998807907104)) tmp_2 = t_14; elseif (t_15 <= Float32(0.9990000128746033)) tmp_3 = Float32(0.0) if (t_4 >= t_6) tmp_3 = Float32(t_0 / sqrt(fmax(t_4, Float32(t_9 + t_6)))); else tmp_3 = Float32(t_8 / sqrt(fmax(t_4, fma(t_8, t_8, t_6)))); end tmp_2 = tmp_3; else tmp_2 = t_14; end return tmp_2 end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_12 := t\_6 + t\_9\\ t_13 := \sqrt{\mathsf{max}\left(t\_2 + t\_3, t\_12\right)}\\ t_14 := \begin{array}{l} \mathbf{if}\;t\_3 \geq t\_12:\\ \;\;\;\;\frac{t\_0}{t\_13}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_13}\\ \end{array}\\ t_15 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_11 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_11 \cdot t\_8\\ \end{array}\\ \mathbf{if}\;t\_15 \leq -0.9999998807907104:\\ \;\;\;\;t\_14\\ \mathbf{elif}\;t\_15 \leq 0.9990000128746033:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, t\_9 + t\_6\right)}}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left(t\_8, t\_8, t\_6\right)\right)}}\\ \end{array}\\ \mathbf{else}:\\ \;\;\;\;t\_14\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999999881 or 0.999000013 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.5%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
99.5
Applied rewrites99.5%
Applied rewrites99.9%
if -0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.999000013
Initial program 64.4%
Applied rewrites64.6%
lift-+.f32
N/A
lift-pow.f32
N/A
pow2
N/A
lift-pow.f32
N/A
pow2
N/A
lift-*.f32
N/A
lower-fma.f32
64.6
lift-*.f32
N/A
pow2
N/A
lift-pow.f32
64.6
Applied rewrites64.6%
Taylor expanded in dY.u around inf
Applied rewrites64.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (+ t_6 t_9)) (t_12 (>= t_3 t_11)) (t_13 (sqrt (fmax t_4 (+ t_9 t_6)))) (t_14 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_15 (if (>= t_7 t_10) (* t_14 t_0) (* t_14 t_8))) (t_16 (+ t_2 t_3)) (t_17 (sqrt (fmax t_16 t_11))) (t_18 (/ t_0 t_17))) (if (<= t_15 -0.9999998807907104) (if t_12 t_18 (/ t_8 t_17)) (if (<= t_15 4.0499999158782884e-5) (if (>= t_4 t_6) (/ t_0 t_13) (/ t_8 t_13)) (if t_12 t_18 (/ t_8 (sqrt (fmax t_16 (+ (* (* (pow (floor w) 2.0) dY.u) dY.u) t_9)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = t_6 + t_9; int t_12 = t_3 >= t_11; float t_13 = sqrtf(fmaxf(t_4, (t_9 + t_6))); float t_14 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float tmp; if (t_7 >= t_10) { tmp = t_14 * t_0; } else { tmp = t_14 * t_8; } float t_15 = tmp; float t_16 = t_2 + t_3; float t_17 = sqrtf(fmaxf(t_16, t_11)); float t_18 = t_0 / t_17; float tmp_2; if (t_15 <= -0.9999998807907104f) { float tmp_3; if (t_12) { tmp_3 = t_18; } else { tmp_3 = t_8 / t_17; } tmp_2 = tmp_3; } else if (t_15 <= 4.0499999158782884e-5f) { float tmp_4; if (t_4 >= t_6) { tmp_4 = t_0 / t_13; } else { tmp_4 = t_8 / t_13; } tmp_2 = tmp_4; } else if (t_12) { tmp_2 = t_18; } else { tmp_2 = t_8 / sqrtf(fmaxf(t_16, (((powf(floorf(w), 2.0f) * dY_46_u) * dY_46_u) + t_9))); } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(t_6 + t_9) t_12 = t_3 >= t_11 t_13 = sqrt(fmax(t_4, Float32(t_9 + t_6))) t_14 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) tmp = Float32(0.0) if (t_7 >= t_10) tmp = Float32(t_14 * t_0); else tmp = Float32(t_14 * t_8); end t_15 = tmp t_16 = Float32(t_2 + t_3) t_17 = sqrt(fmax(t_16, t_11)) t_18 = Float32(t_0 / t_17) tmp_2 = Float32(0.0) if (t_15 <= Float32(-0.9999998807907104)) tmp_3 = Float32(0.0) if (t_12) tmp_3 = t_18; else tmp_3 = Float32(t_8 / t_17); end tmp_2 = tmp_3; elseif (t_15 <= Float32(4.0499999158782884e-5)) tmp_4 = Float32(0.0) if (t_4 >= t_6) tmp_4 = Float32(t_0 / t_13); else tmp_4 = Float32(t_8 / t_13); end tmp_2 = tmp_4; elseif (t_12) tmp_2 = t_18; else tmp_2 = Float32(t_8 / sqrt(fmax(t_16, Float32(Float32(Float32((floor(w) ^ Float32(2.0)) * dY_46_u) * dY_46_u) + t_9)))); end return tmp_2 end
function tmp_6 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(w) * dY_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_1 * t_1) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = t_8 ^ single(2.0); t_10 = (t_5 * t_5) + (t_8 * t_8); t_11 = t_6 + t_9; t_12 = t_3 >= t_11; t_13 = sqrt(max(t_4, (t_9 + t_6))); t_14 = single(1.0) / sqrt(max(t_7, t_10)); tmp = single(0.0); if (t_7 >= t_10) tmp = t_14 * t_0; else tmp = t_14 * t_8; end t_15 = tmp; t_16 = t_2 + t_3; t_17 = sqrt(max(t_16, t_11)); t_18 = t_0 / t_17; tmp_3 = single(0.0); if (t_15 <= single(-0.9999998807907104)) tmp_4 = single(0.0); if (t_12) tmp_4 = t_18; else tmp_4 = t_8 / t_17; end tmp_3 = tmp_4; elseif (t_15 <= single(4.0499999158782884e-5)) tmp_5 = single(0.0); if (t_4 >= t_6) tmp_5 = t_0 / t_13; else tmp_5 = t_8 / t_13; end tmp_3 = tmp_5; elseif (t_12) tmp_3 = t_18; else tmp_3 = t_8 / sqrt(max(t_16, ((((floor(w) ^ single(2.0)) * dY_46_u) * dY_46_u) + t_9))); end tmp_6 = tmp_3; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := t\_6 + t\_9\\ t_12 := t\_3 \geq t\_11\\ t_13 := \sqrt{\mathsf{max}\left(t\_4, t\_9 + t\_6\right)}\\ t_14 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_15 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_14 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_14 \cdot t\_8\\ \end{array}\\ t_16 := t\_2 + t\_3\\ t_17 := \sqrt{\mathsf{max}\left(t\_16, t\_11\right)}\\ t_18 := \frac{t\_0}{t\_17}\\ \mathbf{if}\;t\_15 \leq -0.9999998807907104:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_12:\\ \;\;\;\;t\_18\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_17}\\ \end{array}\\ \mathbf{elif}\;t\_15 \leq 4.0499999158782884 \cdot 10^{-5}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{t\_13}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_13}\\ \end{array}\\ \mathbf{elif}\;t\_12:\\ \;\;\;\;t\_18\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{\sqrt{\mathsf{max}\left(t\_16, \left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dY.u\right) \cdot dY.u + t\_9\right)}}\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999999881
Initial program 99.6%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
99.6
Applied rewrites99.6%
Applied rewrites100.0%
if -0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 4.04999992e-5
Initial program 62.2%
Applied rewrites62.4%
Taylor expanded in dY.u around inf
Applied rewrites62.2%
if 4.04999992e-5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.3%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
98.6
Applied rewrites98.6%
Applied rewrites99.0%
lift-pow.f32
N/A
lift-*.f32
N/A
lift-floor.f32
N/A
unpow-prod-down
N/A
unpow2
N/A
associate-*r*
N/A
lower-*.f32
N/A
lower-*.f32
N/A
lower-pow.f32
N/A
lift-floor.f32
99.0
Applied rewrites99.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_12 (+ t_6 t_9)) (t_13 (sqrt (fmax (+ t_2 t_3) t_12))) (t_14 (if (>= t_3 t_12) (/ t_0 t_13) (/ t_8 t_13))) (t_15 (sqrt (fmax t_4 (+ t_9 t_6)))) (t_16 (if (>= t_7 t_10) (* t_11 t_0) (* t_11 t_8)))) (if (<= t_16 -0.9999998807907104) t_14 (if (<= t_16 2.000000026702864e-10) (if (>= t_4 t_6) (/ t_0 t_15) (/ t_8 t_15)) t_14))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float t_12 = t_6 + t_9; float t_13 = sqrtf(fmaxf((t_2 + t_3), t_12)); float tmp; if (t_3 >= t_12) { tmp = t_0 / t_13; } else { tmp = t_8 / t_13; } float t_14 = tmp; float t_15 = sqrtf(fmaxf(t_4, (t_9 + t_6))); float tmp_1; if (t_7 >= t_10) { tmp_1 = t_11 * t_0; } else { tmp_1 = t_11 * t_8; } float t_16 = tmp_1; float tmp_2; if (t_16 <= -0.9999998807907104f) { tmp_2 = t_14; } else if (t_16 <= 2.000000026702864e-10f) { float tmp_3; if (t_4 >= t_6) { tmp_3 = t_0 / t_15; } else { tmp_3 = t_8 / t_15; } tmp_2 = tmp_3; } else { tmp_2 = t_14; } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) t_12 = Float32(t_6 + t_9) t_13 = sqrt(fmax(Float32(t_2 + t_3), t_12)) tmp = Float32(0.0) if (t_3 >= t_12) tmp = Float32(t_0 / t_13); else tmp = Float32(t_8 / t_13); end t_14 = tmp t_15 = sqrt(fmax(t_4, Float32(t_9 + t_6))) tmp_1 = Float32(0.0) if (t_7 >= t_10) tmp_1 = Float32(t_11 * t_0); else tmp_1 = Float32(t_11 * t_8); end t_16 = tmp_1 tmp_2 = Float32(0.0) if (t_16 <= Float32(-0.9999998807907104)) tmp_2 = t_14; elseif (t_16 <= Float32(2.000000026702864e-10)) tmp_3 = Float32(0.0) if (t_4 >= t_6) tmp_3 = Float32(t_0 / t_15); else tmp_3 = Float32(t_8 / t_15); end tmp_2 = tmp_3; else tmp_2 = t_14; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(w) * dY_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_1 * t_1) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = t_8 ^ single(2.0); t_10 = (t_5 * t_5) + (t_8 * t_8); t_11 = single(1.0) / sqrt(max(t_7, t_10)); t_12 = t_6 + t_9; t_13 = sqrt(max((t_2 + t_3), t_12)); tmp = single(0.0); if (t_3 >= t_12) tmp = t_0 / t_13; else tmp = t_8 / t_13; end t_14 = tmp; t_15 = sqrt(max(t_4, (t_9 + t_6))); tmp_2 = single(0.0); if (t_7 >= t_10) tmp_2 = t_11 * t_0; else tmp_2 = t_11 * t_8; end t_16 = tmp_2; tmp_3 = single(0.0); if (t_16 <= single(-0.9999998807907104)) tmp_3 = t_14; elseif (t_16 <= single(2.000000026702864e-10)) tmp_4 = single(0.0); if (t_4 >= t_6) tmp_4 = t_0 / t_15; else tmp_4 = t_8 / t_15; end tmp_3 = tmp_4; else tmp_3 = t_14; end tmp_5 = tmp_3; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_12 := t\_6 + t\_9\\ t_13 := \sqrt{\mathsf{max}\left(t\_2 + t\_3, t\_12\right)}\\ t_14 := \begin{array}{l} \mathbf{if}\;t\_3 \geq t\_12:\\ \;\;\;\;\frac{t\_0}{t\_13}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_13}\\ \end{array}\\ t_15 := \sqrt{\mathsf{max}\left(t\_4, t\_9 + t\_6\right)}\\ t_16 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_11 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_11 \cdot t\_8\\ \end{array}\\ \mathbf{if}\;t\_16 \leq -0.9999998807907104:\\ \;\;\;\;t\_14\\ \mathbf{elif}\;t\_16 \leq 2.000000026702864 \cdot 10^{-10}:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{t\_15}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_15}\\ \end{array}\\ \mathbf{else}:\\ \;\;\;\;t\_14\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.999999881 or 2.00000003e-10 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.3%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
97.3
Applied rewrites97.3%
Applied rewrites97.6%
if -0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 2.00000003e-10
Initial program 60.1%
Applied rewrites60.2%
Taylor expanded in dY.u around inf
Applied rewrites60.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dX.v)) (t_1 (* (floor w) dX.u)) (t_2 (pow t_1 2.0)) (t_3 (pow t_0 2.0)) (t_4 (+ t_3 t_2)) (t_5 (* (floor w) dY.u)) (t_6 (pow t_5 2.0)) (t_7 (+ (* t_1 t_1) (* t_0 t_0))) (t_8 (* (floor h) dY.v)) (t_9 (pow t_8 2.0)) (t_10 (+ (* t_5 t_5) (* t_8 t_8))) (t_11 (/ 1.0 (sqrt (fmax t_7 t_10)))) (t_12 (+ t_6 t_9)) (t_13 (sqrt (fmax (+ t_2 t_3) t_12))) (t_14 (if (>= t_3 t_12) (/ t_0 t_13) (/ t_8 t_13))) (t_15 (if (>= t_7 t_10) (* t_11 t_0) (* t_11 t_8)))) (if (<= t_15 -2.000000026702864e-10) t_14 (if (<= t_15 0.9990000128746033) (if (>= t_4 t_6) (/ t_0 (sqrt (fmax t_4 (+ t_9 t_6)))) (* (/ dY.v t_13) (floor h))) t_14))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dX_46_v; float t_1 = floorf(w) * dX_46_u; float t_2 = powf(t_1, 2.0f); float t_3 = powf(t_0, 2.0f); float t_4 = t_3 + t_2; float t_5 = floorf(w) * dY_46_u; float t_6 = powf(t_5, 2.0f); float t_7 = (t_1 * t_1) + (t_0 * t_0); float t_8 = floorf(h) * dY_46_v; float t_9 = powf(t_8, 2.0f); float t_10 = (t_5 * t_5) + (t_8 * t_8); float t_11 = 1.0f / sqrtf(fmaxf(t_7, t_10)); float t_12 = t_6 + t_9; float t_13 = sqrtf(fmaxf((t_2 + t_3), t_12)); float tmp; if (t_3 >= t_12) { tmp = t_0 / t_13; } else { tmp = t_8 / t_13; } float t_14 = tmp; float tmp_1; if (t_7 >= t_10) { tmp_1 = t_11 * t_0; } else { tmp_1 = t_11 * t_8; } float t_15 = tmp_1; float tmp_2; if (t_15 <= -2.000000026702864e-10f) { tmp_2 = t_14; } else if (t_15 <= 0.9990000128746033f) { float tmp_3; if (t_4 >= t_6) { tmp_3 = t_0 / sqrtf(fmaxf(t_4, (t_9 + t_6))); } else { tmp_3 = (dY_46_v / t_13) * floorf(h); } tmp_2 = tmp_3; } else { tmp_2 = t_14; } return tmp_2; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(w) * dY_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(Float32(t_1 * t_1) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = t_8 ^ Float32(2.0) t_10 = Float32(Float32(t_5 * t_5) + Float32(t_8 * t_8)) t_11 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_10))) t_12 = Float32(t_6 + t_9) t_13 = sqrt(fmax(Float32(t_2 + t_3), t_12)) tmp = Float32(0.0) if (t_3 >= t_12) tmp = Float32(t_0 / t_13); else tmp = Float32(t_8 / t_13); end t_14 = tmp tmp_1 = Float32(0.0) if (t_7 >= t_10) tmp_1 = Float32(t_11 * t_0); else tmp_1 = Float32(t_11 * t_8); end t_15 = tmp_1 tmp_2 = Float32(0.0) if (t_15 <= Float32(-2.000000026702864e-10)) tmp_2 = t_14; elseif (t_15 <= Float32(0.9990000128746033)) tmp_3 = Float32(0.0) if (t_4 >= t_6) tmp_3 = Float32(t_0 / sqrt(fmax(t_4, Float32(t_9 + t_6)))); else tmp_3 = Float32(Float32(dY_46_v / t_13) * floor(h)); end tmp_2 = tmp_3; else tmp_2 = t_14; end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dX_46_u; t_2 = t_1 ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(w) * dY_46_u; t_6 = t_5 ^ single(2.0); t_7 = (t_1 * t_1) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = t_8 ^ single(2.0); t_10 = (t_5 * t_5) + (t_8 * t_8); t_11 = single(1.0) / sqrt(max(t_7, t_10)); t_12 = t_6 + t_9; t_13 = sqrt(max((t_2 + t_3), t_12)); tmp = single(0.0); if (t_3 >= t_12) tmp = t_0 / t_13; else tmp = t_8 / t_13; end t_14 = tmp; tmp_2 = single(0.0); if (t_7 >= t_10) tmp_2 = t_11 * t_0; else tmp_2 = t_11 * t_8; end t_15 = tmp_2; tmp_3 = single(0.0); if (t_15 <= single(-2.000000026702864e-10)) tmp_3 = t_14; elseif (t_15 <= single(0.9990000128746033)) tmp_4 = single(0.0); if (t_4 >= t_6) tmp_4 = t_0 / sqrt(max(t_4, (t_9 + t_6))); else tmp_4 = (dY_46_v / t_13) * floor(h); end tmp_3 = tmp_4; else tmp_3 = t_14; end tmp_5 = tmp_3; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\ t_2 := {t\_1}^{2}\\ t_3 := {t\_0}^{2}\\ t_4 := t\_3 + t\_2\\ t_5 := \left\lfloor w\right\rfloor \cdot dY.u\\ t_6 := {t\_5}^{2}\\ t_7 := t\_1 \cdot t\_1 + t\_0 \cdot t\_0\\ t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_9 := {t\_8}^{2}\\ t_10 := t\_5 \cdot t\_5 + t\_8 \cdot t\_8\\ t_11 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_10\right)}}\\ t_12 := t\_6 + t\_9\\ t_13 := \sqrt{\mathsf{max}\left(t\_2 + t\_3, t\_12\right)}\\ t_14 := \begin{array}{l} \mathbf{if}\;t\_3 \geq t\_12:\\ \;\;\;\;\frac{t\_0}{t\_13}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_8}{t\_13}\\ \end{array}\\ t_15 := \begin{array}{l} \mathbf{if}\;t\_7 \geq t\_10:\\ \;\;\;\;t\_11 \cdot t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_11 \cdot t\_8\\ \end{array}\\ \mathbf{if}\;t\_15 \leq -2.000000026702864 \cdot 10^{-10}:\\ \;\;\;\;t\_14\\ \mathbf{elif}\;t\_15 \leq 0.9990000128746033:\\ \;\;\;\;\begin{array}{l} \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, t\_9 + t\_6\right)}}\\ \mathbf{else}:\\ \;\;\;\;\frac{dY.v}{t\_13} \cdot \left\lfloor h\right\rfloor \\ \end{array}\\ \mathbf{else}:\\ \;\;\;\;t\_14\\ \end{array} \end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -2.00000003e-10 or 0.999000013 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v)))
Initial program 99.3%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
97.1
Applied rewrites97.1%
Applied rewrites97.5%
if -2.00000003e-10 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.999000013
Initial program 59.1%
Applied rewrites59.2%
Applied rewrites59.2%
Taylor expanded in dY.u around inf
Applied rewrites59.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dY.v)) (t_1 (* (floor h) dX.v)) (t_2 (+ (pow t_1 2.0) (pow (* (floor w) dX.u) 2.0))) (t_3 (pow (* (floor w) dY.u) 2.0)) (t_4 (+ (pow t_0 2.0) t_3))) (if (>= t_2 t_4) (/ t_1 (sqrt (fmax t_2 t_4))) (/ t_0 (sqrt (fmax t_2 (fma t_0 t_0 t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dY_46_v; float t_1 = floorf(h) * dX_46_v; float t_2 = powf(t_1, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f); float t_3 = powf((floorf(w) * dY_46_u), 2.0f); float t_4 = powf(t_0, 2.0f) + t_3; float tmp; if (t_2 >= t_4) { tmp = t_1 / sqrtf(fmaxf(t_2, t_4)); } else { tmp = t_0 / sqrtf(fmaxf(t_2, fmaf(t_0, t_0, t_3))); } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32((t_0 ^ Float32(2.0)) + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_1 / sqrt(fmax(t_2, t_4))); else tmp = Float32(t_0 / sqrt(fmax(t_2, fma(t_0, t_0, t_3)))); end return tmp end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_2 := {t\_1}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\ t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\ t_4 := {t\_0}^{2} + t\_3\\ \mathbf{if}\;t\_2 \geq t\_4:\\ \;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left(t\_0, t\_0, t\_3\right)\right)}}\\ \end{array} \end{array}
Initial program 76.2%
Applied rewrites76.4%
lift-+.f32
N/A
lift-pow.f32
N/A
pow2
N/A
lift-pow.f32
N/A
pow2
N/A
lift-*.f32
N/A
lower-fma.f32
76.4
lift-*.f32
N/A
pow2
N/A
lift-pow.f32
76.4
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dY.v)) (t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0))) (t_2 (* (floor h) dX.v)) (t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0))) (t_4 (sqrt (fmax t_3 t_1)))) (if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dY_46_v; float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f); float t_2 = floorf(h) * dX_46_v; float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f); float t_4 = sqrtf(fmaxf(t_3, t_1)); float tmp; if (t_3 >= t_1) { tmp = t_2 / t_4; } else { tmp = t_0 / t_4; } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\ t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\ t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\ \mathbf{if}\;t\_3 \geq t\_1:\\ \;\;\;\;\frac{t\_2}{t\_4}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_0}{t\_4}\\ \end{array} \end{array}
Initial program 76.2%
Applied rewrites76.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (pow (* (floor w) dX.u) 2.0)) (t_1 (* (floor h) dY.v)) (t_2 (pow t_1 2.0)) (t_3 (pow (* (floor h) dX.v) 2.0)) (t_4 (+ t_3 t_0)) (t_5 (pow (* (floor w) dY.u) 2.0)) (t_6 (+ t_2 t_5))) (if (>= t_4 t_6) (* (/ dX.v (sqrt (fmax (+ t_0 t_3) (+ t_5 t_2)))) (floor h)) (/ t_1 (sqrt (fmax t_4 t_6))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = powf((floorf(w) * dX_46_u), 2.0f); float t_1 = floorf(h) * dY_46_v; float t_2 = powf(t_1, 2.0f); float t_3 = powf((floorf(h) * dX_46_v), 2.0f); float t_4 = t_3 + t_0; float t_5 = powf((floorf(w) * dY_46_u), 2.0f); float t_6 = t_2 + t_5; float tmp; if (t_4 >= t_6) { tmp = (dX_46_v / sqrtf(fmaxf((t_0 + t_3), (t_5 + t_2)))) * floorf(h); } else { tmp = t_1 / sqrtf(fmaxf(t_4, t_6)); } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_4 = Float32(t_3 + t_0) t_5 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_6 = Float32(t_2 + t_5) tmp = Float32(0.0) if (t_4 >= t_6) tmp = Float32(Float32(dX_46_v / sqrt(fmax(Float32(t_0 + t_3), Float32(t_5 + t_2)))) * floor(h)); else tmp = Float32(t_1 / sqrt(fmax(t_4, t_6))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = (floor(h) * dX_46_v) ^ single(2.0); t_4 = t_3 + t_0; t_5 = (floor(w) * dY_46_u) ^ single(2.0); t_6 = t_2 + t_5; tmp = single(0.0); if (t_4 >= t_6) tmp = (dX_46_v / sqrt(max((t_0 + t_3), (t_5 + t_2)))) * floor(h); else tmp = t_1 / sqrt(max(t_4, t_6)); end tmp_2 = tmp; end
\begin{array}{l} \\ \begin{array}{l} t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\ t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_2 := {t\_1}^{2}\\ t_3 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\ t_4 := t\_3 + t\_0\\ t_5 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\ t_6 := t\_2 + t\_5\\ \mathbf{if}\;t\_4 \geq t\_6:\\ \;\;\;\;\frac{dX.v}{\sqrt{\mathsf{max}\left(t\_0 + t\_3, t\_5 + t\_2\right)}} \cdot \left\lfloor h\right\rfloor \\ \mathbf{else}:\\ \;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, t\_6\right)}}\\ \end{array} \end{array}
Initial program 76.2%
Applied rewrites76.4%
Applied rewrites76.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso) :precision binary32 (let* ((t_0 (* (floor h) dY.v)) (t_1 (* (floor h) dX.v)) (t_2 (+ (pow (* (floor w) dY.u) 2.0) (pow t_0 2.0))) (t_3 (pow t_1 2.0)) (t_4 (sqrt (fmax (+ (pow (* (floor w) dX.u) 2.0) t_3) t_2)))) (if (>= t_3 t_2) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) { float t_0 = floorf(h) * dY_46_v; float t_1 = floorf(h) * dX_46_v; float t_2 = powf((floorf(w) * dY_46_u), 2.0f) + powf(t_0, 2.0f); float t_3 = powf(t_1, 2.0f); float t_4 = sqrtf(fmaxf((powf((floorf(w) * dX_46_u), 2.0f) + t_3), t_2)); float tmp; if (t_3 >= t_2) { tmp = t_1 / t_4; } else { tmp = t_0 / t_4; } return tmp; }
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((Float32(floor(w) * dY_46_u) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = sqrt(fmax(Float32((Float32(floor(w) * dX_46_u) ^ Float32(2.0)) + t_3), t_2)) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = ((floor(w) * dY_46_u) ^ single(2.0)) + (t_0 ^ single(2.0)); t_3 = t_1 ^ single(2.0); t_4 = sqrt(max((((floor(w) * dX_46_u) ^ single(2.0)) + t_3), t_2)); tmp = single(0.0); if (t_3 >= t_2) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l} \\ \begin{array}{l} t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\ t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\ t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2} + {t\_0}^{2}\\ t_3 := {t\_1}^{2}\\ t_4 := \sqrt{\mathsf{max}\left({\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2} + t\_3, t\_2\right)}\\ \mathbf{if}\;t\_3 \geq t\_2:\\ \;\;\;\;\frac{t\_1}{t\_4}\\ \mathbf{else}:\\ \;\;\;\;\frac{t\_0}{t\_4}\\ \end{array} \end{array}
Initial program 76.2%
Taylor expanded in dX.u around 0
*-commutative
N/A
unpow-prod-down
N/A
lift-floor.f32
N/A
lift-*.f32
N/A
lower-pow.f32
65.3
Applied rewrites65.3%
Applied rewrites65.5%
herbie shell --seed 2025089
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))