
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h) :precision binary64 (* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))
double code(double g, double h) {
return 2.0 * cos((((2.0 * ((double) M_PI)) / 3.0) + (acos((-g / h)) / 3.0)));
}
public static double code(double g, double h) {
return 2.0 * Math.cos((((2.0 * Math.PI) / 3.0) + (Math.acos((-g / h)) / 3.0)));
}
def code(g, h): return 2.0 * math.cos((((2.0 * math.pi) / 3.0) + (math.acos((-g / h)) / 3.0)))
function code(g, h) return Float64(2.0 * cos(Float64(Float64(Float64(2.0 * pi) / 3.0) + Float64(acos(Float64(Float64(-g) / h)) / 3.0)))) end
function tmp = code(g, h) tmp = 2.0 * cos((((2.0 * pi) / 3.0) + (acos((-g / h)) / 3.0))); end
code[g_, h_] := N[(2.0 * N[Cos[N[(N[(N[(2.0 * Pi), $MachinePrecision] / 3.0), $MachinePrecision] + N[(N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\frac{2 \cdot \pi}{3} + \frac{\cos^{-1} \left(\frac{-g}{h}\right)}{3}\right)
\end{array}
(FPCore (g h)
:precision binary64
(let* ((t_0 (acos (/ (- g) h)))
(t_1 (cos (/ (fma PI 2.0 t_0) 3.0)))
(t_2 (/ t_0 3.0))
(t_3 (* (cos (* PI -0.6666666666666666)) (cos t_2))))
(-
(/ (- (pow t_1 2.0) (* t_3 t_3)) (- t_1 t_3))
(* (sin t_2) (sin (* 0.6666666666666666 PI))))))
double code(double g, double h) {
double t_0 = acos((-g / h));
double t_1 = cos((fma(((double) M_PI), 2.0, t_0) / 3.0));
double t_2 = t_0 / 3.0;
double t_3 = cos((((double) M_PI) * -0.6666666666666666)) * cos(t_2);
return ((pow(t_1, 2.0) - (t_3 * t_3)) / (t_1 - t_3)) - (sin(t_2) * sin((0.6666666666666666 * ((double) M_PI))));
}
function code(g, h) t_0 = acos(Float64(Float64(-g) / h)) t_1 = cos(Float64(fma(pi, 2.0, t_0) / 3.0)) t_2 = Float64(t_0 / 3.0) t_3 = Float64(cos(Float64(pi * -0.6666666666666666)) * cos(t_2)) return Float64(Float64(Float64((t_1 ^ 2.0) - Float64(t_3 * t_3)) / Float64(t_1 - t_3)) - Float64(sin(t_2) * sin(Float64(0.6666666666666666 * pi)))) end
code[g_, h_] := Block[{t$95$0 = N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[Cos[N[(N[(Pi * 2.0 + t$95$0), $MachinePrecision] / 3.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / 3.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[N[(Pi * -0.6666666666666666), $MachinePrecision]], $MachinePrecision] * N[Cos[t$95$2], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[Power[t$95$1, 2.0], $MachinePrecision] - N[(t$95$3 * t$95$3), $MachinePrecision]), $MachinePrecision] / N[(t$95$1 - t$95$3), $MachinePrecision]), $MachinePrecision] - N[(N[Sin[t$95$2], $MachinePrecision] * N[Sin[N[(0.6666666666666666 * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos^{-1} \left(\frac{-g}{h}\right)\\
t_1 := \cos \left(\frac{\mathsf{fma}\left(\pi, 2, t\_0\right)}{3}\right)\\
t_2 := \frac{t\_0}{3}\\
t_3 := \cos \left(\pi \cdot -0.6666666666666666\right) \cdot \cos t\_2\\
\frac{{t\_1}^{2} - t\_3 \cdot t\_3}{t\_1 - t\_3} - \sin t\_2 \cdot \sin \left(0.6666666666666666 \cdot \pi\right)
\end{array}
\end{array}
Initial program 98.5%
Applied rewrites99.9%
lift-+.f64N/A
flip-+N/A
lower-/.f64N/A
Applied rewrites99.9%
(FPCore (g h) :precision binary64 (let* ((t_0 (cos (/ (fma PI 2.0 (acos (/ (- g) h))) -3.0)))) (* (pow t_0 3.0) (/ 2.0 (pow t_0 2.0)))))
double code(double g, double h) {
double t_0 = cos((fma(((double) M_PI), 2.0, acos((-g / h))) / -3.0));
return pow(t_0, 3.0) * (2.0 / pow(t_0, 2.0));
}
function code(g, h) t_0 = cos(Float64(fma(pi, 2.0, acos(Float64(Float64(-g) / h))) / -3.0)) return Float64((t_0 ^ 3.0) * Float64(2.0 / (t_0 ^ 2.0))) end
code[g_, h_] := Block[{t$95$0 = N[Cos[N[(N[(Pi * 2.0 + N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / -3.0), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[t$95$0, 3.0], $MachinePrecision] * N[(2.0 / N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\frac{\mathsf{fma}\left(\pi, 2, \cos^{-1} \left(\frac{-g}{h}\right)\right)}{-3}\right)\\
{t\_0}^{3} \cdot \frac{2}{{t\_0}^{2}}
\end{array}
\end{array}
Initial program 98.5%
Applied rewrites99.9%
lift-+.f64N/A
flip-+N/A
lower-/.f64N/A
Applied rewrites99.9%
Applied rewrites99.9%
(FPCore (g h) :precision binary64 (* 2.0 (cos (fma PI 0.6666666666666666 (* 0.3333333333333333 (acos (/ (- g) h)))))))
double code(double g, double h) {
return 2.0 * cos(fma(((double) M_PI), 0.6666666666666666, (0.3333333333333333 * acos((-g / h)))));
}
function code(g, h) return Float64(2.0 * cos(fma(pi, 0.6666666666666666, Float64(0.3333333333333333 * acos(Float64(Float64(-g) / h)))))) end
code[g_, h_] := N[(2.0 * N[Cos[N[(Pi * 0.6666666666666666 + N[(0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\mathsf{fma}\left(\pi, 0.6666666666666666, 0.3333333333333333 \cdot \cos^{-1} \left(\frac{-g}{h}\right)\right)\right)
\end{array}
Initial program 98.5%
Taylor expanded in g around 0
mul-1-negN/A
distribute-frac-negN/A
lower-fma.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lower-*.f64N/A
lift-PI.f6498.4
Applied rewrites98.4%
lift-fma.f64N/A
+-commutativeN/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
lift-neg.f64N/A
lift-/.f64N/A
lower-acos.f64N/A
distribute-frac-negN/A
mul-1-negN/A
lower-fma.f64N/A
lift-PI.f64N/A
mul-1-negN/A
distribute-frac-negN/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lower-*.f6498.5
Applied rewrites98.5%
(FPCore (g h) :precision binary64 (* 2.0 (cos (fma 0.3333333333333333 (acos (/ (- g) h)) (* 0.6666666666666666 PI)))))
double code(double g, double h) {
return 2.0 * cos(fma(0.3333333333333333, acos((-g / h)), (0.6666666666666666 * ((double) M_PI))));
}
function code(g, h) return Float64(2.0 * cos(fma(0.3333333333333333, acos(Float64(Float64(-g) / h)), Float64(0.6666666666666666 * pi)))) end
code[g_, h_] := N[(2.0 * N[Cos[N[(0.3333333333333333 * N[ArcCos[N[((-g) / h), $MachinePrecision]], $MachinePrecision] + N[(0.6666666666666666 * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \cos \left(\mathsf{fma}\left(0.3333333333333333, \cos^{-1} \left(\frac{-g}{h}\right), 0.6666666666666666 \cdot \pi\right)\right)
\end{array}
Initial program 98.5%
Taylor expanded in g around 0
mul-1-negN/A
distribute-frac-negN/A
lower-fma.f64N/A
lift-/.f64N/A
lift-neg.f64N/A
lift-acos.f64N/A
lower-*.f64N/A
lift-PI.f6498.4
Applied rewrites98.4%
herbie shell --seed 2025089
(FPCore (g h)
:name "2-ancestry mixing, negative discriminant"
:precision binary64
(* 2.0 (cos (+ (/ (* 2.0 PI) 3.0) (/ (acos (/ (- g) h)) 3.0)))))