Gyroid sphere

Time bar (total: 5.7s)

start0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage

analyze146.0ms (2.6%)

Memory
14.1MiB live, 194.7MiB allocated; 64ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
0%0%99.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
87.5%87.4%12.5%0.1%0%0%0%7
87.5%87.4%12.5%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
89.1%88.9%10.9%0.1%0%0%0%10
89.8%89.7%10.1%0.1%0%0%0%11
91%90.9%9%0.1%0%0%0%12
Compiler

Compiled 55 to 32 computations (41.8% saved)

sample1.6s (28%)

Memory
11.9MiB live, 1 569.6MiB allocated; 862ms collecting garbage
Samples
1.1s7 776×0valid
49.0ms223×2valid
37.0ms256×1valid
0.0ms3valid
Precisions
Click to see histograms. Total time spent on operations: 569.0ms
ival-pow2: 244.0ms (42.9% of total)
ival-mult!: 123.0ms (21.6% of total)
ival-sqrt: 74.0ms (13% of total)
ival-add!: 37.0ms (6.5% of total)
ival-sub!: 25.0ms (4.4% of total)
adjust: 20.0ms (3.5% of total)
ival-cos: 18.0ms (3.2% of total)
ival-sin: 18.0ms (3.2% of total)
ival-fmax: 4.0ms (0.7% of total)
ival-fabs: 4.0ms (0.7% of total)
const: 0.0ms (0% of total)
Bogosity

explain527.0ms (9.3%)

Memory
-11.2MiB live, 907.2MiB allocated; 48ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1420-0-(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
1269(3.966226151772086e+200 3.6878772182118593e-115 3.986669646536582e-64)0-(sin.f64 (*.f64 x #s(literal 30 binary64)))
1269(3.966226151772086e+200 3.6878772182118593e-115 3.986669646536582e-64)0-(cos.f64 (*.f64 x #s(literal 30 binary64)))
1209(-4.2976937087182115e+50 -1.0026178228243916e+96 -2.969747414344848e+257)0-(sin.f64 (*.f64 z #s(literal 30 binary64)))
1209(-4.2976937087182115e+50 -1.0026178228243916e+96 -2.969747414344848e+257)0-(cos.f64 (*.f64 z #s(literal 30 binary64)))
1098(-2.5293209593971078e-61 -2269629231227884.0 -8.229287547322353e+186)0-(cos.f64 (*.f64 y #s(literal 30 binary64)))
1098(-2.5293209593971078e-61 -2269629231227884.0 -8.229287547322353e+186)0-(sin.f64 (*.f64 y #s(literal 30 binary64)))
10-0-(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
10-0-(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
00-0-#s(literal 25 binary64)
00-0-#s(literal 30 binary64)
00-0-(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
00-0-(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
00-0-(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
00-0-(*.f64 x #s(literal 30 binary64))
00-0-(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-y
00-0-(*.f64 z #s(literal 30 binary64))
00-0-(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
00-0-#s(literal 1/5 binary64)
00-0-(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
00-0-z
00-0-(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
00-0-(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
00-0-#s(literal 2 binary64)
00-0-(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
00-0-(*.f64 y #s(literal 30 binary64))
00-0-(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
00-0-x
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f64(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))oflow-rescue1400
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))overflow4
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))overflow101
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))overflow73
(*.f64 x #s(literal 30 binary64))overflow3
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))overflow66
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))overflow51
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))overflow144
(*.f64 z #s(literal 30 binary64))overflow1
sin.f64(sin.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1320
cos.f64(cos.f64 (*.f64 x #s(literal 30 binary64)))sensitivity1320
cos.f64(cos.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1280
sin.f64(sin.f64 (*.f64 z #s(literal 30 binary64)))sensitivity1280
sin.f64(sin.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1170
cos.f64(cos.f64 (*.f64 y #s(literal 30 binary64)))sensitivity1170
sin.f64(sin.f64 (*.f64 x #s(literal 30 binary64)))oflow-rescue30
(*.f64 x #s(literal 30 binary64))overflow3
cos.f64(cos.f64 (*.f64 x #s(literal 30 binary64)))oflow-rescue30
(*.f64 x #s(literal 30 binary64))overflow3
+.f64(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))cancellation10
sin.f64(sin.f64 (*.f64 z #s(literal 30 binary64)))oflow-rescue10
(*.f64 z #s(literal 30 binary64))overflow1
+.f64(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))cancellation13
cos.f64(cos.f64 (*.f64 z #s(literal 30 binary64)))oflow-rescue10
(*.f64 z #s(literal 30 binary64))overflow1
Confusion
Predicted +Predicted -
+1400
-8135
Precision
0.6334841628959276
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+14000
-81035
Precision?
0.6334841628959276
Recall?
1.0
Freqs
test
numberfreq
035
249
347
429
559
65
732
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
123.0ms466×0valid
16.0ms3valid
16.0ms24×1valid
15.0ms14×2valid
Compiler

Compiled 679 to 97 computations (85.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 131.0ms
ival-sin: 45.0ms (34.3% of total)
ival-cos: 35.0ms (26.7% of total)
ival-pow2: 14.0ms (10.7% of total)
ival-mult!: 14.0ms (10.7% of total)
adjust: 7.0ms (5.3% of total)
ival-add!: 4.0ms (3.1% of total)
ival-sqrt: 4.0ms (3.1% of total)
ival-fmax: 3.0ms (2.3% of total)
ival-sub!: 3.0ms (2.3% of total)
ival-fabs: 3.0ms (2.3% of total)
const: 0.0ms (0% of total)

preprocess191.0ms (3.4%)

Memory
23.2MiB live, 256.4MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0111545
1260533
2748513
32550493
03153
05553
19653
226051
399949
4352249
0819045
Stop Event
iter-limit
node-limit
iter-limit
node-limit
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (*.f64 #s(literal 900 binary64) (fma.f64 z z (fma.f64 y y (*.f64 x x))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (fma.f64 (cos.f64 (*.f64 #s(literal -30 binary64) z)) (sin.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal -30 binary64) y)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.9MiB live, 1.9MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 53 to 31 computations (41.5% saved)

series74.0ms (1.3%)

Memory
-26.2MiB live, 124.5MiB allocated; 11ms collecting garbage
Counts
31 → 182
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
28.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
6.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
6.0ms
z
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
5.0ms
x
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)
5.0ms
y
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* x 30) 2) (* x 30) x 30 2 (pow (* y 30) 2) (* y 30) y (pow (* z 30) 2) (* z 30) z 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (cos (* y 30)) (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5)

rewrite194.0ms (3.4%)

Memory
8.0MiB live, 237.8MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08107475
08596944
149086908
080676072
Stop Event
iter-limit
node-limit
iter-limit
Counts
213 → 361
Calls
Call 1
Inputs
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64))
(sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))))
(+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64)))
(pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 x #s(literal 30 binary64))
x
#s(literal 30 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 y #s(literal 30 binary64))
y
(pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* x 30) 2) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (* 900 (/ (pow y 2) (pow x 2)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (pow (* y 30) 2) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (+ (pow (* x 30) 2) (pow (* y 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (* 900 (/ (pow x 2) (pow y 2)))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (pow (* z 30) 2) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
Outputs
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(/.f64 (-.f64 (pow.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)) #s(literal 625 binary64)) (+.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)))
(/.f64 (-.f64 (pow.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 3 binary64)) #s(literal 15625 binary64)) (+.f64 (pow.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 2 binary64)) (+.f64 #s(literal 625 binary64) (*.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64)))))
(-.f64 (hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64))) #s(literal 25 binary64))
(pow.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))) #s(literal 1/2 binary64))
(sqrt.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
(hypot.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))))
(hypot.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 z #s(literal 30 binary64)))
(hypot.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))))
(hypot.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 30 binary64) x))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 #s(literal 30 binary64) x) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(exp.f64 (*.f64 (log.f64 (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 30 binary64) x) #s(literal 4 binary64)) (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64)))) (-.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)))))
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(/.f64 (fma.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 6 binary64))) (fma.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64))))))
(fma.f64 (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (exp.f64 (log.f64 (*.f64 z #s(literal 30 binary64)))) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (exp.f64 (log.f64 (*.f64 #s(literal 30 binary64) x))) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 (*.f64 z z) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 x x) #s(literal 900 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 #s(literal 900 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 1 binary64)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 1 binary64)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(fma.f64 #s(literal 900 binary64) (*.f64 z z) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 #s(literal 900 binary64) (*.f64 x x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(fma.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(fma.f64 (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 30 binary64) x) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 (*.f64 z z) #s(literal 900 binary64)))
(+.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(+.f64 (*.f64 (*.f64 z z) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))
(+.f64 (*.f64 (*.f64 x x) #s(literal 900 binary64)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
(*.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(*.f64 #s(literal 900 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 1 binary64)))
(*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)))
(pow.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 x x (*.f64 y y)) #s(literal 2 binary64))) #s(literal 1/2 binary64))
(pow.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 2 binary64))
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eval75.0ms (1.3%)

Memory
-2.0MiB live, 146.7MiB allocated; 10ms collecting garbage
Compiler

Compiled 26 764 to 2 467 computations (90.8% saved)

prune28.0ms (0.5%)

Memory
18.7MiB live, 65.2MiB allocated; 2ms collecting garbage
Pruning

16 alts after pruning (16 fresh and 0 done)

PrunedKeptTotal
New40316419
Fresh000
Picked101
Done000
Total40416420
Accuracy
100.0%
Counts
420 → 16
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))))
49.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))
48.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
48.3%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
31.4%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
39.3%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
70.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
77.3%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
69.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
27.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
23.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
22.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 2 104 to 1 228 computations (41.6% saved)

series48.0ms (0.8%)

Memory
-6.5MiB live, 93.7MiB allocated; 5ms collecting garbage
Counts
44 → 222
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 x x)
#s(literal 900 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (* x x) 900) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 z) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 z) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow z 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (* 15 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (+ (* 15/8 (/ (pow z 6) (pow y 6))) (* 15 (/ (pow z 2) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (* 15 (/ (pow z 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (+ (* 15/8 (/ (pow z 6) (pow y 6))) (* 15 (/ (pow z 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 y) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 y) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (+ (* 15/8 (/ (pow y 6) (pow z 6))) (* 15 (/ (pow y 2) (pow z 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (* 15 (/ (pow y 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (+ (* 15/8 (/ (pow y 6) (pow z 6))) (* 15 (/ (pow y 2) (pow z 2))))))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (cos (* y 30)) (* y 30) y (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))))
6.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (cos (* y 30)) (* y 30) y (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))))
5.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (cos (* y 30)) (* y 30) y (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))))
4.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (cos (* y 30)) (* y 30) y (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))))
4.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (cos (* y 30)) (* y 30) y (* (sin (* y 30)) (cos (* z 30))) (sin (* y 30)) (cos (* z 30)) (* (sin (* z 30)) (cos (* x 30))) (sin (* z 30)) (cos (* x 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))))

rewrite266.0ms (4.7%)

Memory
28.4MiB live, 351.2MiB allocated; 72ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
010149010
010638353
161808329
083827721
Stop Event
iter-limit
node-limit
iter-limit
Counts
266 → 424
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 x x)
#s(literal 900 binary64)
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64))))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (* x x) 900) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 z) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 z) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow z 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (* 15 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (+ (* 15/8 (/ (pow z 6) (pow y 6))) (* 15 (/ (pow z 2) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow z 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (* 15 (/ (pow z 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow z 4) (pow y 4))) (+ (* 15/8 (/ (pow z 6) (pow y 6))) (* 15 (/ (pow z 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 y) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (+ (* 30 y) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (+ (* 15/8 (/ (pow y 6) (pow z 6))) (* 15 (/ (pow y 2) (pow z 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow y 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (* 15 (/ (pow y 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* y 30) (* y 30)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow y 4) (pow z 4))) (+ (* 15/8 (/ (pow y 6) (pow z 6))) (* 15 (/ (pow y 2) (pow z 2))))))))))
Outputs
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(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
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#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -450 binary64) x) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) x) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) x (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 x x) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (*.f64 #s(literal 30 binary64) x) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (fma.f64 (*.f64 #s(literal -4500 binary64) (*.f64 x x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 x x) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -30375000/7 binary64) (*.f64 x x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 #s(literal 202500 binary64) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 x x) (*.f64 #s(literal -4500 binary64) (cos.f64 (*.f64 y #s(literal 30 binary64))))) (*.f64 x x) (*.f64 (cos.f64 (*.f64 y #s(literal 30 binary64))) #s(literal 30 binary64))) x))
#s(approx (sin (* x 30)) (*.f64 #s(literal 30 binary64) x))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (sin (* x 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 x x) #s(literal 202500 binary64)) (*.f64 x x)) #s(literal 4500 binary64)) (*.f64 x x) #s(literal 30 binary64)) x))
#s(approx (* 30 x) (*.f64 #s(literal 30 binary64) x))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (fma.f64 (*.f64 #s(literal -450 binary64) (*.f64 x x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (fma.f64 (fma.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 x x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1012500 binary64) (*.f64 x x)) (sin.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 #s(literal 33750 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 x x) (*.f64 #s(literal -450 binary64) (sin.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 x x) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (cos (* x 30)) #s(literal 1 binary64))
#s(approx (cos (* x 30)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (cos (* x 30)) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1012500 binary64) (*.f64 x x) #s(literal 33750 binary64)) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64)))
#s(approx (* -30 x) (*.f64 #s(literal -30 binary64) x))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (fma.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y)) (*.f64 (*.f64 z z) #s(literal 900 binary64))))
#s(approx (* (* x x) 900) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (* x x) (*.f64 x x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 #s(literal 30 binary64) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 (-.f64 (+.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) (*.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64))) #s(literal 30 binary64)) (/.f64 #s(literal 25 binary64) x)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) (*.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64))) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 3 binary64))) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (*.f64 #s(literal 30 binary64) x))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (*.f64 (fma.f64 (/.f64 (*.f64 z z) (*.f64 x x)) #s(literal 15 binary64) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (/.f64 (*.f64 #s(literal 15 binary64) (*.f64 z z)) (*.f64 x x))) #s(literal 30 binary64)) x))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (fma.f64 (/.f64 (pow.f64 z #s(literal 6 binary64)) (pow.f64 x #s(literal 6 binary64))) #s(literal 15/8 binary64) (/.f64 (*.f64 #s(literal 15 binary64) (*.f64 z z)) (*.f64 x x)))) #s(literal 30 binary64)) x))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) (*.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (sin (* x 30)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
#s(approx (cos (* x 30)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (+.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 900 binary64)) (*.f64 x x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (+.f64 (/.f64 #s(literal 25 binary64) x) #s(literal 30 binary64)) x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) x) #s(literal -1/60 binary64)) #s(literal 25 binary64)) x) #s(literal -1 binary64) #s(literal 30 binary64)) x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (neg.f64 (*.f64 (fma.f64 (/.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (*.f64 x x)) #s(literal -1/216000 binary64) (*.f64 #s(literal 1/60 binary64) (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))))) x)) #s(literal 25 binary64)) x) #s(literal -1 binary64) #s(literal 30 binary64)) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) #s(literal 30 binary64)) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) (*.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64))) #s(literal 30 binary64)) x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (*.f64 #s(literal 810000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 2 binary64))) (pow.f64 x #s(literal 4 binary64))) #s(literal -1/216000 binary64) (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 y y (*.f64 z z))) (*.f64 x x)) #s(literal 1/60 binary64) (*.f64 (/.f64 (*.f64 #s(literal 729000000 binary64) (pow.f64 (fma.f64 y y (*.f64 z z)) #s(literal 3 binary64))) (pow.f64 x #s(literal 6 binary64))) #s(literal 1/388800000 binary64)))) #s(literal 30 binary64)) x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (*.f64 #s(literal -30 binary64) x))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (neg.f64 (*.f64 (fma.f64 (/.f64 (*.f64 z z) (*.f64 x x)) #s(literal 15 binary64) #s(literal 30 binary64)) x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (neg.f64 (*.f64 (+.f64 (fma.f64 (/.f64 (pow.f64 z #s(literal 4 binary64)) (pow.f64 x #s(literal 4 binary64))) #s(literal -15/4 binary64) (/.f64 (*.f64 #s(literal 15 binary64) (*.f64 z z)) (*.f64 x x))) #s(literal 30 binary64)) x)))
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)))
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#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
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eval180.0ms (3.2%)

Memory
-24.2MiB live, 299.4MiB allocated; 35ms collecting garbage
Compiler

Compiled 87 511 to 3 227 computations (96.3% saved)

prune52.0ms (0.9%)

Memory
12.1MiB live, 111.9MiB allocated; 7ms collecting garbage
Pruning

13 alts after pruning (13 fresh and 0 done)

PrunedKeptTotal
New1 20881 216
Fresh6511
Picked505
Done000
Total1 219131 232
Accuracy
100.0%
Counts
1 232 → 13
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))))
49.0%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))
48.7%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
30.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
39.3%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
70.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
76.3%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
69.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
17.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
16.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
37.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 1 960 to 1 054 computations (46.2% saved)

series63.0ms (1.1%)

Memory
18.5MiB live, 110.8MiB allocated; 4ms collecting garbage
Counts
64 → 290
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64))
(sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))
(*.f64 (*.f64 x x) #s(literal 900 binary64))
(*.f64 x x)
#s(literal 900 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(cos.f64 (*.f64 y #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
(+.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))))
(+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64)))))
(*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 x #s(literal 30 binary64)))
(*.f64 x #s(literal 30 binary64))
(*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))
(*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64))))
(cos.f64 (*.f64 x #s(literal 30 binary64)))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z)))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))))))
#s(approx (cos (* 30 x)) #s(hole binary64 1))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (* x x) 900) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* 30 (* x (cos (* 30 y))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* x (+ (* -13500 (* x z)) (* 30 (cos (* 30 y)))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -13500 z) (* -4500 (* x (cos (* 30 y))))))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* x (+ (* -13500 (* x z)) (* 30 (cos (* 30 y))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -13500 z) (* -4500 (* x (cos (* 30 y)))))))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 z)))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* -13500 (* (pow x 2) z)) (* 30 z))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -13500 z) (* 1012500 (* (pow x 2) z)))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -13500 z) (* (pow x 2) (+ (* -30375000 (* (pow x 2) z)) (* 1012500 z))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y)))))))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* 30 (* x (cos (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* 202500 (* (pow x 2) (cos (* 30 y))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (cos (* 30 x)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 y) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* -450 (* y (sin (* 30 x))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x)))))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* -450 (* (pow y 2) (sin (* 30 x)))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x))))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x)))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (+ (/ (sin (* 30 y)) z) (/ (* (cos (* 30 y)) (sin (* 30 x))) z))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (/ (* (cos (* 30 y)) (sin (* 30 x))) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) z)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (* (cos (* 30 y)) (sin (* 30 x))) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) (cos (* 30 x)) (sin (* 30 x)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (* (* z 30) (cos (* 30 x))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)))
7.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) (cos (* 30 x)) (sin (* 30 x)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (* (* z 30) (cos (* 30 x))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)))
6.0ms
z
@0
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) (cos (* 30 x)) (sin (* 30 x)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (* (* z 30) (cos (* 30 x))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)))
6.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) (cos (* 30 x)) (sin (* 30 x)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (* (* z 30) (cos (* 30 x))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)))
6.0ms
z
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) (cos (* 30 x)) (sin (* 30 x)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (* (* x x) 900) (* x x) 900 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (cos (* y 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (* (* z 30) (cos (* 30 x))) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* x 30)) (cos (* y 30))) (sin (* x 30)) (* x 30) (* (sin (* y 30)) (cos (* z 30))) (* (sin (* z 30)) (cos (* x 30))) (cos (* x 30)))

rewrite268.0ms (4.7%)

Memory
-16.4MiB live, 289.1MiB allocated; 65ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0121011842
0130311158
1753211158
0899410427
Stop Event
iter-limit
node-limit
iter-limit
Counts
354 → 583
Calls
Call 1
Inputs
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(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 25 binary64)
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#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
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#s(literal -30 binary64)
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y
(cos.f64 (*.f64 z #s(literal 30 binary64)))
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#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
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#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 x))))
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#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))))))
#s(approx (cos (* 30 x)) #s(hole binary64 1))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (* (* x x) 900) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (* x x) #s(hole binary64 (pow x 2)))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 (* x (cos (* 30 y)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* x (+ (* -4500 (* (pow x 2) (cos (* 30 y)))) (* 30 (cos (* 30 y))))))))
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#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
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#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -13500 z) (* -4500 (* x (cos (* 30 y))))))))))))
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#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 z)))
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#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -13500 z) (* (pow x 2) (+ (* -30375000 (* (pow x 2) z)) (* 1012500 z))))))))
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#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* x (+ (* 30 (cos (* 30 y))) (* (pow x 2) (+ (* -4500 (cos (* 30 y))) (* (pow x 2) (+ (* -30375000/7 (* (pow x 2) (cos (* 30 y)))) (* 202500 (cos (* 30 y)))))))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* x 30)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (* x 30) #s(hole binary64 (* 30 x)))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* -450 (* (pow x 2) (sin (* 30 z)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* 33750 (* (pow x 2) (sin (* 30 z)))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (pow x 2) (+ (* -450 (sin (* 30 z))) (* (pow x 2) (+ (* -1012500 (* (pow x 2) (sin (* 30 z)))) (* 33750 (sin (* 30 z))))))))))
#s(approx (cos (* x 30)) #s(hole binary64 1))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* x 30)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (cos (* 30 x)) #s(hole binary64 (cos (* 30 x))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow x 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow x 2) (+ 900 (+ (* 900 (/ (pow y 2) (pow x 2))) (* 900 (/ (pow z 2) (pow x 2))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (sin (* x 30)) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* (cos (* 30 x)) (sin (* 30 z)))))
#s(approx (cos (* x 30)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 y))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* -450 (* y (sin (* 30 x)))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x))))))))))
#s(approx (cos (* y 30)) #s(hole binary64 1))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* -450 (pow y 2)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 33750 (pow y 2)) 450)))))
#s(approx (cos (* y 30)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 33750 (* -1012500 (pow y 2)))) 450)))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 y) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* -450 (* y (sin (* 30 x))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x)))))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* -450 (* (pow y 2) (sin (* 30 x)))) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x))))))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x)))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (sin (* 30 x))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* -450 (* (pow y 2) (sin (* 30 x)))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* 33750 (* (pow y 2) (sin (* 30 x)))))))))
#s(approx (* (sin (* x 30)) (cos (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* (pow y 2) (+ (* -450 (sin (* 30 x))) (* (pow y 2) (+ (* -1012500 (* (pow y 2) (sin (* 30 x)))) (* 33750 (sin (* 30 x))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* 30 (* y (cos (* 30 z))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* (pow y 2) (+ (* -30375000/7 (* (pow y 2) (cos (* 30 z)))) (* 202500 (cos (* 30 z)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow y 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow y 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow y 2))) (* 900 (/ (pow z 2) (pow y 2))))))))
#s(approx (cos (* y 30)) #s(hole binary64 (cos (* 30 y))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (* (cos (* 30 z)) (sin (* 30 y)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* (cos (* 30 y)) (sin (* 30 x)))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* -450 (* (pow z 2) (sin (* 30 y)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y))))))))))
#s(approx (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y)))))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* -450 (* (pow z 2) (sin (* 30 y)))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* 33750 (* (pow z 2) (sin (* 30 y)))))))))
#s(approx (* (sin (* y 30)) (cos (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (pow z 2) (+ (* -450 (sin (* 30 y))) (* (pow z 2) (+ (* -1012500 (* (pow z 2) (sin (* 30 y)))) (* 33750 (sin (* 30 y))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x)))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x))))))))))
#s(approx (* (sin (* z 30)) (cos (* x 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* (pow z 2) (+ (* -30375000/7 (* (pow z 2) (cos (* 30 x)))) (* 202500 (cos (* 30 x)))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* 900 (pow z 2))))
#s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) #s(hole binary64 (* (pow z 2) (+ 900 (+ (* 900 (/ (pow x 2) (pow z 2))) (* 900 (/ (pow y 2) (pow z 2))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (+ (/ (sin (* 30 y)) z) (/ (* (cos (* 30 y)) (sin (* 30 x))) z))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (/ (* (cos (* 30 y)) (sin (* 30 x))) z)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) z)))))))
#s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (* (cos (* 30 y)) (sin (* 30 x))) z)))))))
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(*.f64 #s(literal 30 binary64) x)
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eval128.0ms (2.3%)

Memory
-16.3MiB live, 217.5MiB allocated; 22ms collecting garbage
Compiler

Compiled 65 105 to 4 064 computations (93.8% saved)

prune68.0ms (1.2%)

Memory
-10.0MiB live, 134.4MiB allocated; 10ms collecting garbage
Pruning

19 alts after pruning (19 fresh and 0 done)

PrunedKeptTotal
New76716783
Fresh538
Picked505
Done000
Total77719796
Accuracy
100.0%
Counts
796 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))))
30.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
29.8%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
30.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
48.7%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
29.5%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
37.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
70.2%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
75.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
68.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
47.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
47.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
47.4%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 #s(literal 30 binary64) (+.f64 y (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
37.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
14.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
30.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
14.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
13.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Compiler

Compiled 3 738 to 1 682 computations (55% saved)

series49.0ms (0.9%)

Memory
42.5MiB live, 88.5MiB allocated; 2ms collecting garbage
Counts
51 → 224
Calls
Call 1
Inputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)))
(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
x
#s(literal 25 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
(sin.f64 (*.f64 z #s(literal 30 binary64)))
#s(literal 1/5 binary64)
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x))
(*.f64 #s(literal -30 binary64) x)
#s(literal -30 binary64)
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64))))
(sin.f64 (*.f64 y #s(literal 30 binary64)))
(*.f64 y #s(literal 30 binary64))
y
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x))))
(*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))
(cos.f64 (*.f64 #s(literal 30 binary64) x))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))
(fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))
#s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64)))
(cos.f64 (*.f64 z #s(literal 30 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)))
(-.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))
(hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64))
(fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))
(fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))
(sin.f64 (*.f64 #s(literal 30 binary64) x))
Outputs
#s(approx (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) #s(hole binary64 (fmax (- (sqrt (+ (* 900 (pow x 2)) (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) 25) (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* 450 (* (pow x 2) (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* -101250 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow y 2)) (* 900 (pow z 2)))) (* (pow x 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow y 2)) (* 900 (pow z 2)))))) (* (pow x 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow x 2) (sqrt (/ 1 (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) z)) (* 30 z))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow z 3))) (* 15 (/ 1 z)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow z 5))) (* 15/4 (/ 1 (pow z 3))))) (* 15 (/ 1 z)))))))
#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
#s(approx (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) #s(hole binary64 (- (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))) 1/5)))
#s(approx (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) #s(hole binary64 (fabs (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* 30 (* x (cos (* 30 y)))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* -450 (* x (sin (* 30 z)))) (* 30 (cos (* 30 y))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 z)) (+ (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -4500 (* x (cos (* 30 y)))) (* -450 (sin (* 30 z))))))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* x (+ 30 (* -450 (* x (sin (* 30 z)))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 z)) (* x (+ 30 (* x (+ (* -4500 x) (* -450 (sin (* 30 z))))))))))
#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* 30 (* x (cos (* 30 y))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* x (+ (* -13500 (* x z)) (* 30 (cos (* 30 y)))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 z) (* x (+ (* 30 (cos (* 30 y))) (* x (+ (* -13500 z) (* -4500 (* x (cos (* 30 y))))))))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 z)))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* -13500 (* (pow x 2) z)) (* 30 z))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -13500 z) (* 1012500 (* (pow x 2) z)))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (+ (* 30 z) (* (pow x 2) (+ (* -13500 z) (* (pow x 2) (+ (* -30375000 (* (pow x 2) z)) (* 1012500 z))))))))
#s(approx (cos (* 30 x)) #s(hole binary64 1))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* -450 (pow x 2)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* 33750 (pow x 2)) 450)))))
#s(approx (cos (* 30 x)) #s(hole binary64 (+ 1 (* (pow x 2) (- (* (pow x 2) (+ 33750 (* -1012500 (pow x 2)))) 450)))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (* 30 y) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow x 2) y)) (* 30 y)) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y))))) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y))))) 25)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (cos (* 30 x)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (pow y 2) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (pow y 2) x)) 25) x)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow y 4) (pow x 2))) (* 15 (pow y 2))) x)) 25) x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 y) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* -450 (* y (sin (* 30 x))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x)))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (* 30 x) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow y 2) x)) (* 30 x)) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x))))) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x))))) 25)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (pow x 2) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (pow x 2) y)) 25) y)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow x 4) (pow y 2))) (* 15 (pow x 2))) y)) 25) y)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (+ (/ (sin (* 30 y)) z) (/ (* (cos (* 30 y)) (sin (* 30 x))) z))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
y
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (* (* z 30) (cos (* 30 x))) (cos (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* 30 x)))
5.0ms
x
@inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (* (* z 30) (cos (* 30 x))) (cos (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* 30 x)))
5.0ms
x
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (* (* z 30) (cos (* 30 x))) (cos (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* 30 x)))
5.0ms
y
@-inf
((fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) (* z 30) z 30 (* 30 x) x 25 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* z 30)) 1/5 (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (* -30 x) -30 (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (* y 30) y (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (* (* z 30) (cos (* 30 x))) (cos (* 30 x)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin (* y 30)) (cos (* z 30)) (fmax (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5)) (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) (- (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) 1/5) (fabs (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30))))) (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin (* 30 x)))
5.0ms
z
@inf
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rewrite231.0ms (4.1%)

Memory
-27.5MiB live, 261.5MiB allocated; 29ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
010519818
011009165
165519141
087638499
Stop Event
iter-limit
node-limit
iter-limit
Counts
275 → 402
Calls
Call 1
Inputs
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(hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))
(*.f64 z #s(literal 30 binary64))
z
#s(literal 30 binary64)
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x
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#s(approx (* 30 x) #s(hole binary64 (* 30 x)))
#s(approx x #s(hole binary64 x))
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#s(approx (* -30 x) #s(hole binary64 (* -30 x)))
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#s(approx (cos (* 30 x)) #s(hole binary64 1))
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#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (* 30 y) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow x 2) y)) (* 30 y)) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y))))) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y))))) 25)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow x 2) y)) (* 30 y))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* -15/4 (/ (pow x 2) (pow y 3))) (* 15 (/ 1 y)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 y) (* (pow x 2) (+ (* (pow x 2) (- (* 15/8 (/ (pow x 2) (pow y 5))) (* 15/4 (/ 1 (pow y 3))))) (* 15 (/ 1 y)))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* 30 x)))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* -4500 (pow x 2))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* 202500 (pow x 2)) 4500))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (* x (+ 30 (* (pow x 2) (- (* (pow x 2) (+ 202500 (* -30375000/7 (pow x 2)))) 4500))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (* (cos (* 30 x)) (sin (* 30 z))) (+ (* (cos (* 30 y)) (sin (* 30 x))) (* (cos (* 30 z)) (sin (* 30 y)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (* (* z 30) (cos (* 30 x))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (cos (* 30 x)) #s(hole binary64 (cos (* 30 x))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* 30 x)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- 30 (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- (+ 30 (* 15 (/ (pow y 2) (pow x 2)))) (* 25 (/ 1 x))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* x (- (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))) (* 25 (/ 1 x))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* 30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sin (* 30 x)) #s(hole binary64 (sin (* 30 x))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) x)) 25) x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 2))) (* 1/60 (+ (* 900 (pow y 2)) (* 900 (pow z 2))))) x)) 25) x)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 2) (pow x 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow y 2)) (* 900 (pow z 2))) 3) (pow x 6))) (* 1/60 (/ (+ (* 900 (pow y 2)) (* 900 (pow z 2))) (pow x 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow z 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (* 15 (/ (pow z 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow z 4) (pow x 4))) (+ (* 15/8 (/ (pow z 6) (pow x 6))) (* 15 (/ (pow z 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -30 x)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* 25 (/ 1 x)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -15 (/ (pow y 2) x)) 25) x)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* x (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow y 4) (pow x 2))) (* 15 (pow y 2))) x)) 25) x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 x)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (* 15 (/ (pow y 2) (pow x 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (* 15 (/ (pow y 2) (pow x 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* x (+ 30 (+ (* -15/4 (/ (pow y 4) (pow x 4))) (+ (* 15/8 (/ (pow y 6) (pow x 6))) (* 15 (/ (pow y 2) (pow x 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* 450 (* (pow y 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* -101250 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow z 2)))) (* (pow y 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow z 2)))))) (* (pow y 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3)))) (* 45562500 (* (pow y 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 5))))))))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (* (cos (* 30 x)) (sin (* 30 z))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* y (cos (* 30 z)))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* -450 (* y (sin (* 30 x)))) (* 30 (cos (* 30 z))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* y (+ (* 30 (cos (* 30 z))) (* y (+ (* -4500 (* y (cos (* 30 z)))) (* -450 (sin (* 30 x))))))) (* (cos (* 30 x)) (sin (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* 30 (* y (cos (* 30 z)))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* -4500 (* (pow y 2) (cos (* 30 z)))) (* 30 (cos (* 30 z))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* y (+ (* 30 (cos (* 30 z))) (* (pow y 2) (+ (* -4500 (cos (* 30 z))) (* 202500 (* (pow y 2) (cos (* 30 z)))))))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* 30 y)))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* -4500 (pow y 2))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* 202500 (pow y 2)) 4500))))))
#s(approx (sin (* y 30)) #s(hole binary64 (* y (+ 30 (* (pow y 2) (- (* (pow y 2) (+ 202500 (* -30375000/7 (pow y 2)))) 4500))))))
#s(approx (* y 30) #s(hole binary64 (* 30 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 y) (* 30 (* z (cos (* 30 x))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* -450 (* y (sin (* 30 x))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 x)) (+ (* 30 (* z (cos (* 30 x)))) (* y (+ 30 (* y (+ (* -4500 y) (* -450 (sin (* 30 x)))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (* 30 x) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 15 (/ (pow y 2) x)) (* 30 x)) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x))))) 25)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (- (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x))))) 25)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow y 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* -15/4 (/ (pow y 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow y 2) (+ (* (pow y 2) (- (* 15/8 (/ (pow y 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 z)) (* (cos (* 30 z)) (sin (* 30 y))))))
#s(approx (sin (* y 30)) #s(hole binary64 (sin (* 30 y))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* 30 y)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- 30 (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- (+ 30 (* 15 (/ (pow x 2) (pow y 2)))) (* 25 (/ 1 y))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* y (- (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))) (* 25 (/ 1 y))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) y)) 25) y)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow z 2))))) y)) 25) y)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 2) (pow y 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow z 2))) 3) (pow y 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow z 2))) (pow y 2))))))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -30 y)))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* 25 (/ 1 y)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -15 (/ (pow x 2) y)) 25) y)))))))
#s(approx (- (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) 25) #s(hole binary64 (* -1 (* y (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -15/4 (/ (pow x 4) (pow y 2))) (* 15 (pow x 2))) y)) 25) y)))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 y)))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (* 15 (/ (pow x 2) (pow y 2))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (* 15 (/ (pow x 2) (pow y 2)))))))))
#s(approx (sqrt (+ (* (* y 30) (* y 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* y (+ 30 (+ (* -15/4 (/ (pow x 4) (pow y 4))) (+ (* 15/8 (/ (pow x 6) (pow y 6))) (* 15 (/ (pow x 2) (pow y 2))))))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))) 25)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (- (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5)))))))))) 25)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* 450 (* (pow z 2) (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* -101250 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3))))) (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (+ (sqrt (+ (* 900 (pow x 2)) (* 900 (pow y 2)))) (* (pow z 2) (+ (* 450 (sqrt (/ 1 (+ (* 900 (pow x 2)) (* 900 (pow y 2)))))) (* (pow z 2) (+ (* -101250 (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3)))) (* 45562500 (* (pow z 2) (sqrt (/ 1 (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 5))))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 15 (/ (pow z 2) x)) (* 30 x))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* -15/4 (/ (pow z 2) (pow x 3))) (* 15 (/ 1 x)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (+ (* 30 x) (* (pow z 2) (+ (* (pow z 2) (- (* 15/8 (/ (pow z 2) (pow x 5))) (* 15/4 (/ 1 (pow x 3))))) (* 15 (/ 1 x)))))))
#s(approx (* z 30) #s(hole binary64 (* 30 z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* 30 (* z (cos (* 30 x)))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* -450 (* z (sin (* 30 y)))) (* 30 (cos (* 30 x))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(hole binary64 (+ (sin (* 30 y)) (+ (* z (+ (* 30 (cos (* 30 x))) (* z (+ (* -4500 (* z (cos (* 30 x)))) (* -450 (sin (* 30 y))))))) (* (cos (* 30 y)) (sin (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (sin (* 30 x))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* 30 (* z (cos (* 30 x)))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* -4500 (* (pow z 2) (cos (* 30 x)))) (* 30 (cos (* 30 x))))))))
#s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(hole binary64 (+ (sin (* 30 x)) (* z (+ (* 30 (cos (* 30 x))) (* (pow z 2) (+ (* -4500 (cos (* 30 x))) (* 202500 (* (pow z 2) (cos (* 30 x)))))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* 30 z)))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* -4500 (pow z 2))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* 202500 (pow z 2)) 4500))))))
#s(approx (sin (* z 30)) #s(hole binary64 (* z (+ 30 (* (pow z 2) (- (* (pow z 2) (+ 202500 (* -30375000/7 (pow z 2)))) 4500))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (sin (* 30 y))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* 30 z))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* -450 (* z (sin (* 30 y)))))))))
#s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(hole binary64 (+ (sin (* 30 y)) (* z (+ 30 (* z (+ (* -4500 z) (* -450 (sin (* 30 y))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x))))))
#s(approx (cos (* z 30)) #s(hole binary64 1))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* -450 (pow z 2)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* 33750 (pow z 2)) 450)))))
#s(approx (cos (* z 30)) #s(hole binary64 (+ 1 (* (pow z 2) (- (* (pow z 2) (+ 33750 (* -1012500 (pow z 2)))) 450)))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* 30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- 30 (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))) (* 25 (/ 1 z))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* z (- (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))) (* 25 (/ 1 z))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* 30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2)))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sin (* z 30)) #s(hole binary64 (sin (* 30 z))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* 30 (* z (cos (* 30 x))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* z (+ (* 30 (cos (* 30 x))) (+ (/ (sin (* 30 y)) z) (/ (* (cos (* 30 y)) (sin (* 30 x))) z))))))
#s(approx (cos (* z 30)) #s(hole binary64 (cos (* 30 z))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -30 z)))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* 25 (/ 1 z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) z)) 25) z)))))))
#s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) #s(hole binary64 (* -1 (* z (+ 30 (* -1 (/ (- (* -1 (/ (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 2))) (* 1/60 (+ (* 900 (pow x 2)) (* 900 (pow y 2))))) z)) 25) z)))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2)))))))))
#s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -1/216000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 2) (pow z 4))) (+ (* 1/388800000 (/ (pow (+ (* 900 (pow x 2)) (* 900 (pow y 2))) 3) (pow z 6))) (* 1/60 (/ (+ (* 900 (pow x 2)) (* 900 (pow y 2))) (pow z 2))))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -30 z)))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (* 15 (/ (pow x 2) (pow z 2))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (* 15 (/ (pow x 2) (pow z 2)))))))))
#s(approx (sqrt (+ (* (* z 30) (* z 30)) (* (* 30 x) (* 30 x)))) #s(hole binary64 (* -1 (* z (+ 30 (+ (* -15/4 (/ (pow x 4) (pow z 4))) (+ (* 15/8 (/ (pow x 6) (pow z 6))) (* 15 (/ (pow x 2) (pow z 2))))))))))
#s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(hole binary64 (* -1 (* z (+ (* -30 (cos (* 30 x))) (* -1 (/ (+ (sin (* 30 y)) (* (cos (* 30 y)) (sin (* 30 x)))) z)))))))
Outputs
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(*.f64 z #s(literal 30 binary64))
(*.f64 #s(literal 30 binary64) z)
z
#s(literal 30 binary64)
(*.f64 #s(literal 30 binary64) x)
(*.f64 x #s(literal 30 binary64))
x
#s(literal 25 binary64)
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eval78.0ms (1.4%)

Memory
-2.7MiB live, 131.9MiB allocated; 12ms collecting garbage
Compiler

Compiled 46 803 to 2 468 computations (94.7% saved)

prune60.0ms (1%)

Memory
14.1MiB live, 114.5MiB allocated; 7ms collecting garbage
Pruning

27 alts after pruning (26 fresh and 1 done)

PrunedKeptTotal
New48718505
Fresh6814
Picked415
Done000
Total49727524
Accuracy
100.0%
Counts
524 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
49.2%
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))))
30.0%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
29.8%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
30.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
48.7%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
29.5%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
28.9%
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
75.7%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
75.4%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
69.3%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
68.1%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
21.9%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
34.6%
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
16.8%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
47.3%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
32.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
33.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
32.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
33.7%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
47.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
23.0%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
21.2%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
13.9%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
13.6%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
12.1%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
12.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
12.5%
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
Compiler

Compiled 7 644 to 1 592 computations (79.2% saved)

regimes112.0ms (2%)

Memory
-16.3MiB live, 171.7MiB allocated; 11ms collecting garbage
Counts
59 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
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(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 y #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (fma.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64))))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) #s(literal 1/25 binary64)) (+.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (/.f64 (-.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 3 binary64)) #s(literal 1/125 binary64)) (+.f64 (pow.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 2 binary64)) (+.f64 #s(literal 1/25 binary64) (*.f64 (fabs.f64 (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64))))))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

7 calls:

17.0ms
(*.f64 x #s(literal 30 binary64))
16.0ms
z
16.0ms
x
15.0ms
(*.f64 y #s(literal 30 binary64))
14.0ms
(*.f64 z #s(literal 30 binary64))
Results
AccuracySegmentsBranch
93.9%3(*.f64 z #s(literal 30 binary64))
93.8%3(*.f64 y #s(literal 30 binary64))
92.3%3(*.f64 x #s(literal 30 binary64))
84.6%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
92.3%3x
93.8%3y
93.9%3z
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes55.0ms (1%)

Memory
44.8MiB live, 90.5MiB allocated; 2ms collecting garbage
Counts
50 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
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(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))) (*.f64 z z)) #s(literal 1/60 binary64) #s(literal 30 binary64)) z)) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (-.f64 (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

13.0ms
(*.f64 z #s(literal 30 binary64))
13.0ms
z
12.0ms
y
12.0ms
(*.f64 y #s(literal 30 binary64))
Results
AccuracySegmentsBranch
93.0%3(*.f64 y #s(literal 30 binary64))
93.0%3y
93.3%3(*.f64 z #s(literal 30 binary64))
93.3%3z
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes47.0ms (0.8%)

Memory
-34.4MiB live, 63.2MiB allocated; 15ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 #s(approx (sin (* y 30)) (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 #s(literal 30 binary64) (+.f64 y (*.f64 (cos.f64 (*.f64 #s(literal 30 binary64) x)) z)) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 #s(literal 30 binary64) x)) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 y y))))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (fma.f64 (sin.f64 (*.f64 #s(literal 30 binary64) x)) (cos.f64 (*.f64 y #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 z #s(literal 30 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

16.0ms
(*.f64 y #s(literal 30 binary64))
9.0ms
(*.f64 z #s(literal 30 binary64))
9.0ms
z
9.0ms
y
Results
AccuracySegmentsBranch
92.5%3(*.f64 y #s(literal 30 binary64))
92.5%3y
92.8%3(*.f64 z #s(literal 30 binary64))
92.8%3z
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes42.0ms (0.7%)

Memory
22.8MiB live, 68.7MiB allocated; 2ms collecting garbage
Counts
24 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 y #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Calls

6 calls:

8.0ms
(*.f64 y #s(literal 30 binary64))
7.0ms
z
6.0ms
(*.f64 z #s(literal 30 binary64))
6.0ms
x
6.0ms
(*.f64 x #s(literal 30 binary64))
Results
AccuracySegmentsBranch
75.4%1(*.f64 x #s(literal 30 binary64))
75.4%1x
91.9%3(*.f64 y #s(literal 30 binary64))
91.9%3y
91.8%3(*.f64 z #s(literal 30 binary64))
91.8%3z
Compiler

Compiled 12 to 24 computations (-100% saved)

regimes29.0ms (0.5%)

Memory
0.8MiB live, 46.7MiB allocated; 2ms collecting garbage
Counts
23 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) (cos.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 #s(literal 30 binary64) x))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 (sqrt.f64 #s(approx (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2)) (*.f64 (*.f64 x x) #s(literal 900 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (sin (* y 30))) (fma.f64 y #s(literal 30 binary64) (sin.f64 (*.f64 #s(literal 30 binary64) x)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 (fma.f64 (/.f64 (*.f64 #s(literal 900 binary64) (fma.f64 x x (*.f64 z z))) (*.f64 y y)) #s(literal 1/60 binary64) #s(literal 30 binary64)) y)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (hypot.f64 (*.f64 z #s(literal 30 binary64)) (*.f64 #s(literal 30 binary64) x))) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) #s(approx (sin (* z 30)) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Calls

4 calls:

7.0ms
(*.f64 y #s(literal 30 binary64))
6.0ms
(*.f64 z #s(literal 30 binary64))
6.0ms
z
6.0ms
y
Results
AccuracySegmentsBranch
81.6%3(*.f64 z #s(literal 30 binary64))
81.6%3z
90.1%3(*.f64 y #s(literal 30 binary64))
90.1%3y
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes36.0ms (0.6%)

Memory
15.9MiB live, 61.8MiB allocated; 2ms collecting garbage
Counts
17 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) (+.f64 #s(approx (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (*.f64 z #s(literal 30 binary64))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (fma.f64 z #s(literal 30 binary64) (sin.f64 (*.f64 y #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
Calls

7 calls:

6.0ms
(*.f64 y #s(literal 30 binary64))
5.0ms
(*.f64 z #s(literal 30 binary64))
5.0ms
(*.f64 x #s(literal 30 binary64))
5.0ms
y
5.0ms
z
Results
AccuracySegmentsBranch
64.1%3(*.f64 x #s(literal 30 binary64))
64.1%3x
64.9%3(*.f64 z #s(literal 30 binary64))
64.9%3z
60.1%2(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
61.8%5(*.f64 y #s(literal 30 binary64))
61.8%5y
Compiler

Compiled 65 to 55 computations (15.4% saved)

regimes13.0ms (0.2%)

Memory
-33.2MiB live, 18.9MiB allocated; 4ms collecting garbage
Counts
15 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 (-.f64 #s(approx (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) (*.f64 #s(literal 30 binary64) x)) #s(literal 25 binary64)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

2 calls:

7.0ms
z
4.0ms
(*.f64 z #s(literal 30 binary64))
Results
AccuracySegmentsBranch
64.9%3(*.f64 z #s(literal 30 binary64))
64.9%3z
Compiler

Compiled 4 to 8 computations (-100% saved)

regimes19.0ms (0.3%)

Memory
-14.0MiB live, 32.1MiB allocated; 2ms collecting garbage
Counts
14 → 3
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 z #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal 30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

4.0ms
z
4.0ms
(*.f64 z #s(literal 30 binary64))
4.0ms
(*.f64 x #s(literal 30 binary64))
4.0ms
x
Results
AccuracySegmentsBranch
63.8%3(*.f64 x #s(literal 30 binary64))
63.8%3x
53.2%3(*.f64 z #s(literal 30 binary64))
53.2%3z
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes19.0ms (0.3%)

Memory
35.2MiB live, 35.2MiB allocated; 0ms collecting garbage
Counts
12 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) z)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) y)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* z 30)) (cos (* 30 x))) (sin (* 30 x))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

5 calls:

4.0ms
(*.f64 y #s(literal 30 binary64))
4.0ms
x
3.0ms
(*.f64 x #s(literal 30 binary64))
3.0ms
y
3.0ms
(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Results
AccuracySegmentsBranch
54.4%2(*.f64 y #s(literal 30 binary64))
54.4%2y
47.0%1(fmax.f64 (-.f64 (sqrt.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x #s(literal 30 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 y #s(literal 30 binary64)) #s(literal 2 binary64))) (pow.f64 (*.f64 z #s(literal 30 binary64)) #s(literal 2 binary64)))) #s(literal 25 binary64)) (-.f64 (fabs.f64 (+.f64 (+.f64 (*.f64 (sin.f64 (*.f64 x #s(literal 30 binary64))) (cos.f64 (*.f64 y #s(literal 30 binary64)))) (*.f64 (sin.f64 (*.f64 y #s(literal 30 binary64))) (cos.f64 (*.f64 z #s(literal 30 binary64))))) (*.f64 (sin.f64 (*.f64 z #s(literal 30 binary64))) (cos.f64 (*.f64 x #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
51.9%2(*.f64 x #s(literal 30 binary64))
51.9%2x
Compiler

Compiled 61 to 47 computations (23% saved)

regimes15.0ms (0.3%)

Memory
-20.4MiB live, 25.7MiB allocated; 2ms collecting garbage
Counts
10 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) (sin.f64 (*.f64 y #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

4.0ms
(*.f64 y #s(literal 30 binary64))
3.0ms
x
3.0ms
(*.f64 x #s(literal 30 binary64))
3.0ms
y
Results
AccuracySegmentsBranch
51.9%2(*.f64 x #s(literal 30 binary64))
51.9%2x
47.0%1(*.f64 y #s(literal 30 binary64))
47.0%1y
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes12.0ms (0.2%)

Memory
22.6MiB live, 22.7MiB allocated; 0ms collecting garbage
Counts
8 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 (-.f64 (*.f64 #s(literal 33750 binary64) (*.f64 x x)) #s(literal 450 binary64)) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (fma.f64 #s(literal 1012500 binary64) (*.f64 (*.f64 x x) z) (*.f64 #s(literal -13500 binary64) z)) (*.f64 x x) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -30375000/7 binary64) (*.f64 y y) #s(literal 202500 binary64)) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 202500 binary64) (*.f64 y y)) #s(literal 4500 binary64)) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

3.0ms
x
3.0ms
(*.f64 z #s(literal 30 binary64))
3.0ms
(*.f64 x #s(literal 30 binary64))
3.0ms
z
Results
AccuracySegmentsBranch
47.0%1(*.f64 z #s(literal 30 binary64))
47.0%1z
49.6%2(*.f64 x #s(literal 30 binary64))
49.6%2x
Compiler

Compiled 8 to 16 computations (-100% saved)

regimes4.0ms (0.1%)

Memory
8.6MiB live, 8.6MiB allocated; 0ms collecting garbage
Counts
4 → 2
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (fma.f64 (*.f64 (*.f64 x x) z) #s(literal -13500 binary64) (*.f64 z #s(literal 30 binary64))))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) (*.f64 (*.f64 z #s(literal 30 binary64)) #s(approx (cos (* 30 x)) (fma.f64 #s(literal -450 binary64) (*.f64 x x) #s(literal 1 binary64))))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 #s(literal -30 binary64) x)) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (* (sin (* y 30)) (cos (* z 30))) (sin (* z 30))) #s(approx (sin (* y 30)) (*.f64 (fma.f64 #s(literal -4500 binary64) (*.f64 y y) #s(literal 30 binary64)) y))))) #s(literal 1/5 binary64)))
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

2 calls:

2.0ms
(*.f64 x #s(literal 30 binary64))
2.0ms
x
Results
AccuracySegmentsBranch
49.6%2(*.f64 x #s(literal 30 binary64))
49.6%2x
Compiler

Compiled 4 to 8 computations (-100% saved)

regimes6.0ms (0.1%)

Memory
-35.1MiB live, 11.1MiB allocated; 1ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Outputs
(fmax.f64 #s(approx (- (sqrt (+ (+ (pow (* x 30) 2) (pow (* y 30) 2)) (pow (* z 30) 2))) 25) (*.f64 y #s(literal 30 binary64))) (-.f64 (fabs.f64 #s(approx (+ (+ (* (sin (* x 30)) (cos (* y 30))) (* (sin (* y 30)) (cos (* z 30)))) (* (sin (* z 30)) (cos (* x 30)))) #s(approx (+ (+ (* (sin (* 30 x)) (cos (* y 30))) (* (* z 30) (cos (* 30 x)))) (sin (* y 30))) #s(approx (* (* z 30) (cos (* 30 x))) (*.f64 z #s(literal 30 binary64)))))) #s(literal 1/5 binary64)))
Calls

4 calls:

2.0ms
x
1.0ms
(*.f64 x #s(literal 30 binary64))
1.0ms
(*.f64 y #s(literal 30 binary64))
1.0ms
y
Results
AccuracySegmentsBranch
47.0%1(*.f64 y #s(literal 30 binary64))
47.0%1y
47.0%1(*.f64 x #s(literal 30 binary64))
47.0%1x
Compiler

Compiled 8 to 16 computations (-100% saved)

bsearch83.0ms (1.5%)

Memory
20.2MiB live, 115.5MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
36.0ms
1.3762852076279732e+63
7.834314687716548e+64
40.0ms
-1.6815466173399864e+54
-2.342970021958599e+52
Samples
56.0ms215×0valid
4.0ms2valid
3.0ms1valid
Compiler

Compiled 2 044 to 1 212 computations (40.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 55.0ms
ival-sin: 18.0ms (32.7% of total)
ival-cos: 17.0ms (30.9% of total)
ival-pow2: 6.0ms (10.9% of total)
ival-mult!: 6.0ms (10.9% of total)
ival-sqrt: 2.0ms (3.6% of total)
ival-add!: 2.0ms (3.6% of total)
ival-fmax: 1.0ms (1.8% of total)
adjust: 1.0ms (1.8% of total)
ival-sub!: 1.0ms (1.8% of total)
ival-fabs: 1.0ms (1.8% of total)
const: 0.0ms (0% of total)

bsearch4.0ms (0.1%)

Memory
7.4MiB live, 7.4MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
1.3762852076279732e+63
7.834314687716548e+64
2.0ms
-1.6815466173399864e+54
-2.342970021958599e+52
Compiler

Compiled 2 268 to 1 296 computations (42.9% saved)

bsearch4.0ms (0.1%)

Memory
6.7MiB live, 6.7MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
1.3762852076279732e+63
7.834314687716548e+64
2.0ms
-1.6815466173399864e+54
-2.342970021958599e+52
Compiler

Compiled 2 324 to 1 310 computations (43.6% saved)

bsearch84.0ms (1.5%)

Memory
-28.3MiB live, 114.2MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
47.0ms
6.496845445306147e+138
2.818107538806094e+145
31.0ms
-1.276916528944192e+108
-3.303815185376653e+107
Samples
60.0ms215×0valid
3.0ms2valid
3.0ms1valid
Compiler

Compiled 2 452 to 1 310 computations (46.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 59.0ms
ival-cos: 21.0ms (35.4% of total)
ival-sin: 18.0ms (30.3% of total)
ival-pow2: 6.0ms (10.1% of total)
ival-mult!: 6.0ms (10.1% of total)
ival-fmax: 2.0ms (3.4% of total)
ival-add!: 2.0ms (3.4% of total)
ival-sqrt: 2.0ms (3.4% of total)
adjust: 1.0ms (1.7% of total)
ival-sub!: 1.0ms (1.7% of total)
ival-fabs: 1.0ms (1.7% of total)
const: 0.0ms (0% of total)

bsearch19.0ms (0.3%)

Memory
29.8MiB live, 29.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
2.0ms
6.496845445306147e+138
2.818107538806094e+145
16.0ms
-1.276916528944192e+108
-3.303815185376653e+107
Samples
12.0ms47×0valid
1.0ms1valid
Compiler

Compiled 2 432 to 1 305 computations (46.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-sin: 4.0ms (35.8% of total)
ival-cos: 3.0ms (26.9% of total)
ival-pow2: 1.0ms (9% of total)
ival-mult!: 1.0ms (9% of total)
ival-fmax: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)
const: 0.0ms (0% of total)
ival-sqrt: 0.0ms (0% of total)
ival-fabs: 0.0ms (0% of total)
ival-sub!: 0.0ms (0% of total)

bsearch77.0ms (1.4%)

Memory
-18.4MiB live, 115.0MiB allocated; 14ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
1.3762852076279732e+63
7.834314687716548e+64
46.0ms
-3.541786187729252e+33
-9.78276382682408e+30
Samples
55.0ms181×0valid
4.0ms1valid
2.0ms2valid
Compiler

Compiled 2 546 to 1 386 computations (45.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 55.0ms
ival-sin: 16.0ms (29.1% of total)
ival-cos: 14.0ms (25.4% of total)
ival-mult!: 13.0ms (23.6% of total)
ival-pow2: 5.0ms (9.1% of total)
ival-add!: 2.0ms (3.6% of total)
ival-fmax: 1.0ms (1.8% of total)
adjust: 1.0ms (1.8% of total)
ival-sqrt: 1.0ms (1.8% of total)
ival-sub!: 1.0ms (1.8% of total)
ival-fabs: 1.0ms (1.8% of total)
const: 0.0ms (0% of total)

bsearch4.0ms (0.1%)

Memory
7.2MiB live, 7.2MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
1.3762852076279732e+63
7.834314687716548e+64
2.0ms
-3.541786187729252e+33
-9.78276382682408e+30
Compiler

Compiled 2 621 to 1 386 computations (47.1% saved)

bsearch86.0ms (1.5%)

Memory
13.5MiB live, 113.0MiB allocated; 24ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
34.0ms
2.8794999567004034e+79
2.21316646055084e+80
46.0ms
-2.1176570196169707e+121
-1.376304170482485e+120
Samples
61.0ms176×0valid
7.0ms13×1valid
3.0ms2valid
Compiler

Compiled 2 108 to 1 098 computations (47.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 51.0ms
ival-sin: 16.0ms (31.3% of total)
ival-cos: 14.0ms (27.4% of total)
ival-fmax: 5.0ms (9.8% of total)
ival-pow2: 5.0ms (9.8% of total)
ival-mult!: 5.0ms (9.8% of total)
ival-add!: 2.0ms (3.9% of total)
adjust: 1.0ms (2% of total)
ival-sqrt: 1.0ms (2% of total)
ival-sub!: 1.0ms (2% of total)
ival-fabs: 1.0ms (2% of total)
const: 0.0ms (0% of total)

bsearch59.0ms (1%)

Memory
-4.8MiB live, 84.4MiB allocated; 15ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
54.0ms
-1.4401459965645987e+102
-1.0026178228243916e+96
Samples
42.0ms142×0valid
6.0ms1valid
Compiler

Compiled 1 595 to 855 computations (46.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 37.0ms
ival-cos: 14.0ms (38.1% of total)
ival-sin: 10.0ms (27.2% of total)
ival-pow2: 4.0ms (10.9% of total)
ival-mult!: 4.0ms (10.9% of total)
ival-fmax: 1.0ms (2.7% of total)
ival-add!: 1.0ms (2.7% of total)
ival-sqrt: 1.0ms (2.7% of total)
ival-fabs: 1.0ms (2.7% of total)
ival-sub!: 1.0ms (2.7% of total)
adjust: 0.0ms (0% of total)
const: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
4.0MiB live, 4.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
-2.1176570196169707e+121
-1.376304170482485e+120
Compiler

Compiled 1 082 to 558 computations (48.4% saved)

bsearch2.0ms (0%)

Memory
4.0MiB live, 3.9MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
-2.1176570196169707e+121
-1.376304170482485e+120
Compiler

Compiled 1 172 to 594 computations (49.3% saved)

bsearch2.0ms (0%)

Memory
3.6MiB live, 3.6MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
-2.1176570196169707e+121
-1.376304170482485e+120
Compiler

Compiled 1 136 to 576 computations (49.3% saved)

derivations428.0ms (7.5%)

Memory
-32.8MiB live, 499.4MiB allocated; 22ms collecting garbage
Stop Event
fuel
Compiler

Compiled 2 861 to 178 computations (93.8% saved)

preprocess105.0ms (1.8%)

Memory
-6.9MiB live, 164.2MiB allocated; 48ms collecting garbage
Compiler

Compiled 5 828 to 418 computations (92.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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