ab-angle->ABCF C

Time bar (total: 4.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 23 to 12 computations (47.8% saved)

sample1.4s (32.2%)

Memory
4.4MiB live, 1 937.6MiB allocated; 323ms collecting garbage
Samples
1.0s8 255×0valid
0.0ms1valid
Precisions
Click to see histograms. Total time spent on operations: 811.0ms
ival-cosu: 283.0ms (34.9% of total)
ival-sinu: 210.0ms (25.9% of total)
ival-pow2: 190.0ms (23.4% of total)
ival-mult!: 105.0ms (12.9% of total)
ival-add!: 21.0ms (2.6% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

explain207.0ms (4.8%)

Memory
21.1MiB live, 347.3MiB allocated; 40ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1280-1(-4.552591230873673e+232 2.191522756272436e-191 977.4060232290046)(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
1270-0-(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
00-0-a
00-0-(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
00-0-#s(literal 2 binary64)
00-0-b
00-0-(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1271
sin.f64(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))sensitivity1270
Confusion
Predicted +Predicted -
+720
-55129
Precision
0.5669291338582677
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+7200
-551128
Precision?
0.5625
Recall?
1.0
Freqs
test
numberfreq
0129
2127
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
87.0ms512×0valid
Compiler

Compiled 191 to 49 computations (74.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 62.0ms
ival-mult!: 20.0ms (32.2% of total)
ival-sinu: 16.0ms (25.7% of total)
ival-cosu: 12.0ms (19.3% of total)
ival-pow2: 10.0ms (16.1% of total)
ival-div!: 3.0ms (4.8% of total)
ival-add!: 1.0ms (1.6% of total)
adjust: 0.0ms (0% of total)

preprocess251.0ms (5.8%)

Memory
10.3MiB live, 238.8MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059216
1133213
2459213
31338213
43102213
55547213
01521
02521
14021
210121
326721
470821
5191221
6521721
0812221
Stop Event
iter-limit
node-limit
iter-limit
node-limit
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
Symmetry

(abs a)

(abs b)

(abs angle)

Compiler

Compiled 21 to 15 computations (28.6% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.3MiB live, 1.3MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
76.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
Compiler

Compiled 21 to 15 computations (28.6% saved)

series29.0ms (0.7%)

Memory
18.1MiB live, 63.3MiB allocated; 4ms collecting garbage
Counts
15 → 44
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
a
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
b
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
angle
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))))
3.0ms
a
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))))
3.0ms
angle
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))))
3.0ms
a
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))))
3.0ms
angle
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))))

rewrite213.0ms (4.9%)

Memory
1.0MiB live, 336.4MiB allocated; 74ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02791505
02971395
115901383
081091335
Stop Event
iter-limit
node-limit
iter-limit
Counts
59 → 122
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
a
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
b
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a)
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
a
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(PI.f64)
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal 2 binary64)
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(*.f64 b (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)))
b
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx a a)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))
#s(approx b b)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (* a (cos (* (PI) (/ angle 180)))) a)
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) a) #s(literal -1/64800 binary64) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle) a))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))

eval19.0ms (0.4%)

Memory
-7.2MiB live, 38.0MiB allocated; 4ms collecting garbage
Compiler

Compiled 4 293 to 562 computations (86.9% saved)

prune26.0ms (0.6%)

Memory
13.0MiB live, 59.0MiB allocated; 1ms collecting garbage
Pruning

21 alts after pruning (21 fresh and 0 done)

PrunedKeptTotal
New11621137
Fresh000
Picked101
Done000
Total11721138
Accuracy
78.9%
Counts
138 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
64.9%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
77.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
17.4%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))
77.0%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
76.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)))
76.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
60.2%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
72.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
60.3%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
41.4%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))))
72.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
76.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
60.8%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
50.7%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
32.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
33.2%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
57.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
56.6%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
42.7%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
58.5%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
Compiler

Compiled 1 288 to 928 computations (28% saved)

series174.0ms (4%)

Memory
-12.4MiB live, 307.5MiB allocated; 69ms collecting garbage
Counts
34 → 107
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
b
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal 2 binary64)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) b) angle)
(*.f64 (PI.f64) b)
#s(literal 1/180 binary64)
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (cos (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (cos (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* (* (* (PI) b) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (* (PI) b) angle) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 1))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (pow a 2)))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log a))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log a)))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (log a)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 a))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (cos (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (cos (* 1/180 (* angle (PI))))))))
Calls

9 calls:

TimeVariablePointExpression
53.0ms
a
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) 1/180 (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (log (* (cos (* (PI) (/ angle 180))) a)) (* (cos (* (PI) (/ angle 180))) a))
42.0ms
angle
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) 1/180 (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (log (* (cos (* (PI) (/ angle 180))) a)) (* (cos (* (PI) (/ angle 180))) a))
32.0ms
angle
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) 1/180 (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (log (* (cos (* (PI) (/ angle 180))) a)) (* (cos (* (PI) (/ angle 180))) a))
19.0ms
a
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) 1/180 (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (log (* (cos (* (PI) (/ angle 180))) a)) (* (cos (* (PI) (/ angle 180))) a))
11.0ms
a
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) 1/180 (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow (cos (* (PI) (/ angle 180))) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (log (* (cos (* (PI) (/ angle 180))) a)) (* (cos (* (PI) (/ angle 180))) a))

rewrite270.0ms (6.2%)

Memory
-6.3MiB live, 303.4MiB allocated; 179ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04494093
05013709
123933685
090193569
Stop Event
iter-limit
node-limit
iter-limit
Counts
141 → 368
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
b
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal 2 binary64)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) b) angle)
(*.f64 (PI.f64) b)
#s(literal 1/180 binary64)
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (cos (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (cos (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* (* (* (PI) b) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (* (PI) b) angle) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (* (pow (cos (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 1))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (pow a 2)))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (exp (* (log (* (cos (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log a))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log a)))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (log a)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 a))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (cos (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (cos (* 1/180 (* angle (PI))))))))
Outputs
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))))))
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
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(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* a a) (*.f64 a a))
#s(approx a a)
#s(approx (* a (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx b b)
#s(approx (* (* (* (PI) b) angle) 1/180) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64))))
#s(approx (* (* (PI) b) angle) (*.f64 (*.f64 angle b) (PI.f64)))
#s(approx (* (PI) b) (*.f64 b (PI.f64)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 1 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64))))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64))))) #s(literal 1 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (* a (cos (* (PI) (/ angle 180)))) a)
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) a) #s(literal -1/64800 binary64) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) #s(literal 1 binary64))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) #s(literal 1 binary64)))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 1 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64))))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64))))) #s(literal 1 binary64)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 a) #s(literal 2 binary64)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (fma.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) #s(literal 1/12 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (log.f64 a))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (log.f64 a)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 a)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 a)))
#s(approx (* a (cos (* (PI) (/ angle 180)))) a)
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) a) #s(literal -1/64800 binary64) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a))
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a))
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
#s(approx (pow (cos (* (PI) (/ angle 180))) 2) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
#s(approx (* (log (* (cos (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a)))

eval58.0ms (1.3%)

Memory
0.5MiB live, 140.7MiB allocated; 9ms collecting garbage
Compiler

Compiled 15 198 to 1 363 computations (91% saved)

prune45.0ms (1%)

Memory
23.8MiB live, 121.2MiB allocated; 7ms collecting garbage
Pruning

43 alts after pruning (41 fresh and 2 done)

PrunedKeptTotal
New42033453
Fresh8816
Picked325
Done000
Total43143474
Accuracy
79.0%
Counts
474 → 43
Alt Table
Click to see full alt table
StatusAccuracyProgram
77.1%
(fma.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
65.3%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
73.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 2 binary64)))
77.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.9%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
71.6%
(fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.0%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
72.8%
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 2 binary64)))
55.5%
(fma.f64 #s(approx (pow (cos (* (PI) (/ angle 180))) 2) (fma.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) #s(literal 1 binary64))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
72.8%
(fma.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
15.5%
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 2 binary64))))
17.2%
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))
73.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
77.0%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
76.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
72.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
72.8%
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
73.2%
(+.f64 (pow.f64 #s(approx (* a (cos (* (PI) (/ angle 180)))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
60.6%
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
60.8%
(+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
59.6%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
63.5%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
59.3%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
60.7%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
75.3%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
60.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)))
60.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))
73.1%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
32.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
33.2%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
57.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
56.6%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
42.7%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
58.5%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
Compiler

Compiled 2 746 to 1 935 computations (29.5% saved)

series119.0ms (2.7%)

Memory
2.6MiB live, 236.8MiB allocated; 21ms collecting garbage
Counts
48 → 121
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))))
b
(sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))
(PI.f64)
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
angle
#s(literal 2 binary64)
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))
(pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 angle b) (PI.f64))
(*.f64 angle b)
#s(literal 1/32400 binary64)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(exp.f64 #s(literal 2 binary64))
(log.f64 a)
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (pow (exp 2) (log a)) #s(hole binary64 (pow a 2)))
#s(approx (log a) #s(hole binary64 (log a)))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log a) #s(hole binary64 (* -1 (log (/ 1 a)))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- (+ 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))))))
#s(approx (pow (exp 2) (log a)) #s(hole binary64 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 a))))))))
#s(approx (log a) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* (pow (* (* angle b) (PI)) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (* angle b) (PI)) 2) #s(hole binary64 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))
#s(approx (* (* angle b) (PI)) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* angle b) #s(hole binary64 (* angle b)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- 1/2 (* 1/2 (cos (PI)))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (sin (PI)))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (sin (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (cos (PI))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (sin (PI))))) (* angle (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (sin (PI)))))) (+ (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (cos (PI))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- 1/2 (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* 1/180 (* angle (* (PI) (sin (PI)))))) (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* angle (- (* 1/32400 (* angle (* (pow (PI) 2) (cos (PI))))) (* -1/180 (* (PI) (sin (PI))))))) (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* angle (- (* angle (- (* -1/8748000 (* angle (* (pow (PI) 3) (sin (PI))))) (* -1/32400 (* (pow (PI) 2) (cos (PI)))))) (* -1/180 (* (PI) (sin (PI))))))) (* 1/2 (cos (PI))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (cos (PI)))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* -1/180 (* angle (* (PI) (sin (PI))))) (* 1/2 (cos (PI))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (cos (PI))) (* angle (+ (* -1/180 (* (PI) (sin (PI)))) (* -1/32400 (* angle (* (pow (PI) 2) (cos (PI))))))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (cos (PI))) (* angle (+ (* -1/180 (* (PI) (sin (PI)))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (cos (PI)))) (* 1/8748000 (* angle (* (pow (PI) 3) (sin (PI))))))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (cos (PI))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* -1/90 (* angle (* (PI) (sin (PI))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* angle (- (* -1/16200 (* angle (* (pow (PI) 2) (cos (PI))))) (* 1/90 (* (PI) (sin (PI)))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* angle (- (* angle (+ (* -1/16200 (* (pow (PI) 2) (cos (PI)))) (* 1/4374000 (* angle (* (pow (PI) 3) (sin (PI))))))) (* 1/90 (* (PI) (sin (PI)))))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (PI)))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (PI) (* 1/90 (* angle (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI)))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (/ (PI) angle)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (PI) angle)) (* -1/90 (PI)))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI)))))))
Calls

9 calls:

TimeVariablePointExpression
30.0ms
a
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) (* 1/180 angle) 1/180 angle 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (pow (* (* angle b) (PI)) 2) 1/32400) (pow (* (* angle b) (PI)) 2) (* (* angle b) (PI)) (* angle b) 1/32400 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (exp 2) (log a)) (exp 2) (log a) (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ angle 180) 180 (/ (PI) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))
25.0ms
a
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) (* 1/180 angle) 1/180 angle 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (pow (* (* angle b) (PI)) 2) 1/32400) (pow (* (* angle b) (PI)) 2) (* (* angle b) (PI)) (* angle b) 1/32400 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (exp 2) (log a)) (exp 2) (log a) (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ angle 180) 180 (/ (PI) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))
20.0ms
a
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) (* 1/180 angle) 1/180 angle 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (pow (* (* angle b) (PI)) 2) 1/32400) (pow (* (* angle b) (PI)) 2) (* (* angle b) (PI)) (* angle b) 1/32400 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (exp 2) (log a)) (exp 2) (log a) (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ angle 180) 180 (/ (PI) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))
10.0ms
angle
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) (* 1/180 angle) 1/180 angle 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (pow (* (* angle b) (PI)) 2) 1/32400) (pow (* (* angle b) (PI)) 2) (* (* angle b) (PI)) (* angle b) 1/32400 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (exp 2) (log a)) (exp 2) (log a) (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ angle 180) 180 (/ (PI) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))
7.0ms
angle
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) (* 1/180 angle) 1/180 angle 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (pow (* (* angle b) (PI)) 2) 1/32400) (pow (* (* angle b) (PI)) 2) (* (* angle b) (PI)) (* angle b) 1/32400 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (exp 2) (log a)) (exp 2) (log a) (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ angle 180) 180 (/ (PI) 2) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))

rewrite141.0ms (3.2%)

Memory
-26.9MiB live, 164.8MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05805030
06524426
033034280
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
169 → 283
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))))
b
(sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))
(*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))
(PI.f64)
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
angle
#s(literal 2 binary64)
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))
(pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64))
(*.f64 (*.f64 angle b) (PI.f64))
(*.f64 angle b)
#s(literal 1/32400 binary64)
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a))
(exp.f64 #s(literal 2 binary64))
(log.f64 a)
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))
#s(literal 1/2 binary64)
(*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))
(cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 angle #s(literal 180 binary64))
#s(literal 180 binary64)
(/.f64 (PI.f64) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (pow (exp 2) (log a)) #s(hole binary64 (pow a 2)))
#s(approx (log a) #s(hole binary64 (log a)))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log a) #s(hole binary64 (* -1 (log (/ 1 a)))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- (+ 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))))))
#s(approx (pow (exp 2) (log a)) #s(hole binary64 (exp (* 2 (+ (log -1) (* -1 (log (/ -1 a))))))))
#s(approx (log a) #s(hole binary64 (+ (log -1) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (* (pow (* (* angle b) (PI)) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (* angle b) (PI)) 2) #s(hole binary64 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))
#s(approx (* (* angle b) (PI)) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* angle b) #s(hole binary64 (* angle b)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (- 1/2 (* 1/2 (cos (PI)))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (sin (PI)))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (sin (PI))))) (* angle (+ (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (cos (PI))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (+ (* (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (sin (PI))))) (* angle (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (sin (PI)))))) (+ (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (cos (PI))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (- 1/2 (* 1/2 (cos (PI))))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- 1/2 (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* 1/180 (* angle (* (PI) (sin (PI)))))) (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* angle (- (* 1/32400 (* angle (* (pow (PI) 2) (cos (PI))))) (* -1/180 (* (PI) (sin (PI))))))) (* 1/2 (cos (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- (+ 1/2 (* angle (- (* angle (- (* -1/8748000 (* angle (* (pow (PI) 3) (sin (PI))))) (* -1/32400 (* (pow (PI) 2) (cos (PI)))))) (* -1/180 (* (PI) (sin (PI))))))) (* 1/2 (cos (PI))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (cos (PI)))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* -1/180 (* angle (* (PI) (sin (PI))))) (* 1/2 (cos (PI))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (cos (PI))) (* angle (+ (* -1/180 (* (PI) (sin (PI)))) (* -1/32400 (* angle (* (pow (PI) 2) (cos (PI))))))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (+ (* 1/2 (cos (PI))) (* angle (+ (* -1/180 (* (PI) (sin (PI)))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (cos (PI)))) (* 1/8748000 (* angle (* (pow (PI) 3) (sin (PI))))))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (cos (PI))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* -1/90 (* angle (* (PI) (sin (PI))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* angle (- (* -1/16200 (* angle (* (pow (PI) 2) (cos (PI))))) (* 1/90 (* (PI) (sin (PI)))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (cos (PI)) (* angle (- (* angle (+ (* -1/16200 (* (pow (PI) 2) (cos (PI)))) (* 1/4374000 (* angle (* (pow (PI) 3) (sin (PI))))))) (* 1/90 (* (PI) (sin (PI)))))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (PI)))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (PI) (* 1/90 (* angle (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI)))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (- 1/2 (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))))) #s(hole binary64 (- 1/2 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) #s(hole binary64 (* 1/2 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (cos (* 2 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (/ (PI) angle)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (* -1 (* angle (+ (* -1 (/ (PI) angle)) (* -1/90 (PI)))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI)))))))
Outputs
(/.f64 (-.f64 (*.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64)))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 2 binary64))))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b) #s(literal 1 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
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(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(/.f64 (-.f64 (*.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
#s(approx (* a a) (*.f64 a a))
#s(approx a a)
#s(approx (pow (exp 2) (log a)) (*.f64 a a))
#s(approx (log a) (log.f64 a))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (log a) (neg.f64 (neg.f64 (log.f64 a))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 a a)))
#s(approx (pow (exp 2) (log a)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 #s(literal -1 binary64)))))
#s(approx (log a) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 #s(literal -1 binary64))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx b b)
#s(approx (* (pow (* (* angle b) (PI)) 2) 1/32400) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)))
#s(approx (* (* angle b) (PI)) (*.f64 (*.f64 b angle) (PI.f64)))
#s(approx (* angle b) (*.f64 b angle))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 a a)) (*.f64 b b)) #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 b b)) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 #s(literal 1 binary64) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a a)) (*.f64 (*.f64 #s(literal 0 binary64) (PI.f64)) angle) (*.f64 #s(literal 1 binary64) (*.f64 a a))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) angle)) angle (*.f64 #s(literal 1 binary64) (*.f64 a a))))
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#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
#s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (neg.f64 (*.f64 (fma.f64 #s(literal -1/90 binary64) (PI.f64) (neg.f64 (/.f64 (PI.f64) angle))) angle)))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (neg.f64 (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal -1/2 binary64) (*.f64 #s(literal -1/180 binary64) (PI.f64))) angle)))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (neg.f64 (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal -1/2 binary64) (*.f64 #s(literal -1/90 binary64) (PI.f64))) angle)))

eval58.0ms (1.3%)

Memory
-3.0MiB live, 95.4MiB allocated; 18ms collecting garbage
Compiler

Compiled 17 748 to 1 370 computations (92.3% saved)

prune53.0ms (1.2%)

Memory
13.5MiB live, 107.1MiB allocated; 7ms collecting garbage
Pruning

50 alts after pruning (45 fresh and 5 done)

PrunedKeptTotal
New36127388
Fresh181836
Picked235
Done022
Total38150431
Accuracy
79.2%
Counts
431 → 50
Alt Table
Click to see full alt table
StatusAccuracyProgram
65.3%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
77.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
70.6%
(fma.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
74.0%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.4%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
55.4%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.6%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
53.8%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.9%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.0%
(fma.f64 (/.f64 (+.f64 (sin.f64 #s(approx (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
71.6%
(fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (fma.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.0%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 #s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (*.f64 (fma.f64 #s(literal 1/90 binary64) (PI.f64) (/.f64 (PI.f64) angle)) angle))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
55.5%
(fma.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (fma.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1 binary64)) angle) #s(literal -1/32400 binary64))) angle #s(literal -1/2 binary64)))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
72.8%
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 2 binary64)))
65.3%
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
72.8%
(fma.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
10.5%
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))))
73.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
59.6%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
60.7%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
75.3%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
38.7%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 a a))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
60.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
60.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))
60.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b)) #s(literal 2 binary64))))
60.6%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))))
73.1%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
61.0%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle))) #s(literal 1/32400 binary64))))
33.2%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
57.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
58.5%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
36.7%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) angle)) angle (*.f64 #s(literal 1 binary64) (*.f64 a a))))
42.7%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
56.8%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) #s(literal 1/2 binary64)) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
58.1%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
57.9%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
Compiler

Compiled 4 081 to 2 556 computations (37.4% saved)

series73.0ms (1.7%)

Memory
-20.3MiB live, 122.4MiB allocated; 18ms collecting garbage
Counts
58 → 163
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
b
#s(literal -1 binary64)
#s(literal 2 binary64)
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))
(*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64)))
(*.f64 (*.f64 b angle) (PI.f64))
(*.f64 b angle)
#s(literal 1/32400 binary64)
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(*.f64 b b)
(pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) b) angle)
(*.f64 (PI.f64) b)
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(*.f64 #s(literal 1/2 binary64) (PI.f64))
#s(literal 1/2 binary64)
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ 1 (* b (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* (* (* b angle) (PI)) (* (* b angle) (PI))) #s(hole binary64 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))
#s(approx (* (* b angle) (PI)) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* b angle) #s(hole binary64 (* angle b)))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (* (* (PI) b) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (* (PI) b) angle) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ 180 (* angle (* b (PI))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) b)) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))) (* -1/1080 (/ (PI) b)))) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) b)) (+ (* 1/136048896000000 (/ (pow (PI) 5) b)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))) (* -1/1080 (/ (PI) b)))) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI)))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI)))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI)))))))
Calls

9 calls:

TimeVariablePointExpression
14.0ms
angle
@0
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) b -1 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (* (* (* b angle) (PI)) (* (* b angle) (PI))) (* (* b angle) (PI)) (* b angle) 1/32400 (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* b b) (pow (sin (* (/ angle 180) (PI))) 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* 1/2 (PI)) 1/2 (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)))
9.0ms
b
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) b -1 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (* (* (* b angle) (PI)) (* (* b angle) (PI))) (* (* b angle) (PI)) (* b angle) 1/32400 (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* b b) (pow (sin (* (/ angle 180) (PI))) 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* 1/2 (PI)) 1/2 (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)))
7.0ms
angle
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) b -1 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (* (* (* b angle) (PI)) (* (* b angle) (PI))) (* (* b angle) (PI)) (* b angle) 1/32400 (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* b b) (pow (sin (* (/ angle 180) (PI))) 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* 1/2 (PI)) 1/2 (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)))
7.0ms
angle
@inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) b -1 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (* (* (* b angle) (PI)) (* (* b angle) (PI))) (* (* b angle) (PI)) (* b angle) 1/32400 (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* b b) (pow (sin (* (/ angle 180) (PI))) 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* 1/2 (PI)) 1/2 (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)))
7.0ms
a
@-inf
((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) b -1 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (* (* (* b angle) (PI)) (* (* b angle) (PI))) (* (* b angle) (PI)) (* b angle) 1/32400 (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* b b) (pow (sin (* (/ angle 180) (PI))) 2) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) (* 1/180 angle) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (* (* (* (PI) b) angle) 1/180) (* (* (PI) b) angle) (* (PI) b) (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* 1/2 (PI)) 1/2 (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)))

rewrite211.0ms (4.8%)

Memory
40.0MiB live, 262.7MiB allocated; 55ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06857313
07666418
137986278
080506071
Stop Event
iter-limit
node-limit
iter-limit
Counts
221 → 546
Calls
Call 1
Inputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))
(*.f64 a a)
a
(pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
b
#s(literal -1 binary64)
#s(literal 2 binary64)
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))
(*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64)))
(*.f64 (*.f64 b angle) (PI.f64))
(*.f64 b angle)
#s(literal 1/32400 binary64)
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(*.f64 b b)
(pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))
(*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) angle)
#s(literal 1/180 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) b) angle)
(*.f64 (PI.f64) b)
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))
(+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(*.f64 #s(literal 1/2 binary64) (PI.f64))
#s(literal 1/2 binary64)
(sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* 1/2 (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ 1 (* b (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (* (* (* b angle) (PI)) (* (* b angle) (PI))) #s(hole binary64 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))
#s(approx (* (* b angle) (PI)) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* b angle) #s(hole binary64 (* angle b)))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (* (* (PI) b) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (* (PI) b) angle) #s(hole binary64 (* angle (* b (PI)))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (pow a 2) (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2)))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2))))
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (/ 1 (pow (* (sin (* (/ angle 180) (PI))) b) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ 180 (* angle (* b (PI))))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* 1/1080 (/ (* (pow angle 2) (PI)) b)) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))) (* -1/1080 (/ (PI) b)))) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (/ (pow (PI) 5) b)) (+ (* 1/136048896000000 (/ (pow (PI) 5) b)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))))))) (+ (* -1/209952000 (/ (pow (PI) 3) b)) (* 1/699840000 (/ (pow (PI) 3) b))))) (* -1/1080 (/ (PI) b)))) (* 180 (/ 1 (* b (PI))))) angle)))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2)))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2))))
#s(approx (+ (* (* b b) (pow (sin (* (/ angle 180) (PI))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (* 1/180 angle) #s(hole binary64 (* 1/180 angle)))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI)))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))))))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (sin (* 1/2 (PI))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* 1/180 (* (pow a 2) (* angle (* (PI) (cos (* 1/2 (PI))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* angle (+ (* 1/180 (* (pow a 2) (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/32400 (* (pow a 2) (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (+ (* -1/8748000 (* (pow a 2) (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) (* (pow a 2) (sin (* 1/2 (PI)))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/32400 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/32400 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/8748000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (* 2 (sin (* 1/2 (PI))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))) (* 2 (sin (* 1/2 (PI)))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (* 2 (sin (* 1/2 (PI)))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/90 (* angle (* (PI) (cos (* 1/2 (PI)))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/16200 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/90 (* (PI) (cos (* 1/2 (PI))))))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/90 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/16200 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/4374000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/2 (PI))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5)))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) #s(hole binary64 (* 1/2 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))))
#s(approx (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI)))))))
#s(approx (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) #s(hole binary64 (sin (+ (* 1/90 (* angle (PI))) (* 1/2 (PI))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* 1/90 (* angle (PI)))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/90 (PI)) (* 1/2 (/ (PI) angle))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI)))))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/90 (PI)))))))
Outputs
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
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(fma.f64 (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64))) (*.f64 (cos.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))))
(sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(-.f64 (*.f64 (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))) (*.f64 (cos.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (+.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (-.f64 (pow.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))
(*.f64 #s(literal 1/2 binary64) (PI.f64))
(*.f64 (PI.f64) #s(literal 1/2 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/2 binary64)))
#s(literal 1/2 binary64)
(fma.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fabs.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(-.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))))
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (neg.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(/.f64 (fma.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 180 binary64) (*.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 angle (PI.f64)))) (*.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 180 binary64)))
(/.f64 (fma.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 180 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (PI.f64)) #s(literal 360 binary64)))) (*.f64 angle (PI.f64)))) (*.f64 (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (PI.f64)) #s(literal 360 binary64)))) #s(literal 180 binary64)))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 180 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 #s(literal 180 binary64) (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (*.f64 angle (PI.f64)) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (PI.f64)) #s(literal 360 binary64)))) (*.f64 #s(literal 180 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 180 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle (PI.f64)) (PI.f64)) #s(literal 360 binary64))))))
(/.f64 (-.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(/.f64 (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (*.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (neg.f64 (/.f64 angle #s(literal 180 binary64))) (PI.f64)))
(+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(+.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))))
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64))
(pow.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal -1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) #s(literal -2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))))
(/.f64 #s(literal -1 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))))
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64))))
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64)))
(*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 b #s(literal -1 binary64)) #s(literal -1 binary64)))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)))
(exp.f64 (-.f64 #s(literal 0 binary64) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal -1 binary64))))
(exp.f64 (neg.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal -1 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal -1 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64))) #s(literal -1 binary64)))
(pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* a a) (*.f64 a a))
#s(approx a a)
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a))) (*.f64 a a)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) (/.f64 (pow.f64 b #s(literal -1 binary64)) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx b b)
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* (* (* (* b angle) (PI)) (* (* b angle) (PI))) 1/32400) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64))))
#s(approx (* (* (* b angle) (PI)) (* (* b angle) (PI))) (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64)))
#s(approx (* (* (PI) b) angle) (*.f64 (*.f64 b angle) (PI.f64)))
#s(approx (* b angle) (*.f64 b angle))
#s(approx (* b b) (*.f64 b b))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx (* (* (* (PI) b) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))
#s(approx (* (* (PI) b) angle) (*.f64 (*.f64 b angle) (PI.f64)))
#s(approx (* (PI) b) (*.f64 b (PI.f64)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 a a)) (*.f64 b b)) #s(literal 1/2 binary64) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a)))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1 binary64))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))) #s(literal 1 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) (/.f64 #s(literal 180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) (/.f64 (fma.f64 (/.f64 (*.f64 (*.f64 angle angle) (PI.f64)) b) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (*.f64 b (PI.f64)))) angle))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) b))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (*.f64 b (PI.f64)))) angle))
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) -1) (/.f64 (fma.f64 (fma.f64 (-.f64 (neg.f64 (*.f64 (fma.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal -1/952342272000000 binary64) (fma.f64 (*.f64 #s(literal 1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/136048896000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b)))) (*.f64 angle angle))) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -7/2099520000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/1080 binary64) (/.f64 (PI.f64) b))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (*.f64 b (PI.f64)))) angle))
(pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1 binary64))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))) #s(literal 1 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64))))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 a a)))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (fma.f64 (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* 1/180 angle) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 a a) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) angle)) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) angle (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64)))))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64)))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 a a) angle) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) angle (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))) angle (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) angle (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a) #s(literal 2 binary64))))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a))
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a)))
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#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64))))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (neg.f64 (*.f64 (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle)))
#s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (neg.f64 (*.f64 (fma.f64 #s(literal -1/90 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))) angle)))

eval92.0ms (2.1%)

Memory
-16.6MiB live, 181.0MiB allocated; 38ms collecting garbage
Compiler

Compiled 27 211 to 2 105 computations (92.3% saved)

prune100.0ms (2.3%)

Memory
10.8MiB live, 242.8MiB allocated; 15ms collecting garbage
Pruning

67 alts after pruning (62 fresh and 5 done)

PrunedKeptTotal
New55733590
Fresh112940
Picked505
Done055
Total57367640
Accuracy
79.3%
Counts
640 → 67
Alt Table
Click to see full alt table
StatusAccuracyProgram
65.3%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
65.0%
(fma.f64 (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
77.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
69.0%
(fma.f64 (/.f64 (+.f64 (-.f64 (*.f64 (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
70.6%
(fma.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
74.0%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
55.4%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.6%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
53.8%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.9%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/90 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
56.4%
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 #s(approx (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
71.6%
(fma.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
68.5%
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (sin.f64 (fma.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) #s(literal 2 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.0%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 #s(approx (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (*.f64 (fma.f64 #s(literal 1/90 binary64) (PI.f64) (/.f64 (PI.f64) angle)) angle))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
55.5%
(fma.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (fma.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1 binary64)) angle) #s(literal -1/32400 binary64))) angle #s(literal -1/2 binary64)))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
77.1%
(fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
72.8%
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) a) a (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 2 binary64)))
69.7%
(fma.f64 (*.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) a) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))
65.3%
(fma.f64 (*.f64 b b) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
38.7%
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 angle (PI.f64)) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 a a))))
59.5%
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
22.5%
(fma.f64 (*.f64 b b) (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
65.3%
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
60.6%
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
65.0%
(fma.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
72.8%
(fma.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
73.3%
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64))) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
10.5%
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))))
73.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))))
59.6%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
60.7%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
75.3%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) #s(literal -2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64)) (pow.f64 b #s(literal -1 binary64)))) #s(literal 2 binary64)))
60.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal -1 binary64)))) #s(literal 2 binary64)))
61.1%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
77.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
60.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)))
60.1%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))))
60.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))
60.3%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b)) #s(literal 2 binary64))))
60.6%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
61.0%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) #s(literal 1/32400 binary64))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
73.2%
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
33.2%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
57.9%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
58.5%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
57.0%
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
36.7%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) angle)) angle (*.f64 #s(literal 1 binary64) (*.f64 a a))))
57.8%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)))
58.1%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
42.7%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
57.9%
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
Compiler

Compiled 7 431 to 2 426 computations (67.4% saved)

regimes268.0ms (6.2%)

Memory
25.1MiB live, 357.6MiB allocated; 18ms collecting garbage
Counts
115 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (cos (* (PI) (/ angle 180)))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64))) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (*.f64 a a)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 a a)) (+.f64 (sin.f64 (fma.f64 #s(literal 1/90 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)))
(fma.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
(fma.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a a)) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (fma.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) angle)) angle (*.f64 #s(literal 1 binary64) (*.f64 a a))))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 b angle) (PI.f64))))))
(fma.f64 (-.f64 #s(literal 1/2 binary64) #s(approx (* 1/2 (cos (* 2 (+ (* (/ angle 180) (PI)) (/ (PI) 2))))) (fma.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 #s(literal 0 binary64) (PI.f64)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1 binary64)) angle) #s(literal -1/32400 binary64))) angle #s(literal -1/2 binary64)))) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64))) b)) #s(literal 2 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1 binary64)) #s(literal -2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
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(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
(fma.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal -1 binary64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle))))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))
(fma.f64 (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (/.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (cos.f64 (/.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (-.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 b (PI.f64)))) #s(literal 2 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal -1/2 binary64)) #s(literal -1 binary64))) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (-.f64 (*.f64 (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (cos.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))))
Outputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)))
Calls

6 calls:

87.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
54.0ms
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
31.0ms
a
30.0ms
angle
29.0ms
(/.f64 angle #s(literal 180 binary64))
Results
AccuracySegmentsBranch
77.3%1(/.f64 angle #s(literal 180 binary64))
77.3%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
77.3%1(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
77.3%1a
77.3%1b
77.3%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes48.0ms (1.1%)

Memory
-2.9MiB live, 100.1MiB allocated; 14ms collecting garbage
Counts
22 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (cos (* (PI) (/ angle 180)))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) a) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 #s(approx (* a (cos (* (PI) (/ angle 180)))) a) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
Calls

6 calls:

14.0ms
angle
9.0ms
a
6.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
6.0ms
(/.f64 angle #s(literal 180 binary64))
6.0ms
b
Results
AccuracySegmentsBranch
77.3%2(/.f64 angle #s(literal 180 binary64))
77.3%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
77.3%2angle
75.7%2b
73.2%1(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
75.6%2a
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes24.0ms (0.6%)

Memory
-26.8MiB live, 58.9MiB allocated; 10ms collecting garbage
Counts
20 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
Outputs
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(fma.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
Calls

3 calls:

10.0ms
(/.f64 angle #s(literal 180 binary64))
7.0ms
angle
6.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
Results
AccuracySegmentsBranch
77.3%2(/.f64 angle #s(literal 180 binary64))
77.3%2(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
77.3%2angle
Compiler

Compiled 9 to 15 computations (-66.7% saved)

regimes36.0ms (0.8%)

Memory
38.4MiB live, 74.2MiB allocated; 14ms collecting garbage
Counts
16 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) (*.f64 (*.f64 b angle) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 angle b) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) #s(approx (pow (sin (* (/ angle 180) (PI))) 2) (*.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 #s(approx (pow (* (* angle b) (PI)) 2) (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 angle angle)) #s(literal 1/32400 binary64))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))
#s(approx (+ (* (/ (+ (sin (- (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI)))) (sin (+ (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (* (/ angle 180) (PI))))) 2) (* a a)) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 (cos.f64 (*.f64 (fma.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64) (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (*.f64 a a)))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 b (*.f64 angle (PI.f64)))) #s(literal 1/32400 binary64))))
Calls

5 calls:

16.0ms
(/.f64 angle #s(literal 180 binary64))
5.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
5.0ms
a
5.0ms
angle
5.0ms
b
Results
AccuracySegmentsBranch
73.2%1a
75.4%2b
73.2%1(/.f64 angle #s(literal 180 binary64))
73.2%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
73.2%1angle
Compiler

Compiled 11 to 21 computations (-90.9% saved)

regimes2.0ms (0%)

Memory
6.1MiB live, 6.1MiB allocated; 0ms collecting garbage
Counts
3 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (*.f64 (*.f64 b angle) (PI.f64)))) #s(literal 1/32400 binary64))))
Calls

1 calls:

2.0ms
b
Results
AccuracySegmentsBranch
75.4%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes2.0ms (0%)

Memory
5.4MiB live, 5.4MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) (*.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 1/32400 binary64)))))
Calls

1 calls:

1.0ms
b
Results
AccuracySegmentsBranch
75.4%2b
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes25.0ms (0.6%)

Memory
-29.6MiB live, 28.9MiB allocated; 26ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
Outputs
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a))
Calls

6 calls:

19.0ms
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
1.0ms
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
1.0ms
a
1.0ms
b
1.0ms
angle
Results
AccuracySegmentsBranch
58.5%1(/.f64 angle #s(literal 180 binary64))
58.5%1(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
58.5%1a
58.5%1angle
58.5%1(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))
58.5%1b
Compiler

Compiled 32 to 36 computations (-12.5% saved)

bsearch29.0ms (0.7%)

Memory
19.1MiB live, 62.7MiB allocated; 10ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
27.0ms
1.3427128540447582e-9
0.34010261994614105
Samples
20.0ms144×0valid
Compiler

Compiled 609 to 466 computations (23.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-mult!: 10.0ms (59.5% of total)
ival-pow2: 3.0ms (17.8% of total)
ival-cosu: 2.0ms (11.9% of total)
ival-sinu: 2.0ms (11.9% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
6.1MiB live, 6.1MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
2.0ms
1.3427128540447582e-9
0.34010261994614105
Compiler

Compiled 681 to 502 computations (26.3% saved)

bsearch13.0ms (0.3%)

Memory
-19.0MiB live, 28.3MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
12.0ms
4.571243800661037e+31
7.950763498964433e+31
Samples
9.0ms64×0valid
Compiler

Compiled 280 to 196 computations (30% saved)

Precisions
Click to see histograms. Total time spent on operations: 7.0ms
ival-cosu: 4.0ms (53.3% of total)
ival-sinu: 2.0ms (26.7% of total)
ival-mult!: 1.0ms (13.3% of total)
ival-pow2: 1.0ms (13.3% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
2.7MiB live, 2.7MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
4.571243800661037e+31
7.950763498964433e+31
Compiler

Compiled 280 to 192 computations (31.4% saved)

bsearch1.0ms (0%)

Memory
2.3MiB live, 2.3MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
4.571243800661037e+31
7.950763498964433e+31
Compiler

Compiled 280 to 188 computations (32.9% saved)

derivations246.0ms (5.7%)

Memory
-23.7MiB live, 309.4MiB allocated; 20ms collecting garbage
Stop Event
fuel
Compiler

Compiled 404 to 77 computations (80.9% saved)

preprocess117.0ms (2.7%)

Memory
11.4MiB live, 155.0MiB allocated; 86ms collecting garbage
Remove

(abs angle)

(abs b)

(abs a)

Compiler

Compiled 3 974 to 1 784 computations (55.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...