Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A

Time bar (total: 2.9s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze85.0ms (2.9%)

Memory
-5.2MiB live, 94.1MiB allocated; 28ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample894.0ms (30.7%)

Memory
11.3MiB live, 942.5MiB allocated; 309ms collecting garbage
Samples
600.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 335.0ms
ival-mult!: 196.0ms (58.5% of total)
ival-add!: 64.0ms (19.1% of total)
ival-div!: 55.0ms (16.4% of total)
ival-sub!: 18.0ms (5.4% of total)
adjust: 2.0ms (0.6% of total)
Bogosity

explain183.0ms (6.3%)

Memory
-28.6MiB live, 226.8MiB allocated; 59ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
00-0-(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z))
00-0-#s(literal 1 binary64)
00-0-z
00-0-(*.f64 y #s(literal 3/4 binary64))
00-0-#s(literal 4 binary64)
00-0-#s(literal 3/4 binary64)
00-0-(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
00-0-y
00-0-(+.f64 x (*.f64 y #s(literal 3/4 binary64)))
00-0-(-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
25.0ms454×0valid
4.0ms18×3valid
3.0ms16×2valid
2.0ms22×1valid
1.0ms4valid
Compiler

Compiled 125 to 40 computations (68% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-mult!: 5.0ms (32.1% of total)
adjust: 3.0ms (19.3% of total)
ival-add!: 3.0ms (19.3% of total)
ival-div!: 3.0ms (19.3% of total)
ival-sub!: 1.0ms (6.4% of total)

preprocess276.0ms (9.5%)

Memory
50.0MiB live, 187.6MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
050139
1125134
2326134
3940134
4303994
01213
01813
13113
26713
315513
44539
516789
082278
Stop Event
iter-limit
node-limit
iter-limit
node-limit
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
Outputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
Compiler

Compiled 13 to 12 computations (7.7% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
Compiler

Compiled 13 to 12 computations (7.7% saved)

series37.0ms (1.3%)

Memory
-27.7MiB live, 19.2MiB allocated; 3ms collecting garbage
Counts
12 → 68
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 3/4 binary64)))
x
(*.f64 y #s(literal 3/4 binary64))
y
#s(literal 3/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 3/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- (* 3/4 y) z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 3/4 y) z)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- (* 3/4 y) z)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- (+ x (* 3/4 y)) z)))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* 3/4 y)))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 3/4 y) z) x))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* x (- (+ 1 (* 3/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 x))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* x (+ 1 (* 3/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 3/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 3/4 y) z) x)) 1)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (/ (+ (* 3 y) (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 3 y) (* 4 (- x z)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 3/4) #s(hole binary64 (* 3/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 3))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ 3 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 3 y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* y (+ 3 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* 3/4 y)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* y (- (+ 3/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* y (+ 3/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 3)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 3/4)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 3/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 3/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* z (- (+ (* 3/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 3/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
25.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) 4 (- (+ x (* y 3/4)) z) (+ x (* y 3/4)) x (* y 3/4) y 3/4 z)
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) 4 (- (+ x (* y 3/4)) z) (+ x (* y 3/4)) x (* y 3/4) y 3/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) 4 (- (+ x (* y 3/4)) z) (+ x (* y 3/4)) x (* y 3/4) y 3/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) 4 (- (+ x (* y 3/4)) z) (+ x (* y 3/4)) x (* y 3/4) y 3/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) 4 (- (+ x (* y 3/4)) z) (+ x (* y 3/4)) x (* y 3/4) y 3/4 z)

rewrite162.0ms (5.6%)

Memory
34.5MiB live, 267.6MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02281380
02381328
111561315
083631189
Stop Event
iter-limit
node-limit
iter-limit
Counts
80 → 170
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 3/4 binary64)))
x
(*.f64 y #s(literal 3/4 binary64))
y
#s(literal 3/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 3/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- (* 3/4 y) z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 3/4 y) z)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- (* 3/4 y) z)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- (+ x (* 3/4 y)) z)))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* 3/4 y)))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 3/4 y) z) x))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* x (- (+ 1 (* 3/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 x))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* x (+ 1 (* 3/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 3/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 3/4 y) z) x)) 1)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (/ (+ (* 3 y) (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 3 y) (* 4 (- x z)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 3/4) #s(hole binary64 (* 3/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 3))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ 3 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 3 y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* y (+ 3 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* 3/4 y)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* y (- (+ 3/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* y (+ 3/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 3)))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 3/4)))))
#s(approx (+ x (* y 3/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 3/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 3/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* z (- (+ (* 3/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
#s(approx (- (+ x (* y 3/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 3/4 y)) z)))))))
Outputs
(/.f64 (-.f64 (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)))
(/.f64 (+.f64 (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y)))))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)) #s(literal 4 binary64)))
(-.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)))
(-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y)))
(+.f64 (/.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (+.f64 #s(literal 1 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))))))
(+.f64 (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
(+.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(literal 1 binary64)
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (/.f64 (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))) y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))))))
(/.f64 (fma.f64 (*.f64 x #s(literal 4 binary64)) y (*.f64 y (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))) (*.f64 y y))
(/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) y (*.f64 y (*.f64 x #s(literal 4 binary64)))) (*.f64 y y))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (/.f64 (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))) y))
(/.f64 (fma.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64))))))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)) (neg.f64 y))
(/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) (neg.f64 (neg.f64 y)))
(/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y)
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)) y))
(neg.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) (neg.f64 y)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y)))
(fma.f64 (/.f64 x y) #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
(fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (/.f64 (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))) y)) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (/.f64 (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))) y)))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (neg.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)) #s(literal 4 binary64)))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)) y))
(-.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)))
(-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (neg.f64 x) y) #s(literal 4 binary64)))
(-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (/.f64 x y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))))))
(+.f64 (*.f64 (/.f64 x y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
(+.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x x) #s(literal 16 binary64))) (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 64 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))))))
(/.f64 (fma.f64 (pow.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 3 binary64)) #s(literal 64 binary64) (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x x) #s(literal 16 binary64)) (*.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 16 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x x) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) #s(literal 16 binary64)) (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64))) (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))))
(/.f64 (fma.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 64 binary64) (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 x x) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64))))))
(neg.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))
(fma.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64) (*.f64 x #s(literal 4 binary64)))
(fma.f64 x #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) (*.f64 x #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) x (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))
(-.f64 (/.f64 (*.f64 (*.f64 x x) #s(literal 16 binary64)) (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))) (/.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (fma.f64 x #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))))
(-.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (neg.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)) #s(literal 4 binary64)))
(-.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))
(-.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) x))
(-.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) (*.f64 (neg.f64 x) #s(literal 4 binary64)))
(+.f64 (/.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 x x) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))))) (/.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (*.f64 x x) #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))))))
(+.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))
(+.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) (*.f64 x #s(literal 4 binary64)))
#s(literal 4 binary64)
(/.f64 (-.f64 (*.f64 x x) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))) (-.f64 x (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)) (*.f64 x (-.f64 (*.f64 #s(literal 3/4 binary64) y) z)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (+.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (fma.f64 z z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z)) (+.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (fma.f64 z z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)) (/.f64 (*.f64 z z) (+.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (fma.f64 z z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 2 binary64)) (fma.f64 z z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)))))
(-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)
(+.f64 x (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 #s(literal 3/4 binary64) y) x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -3/4 binary64) y) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 y y) #s(literal 9/16 binary64) (*.f64 x (*.f64 #s(literal -3/4 binary64) y)))))
(/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 27/64 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 y y) #s(literal 9/16 binary64) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 3/4 binary64) y) x))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 #s(literal 3/4 binary64) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 3/4 binary64) y))))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64))) (-.f64 x (*.f64 #s(literal 3/4 binary64) y)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 3/4 binary64) y)))))
(fma.f64 #s(literal 3/4 binary64) y x)
(fma.f64 y #s(literal 3/4 binary64) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 #s(literal 3/4 binary64) y))) (/.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (-.f64 x (*.f64 #s(literal 3/4 binary64) y))))
(-.f64 x (*.f64 #s(literal -3/4 binary64) y))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 3/4 binary64) y))))) (/.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 2 binary64)) (*.f64 x (*.f64 #s(literal 3/4 binary64) y))))))
(+.f64 (*.f64 #s(literal 3/4 binary64) y) x)
(+.f64 x (*.f64 (neg.f64 (neg.f64 y)) #s(literal 3/4 binary64)))
(+.f64 x (*.f64 #s(literal 3/4 binary64) y))
x
(*.f64 #s(literal 3/4 binary64) y)
(*.f64 y #s(literal 3/4 binary64))
y
#s(literal 3/4 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (- (+ x (* y 3/4)) z) (-.f64 (*.f64 #s(literal 3/4 binary64) y) z))
#s(approx (- (+ x (* y 3/4)) z) (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))
#s(approx (+ x (* y 3/4)) (*.f64 #s(literal 3/4 binary64) y))
#s(approx (+ x (* y 3/4)) (fma.f64 #s(literal 3/4 binary64) y x))
#s(approx x x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (- (+ x (* y 3/4)) z) x)
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (+.f64 #s(literal 1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x)) x))
#s(approx (+ x (* y 3/4)) x)
#s(approx (+ x (* y 3/4)) (*.f64 (fma.f64 (/.f64 y x) #s(literal 3/4 binary64) #s(literal 1 binary64)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal -1 binary64)) x) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -4 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x) #s(literal -4 binary64))))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (neg.f64 x) (fma.f64 #s(literal -1 binary64) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x) #s(literal -1 binary64))))
#s(approx (+ x (* y 3/4)) (*.f64 (neg.f64 x) (fma.f64 #s(literal -3/4 binary64) (/.f64 y x) #s(literal -1 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (/.f64 (fma.f64 #s(literal 3 binary64) y (*.f64 (-.f64 x z) #s(literal 4 binary64))) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (fma.f64 #s(literal 3 binary64) y (*.f64 (-.f64 x z) #s(literal 4 binary64))))
#s(approx (- (+ x (* y 3/4)) z) (-.f64 x z))
#s(approx (* y 3/4) (*.f64 #s(literal 3/4 binary64) y))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(literal 3 binary64))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 3 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal 3 binary64) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 3 binary64)) y))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 #s(literal 3/4 binary64) y))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (+.f64 #s(literal 3/4 binary64) (/.f64 (-.f64 x z) y)) y))
#s(approx (+ x (* y 3/4)) (*.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64) #s(literal -3 binary64))))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (neg.f64 y) (-.f64 (/.f64 (-.f64 x z) (neg.f64 y)) #s(literal 3/4 binary64))))
#s(approx (+ x (* y 3/4)) (*.f64 (neg.f64 y) (-.f64 (/.f64 (neg.f64 x) y) #s(literal 3/4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64))) y) #s(literal -1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64))) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (fma.f64 #s(literal -4 binary64) z (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64))))
#s(approx (- (+ x (* y 3/4)) z) (fma.f64 #s(literal 3/4 binary64) y x))
#s(approx (- (+ x (* y 3/4)) z) (+.f64 (fma.f64 #s(literal 3/4 binary64) y (neg.f64 z)) x))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (-.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 3 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
#s(approx (- (+ x (* y 3/4)) z) (neg.f64 z))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 1 binary64)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 #s(literal -4 binary64) (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal -1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (fma.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y)) (neg.f64 z)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64)) (neg.f64 z)))
#s(approx (- (+ x (* y 3/4)) z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)) (neg.f64 z)))

eval62.0ms (2.1%)

Memory
-9.4MiB live, 37.4MiB allocated; 1ms collecting garbage
Compiler

Compiled 4 171 to 758 computations (81.8% saved)

prune25.0ms (0.9%)

Memory
-35.8MiB live, 21.8MiB allocated; 4ms collecting garbage
Pruning

10 alts after pruning (10 fresh and 0 done)

PrunedKeptTotal
New16210172
Fresh000
Picked101
Done000
Total16310173
Accuracy
100.0%
Counts
173 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
58.9%
(+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) y (*.f64 y (*.f64 x #s(literal 4 binary64)))) (*.f64 y y)))
42.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 3/4)) z) x)) y))
84.1%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))
37.8%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
100.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
66.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
37.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
33.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Compiler

Compiled 378 to 312 computations (17.5% saved)

series32.0ms (1.1%)

Memory
15.6MiB live, 59.9MiB allocated; 6ms collecting garbage
Counts
26 → 121
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)
(fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64))
(/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)
(fma.f64 #s(literal 3/4 binary64) y x)
#s(literal 3/4 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 3/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- (* 3/4 y) z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 3/4 y) z)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 3 (/ y z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* 4 x) (* z (- (* 3 (/ y z)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 3 (/ y z)) 4)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (+ (* 3 (/ y z)) (* 4 (/ x z))) 4)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* 3/4 (/ y z))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (+ (* 3/4 (/ y z)) (/ x z))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* 3/4 y)))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 3/4 y) z) x))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 4 x)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* x (+ 4 (/ (* z (- (* 3 (/ y z)) 4)) x)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* x (- (+ (* 3 (/ y (* x z))) (* 4 (/ 1 z))) (* 4 (/ 1 x))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* x (+ (* 3/4 (/ y (* x z))) (/ 1 z)))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 x))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* x (+ 1 (* 3/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 3/4 y) z) x)) 4)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 3 (/ y z)) 4)) x)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 3 (/ y z)) 4) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y (* x z))) (/ 1 z))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (/ (+ (* 3 y) (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 3 y) (* 4 (- x z)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 4 (/ x z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* 3 y) (* z (- (* 4 (/ x z)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 4 (/ x z)) 4)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 3))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ 3 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 3 y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* y (+ 3 (* 4 (/ (- x z) y))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 3 y)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* y (+ 3 (/ (* z (- (* 4 (/ x z)) 4)) y)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 3 (/ y z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* y (- (+ (* 4 (/ x (* y z))) (* 3 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* y (+ (* 3/4 (/ 1 z)) (/ x (* y z))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* y (+ 3/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 3)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (* z (- (* 4 (/ x z)) 4)) y)) 3)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 4 (/ x z)) 4) y)) (* 3 (/ 1 z)))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ x (* y z))) (* 3/4 (/ 1 z)))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 3/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (/ (+ (* -4 z) (* 4 (+ x (* 3/4 y)))) z)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (/ (+ x (* 3/4 y)) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -4 z)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 -4))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 4 (/ (+ x (* 3/4 y)) z)) 4)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
6.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/ (+ (* 3/4 y) x) z) (+ (* 3/4 y) x) 3/4)
5.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/ (+ (* 3/4 y) x) z) (+ (* 3/4 y) x) 3/4)
3.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/ (+ (* 3/4 y) x) z) (+ (* 3/4 y) x) 3/4)
3.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/ (+ (* 3/4 y) x) z) (+ (* 3/4 y) x) 3/4)
3.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) x z y 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ x y) 4) (/ x y) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* -4 z) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/ (* 4 (- (+ x (* y 3/4)) z)) y) (* 4 (- (+ x (* y 3/4)) z)) (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/ (+ (* 3/4 y) x) z) (+ (* 3/4 y) x) 3/4)

rewrite130.0ms (4.5%)

Memory
22.0MiB live, 112.0MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03932581
04132408
019592354
Stop Event
iter-limit
iter-limit
node-limit
iter-limit
Counts
147 → 194
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(/.f64 x y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)
(fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64))
(/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)
(fma.f64 #s(literal 3/4 binary64) y x)
#s(literal 3/4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 3/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- (* 3/4 y) z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 3/4 y) z)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 3 (/ y z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* 4 x) (* z (- (* 3 (/ y z)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 3 (/ y z)) 4)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (+ (* 3 (/ y z)) (* 4 (/ x z))) 4)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* 3/4 (/ y z))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (+ (* 3/4 (/ y z)) (/ x z))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* 3/4 y)))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (+ x (* 3/4 y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 3/4 y) z) x))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 4 x)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* x (+ 4 (/ (* z (- (* 3 (/ y z)) 4)) x)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* x (- (+ (* 3 (/ y (* x z))) (* 4 (/ 1 z))) (* 4 (/ 1 x))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (/ x z)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* x (+ (* 3/4 (/ y (* x z))) (/ 1 z)))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 x))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* x (+ 1 (* 3/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 3/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 3/4 y) z) x)) 4)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 3 (/ y z)) 4)) x)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 3 (/ y z)) 4) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y (* x z))) (/ 1 z))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* -1 (* x (- (* -3/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (/ (+ (* 3 y) (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* 3 y) (* 4 (- x z)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 4 (/ x z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* 3 y) (* z (- (* 4 (/ x z)) 4)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 4 (/ x z)) 4)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 3))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ 3 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 3 y)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* y (+ 3 (* 4 (/ (- x z) y))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 3 y)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* y (+ 3 (/ (* z (- (* 4 (/ x z)) 4)) y)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 3 (/ y z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* y (- (+ (* 4 (/ x (* y z))) (* 3 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* y (+ (* 3/4 (/ 1 z)) (/ x (* y z))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* y (+ 3/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 3)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (* z (- (* 4 (/ x z)) 4)) y)) 3)))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- (* 4 (/ x z)) 4) y)) (* 3 (/ 1 z)))))))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ x (* y z))) (* 3/4 (/ 1 z)))))))
#s(approx (+ (* 3/4 y) x) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 3/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (* -4 z) #s(hole binary64 (* -4 z)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* 4 (+ x (* 3/4 y)))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 3/4 y))))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (* 4 (/ (+ x (* 3/4 y)) z))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (/ (+ (* -4 z) (* 4 (+ x (* 3/4 y)))) z)))
#s(approx (/ (+ (* 3/4 y) x) z) #s(hole binary64 (/ (+ x (* 3/4 y)) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -4 z)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 3/4 y)) z)) 4))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 -4))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(hole binary64 (- (* 4 (/ (+ x (* 3/4 y)) z)) 4)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 3/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 3/4 y)) z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(*.f64 (+.f64 (/.f64 (-.f64 x z) y) #s(literal 1 binary64)) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64)))
(/.f64 (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64)))))
(/.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (-.f64 (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))
(+.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 z z)) (+.f64 x z))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 x x (fma.f64 z z (*.f64 z x))))
(-.f64 x z)
x
z
y
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)))))
(+.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
#s(literal 1 binary64)
(/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))) (neg.f64 y))
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))
(*.f64 #s(literal -4 binary64) z)
(*.f64 z #s(literal -4 binary64))
#s(literal -4 binary64)
(/.f64 (-.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)))
(/.f64 (+.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y) #s(literal 3 binary64))) (+.f64 #s(literal 1 binary64) (-.f64 (*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)) (*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)))))
(+.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))
(/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))) (neg.f64 y))
(/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y)
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z))
(*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)
(*.f64 z (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64))) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal -4 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal -64 binary64)) (fma.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal -4 binary64)))))
(fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal -4 binary64))
(+.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal -4 binary64))
(+.f64 #s(literal -4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (*.f64 (/.f64 y z) #s(literal 3/4 binary64))) (*.f64 (/.f64 x z) (/.f64 x z))) (-.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (/.f64 x z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) #s(literal 3 binary64)) (pow.f64 (/.f64 x z) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (-.f64 (*.f64 (/.f64 x z) (/.f64 x z)) (*.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (/.f64 x z)))))
(/.f64 (neg.f64 (fma.f64 #s(literal 3/4 binary64) y x)) (neg.f64 z))
(/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z)
(fma.f64 (/.f64 y z) #s(literal 3/4 binary64) (/.f64 x z))
(fma.f64 #s(literal 3/4 binary64) (/.f64 y z) (/.f64 x z))
(+.f64 (*.f64 (/.f64 y z) #s(literal 3/4 binary64)) (/.f64 x z))
(+.f64 (/.f64 x z) (*.f64 (/.f64 y z) #s(literal 3/4 binary64)))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 3/4 binary64) y) (*.f64 #s(literal 3/4 binary64) y)) (*.f64 x x)) (-.f64 (*.f64 #s(literal 3/4 binary64) y) x))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 3/4 binary64) y) (*.f64 #s(literal 3/4 binary64) y))) (-.f64 x (*.f64 #s(literal 3/4 binary64) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 3/4 binary64) y) (*.f64 #s(literal 3/4 binary64) y) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 3/4 binary64) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 3/4 binary64) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (*.f64 #s(literal 3/4 binary64) y) (*.f64 #s(literal 3/4 binary64) y)) (*.f64 x (*.f64 #s(literal 3/4 binary64) y)))))
(fma.f64 #s(literal 3/4 binary64) y x)
(fma.f64 y #s(literal 3/4 binary64) x)
(-.f64 x (*.f64 #s(literal -3/4 binary64) y))
(-.f64 x (*.f64 (neg.f64 y) #s(literal 3/4 binary64)))
(+.f64 (*.f64 #s(literal 3/4 binary64) y) x)
(+.f64 x (*.f64 #s(literal 3/4 binary64) y))
#s(literal 3/4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (+.f64 (/.f64 x y) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y)) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (+.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))) #s(literal 4 binary64)))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) (fma.f64 #s(literal -1 binary64) (/.f64 z y) (/.f64 x y)))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx x x)
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ x y) (/.f64 x y))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 #s(literal 4 binary64) (+.f64 (/.f64 x y) (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)) z))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (fma.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)) z (*.f64 x #s(literal 4 binary64))))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (-.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) (*.f64 (/.f64 y z) #s(literal 3 binary64))) #s(literal 4 binary64)))
#s(approx (/ (+ (* 3/4 y) x) z) (*.f64 (/.f64 y z) #s(literal 3/4 binary64)))
#s(approx (/ (+ (* 3/4 y) x) z) (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))
#s(approx (+ (* 3/4 y) x) (*.f64 #s(literal 3/4 binary64) y))
#s(approx (+ (* 3/4 y) x) (fma.f64 #s(literal 3/4 binary64) y x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (+.f64 (/.f64 #s(literal 4 binary64) y) (pow.f64 x #s(literal -1 binary64)))) x))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (+.f64 (/.f64 #s(literal 4 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) x) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x) #s(literal 4 binary64) #s(literal 4 binary64)) x))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 x #s(literal 4 binary64)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)) x) #s(literal 4 binary64)) x))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (*.f64 (-.f64 (fma.f64 (/.f64 y (*.f64 z x)) #s(literal 3 binary64) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal 4 binary64) x)) x))
#s(approx (/ (+ (* 3/4 y) x) z) (/.f64 x z))
#s(approx (/ (+ (* 3/4 y) x) z) (*.f64 (fma.f64 (/.f64 y (*.f64 z x)) #s(literal 3/4 binary64) (pow.f64 z #s(literal -1 binary64))) x))
#s(approx (+ (* 3/4 y) x) x)
#s(approx (+ (* 3/4 y) x) (*.f64 (fma.f64 (/.f64 y x) #s(literal 3/4 binary64) #s(literal 1 binary64)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)) x)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (/ (- x z) y) (neg.f64 (*.f64 (-.f64 (/.f64 z (*.f64 y x)) (pow.f64 y #s(literal -1 binary64))) x)))
#s(approx (- x z) (neg.f64 (*.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) x)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) x) #s(literal -4 binary64)) (/.f64 #s(literal 4 binary64) y)) x)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) x) #s(literal -4 binary64)) #s(literal 4 binary64)) x)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)) z) x)) #s(literal 4 binary64)) x)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 4 binary64)) x)) (/.f64 #s(literal 4 binary64) z)) x)))
#s(approx (/ (+ (* 3/4 y) x) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal -3/4 binary64) (/.f64 y (*.f64 z x))) (pow.f64 z #s(literal -1 binary64))) x)))
#s(approx (+ (* 3/4 y) x) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal -3/4 binary64) (/.f64 y x)) #s(literal 1 binary64)) x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (/.f64 (fma.f64 #s(literal 3 binary64) y (*.f64 (-.f64 x z) #s(literal 4 binary64))) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 x z) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (fma.f64 #s(literal 3 binary64) y (*.f64 (-.f64 x z) #s(literal 4 binary64))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (fma.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z (*.f64 #s(literal 3 binary64) y)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(literal 4 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) #s(literal 3 binary64))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 3 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal 3 binary64) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 3 binary64)) y))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 #s(literal 3 binary64) y))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (fma.f64 z (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y) #s(literal 3 binary64)) y))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (*.f64 (/.f64 y z) #s(literal 3 binary64)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (*.f64 (-.f64 (fma.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64) (/.f64 #s(literal 3 binary64) z)) (/.f64 #s(literal 4 binary64) y)) y))
#s(approx (/ (+ (* 3/4 y) x) z) (*.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) z) y))
#s(approx (+ (* 3/4 y) x) (*.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) y))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)) #s(literal 3 binary64)) y)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) z) y)) #s(literal 3 binary64)) y)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 4 binary64)) y)) (/.f64 #s(literal 3 binary64) z)) y)))
#s(approx (/ (+ (* 3/4 y) x) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (/.f64 x y) z)) (/.f64 #s(literal 3/4 binary64) z)) y)))
#s(approx (+ (* 3/4 y) x) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 x y)) #s(literal 3/4 binary64)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (- x z) (fma.f64 #s(literal -1 binary64) z x))
#s(approx z z)
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (fma.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)))
#s(approx (* -4 z) (*.f64 #s(literal -4 binary64) z))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64)))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (fma.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (/.f64 (fma.f64 (fma.f64 #s(literal 3/4 binary64) y x) #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) z)) z))
#s(approx (/ (+ (* 3/4 y) x) z) (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (-.f64 (fma.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (/ (- x z) y) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (-.f64 (*.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) z) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 #s(literal -4 binary64) z))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)) z))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) #s(literal -4 binary64))
#s(approx (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64)) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- x z) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (- x z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 x z) #s(literal -1 binary64) #s(literal 1 binary64))))
#s(approx (/ (* 4 (- (+ x (* y 3/4)) z)) y) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (* (+ (* (/ (+ (* 3/4 y) x) z) 4) -4) z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal -4 binary64) #s(literal 4 binary64))))

eval121.0ms (4.2%)

Memory
-21.4MiB live, 83.2MiB allocated; 18ms collecting garbage
Compiler

Compiled 6 273 to 960 computations (84.7% saved)

prune10.0ms (0.3%)

Memory
22.7MiB live, 22.7MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (6 fresh and 2 done)

PrunedKeptTotal
New2094213
Fresh325
Picked325
Done000
Total2158223
Accuracy
100.0%
Counts
223 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
58.9%
(+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) y (*.f64 y (*.f64 x #s(literal 4 binary64)))) (*.f64 y y)))
69.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
97.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
66.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
37.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
33.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Compiler

Compiled 310 to 242 computations (21.9% saved)

series33.0ms (1.1%)

Memory
3.9MiB live, 49.5MiB allocated; 2ms collecting garbage
Counts
23 → 87
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
y
(/.f64 z y)
z
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (/ (+ (* -4 z) (* 4 y)) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* z (- (* 4 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
Calls

9 calls:

TimeVariablePointExpression
15.0ms
x
@0
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 4) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (+ (* (/ z y) -4) 4) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 4) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (+ (* (/ z y) -4) 4) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 4) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (+ (* (/ z y) -4) 4) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 4) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (+ (* (/ z y) -4) 4) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))
2.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (- (/ x y) (/ z y)) 4) 4) (- (/ x y) (/ z y)) (/ x y) x y (/ z y) z 4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ z y) -4) -4 (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (+ (* (/ z y) -4) 4) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- x z) y) 4) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z))

rewrite218.0ms (7.5%)

Memory
3.3MiB live, 282.9MiB allocated; 67ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02641839
02821662
113421636
082351574
Stop Event
iter-limit
node-limit
iter-limit
Counts
110 → 216
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
y
(/.f64 z y)
z
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (/ (+ (* -4 z) (* 4 y)) y)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* z (- (* 4 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (- (/ x y) (/ z y)) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 4) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(*.f64 (-.f64 (/.f64 (-.f64 x z) y) #s(literal -1 binary64)) #s(literal 4 binary64))
(/.f64 (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y))))
(/.f64 (-.f64 #s(literal 64 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (fma.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y))))))
(/.f64 (neg.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 64 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)))) (neg.f64 (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))))))
(/.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64)))
(/.f64 (+.f64 #s(literal 64 binary64) (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64))) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64)))))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(-.f64 (/.f64 #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))))
(-.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal -4 binary64))
(-.f64 #s(literal 4 binary64) (*.f64 (neg.f64 (/.f64 (-.f64 x z) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(+.f64 (/.f64 #s(literal 64 binary64) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))) (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))))
(+.f64 (/.f64 (*.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))))) (/.f64 #s(literal 64 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))))))
(+.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) #s(literal 4 binary64))
(+.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y))) (neg.f64 (/.f64 (+.f64 x z) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (-.f64 (*.f64 y x) (*.f64 z y))) (neg.f64 (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y)) (/.f64 (+.f64 x z) y))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (*.f64 #s(literal -1 binary64) (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)) (/.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)))
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))) (/.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))))
(-.f64 (/.f64 (*.f64 y x) (*.f64 y y)) (/.f64 (*.f64 z y) (*.f64 y y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
x
y
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
z
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
(/.f64 (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (/.f64 z y)))) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y))))
(/.f64 (-.f64 #s(literal 64 binary64) (pow.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (fma.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (/.f64 z y)) (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal 64 binary64))) (neg.f64 (fma.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64)))
(/.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))
(/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal 64 binary64)) (fma.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64)))))
(/.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64))))))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))
(fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 4 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))))
(-.f64 (/.f64 #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(-.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal -4 binary64))
(-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (neg.f64 z) y) #s(literal -4 binary64)))
(-.f64 #s(literal 4 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))))) (/.f64 #s(literal 64 binary64) (fma.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))))))
(+.f64 (/.f64 #s(literal 64 binary64) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))) (/.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 3 binary64)) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
(+.f64 (*.f64 (/.f64 z y) #s(literal -4 binary64)) #s(literal 4 binary64))
(+.f64 #s(literal 4 binary64) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(*.f64 (-.f64 (/.f64 #s(approx (- x z) x) y) #s(literal -1 binary64)) #s(literal 4 binary64))
(/.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))))
(/.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64)))
(/.f64 (fma.f64 (pow.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64)))))
(fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))))
(-.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal -4 binary64))
(-.f64 #s(literal 4 binary64) (*.f64 (neg.f64 (/.f64 #s(approx (- x z) x) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 #s(approx (- x z) x) y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))))) (/.f64 #s(literal 64 binary64) (+.f64 (pow.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))))))
(+.f64 (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)) #s(literal 4 binary64))
(+.f64 #s(literal 4 binary64) (*.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 #s(approx (- x z) x))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (- x z) x)) (neg.f64 y))
(/.f64 #s(approx (- x z) x) y)
#s(approx (- x z) x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (neg.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(/.f64 (neg.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y))) (neg.f64 (/.f64 (+.f64 x z) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 (-.f64 (*.f64 y x) (*.f64 z y))) (neg.f64 (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (*.f64 (/.f64 (+.f64 x z) y) (/.f64 (-.f64 x z) y)) (/.f64 (+.f64 x z) y))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(/.f64 (*.f64 #s(literal -1 binary64) (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)) (/.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)))
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))) (/.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y))))))
(-.f64 (/.f64 (*.f64 y x) (*.f64 y y)) (/.f64 (*.f64 z y) (*.f64 y y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 (+.f64 x z) (-.f64 x z))) (neg.f64 (+.f64 x z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(/.f64 (*.f64 (+.f64 x z) (-.f64 x z)) (+.f64 x z))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 x x (fma.f64 z z (*.f64 x z))))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x z)) (/.f64 (*.f64 z z) (+.f64 x z)))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 x z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 x x (fma.f64 z z (*.f64 x z)))))
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 4 binary64) x)) y) #s(literal -4 binary64)))
#s(approx (- (/ x y) (/ z y)) (/.f64 (neg.f64 z) y))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (/ x y) (/.f64 x y))
#s(approx x x)
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 4 binary64) x)) y) #s(literal -4 binary64)))
#s(approx (- (/ x y) (/ z y)) (/.f64 (neg.f64 z) y))
#s(approx (- (/ x y) (/ z y)) (/.f64 (fma.f64 #s(literal -1 binary64) z x) y))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) (-.f64 x z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 4 binary64) x)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 z y) (+.f64 (/.f64 #s(literal 4 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (- (/ x y) (/ z y)) (/.f64 x y))
#s(approx (- (/ x y) (/ z y)) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 z y) (+.f64 (/.f64 #s(literal 4 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (- (/ x y) (/ z y)) (/.f64 x y))
#s(approx (- (/ x y) (/ z y)) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (- x z) x)
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (/ (- x z) y) 4) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (- (/ x y) (/ z y)) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (- (/ x y) (/ z y)) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (- x z) (*.f64 (neg.f64 x) (-.f64 (/.f64 z x) #s(literal 1 binary64))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 x) (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (/ z y) (/.f64 z y))
#s(approx (* (/ z y) -4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (+ (* (/ z y) -4) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ z y) -4) 4) (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 y #s(literal 4 binary64))) y))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(literal 4 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) #s(literal 4 binary64))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ z y) -4) 4) #s(literal 4 binary64))
#s(approx (+ (* (/ z y) -4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 (*.f64 #s(literal -1 binary64) (-.f64 x z)) y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (- (/ x y) (/ z y)) (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (-.f64 x z)) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal 3/4 binary64) y x) (*.f64 #s(literal -4 binary64) z)) y) #s(literal -1 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (- (/ x y) (/ z y)) (/.f64 (fma.f64 #s(literal -1 binary64) z x) y))
#s(approx z z)
#s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (- x z) (fma.f64 #s(literal -1 binary64) z x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (/.f64 x y) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (- (/ x y) (/ z y)) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (-.f64 (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (/.f64 x y) #s(literal 1 binary64)) z)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ z y) -4) 4) (*.f64 (-.f64 (/.f64 #s(literal 4 binary64) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (- (/ x y) (/ z y)) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
#s(approx (- x z) (*.f64 (-.f64 (/.f64 x z) #s(literal 1 binary64)) z))
#s(approx (* (/ (- x z) y) 4) (*.f64 (-.f64 (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (- (/ x y) (/ z y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (+ (* (/ (- x z) y) 4) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ z y) -4) 4) (*.f64 (neg.f64 z) (-.f64 (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal 4 binary64) z))))
#s(approx (- (/ x y) (/ z y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (- x z) (*.f64 (neg.f64 z) (-.f64 #s(literal 1 binary64) (/.f64 x z))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (/.f64 x y) z) #s(literal -4 binary64) (/.f64 #s(literal 4 binary64) y))))

eval34.0ms (1.2%)

Memory
-8.9MiB live, 37.5MiB allocated; 9ms collecting garbage
Compiler

Compiled 6 570 to 765 computations (88.4% saved)

prune12.0ms (0.4%)

Memory
-20.6MiB live, 23.3MiB allocated; 6ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New2051206
Fresh101
Picked055
Done022
Total2068214
Accuracy
100.0%
Counts
214 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
69.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
97.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
66.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
37.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
33.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Compiler

Compiled 180 to 141 computations (21.7% saved)

series19.0ms (0.6%)

Memory
32.7MiB live, 32.7MiB allocated; 0ms collecting garbage
Counts
11 → 53
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(-.f64 (*.f64 y x) (*.f64 z y))
(*.f64 y x)
y
x
(*.f64 z y)
z
(*.f64 y y)
#s(literal 4 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (- (* x y) (* y z))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (/ x y)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* x y)))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* x (+ y (* -1 (/ (* y z) x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* x (+ (* -1 y) (/ (* y z) x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (/ (- x z) y)))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* y (- x z))))
#s(approx y #s(hole binary64 y))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 x) (* -1 z))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (+ (* -1 (* y z)) (* x y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* z (- (/ (* x y) z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) (* -1 y))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/ (- (* y x) (* z y)) (* y y)) (- (* y x) (* z y)) (* y x) y x (* z y) z (* y y) 4)
2.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/ (- (* y x) (* z y)) (* y y)) (- (* y x) (* z y)) (* y x) y x (* z y) z (* y y) 4)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/ (- (* y x) (* z y)) (* y y)) (- (* y x) (* z y)) (* y x) y x (* z y) z (* y y) 4)
1.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/ (- (* y x) (* z y)) (* y y)) (- (* y x) (* z y)) (* y x) y x (* z y) z (* y y) 4)
1.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/ (- (* y x) (* z y)) (* y y)) (- (* y x) (* z y)) (* y x) y x (* z y) z (* y y) 4)

rewrite165.0ms (5.7%)

Memory
-3.2MiB live, 233.8MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02081214
02181163
11180977
08356928
Stop Event
iter-limit
node-limit
iter-limit
Counts
64 → 192
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64))
(/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y))
(-.f64 (*.f64 y x) (*.f64 z y))
(*.f64 y x)
y
x
(*.f64 z y)
z
(*.f64 y y)
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 3/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 3/4 y) z) y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ z y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (+ (* -4 (/ z y)) (* 4 (/ x y))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (- (* x y) (* y z))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 3/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (+ (* 4 (/ 1 x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (/ x y)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* x y)))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* x (+ y (* -1 (/ (* y z) x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 3/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 4 (* -4 (/ z y))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* x (+ (* -1 y) (/ (* y z) x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (/ (+ (* 4 y) (* 4 (- x z))) y)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (/ (- x z) y)))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* y (- x z))))
#s(approx y #s(hole binary64 y))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 4))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 4))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* -4 (/ (- (* -1 x) (* -1 z)) y)))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* y (- (* -1 x) (* -1 z))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 3/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 3/4 y)) y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (+ 4 (* 4 (/ x y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (+ (* -1 (* y z)) (* x y))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 3/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* z (- (+ (* 4 (/ x (* y z))) (* 4 (/ 1 z))) (* 4 (/ 1 y))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* z (- (/ (* x y) z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 3/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 4 (* 4 (/ x y))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- (* y x) (* z y)) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) (* -1 y))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
(*.f64 (-.f64 (/.f64 (-.f64 x z) y) #s(literal -1 binary64)) #s(literal 4 binary64))
(/.f64 (-.f64 #s(literal 64 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) #s(literal 16 binary64))) (neg.f64 (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -4 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 4 binary64))))))
(/.f64 (neg.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))
(/.f64 (neg.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 3 binary64)))) (neg.f64 (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))))
(/.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64))) (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) #s(literal 16 binary64)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -4 binary64)))
(/.f64 (+.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 3 binary64))) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)))))
(/.f64 (fma.f64 (pow.f64 (/.f64 (-.f64 x z) y) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal 64 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 4 binary64)))))
(neg.f64 (*.f64 (-.f64 (/.f64 (-.f64 x z) y) #s(literal -1 binary64)) #s(literal -4 binary64)))
(fma.f64 (/.f64 (fma.f64 (neg.f64 z) y (*.f64 y x)) (neg.f64 y)) (/.f64 #s(literal 4 binary64) (neg.f64 y)) #s(literal 4 binary64))
(fma.f64 (/.f64 (fma.f64 (neg.f64 z) y (*.f64 y x)) (fabs.f64 y)) (/.f64 #s(literal 4 binary64) (fabs.f64 y)) #s(literal 4 binary64))
(fma.f64 (/.f64 (fma.f64 (neg.f64 z) y (*.f64 y x)) y) (/.f64 #s(literal 4 binary64) y) #s(literal 4 binary64))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -4 binary64))) (/.f64 #s(literal 16 binary64) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal -4 binary64))))
(-.f64 (/.f64 #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))
(-.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal -4 binary64))
(-.f64 #s(literal 4 binary64) (*.f64 (neg.f64 (/.f64 (-.f64 x z) y)) #s(literal 4 binary64)))
(-.f64 #s(literal 4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(+.f64 (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 4 binary64))))) (/.f64 #s(literal 64 binary64) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 16 binary64) (*.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 4 binary64))))))
(+.f64 (/.f64 #s(literal 64 binary64) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))))))
(+.f64 (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y) #s(literal 4 binary64))
(+.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 y y) (/.f64 x y)) (*.f64 (/.f64 y y) (/.f64 x y))) (*.f64 (*.f64 (/.f64 y y) (/.f64 z y)) (*.f64 (/.f64 y y) (/.f64 z y)))) (fma.f64 (/.f64 y y) (/.f64 x y) (*.f64 (/.f64 y y) (/.f64 z y))))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) (+.f64 (/.f64 x y) (/.f64 z y)))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) (-.f64 (/.f64 x y) (/.f64 (neg.f64 z) y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 y y) (/.f64 x y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 y y) (/.f64 z y)) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 y y) (/.f64 x y)) (*.f64 (/.f64 y y) (/.f64 x y)) (fma.f64 (*.f64 (/.f64 y y) (/.f64 z y)) (*.f64 (/.f64 y y) (/.f64 z y)) (*.f64 (*.f64 (/.f64 y y) (/.f64 x y)) (*.f64 (/.f64 y y) (/.f64 z y))))))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 (neg.f64 z) y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (*.f64 (/.f64 x y) (/.f64 (neg.f64 z) y)))))
(/.f64 (fma.f64 #s(literal -1 binary64) z x) y)
(/.f64 (+.f64 x (neg.f64 z)) y)
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))) (neg.f64 (/.f64 (-.f64 (neg.f64 z) x) y)))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (/.f64 x y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (*.f64 (/.f64 z y) (/.f64 x y))))))
(/.f64 (neg.f64 (/.f64 (fma.f64 (neg.f64 z) y (*.f64 y x)) y)) (neg.f64 y))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) y (*.f64 y x)))) (*.f64 y y))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (*.f64 #s(literal 1 binary64) y))
(/.f64 (-.f64 (*.f64 (*.f64 y x) (*.f64 y y)) (*.f64 (*.f64 y y) (*.f64 z y))) (*.f64 (*.f64 y y) (*.f64 y y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 y) x) (*.f64 (neg.f64 z) y)) (*.f64 (neg.f64 y) y))
(/.f64 (fma.f64 (neg.f64 z) (neg.f64 y) (*.f64 (neg.f64 y) x)) (*.f64 (neg.f64 y) y))
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(-.f64 (*.f64 y x) (*.f64 #s(literal 1 binary64) (*.f64 z y)))
(-.f64 (*.f64 y x) (*.f64 z y))
(-.f64 (*.f64 (neg.f64 z) y) (*.f64 (neg.f64 y) x))
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(+.f64 (*.f64 y x) (*.f64 (neg.f64 z) y))
(+.f64 (*.f64 (neg.f64 z) y) (*.f64 (neg.f64 (neg.f64 x)) y))
(+.f64 (*.f64 (neg.f64 z) y) (*.f64 y x))
(*.f64 y x)
(*.f64 x y)
y
x
(*.f64 z y)
(*.f64 y z)
z
(*.f64 (*.f64 #s(literal 1 binary64) y) (*.f64 #s(literal 1 binary64) y))
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
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(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
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(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) y) #s(literal 1 binary64)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (-.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 #s(literal 4 binary64) x)) y) #s(literal -4 binary64)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (/.f64 (neg.f64 z) y))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (/.f64 (-.f64 x z) y))
#s(approx (- (* y x) (* z y)) (*.f64 (neg.f64 z) y))
#s(approx (- (* y x) (* z y)) (fma.f64 (neg.f64 z) y (*.f64 y x)))
#s(approx (* y x) (*.f64 y x))
#s(approx x x)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (+.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 z x) (+.f64 (/.f64 #s(literal 4 binary64) x) (/.f64 #s(literal 4 binary64) y))) x))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (/.f64 x y))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (*.f64 (fma.f64 (/.f64 z (*.f64 y x)) #s(literal -1 binary64) (pow.f64 y #s(literal -1 binary64))) x))
#s(approx (- (* y x) (* z y)) (*.f64 y x))
#s(approx (- (* y x) (* z y)) (*.f64 (-.f64 y (/.f64 (*.f64 z y) x)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (-.f64 #s(literal 3/4 binary64) (/.f64 z y)) #s(literal 4 binary64) #s(literal 1 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (neg.f64 x) (-.f64 (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64)) x)) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (*.f64 (neg.f64 x) (/.f64 (-.f64 (/.f64 z x) #s(literal 1 binary64)) y)))
#s(approx (- (* y x) (* z y)) (*.f64 (neg.f64 x) (fma.f64 y (/.f64 z x) (neg.f64 y))))
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#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (/.f64 (*.f64 #s(literal 4 binary64) (+.f64 y (-.f64 x z))) y))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (/.f64 (-.f64 x z) y))
#s(approx (- (* y x) (* z y)) (*.f64 (-.f64 x z) y))
#s(approx y y)
#s(approx (* z y) (*.f64 z y))
#s(approx (* y y) (*.f64 y y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
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#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) #s(literal 4 binary64))
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#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (fma.f64 (neg.f64 (/.f64 (-.f64 x z) y)) #s(literal -4 binary64) #s(literal 4 binary64)))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (neg.f64 (neg.f64 (/.f64 (-.f64 x z) y))))
#s(approx (- (* y x) (* z y)) (*.f64 (*.f64 #s(literal 1 binary64) (-.f64 x z)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) y) #s(literal 4 binary64) #s(literal 1 binary64)))
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#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)))
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#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (-.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) (/.f64 #s(literal 4 binary64) y)) z))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (+.f64 (/.f64 x y) #s(literal 1 binary64)) z) (neg.f64 (/.f64 #s(literal 4 binary64) y))) z))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (*.f64 (-.f64 (/.f64 (/.f64 x y) z) (pow.f64 y #s(literal -1 binary64))) z))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (+.f64 (/.f64 x y) #s(literal 3/4 binary64)) #s(literal 4 binary64) #s(literal 1 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (+ (* (/ (- (* y x) (* z y)) (* y y)) 4) 4) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal 4 binary64) #s(literal 4 binary64)) z) #s(literal -1 binary64) (/.f64 #s(literal 4 binary64) y))))
#s(approx (/ (- (* y x) (* z y)) (* y y)) (*.f64 (neg.f64 z) (-.f64 (pow.f64 y #s(literal -1 binary64)) (/.f64 (/.f64 x y) z))))
#s(approx (- (* y x) (* z y)) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (-.f64 (/.f64 (*.f64 y x) z) y))))

eval47.0ms (1.6%)

Memory
-13.3MiB live, 40.7MiB allocated; 36ms collecting garbage
Compiler

Compiled 6 676 to 873 computations (86.9% saved)

prune9.0ms (0.3%)

Memory
17.0MiB live, 17.0MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (1 fresh and 7 done)

PrunedKeptTotal
New1951196
Fresh000
Picked101
Done077
Total1968204
Accuracy
100.0%
Counts
204 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- (* y x) (* z y)) (*.f64 (-.f64 x z) y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
69.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
97.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
66.4%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
33.1%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
37.3%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
65.9%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
33.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Compiler

Compiled 547 to 236 computations (56.9% saved)

regimes41.0ms (1.4%)

Memory
-14.7MiB live, 33.5MiB allocated; 6ms collecting garbage
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 3/4)) z) x)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- (* y x) (* z y)) (*.f64 (-.f64 x z) y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 (*.f64 y x) (*.f64 z y)) (*.f64 y y)) #s(literal 4 binary64) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal 3/4 binary64) y x) z) #s(literal 4 binary64) #s(literal -4 binary64)) z)) y))
(+.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) y) #s(literal 4 binary64) (*.f64 (/.f64 x y) #s(literal 4 binary64))))
(+.f64 #s(literal 1 binary64) (/.f64 (fma.f64 (*.f64 (-.f64 (*.f64 #s(literal 3/4 binary64) y) z) #s(literal 4 binary64)) y (*.f64 y (*.f64 x #s(literal 4 binary64)))) (*.f64 y y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 4 binary64)))
Calls

5 calls:

22.0ms
y
5.0ms
z
5.0ms
x
4.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
4.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes15.0ms (0.5%)

Memory
21.0MiB live, 21.0MiB allocated; 0ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 3/4)) z)) (*.f64 #s(literal -4 binary64) z)) y))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (+ x (* y 3/4)) z) x)) y))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

3.0ms
y
3.0ms
z
3.0ms
x
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
98.8%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
98.8%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
89.0%3x
90.3%3y
87.9%3z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes29.0ms (1%)

Memory
-35.3MiB live, 10.6MiB allocated; 4ms collecting garbage
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (fma.f64 (/.f64 #s(approx (- x z) x) y) #s(literal 4 binary64) #s(literal 4 binary64)))
Calls

4 calls:

21.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
2.0ms
y
2.0ms
x
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
88.5%3x
76.3%4y
75.0%4(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
75.0%4(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
Compiler

Compiled 26 to 28 computations (-7.7% saved)

regimes5.0ms (0.2%)

Memory
6.0MiB live, 6.0MiB allocated; 0ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(approx (+ (* (/ (- x z) y) 4) 4) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 4 binary64))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

2 calls:

2.0ms
z
2.0ms
x
Results
AccuracySegmentsBranch
69.5%3z
83.6%3x
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes9.0ms (0.3%)

Memory
16.4MiB live, 16.4MiB allocated; 0ms collecting garbage
Counts
4 → 5
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Calls

5 calls:

2.0ms
y
2.0ms
x
2.0ms
z
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
56.2%4z
72.4%5(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
72.4%5(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
62.2%5y
64.7%6x
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes3.0ms (0.1%)

Memory
5.0MiB live, 5.0MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
Calls

2 calls:

1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
63.9%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
63.9%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
Compiler

Compiled 24 to 22 computations (8.3% saved)

regimes5.0ms (0.2%)

Memory
10.7MiB live, 10.7MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 3/4)) z)) y)) #s(literal 4 binary64))
Calls

5 calls:

1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
1.0ms
y
1.0ms
z
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
33.6%1z
33.6%1y
33.6%1x
33.6%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)
33.6%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))
Compiler

Compiled 27 to 31 computations (-14.8% saved)

bsearch1.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
493041957.5271119
7.598045211700915e+25
0.0ms
-9418832.612517264
1.1798932698878593
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch50.0ms (1.7%)

Memory
-17.2MiB live, 29.7MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
13906268954.253555
3.7006355527475093e+25
10.0ms
-3.1615553719194296e+129
-1.0758346173770357e+128
Samples
12.0ms272×0valid
Compiler

Compiled 934 to 732 computations (21.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 6.0ms
ival-mult!: 2.0ms (35.2% of total)
ival-sub!: 1.0ms (17.6% of total)
ival-add!: 1.0ms (17.6% of total)
ival-div!: 1.0ms (17.6% of total)
adjust: 0.0ms (0% of total)

bsearch22.0ms (0.8%)

Memory
16.2MiB live, 16.2MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
3.1322131777806708e+47
1.391980536399425e+54
8.0ms
-3.1615553719194296e+129
-1.0758346173770357e+128
Samples
10.0ms240×0valid
Compiler

Compiled 800 to 658 computations (17.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-mult!: 2.0ms (40.9% of total)
ival-sub!: 1.0ms (20.5% of total)
ival-add!: 1.0ms (20.5% of total)
ival-div!: 1.0ms (20.5% of total)
adjust: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
1.447576055687163e+76
3.1515184252290576e+84
0.0ms
7.650154979064111
4661.379393691984
0.0ms
-9418832.612517264
1.1798932698878593
0.0ms
-3.1654274571386995e+161
-1.5520777811632482e+160
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch1.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
7.650154979064111
4661.379393691984
0.0ms
-9418832.612517264
1.1798932698878593
Compiler

Compiled 16 to 18 computations (-12.5% saved)

derivations137.0ms (4.7%)

Memory
-0.5MiB live, 91.2MiB allocated; 15ms collecting garbage
Stop Event
fuel
Compiler

Compiled 543 to 76 computations (86% saved)

preprocess39.0ms (1.3%)

Memory
4.4MiB live, 92.5MiB allocated; 11ms collecting garbage
Compiler

Compiled 1 112 to 176 computations (84.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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