Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.5s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.1s (32.5%)

Memory
24.3MiB live, 1 582.7MiB allocated; 256ms collecting garbage
Samples
874.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 644.0ms
ival-sin: 283.0ms (43.9% of total)
ival-cos: 211.0ms (32.8% of total)
ival-mult!: 130.0ms (20.2% of total)
ival-add!: 18.0ms (2.8% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain135.0ms (3.9%)

Memory
-6.1MiB live, 182.0MiB allocated; 20ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
48.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 28.0ms
ival-cos: 11.0ms (39.8% of total)
ival-sin: 11.0ms (39.8% of total)
ival-mult!: 5.0ms (18.1% of total)
ival-add!: 1.0ms (3.6% of total)
adjust: 0.0ms (0% of total)

preprocess281.0ms (8.1%)

Memory
7.9MiB live, 214.5MiB allocated; 135ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series31.0ms (0.9%)

Memory
-15.6MiB live, 37.2MiB allocated; 5ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
19.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite222.0ms (6.4%)

Memory
-16.3MiB live, 256.8MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval8.0ms (0.2%)

Memory
19.7MiB live, 19.7MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 215 to 244 computations (79.9% saved)

prune7.0ms (0.2%)

Memory
19.3MiB live, 19.3MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New601171
Fresh000
Picked101
Done000
Total611172
Accuracy
99.9%
Counts
72 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
34.9%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
77.1%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
54.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
54.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
55.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
93.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
87.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
42.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
38.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 378 to 260 computations (31.2% saved)

series19.0ms (0.5%)

Memory
-7.6MiB live, 38.4MiB allocated; 4ms collecting garbage
Counts
17 → 77
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
x
@0
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
3.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))

rewrite167.0ms (4.8%)

Memory
-15.1MiB live, 230.6MiB allocated; 34ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02721430
02881379
115021379
081981318
Stop Event
iter limit
node limit
iter limit
Counts
94 → 171
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))) (+.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x)
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(-.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)
(+.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval25.0ms (0.7%)

Memory
12.0MiB live, 57.2MiB allocated; 7ms collecting garbage
Compiler

Compiled 4 926 to 643 computations (86.9% saved)

prune20.0ms (0.6%)

Memory
4.6MiB live, 50.4MiB allocated; 6ms collecting garbage
Pruning

21 alts after pruning (18 fresh and 3 done)

PrunedKeptTotal
New18613199
Fresh156
Picked235
Done000
Total18921210
Accuracy
99.9%
Counts
210 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
77.1%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
34.9%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
54.6%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
54.7%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
54.9%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
54.8%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
54.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
36.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
93.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
87.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
42.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
21.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
38.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 949 to 617 computations (35% saved)

series43.0ms (1.2%)

Memory
-13.9MiB live, 87.2MiB allocated; 13ms collecting garbage
Counts
39 → 145
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)
(fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (* z (cos y)) z)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(literal 1 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 x))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* (* y y) x) -1/6) x) y) (+ (* (* (* y y) x) -1/6) x) (* (* y y) x) (* y y) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
6.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* (* y y) x) -1/6) x) y) (+ (* (* (* y y) x) -1/6) x) (* (* y y) x) (* y y) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
5.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* (* y y) x) -1/6) x) y) (+ (* (* (* y y) x) -1/6) x) (* (* y y) x) (* y y) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
5.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* (* y y) x) -1/6) x) y) (+ (* (* (* y y) x) -1/6) x) (* (* y y) x) (* y y) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
3.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* (* y y) x) -1/6) x) y) (+ (* (* (* y y) x) -1/6) x) (* (* y y) x) (* y y) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)

rewrite182.0ms (5.2%)

Memory
11.6MiB live, 291.4MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04743452
05203337
123663330
087853207
Stop Event
iter limit
node limit
iter limit
Counts
184 → 381
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)
(fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x)
(*.f64 (*.f64 y y) x)
(*.f64 y y)
#s(literal -1/6 binary64)
#s(approx (* z (cos y)) z)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(literal 1 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 x))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (* (* y y) x) -1/6) x) #s(hole binary64 (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))))))
(fma.f64 (cos.f64 y) z (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 (cos.f64 y) z (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(fma.f64 z (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 z (cos.f64 y) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))) (/.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (neg.f64 (sin.f64 y))) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
(*.f64 y x)
(*.f64 x y)
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)))))
(-.f64 (/.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64)) (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))
(*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)
(*.f64 y (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x))
(/.f64 (+.f64 (pow.f64 (*.f64 y x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 y x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y)) (*.f64 (*.f64 y x) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 y x) #s(literal 3 binary64)) (pow.f64 (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 y x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))) (*.f64 (*.f64 y x) (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))))))
(fma.f64 y x (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y))
(fma.f64 y x (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))))
(fma.f64 x y (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y))
(fma.f64 x y (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))))
(+.f64 (*.f64 y x) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) y))
(+.f64 (*.f64 y x) (*.f64 y (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x)))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) x) #s(literal 3 binary64)) #s(literal -1/216 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (*.f64 y y) x) #s(literal 3 binary64)) #s(literal -1/216 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))))))
(fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x)
(fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x)
(fma.f64 (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x) x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 y y) x) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)) x)))
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#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
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#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) z)
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 y x z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
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#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
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#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
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#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) (*.f64 y x))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))
#s(approx (+ (* (* (* y y) x) -1/6) x) x)
#s(approx (+ (* (* (* y y) x) -1/6) x) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x))
#s(approx (* y y) (*.f64 y y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
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#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* 1/120 (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (* 1/120 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y))) (*.f64 y y)))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 5 binary64)) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/120 binary64)))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (*.f64 y y)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) x) -1/6) x) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (neg.f64 x) (*.f64 y y)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal -4 binary64))) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))

eval109.0ms (3.1%)

Memory
-3.5MiB live, 142.3MiB allocated; 13ms collecting garbage
Compiler

Compiled 19 274 to 2 618 computations (86.4% saved)

prune31.0ms (0.9%)

Memory
-8.6MiB live, 83.3MiB allocated; 6ms collecting garbage
Pruning

25 alts after pruning (21 fresh and 4 done)

PrunedKeptTotal
New5119520
Fresh11213
Picked415
Done033
Total51625541
Accuracy
99.9%
Counts
541 → 25
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
77.1%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
54.6%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
54.7%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
34.9%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
11.4%
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64)))))) #s(approx (* z (cos y)) z))
54.9%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
54.8%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
36.4%
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
54.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
36.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
87.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
72.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
42.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
60.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
52.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
35.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
21.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
38.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 260 to 808 computations (35.9% saved)

series39.0ms (1.1%)

Memory
-15.8MiB live, 89.3MiB allocated; 10ms collecting garbage
Counts
33 → 140
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y))
(*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)
(fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x)
(*.f64 y (*.f64 y x))
(*.f64 y x)
#s(literal -1/6 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* y (* y x)) #s(hole binary64 (* x (pow y 2))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 x))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* y (* y x)) -1/6) x) y) (+ (* (* y (* y x)) -1/6) x) (* y (* y x)) (* y x) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 1 (+ (* (sin y) x) (* z (cos y))))
7.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* y (* y x)) -1/6) x) y) (+ (* (* y (* y x)) -1/6) x) (* y (* y x)) (* y x) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 1 (+ (* (sin y) x) (* z (cos y))))
4.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* y (* y x)) -1/6) x) y) (+ (* (* y (* y x)) -1/6) x) (* y (* y x)) (* y x) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 1 (+ (* (sin y) x) (* z (cos y))))
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* y (* y x)) -1/6) x) y) (+ (* (* y (* y x)) -1/6) x) (* y (* y x)) (* y x) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 1 (+ (* (sin y) x) (* z (cos y))))
3.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* (+ (* (* y (* y x)) -1/6) x) y) (+ (* (* y (* y x)) -1/6) x) (* y (* y x)) (* y x) -1/6 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 1 (+ (* (sin y) x) (* z (cos y))))

rewrite224.0ms (6.5%)

Memory
49.5MiB live, 315.4MiB allocated; 54ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04422978
04772898
122492891
083372732
Stop Event
iter limit
node limit
iter limit
Counts
173 → 333
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y))
(*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)
(fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x)
(*.f64 y (*.f64 y x))
(*.f64 y x)
#s(literal -1/6 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* y (* y x)) #s(hole binary64 (* x (pow y 2))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* x y)))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 x))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (* y (* y x)) -1/6) x) #s(hole binary64 (* (pow y 2) (+ (* -1/6 x) (/ x (pow y 2))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ x (pow y 2))) (* 1/6 x))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (sin y) x) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))))))
(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 (sin.f64 y) x (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 x (sin.f64 y) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))))
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
(fma.f64 y #s(approx (+ (* (* z y) -1/2) x) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(+.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)
(+.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y))
#s(approx (+ (* (* z y) -1/2) x) x)
(/.f64 (+.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (-.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* (cos y) z) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 2 binary64)) (*.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y)) #s(approx (* (cos y) z) z))))))
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#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 (neg.f64 x) (*.f64 (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64)) y)))
#s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/6 binary64) (*.f64 y y)) #s(literal 1 binary64))))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* (sin y) x) (* z (cos y))) z)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) z)
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 y x z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (/ (cos y) x) (pow.f64 x #s(literal -1 binary64)))
#s(approx (/ (cos y) x) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) x) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))))
#s(approx (/ (cos y) x) (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/2 binary64) x)) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 y x))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x) y))
#s(approx (+ (* (* y (* y x)) -1/6) x) x)
#s(approx (+ (* (* y (* y x)) -1/6) x) (fma.f64 (*.f64 #s(literal -1/6 binary64) x) (*.f64 y y) x))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/720 binary64)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/720 binary64)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64))
#s(approx (+ (* -1/720 (* y y)) 1/24) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (+ (* (sin y) x) (* z (cos y))) z)
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64)))
#s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 x (*.f64 y y))) (*.f64 y y)))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/720 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (* (+ (* (* y (* y x)) -1/6) x) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (neg.f64 x) (*.f64 y y)))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ (* (sin y) x) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))

eval82.0ms (2.4%)

Memory
-42.1MiB live, 111.8MiB allocated; 24ms collecting garbage
Compiler

Compiled 13 827 to 1 842 computations (86.7% saved)

prune49.0ms (1.4%)

Memory
9.3MiB live, 56.6MiB allocated; 2ms collecting garbage
Pruning

26 alts after pruning (20 fresh and 6 done)

PrunedKeptTotal
New38710397
Fresh61016
Picked325
Done044
Total39626422
Accuracy
99.9%
Counts
422 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
77.1%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
54.6%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
54.7%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
54.8%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
34.9%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
11.4%
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64)))))) #s(approx (* z (cos y)) z))
54.9%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
54.8%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
36.4%
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
42.3%
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
36.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
87.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
72.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
60.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
52.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
35.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
48.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
21.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
36.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
36.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
38.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 807 to 731 computations (59.5% saved)

regimes53.0ms (1.5%)

Memory
2.9MiB live, 97.6MiB allocated; 9ms collecting garbage
Counts
44 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x)) z (sin.f64 y)) x))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64)))))) #s(approx (* z (cos y)) z))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
Calls

4 calls:

16.0ms
y
13.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
11.0ms
z
11.0ms
x
Results
AccuracySegmentsBranch
99.9%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes42.0ms (1.2%)

Memory
-5.3MiB live, 85.0MiB allocated; 6ms collecting garbage
Counts
36 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
Outputs
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
Calls

4 calls:

12.0ms
y
10.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
z
9.0ms
x
Results
AccuracySegmentsBranch
79.3%2(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
89.3%3x
80.9%2y
87.5%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes55.0ms (1.6%)

Memory
8.9MiB live, 65.0MiB allocated; 28ms collecting garbage
Counts
32 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* z (cos y))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

29.0ms
y
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
8.0ms
x
8.0ms
z
Results
AccuracySegmentsBranch
69.7%6(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
80.0%3y
77.0%3z
76.6%3x
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes9.0ms (0.3%)

Memory
14.7MiB live, 14.7MiB allocated; 0ms collecting garbage
Counts
30 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

1 calls:

8.0ms
y
Results
AccuracySegmentsBranch
78.6%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes33.0ms (0.9%)

Memory
8.8MiB live, 57.4MiB allocated; 4ms collecting garbage
Counts
29 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* y (* y x)) -1/6) x) (*.f64 (*.f64 (*.f64 y x) y) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 #s(approx (+ (* (* (* y y) x) -1/6) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 y (*.f64 (*.f64 y x) #s(literal -1/6 binary64)) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 y x)) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y x) y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

9.0ms
y
7.0ms
z
7.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
x
Results
AccuracySegmentsBranch
55.5%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
55.5%1x
55.5%1z
55.5%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes8.0ms (0.2%)

Memory
-25.9MiB live, 20.6MiB allocated; 3ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

4.0ms
y
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
46.4%3x
38.1%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
46.5%3z
38.1%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes2.0ms (0.1%)

Memory
11.0MiB live, 11.0MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

2 calls:

1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
38.1%1x
38.1%1z
Compiler

Compiled 2 to 6 computations (-200% saved)

bsearch30.0ms (0.9%)

Memory
-1.6MiB live, 45.5MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
14.0ms
2.86298762444847e-67
1.346832211716913e-63
14.0ms
-1.6419119748348418e-26
-2.3458196805896945e-28
Samples
19.0ms240×0valid
Compiler

Compiled 372 to 329 computations (11.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 13.0ms
ival-sin: 5.0ms (39.8% of total)
ival-cos: 4.0ms (31.9% of total)
ival-mult!: 2.0ms (15.9% of total)
ival-add!: 1.0ms (8% of total)
adjust: 0.0ms (0% of total)

bsearch40.0ms (1.2%)

Memory
-5.3MiB live, 45.5MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
8.0ms
1.1547297097320436e-14
3.028786623230481e-14
30.0ms
-6.637620868167177e+41
-16120155073915468000.0
Samples
23.0ms256×0valid
Compiler

Compiled 716 to 542 computations (24.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-sin: 8.0ms (47.9% of total)
ival-cos: 6.0ms (35.9% of total)
ival-mult!: 3.0ms (18% of total)
ival-add!: 1.0ms (6% of total)
adjust: 0.0ms (0% of total)

bsearch23.0ms (0.7%)

Memory
-18.8MiB live, 27.6MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
1.1547297097320436e-14
3.028786623230481e-14
19.0ms
-16120155073915468000.0
-0.03421974885963865
Samples
12.0ms176×0valid
Compiler

Compiled 716 to 542 computations (24.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 8.0ms
ival-cos: 3.0ms (38.5% of total)
ival-sin: 3.0ms (38.5% of total)
ival-mult!: 2.0ms (25.7% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch34.0ms (1%)

Memory
9.1MiB live, 54.3MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
19.0ms
2.0023483055001287e-80
2.3370466555057834e-74
13.0ms
-7.609746712425697e-209
-4.2808940387927386e-211
Samples
23.0ms256×0valid
Compiler

Compiled 588 to 462 computations (21.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-sin: 8.0ms (49.1% of total)
ival-cos: 5.0ms (30.7% of total)
ival-mult!: 3.0ms (18.4% of total)
ival-add!: 1.0ms (6.1% of total)
adjust: 0.0ms (0% of total)

derivations297.0ms (8.6%)

Memory
39.2MiB live, 373.0MiB allocated; 19ms collecting garbage
Stop Event
fuel
Compiler

Compiled 262 to 63 computations (76% saved)

preprocess39.0ms (1.1%)

Memory
-10.9MiB live, 83.0MiB allocated; 5ms collecting garbage
Compiler

Compiled 542 to 142 computations (73.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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