ab-angle->ABCF A

Time bar (total: 4.8s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 23 to 12 computations (47.8% saved)

sample1.4s (29.4%)

Memory
42.1MiB live, 1 731.5MiB allocated; 287ms collecting garbage
Samples
1.0s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 787.0ms
ival-sinu: 261.0ms (33.2% of total)
ival-pow2: 217.0ms (27.6% of total)
ival-cosu: 189.0ms (24% of total)
ival-mult!: 82.0ms (10.4% of total)
ival-add!: 36.0ms (4.6% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain217.0ms (4.5%)

Memory
9.6MiB live, 489.8MiB allocated; 25ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1260-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1260-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-a
00-0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-#s(literal 180 binary64)
00-0-angle
00-0-#s(literal 2 binary64)
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-b
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(PI.f64)
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
cos.f64(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1260
sin.f64(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))sensitivity1260
Confusion
Predicted +Predicted -
+680
-58130
Precision
0.5396825396825397
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+6800
-580130
Precision?
0.5396825396825397
Recall?
1.0
Freqs
test
numberfreq
0130
2126
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
74.0ms512×0valid
Compiler

Compiled 191 to 49 computations (74.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 50.0ms
ival-sinu: 13.0ms (26.1% of total)
ival-cosu: 12.0ms (24.1% of total)
ival-pow2: 10.0ms (20.1% of total)
ival-mult!: 10.0ms (20.1% of total)
ival-div!: 3.0ms (6% of total)
ival-add!: 1.0ms (2% of total)
adjust: 0.0ms (0% of total)

preprocess227.0ms (4.7%)

Memory
-7.0MiB live, 276.3MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059216
1133213
2464213
31354213
43132213
55568213
01521
02521
14021
210321
327221
471721
5192421
6522721
0812221
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
Symmetry

(abs a)

(abs b)

(abs angle)

Compiler

Compiled 21 to 15 computations (28.6% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Compiler

Compiled 21 to 15 computations (28.6% saved)

series28.0ms (0.6%)

Memory
4.7MiB live, 50.1MiB allocated; 2ms collecting garbage
Counts
15 → 44
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
angle
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
a
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
b
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
angle
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))
3.0ms
angle
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) b (cos (* (/ angle 180) (PI))))

rewrite187.0ms (3.9%)

Memory
36.3MiB live, 291.7MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02781505
02961397
115801385
080791337
Stop Event
iter limit
node limit
iter limit
Counts
59 → 122
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
b
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx b #s(hole binary64 b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
a
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b))
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)))
b
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx a a)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))
#s(approx b b)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) b) #s(literal -1/64800 binary64))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))

eval32.0ms (0.7%)

Memory
-26.9MiB live, 48.8MiB allocated; 21ms collecting garbage
Compiler

Compiled 4 295 to 564 computations (86.9% saved)

prune35.0ms (0.7%)

Memory
30.9MiB live, 69.8MiB allocated; 12ms collecting garbage
Pruning

22 alts after pruning (22 fresh and 0 done)

PrunedKeptTotal
New11522137
Fresh000
Picked101
Done000
Total11622138
Accuracy
80.0%
Counts
138 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.8%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
79.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
19.5%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
11.6%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
79.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
63.6%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
63.6%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
79.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.9%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
73.9%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.9%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.6%
(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
40.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
36.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
56.5%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
55.8%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
45.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
56.9%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Compiler

Compiled 1 384 to 958 computations (30.8% saved)

series245.0ms (5.1%)

Memory
-10.0MiB live, 357.8MiB allocated; 152ms collecting garbage
Counts
38 → 119
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 a a)
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
Calls

9 calls:

TimeVariablePointExpression
95.0ms
angle
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* a a) (pow (* (cos (* (PI) (/ angle 180))) b) 2) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a))
54.0ms
a
@0
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* a a) (pow (* (cos (* (PI) (/ angle 180))) b) 2) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a))
35.0ms
a
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* a a) (pow (* (cos (* (PI) (/ angle 180))) b) 2) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a))
21.0ms
angle
@inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* a a) (pow (* (cos (* (PI) (/ angle 180))) b) 2) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a))
17.0ms
a
@-inf
((+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) a (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (* (* (PI) angle) a) (* (PI) angle) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) (pow (sin (* (PI) (/ angle 180))) 2) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* a a) (pow (* (cos (* (PI) (/ angle 180))) b) 2) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a))

rewrite215.0ms (4.4%)

Memory
8.4MiB live, 338.6MiB allocated; 60ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04834445
05404055
125384031
095613906
Stop Event
iter limit
node limit
iter limit
Counts
157 → 400
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
a
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 a a)
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* a a) #s(hole binary64 (pow a 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (* (pow (sin (* (PI) (/ angle 180))) 2) (* a a)) (pow (* (cos (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* (cos (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
Outputs
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a)
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))))))
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64))))
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
a
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)))
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)))
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)))
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)))
(*.f64 (neg.f64 b) (neg.f64 b))
(*.f64 (fabs.f64 b) (fabs.f64 b))
(*.f64 b b)
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))
(pow.f64 (neg.f64 b) #s(literal 2 binary64))
(pow.f64 (fabs.f64 b) #s(literal 2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(fabs.f64 (*.f64 b b))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
b
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)))) (neg.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
(fma.f64 (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (neg.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (fabs.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) (exp.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
(fma.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
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(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a)
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))))))
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64))))
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))
(*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a)))))
(fma.f64 (neg.f64 (log.f64 a)) #s(literal -1 binary64) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(fma.f64 #s(literal -1 binary64) (neg.f64 (log.f64 a)) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(+.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))
(+.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx a a)
#s(approx (* (* (* (PI) angle) a) 1/180) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 (PI.f64) angle) a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (* a a) (*.f64 a a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b b) (*.f64 b b))
#s(approx b b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) (*.f64 (fma.f64 (fma.f64 (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 #s(literal -1/97200 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/12 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (pow (sin (* (PI) (/ angle 180))) 2) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))

eval51.0ms (1.1%)

Memory
49.1MiB live, 135.3MiB allocated; 16ms collecting garbage
Compiler

Compiled 13 287 to 1 208 computations (90.9% saved)

prune80.0ms (1.7%)

Memory
18.6MiB live, 144.3MiB allocated; 64ms collecting garbage
Pruning

41 alts after pruning (40 fresh and 1 done)

PrunedKeptTotal
New36032392
Fresh9817
Picked415
Done000
Total37341414
Accuracy
80.0%
Counts
414 → 41
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.1%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
70.5%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
70.8%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
79.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
74.5%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
63.8%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
75.7%
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
70.7%
(fma.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
74.5%
(fma.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
19.6%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
17.2%
(/.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
11.6%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
79.5%
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
79.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
79.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.2%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.2%
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
73.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
74.6%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) b) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
63.9%
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.6%
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.8%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
64.2%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.0%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.1%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
78.4%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.6%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
40.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
36.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
56.5%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)))
55.8%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
56.9%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Compiler

Compiled 2 665 to 1 903 computations (28.6% saved)

series145.0ms (3%)

Memory
-23.4MiB live, 224.7MiB allocated; 86ms collecting garbage
Counts
53 → 164
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
a
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/32400 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))
(fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64)))
(pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64))
(*.f64 (PI.f64) a)
(*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))
(*.f64 (PI.f64) b)
#s(literal -1/32400 binary64)
(*.f64 angle angle)
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64)))
(*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
Outputs
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))
#s(approx (pow (* (PI) a) 2) #s(hole binary64 (* (pow a 2) (pow (PI) 2))))
#s(approx (* (PI) a) #s(hole binary64 (* a (PI))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2)))))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))))
#s(approx (* (pow (* (PI) b) 2) -1/32400) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2)))))
#s(approx (pow (* (PI) b) 2) #s(hole binary64 (* (pow b 2) (pow (PI) 2))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))))))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2)))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (pow b 2)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (* angle angle) #s(hole binary64 (pow angle 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (pow b 2) (pow angle 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Calls

9 calls:

TimeVariablePointExpression
48.0ms
a
@-inf
((+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (pow (* (PI) a) 2) (* (PI) a) (* (pow (* (PI) b) 2) -1/32400) (pow (* (PI) b) 2) (* (PI) b) -1/32400 (* angle angle) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (log (* (sin (* (* (PI) angle) 1/180)) a)) (* (sin (* (* (PI) angle) 1/180)) a) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)))
32.0ms
a
@0
((+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (pow (* (PI) a) 2) (* (PI) a) (* (pow (* (PI) b) 2) -1/32400) (pow (* (PI) b) 2) (* (PI) b) -1/32400 (* angle angle) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (log (* (sin (* (* (PI) angle) 1/180)) a)) (* (sin (* (* (PI) angle) 1/180)) a) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)))
15.0ms
angle
@-inf
((+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (pow (* (PI) a) 2) (* (PI) a) (* (pow (* (PI) b) 2) -1/32400) (pow (* (PI) b) 2) (* (PI) b) -1/32400 (* angle angle) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (log (* (sin (* (* (PI) angle) 1/180)) a)) (* (sin (* (* (PI) angle) 1/180)) a) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)))
11.0ms
a
@inf
((+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (pow (* (PI) a) 2) (* (PI) a) (* (pow (* (PI) b) 2) -1/32400) (pow (* (PI) b) 2) (* (PI) b) -1/32400 (* angle angle) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (log (* (sin (* (* (PI) angle) 1/180)) a)) (* (sin (* (* (PI) angle) 1/180)) a) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)))
11.0ms
angle
@inf
((+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (pow (* (* (PI) angle) a) 2) 1/32400) (pow (* (* (PI) angle) a) 2) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (pow (* (PI) a) 2) (* (PI) a) (* (pow (* (PI) b) 2) -1/32400) (pow (* (PI) b) 2) (* (PI) b) -1/32400 (* angle angle) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log (* (sin (* (PI) (/ angle 180))) a)) (log (* (sin (* (* (PI) angle) 1/180)) a)) (* (sin (* (* (PI) angle) 1/180)) a) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) 1/180 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI)))

rewrite198.0ms (4.1%)

Memory
23.6MiB live, 356.3MiB allocated; 42ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
06116486
06885917
131025741
081545598
Stop Event
iter limit
node limit
iter limit
Counts
217 → 561
Calls
Call 1
Inputs
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(literal 2 binary64))
(*.f64 a (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
a
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
#s(literal 1 binary64)
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
(*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))
(pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/32400 binary64)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b))
(fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64)))
(pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64))
(*.f64 (PI.f64) a)
(*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))
(pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64))
(*.f64 (PI.f64) b)
#s(literal -1/32400 binary64)
(*.f64 angle angle)
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64)))
(*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)))
(log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
#s(literal 1/180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx a #s(hole binary64 a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* (* (PI) angle) a) 2) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow b 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))
#s(approx (pow (* (PI) a) 2) #s(hole binary64 (* (pow a 2) (pow (PI) 2))))
#s(approx (* (PI) a) #s(hole binary64 (* a (PI))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow a 2))) (+ (* 1/32400 (* (pow angle 2) (pow (PI) 2))) (/ (pow b 2) (pow a 2)))))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* 1/32400 (* (pow a 2) (pow (PI) 2)))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* (pow a 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/32400 (pow (PI) 2))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2))))))))
#s(approx (* (pow (* (PI) b) 2) -1/32400) #s(hole binary64 (* -1/32400 (* (pow b 2) (pow (PI) 2)))))
#s(approx (pow (* (PI) b) 2) #s(hole binary64 (* (pow b 2) (pow (PI) 2))))
#s(approx (* (PI) b) #s(hole binary64 (* b (PI))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow b 2) (+ 1 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow b 2))))))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) #s(hole binary64 (* (pow b 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2)))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (/ 1 (pow (sin (* (PI) (/ angle 180))) -1))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (pow b 2)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (* angle angle) #s(hole binary64 (pow angle 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ 1 (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) #s(hole binary64 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (/ (pow b 2) (pow angle 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI)))))))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Outputs
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))
(*.f64 (/.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))))
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 (neg.f64 (*.f64 a #s(literal 1 binary64))) (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
(/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
a
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))))
(*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (-.f64 #s(literal 0 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))))
(exp.f64 (neg.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))
#s(literal 1 binary64)
(*.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) (fabs.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)))
(pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal -1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal -1/2 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))))
(*.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))) (/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64))))
(*.f64 (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal -1 binary64)))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal -1 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64))
(/.f64 #s(literal -1 binary64) (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))))
(/.f64 #s(literal 1 binary64) (neg.f64 (neg.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))))
(/.f64 #s(literal 1 binary64) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(exp.f64 (-.f64 #s(literal 0 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))))
(exp.f64 (neg.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64))))
(exp.f64 (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64)) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)))
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (/.f64 angle #s(literal 1 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 1 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(PI.f64)
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)))
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b)))
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b)))
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b)))
(*.f64 (neg.f64 b) (neg.f64 b))
(*.f64 (fabs.f64 b) (fabs.f64 b))
(*.f64 b b)
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64))
(pow.f64 (neg.f64 b) #s(literal 2 binary64))
(pow.f64 (fabs.f64 b) #s(literal 2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(fabs.f64 (*.f64 b b))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
b
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(*.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))))
(pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))
(pow.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 2 binary64))
(exp.f64 (+.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))))
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))) #s(literal 2 binary64)))
(exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64))) (sinh.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64))))
(*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (log.f64 a) #s(literal 2 binary64)))) (neg.f64 (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))
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(/.f64 (neg.f64 (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (neg.f64 (log.f64 (/.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
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(fma.f64 (neg.f64 (log.f64 a)) #s(literal -1 binary64) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(fma.f64 #s(literal -1 binary64) (neg.f64 (log.f64 a)) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(-.f64 (/.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (/.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))
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(-.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (neg.f64 (log.f64 a))))
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(+.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))
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(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))
#s(literal 1/180 binary64)
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(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))
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(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) b)
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64))
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(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (/.f64 (PI.f64) #s(literal 180 binary64)) (/.f64 angle #s(literal 1 binary64)))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 1 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx a a)
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* (pow (* (* (PI) angle) a) 2) 1/32400) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (pow (* (* (PI) angle) a) 2) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 (PI.f64) angle) a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 b b))))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64)))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))))
#s(approx (pow (* (PI) a) 2) (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)))
#s(approx (* (PI) a) (*.f64 (PI.f64) a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) (*.f64 a a)) #s(literal -1/32400 binary64) (fma.f64 (/.f64 b a) (/.f64 b a) (*.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 a a)))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) a) (/.f64 #s(literal -1/32400 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64))) (*.f64 a a)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (* b b) (*.f64 b b))
#s(approx b b)
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) #s(literal 1 binary64)) (*.f64 b b) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))))
#s(approx (* (pow (* (PI) b) 2) -1/32400) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64)))
#s(approx (pow (* (PI) b) 2) (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)))
#s(approx (* (PI) b) (*.f64 (PI.f64) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) #s(literal 1 binary64)) (*.f64 b b)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (+.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) #s(literal 1 binary64)) (*.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) b) (/.f64 #s(literal 1/32400 binary64) b))) (*.f64 b b)))
#s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) b) (/.f64 #s(literal 1/32400 binary64) b) (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal -1/32400 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/1080 binary64) (PI.f64))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (fma.f64 (-.f64 (neg.f64 (*.f64 (fma.f64 #s(literal -1/952342272000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (*.f64 #s(literal 1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/136048896000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 angle angle))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/1080 binary64) (PI.f64))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) b) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 b b))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (* angle angle) (*.f64 angle angle))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 #s(literal -1/97200 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/12 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 #s(literal 1/12 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (pow.f64 (*.f64 angle (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (log.f64 (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (+.f64 (fma.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) angle))
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) a) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (* (* (PI) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (* b (cos (* (/ angle 180) (PI)))) b)
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b))
#s(approx (* b (cos (* (/ angle 180) (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal -1 binary64)))
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle)))
#s(approx (+ (* (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (* angle angle)) (* b b)) (*.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (/.f64 b angle) (/.f64 b angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (* (log (* (sin (* (PI) (/ angle 180))) a)) 2) (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)))
#s(approx (log (* (sin (* (* (PI) angle) 1/180)) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))

eval79.0ms (1.6%)

Memory
-26.4MiB live, 163.9MiB allocated; 25ms collecting garbage
Compiler

Compiled 24 685 to 2 218 computations (91% saved)

prune122.0ms (2.5%)

Memory
-15.5MiB live, 153.5MiB allocated; 117ms collecting garbage
Pruning

54 alts after pruning (53 fresh and 1 done)

PrunedKeptTotal
New53922561
Fresh43135
Picked505
Done011
Total54854602
Accuracy
80.0%
Counts
602 → 54
Alt Table
Click to see full alt table
StatusAccuracyProgram
71.1%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
70.5%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
70.8%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
79.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
74.5%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
63.8%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
75.7%
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
70.7%
(fma.f64 #s(approx (pow (sin (* (PI) (/ angle 180))) 2) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
74.5%
(fma.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
19.6%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
17.2%
(/.f64 (-.f64 (pow.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
11.6%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
79.5%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.0%
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))))
79.5%
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
71.3%
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
79.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
79.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
65.1%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.3%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.4%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.2%
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
73.8%
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
70.9%
(+.f64 (/.f64 (*.f64 (*.f64 a #s(literal 1 binary64)) (*.f64 a #s(literal 1 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.9%
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.6%
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
64.2%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.0%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
57.6%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (log.f64 a) #s(literal 2 binary64))) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
62.8%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (log.f64 a)))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
57.6%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (-.f64 (/.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (/.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.0%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
63.4%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) b) #s(literal 2 binary64)))
78.4%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.6%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.7%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
40.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
65.2%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
36.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
56.5%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)))
55.8%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
56.9%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Compiler

Compiled 3 803 to 2 719 computations (28.5% saved)

series212.0ms (4.4%)

Memory
22.9MiB live, 402.6MiB allocated; 57ms collecting garbage
Counts
48 → 165
Calls
Call 1
Inputs
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(*.f64 a #s(literal 1 binary64))
a
#s(literal 1 binary64)
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/32400 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)))
(log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
Outputs
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* a 1) #s(hole binary64 a))
#s(approx a #s(hole binary64 a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* 1/180 (* (PI) angle)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Calls

9 calls:

TimeVariablePointExpression
82.0ms
angle
@-inf
((+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) (* a 1) a 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* 1/180 (* (PI) angle)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) (exp (log (* (cos (* (PI) (/ angle 180))) b))) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))))
30.0ms
angle
@inf
((+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) (* a 1) a 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* 1/180 (* (PI) angle)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) (exp (log (* (cos (* (PI) (/ angle 180))) b))) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))))
21.0ms
b
@-inf
((+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) (* a 1) a 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* 1/180 (* (PI) angle)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) (exp (log (* (cos (* (PI) (/ angle 180))) b))) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))))
20.0ms
b
@0
((+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) (* a 1) a 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* 1/180 (* (PI) angle)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) (exp (log (* (cos (* (PI) (/ angle 180))) b))) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))))
16.0ms
a
@0
((+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) (* a 1) a 1 (pow (sin (* (PI) (/ angle 180))) -1) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 -1 2 (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b b) b (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (* (* (PI) angle) a) (* (PI) angle) 1/32400 (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (/ (* (PI) angle) 180))) 2) (* a (sin (/ (* (PI) angle) 180))) (sin (/ (* (PI) angle) 180)) (/ (* (PI) angle) 180) (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (exp (log (* (sin (* (PI) (/ angle 180))) a))) (log (* (sin (* (PI) (/ angle 180))) a)) (* (sin (* (PI) (/ angle 180))) a) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* 1/180 (* (PI) angle)) 1/180 (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (* (* (* (PI) angle) a) 1/180) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) (exp (log (* (cos (* (PI) (/ angle 180))) b))) (log (* (cos (* (PI) (/ angle 180))) b)) (* (cos (* (PI) (/ angle 180))) b) (cos (* (PI) (/ angle 180))))

rewrite256.0ms (5.3%)

Memory
-42.8MiB live, 338.9MiB allocated; 57ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05926742
06526134
129225916
0108615737
Stop Event
iter limit
node limit
iter limit
Counts
213 → 516
Calls
Call 1
Inputs
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))) #s(literal 2 binary64))
(/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(*.f64 a #s(literal 1 binary64))
a
#s(literal 1 binary64)
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(PI.f64)
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 b b)
b
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64)))
(*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a))
(*.f64 (*.f64 (PI.f64) angle) a)
(*.f64 (PI.f64) angle)
#s(literal 1/32400 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))))
(sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)))
(log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a))
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (* (PI) (/ angle 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64)))
(*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64))
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* a 1) #s(hole binary64 a))
#s(approx a #s(hole binary64 a))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) #s(hole binary64 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))
#s(approx (* (* (PI) angle) a) #s(hole binary64 (* a (* angle (PI)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI)))))))
#s(approx (* (* (* (PI) angle) a) 1/180) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (sin (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (* b b) #s(hole binary64 (pow b 2)))
#s(approx b #s(hole binary64 b))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (log (cos (* 1/180 (* angle (PI))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI)))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 b))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (/ (* a 1) (pow (sin (* (PI) (/ angle 180))) -1)) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 180 (* angle (PI)))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* 1/1080 (* (pow angle 2) (PI))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ (+ (* (pow angle 2) (- (* (pow angle 2) (- (* -1 (* (pow angle 2) (+ (* -1/952342272000000 (pow (PI) 5)) (+ (* 1/136048896000000 (pow (PI) 5)) (* 1/194400 (* (pow (PI) 2) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))))))) (+ (* -1/209952000 (pow (PI) 3)) (* 1/699840000 (pow (PI) 3))))) (* -1/1080 (PI)))) (* 180 (/ 1 (PI)))) angle)))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle)))
#s(approx angle #s(hole binary64 angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (/ (* (PI) angle) 180))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (/ (* (PI) angle) 180))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (/ (* (PI) angle) 180))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5)))))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5))))))))))
#s(approx (/ (* (PI) angle) 180) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (exp (log (* (sin (* (PI) (/ angle 180))) a))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2)))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* (sin (* (PI) (/ angle 180))) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (* 1/180 (* (PI) angle)) #s(hole binary64 (* 1/180 (* angle (PI)))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (pow b 2)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI)))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5))))))))))
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5)))))))))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (pow b 2)))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2))))
#s(approx (pow (exp (log (* (cos (* (PI) (/ angle 180))) b))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (+ (log b) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 b))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2)))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4)))))))))
#s(approx (* (cos (* (PI) (/ angle 180))) b) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4))))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4)))))))))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) #s(hole binary64 (/ 1 (sin (* 1/180 (* angle (PI)))))))
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (sin (/ (* (PI) angle) 180)) #s(hole binary64 (sin (* 1/180 (* angle (PI))))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI))))))))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) #s(hole binary64 (log (* b (cos (* 1/180 (* angle (PI))))))))
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI))))))
Outputs
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (*.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))))
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 a a) (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))) (/.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))))))
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
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(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a))
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))
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(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64))
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(exp.f64 (+.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))
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(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a)
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) a)
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)
(*.f64 a (pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) #s(literal 1 binary64)))
(*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64))
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) (*.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))))))
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(/.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)))
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))))
a
a
#s(literal 1 binary64)
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(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)))
(pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal -1 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal -1/2 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64))
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(/.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)))
(/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal -1 binary64)))
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(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
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(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 1 binary64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) angle))) #s(literal 180 binary64))
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(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))
(PI.f64)
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64))
(/.f64 (neg.f64 angle) #s(literal -180 binary64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
#s(literal -1 binary64)
#s(literal 2 binary64)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b)))
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(*.f64 (neg.f64 b) (neg.f64 b))
(*.f64 (fabs.f64 b) (fabs.f64 b))
(*.f64 b b)
(pow.f64 (neg.f64 b) #s(literal 2 binary64))
(pow.f64 (fabs.f64 b) #s(literal 2 binary64))
(pow.f64 (*.f64 b b) #s(literal 1 binary64))
(pow.f64 b #s(literal 2 binary64))
(fabs.f64 (*.f64 b b))
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
b
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(+.f64 #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))))
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(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))))
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))
(cos.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))
(+.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (* a 1) a)
#s(approx (* a 1) a)
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* (* (* (* (PI) angle) a) (* (* (PI) angle) a)) 1/32400) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (* (* (* (PI) angle) a) (* (* (PI) angle) a)) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)))
#s(approx (* (* (PI) angle) a) (*.f64 (*.f64 (PI.f64) angle) a))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))
#s(approx (* (* (* (PI) angle) a) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) a)) #s(literal -1 binary64) (log.f64 (sin.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (* b b) (*.f64 b b))
#s(approx b b)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 b b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (log.f64 (/.f64 #s(literal -1 binary64) b)) #s(literal -1 binary64) (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (PI.f64))))))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/1080 binary64) (PI.f64))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (fma.f64 (-.f64 (neg.f64 (*.f64 (fma.f64 #s(literal -1/952342272000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 (*.f64 #s(literal 1/194400 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64)) (*.f64 #s(literal 1/136048896000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 angle angle))) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -7/2099520000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/1080 binary64) (PI.f64))) (*.f64 angle angle) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))
#s(approx angle angle)
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (* (PI) angle) (*.f64 (PI.f64) angle))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (sin (/ (* (PI) angle) 180)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle))
#s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)) angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (+.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/39680928000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/7873200000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64)))) (log.f64 angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (* 1/180 (* (PI) angle)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (+ (pow (exp (log (* (sin (* (PI) (/ angle 180))) a))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 b b) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64)))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64))))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))) #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle)))
(pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 1 binary64))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))
(/.f64 #s(literal 1 binary64) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal -1 binary64)))
(exp.f64 (*.f64 (log.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) #s(literal 1 binary64)))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) a) #s(literal -1/34992000 binary64))) (*.f64 angle angle))) angle))
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 angle angle)))) (*.f64 angle angle))) (*.f64 angle angle))) angle))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (pow.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 2 binary64)) #s(literal -1/32400 binary64) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (fma.f64 (fma.f64 (pow.f64 (*.f64 angle b) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) b)
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 b))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) (log.f64 b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -1/1133740800000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 7/17006112000000 binary64))) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/524880000 binary64)) #s(literal 1/24 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 b)))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) b)
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) b) b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) b))) (*.f64 angle angle) b))
#s(approx (exp (log (* (cos (* (PI) (/ angle 180))) b))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle) b))
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64)) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64)))
#s(approx (pow (sin (* (PI) (/ angle 180))) -1) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal -1 binary64)))
#s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (sin (/ (* (PI) angle) 180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
#s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))
#s(approx (log (* (cos (* (PI) (/ angle 180))) b)) (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))

eval59.0ms (1.2%)

Memory
12.1MiB live, 104.3MiB allocated; 8ms collecting garbage
Compiler

Compiled 18 889 to 1 699 computations (91% saved)

prune77.0ms (1.6%)

Memory
-7.7MiB live, 186.2MiB allocated; 7ms collecting garbage
Pruning

61 alts after pruning (59 fresh and 2 done)

PrunedKeptTotal
New43522457
Fresh113748
Picked415
Done011
Total45061511
Accuracy
80.0%
Counts
511 → 61
Alt Table
Click to see full alt table
StatusAccuracyProgram
70.5%
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
71.1%
(fma.f64 (pow.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.1%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))
74.5%
(fma.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)))
63.8%
(fma.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
75.7%
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.5%
(fma.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
19.5%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
17.2%
(/.f64 (-.f64 (pow.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
11.6%
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
79.5%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.5%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal -1 binary64))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.5%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
71.3%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.0%
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))))
79.4%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
79.1%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
79.2%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
79.5%
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.1%
(+.f64 (pow.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (log.f64 a)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.3%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.6%
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.2%
(+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
12.4%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) (*.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))))))) #s(literal 2 binary64)))
62.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) #s(literal 2 binary64)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))
74.5%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)))
60.7%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
60.6%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) #s(literal 2 binary64)))
60.6%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) #s(literal 2 binary64)))
60.6%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) b))) #s(literal 2 binary64)))
60.8%
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
70.9%
(+.f64 (/.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal -1 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
60.8%
(+.f64 (*.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a)))) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
63.9%
(+.f64 (exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
63.6%
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
64.2%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
64.0%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.4%
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
57.6%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (log.f64 a) #s(literal 2 binary64))) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
62.8%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (log.f64 a)))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
57.6%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (-.f64 (/.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (/.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
63.0%
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
78.4%
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
74.6%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.7%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.0%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.7%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
74.6%
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
40.6%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
65.2%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
36.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
56.5%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)))
55.8%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b)))
56.9%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
55.1%
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
Compiler

Compiled 5 972 to 2 092 computations (65% saved)

regimes147.0ms (3%)

Memory
35.9MiB live, 270.4MiB allocated; 10ms collecting garbage
Counts
99 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
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(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (+.f64 (neg.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (PI.f64) #s(literal 2 binary64)))) b))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))))
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 2 binary64)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 2 binary64))) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal -1 binary64))) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (-.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (log.f64 a) #s(literal 2 binary64))) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (exp.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (-.f64 (/.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (/.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (log.f64 (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (log.f64 a)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (exp.f64 (*.f64 #s(approx (log (* (sin (* (PI) (/ angle 180))) a)) (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (log.f64 a)))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (exp.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 b) #s(literal 3 binary64))) (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 b) #s(literal 2 binary64)) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 b)))))) #s(literal 2 binary64)))
(+.f64 (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (-.f64 (pow.f64 (log.f64 a) #s(literal 2 binary64)) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (log.f64 a))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) (*.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))))))) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

6 calls:

24.0ms
(/.f64 angle #s(literal 180 binary64))
24.0ms
a
24.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
24.0ms
angle
23.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
79.5%1(/.f64 angle #s(literal 180 binary64))
79.5%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
79.5%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
79.5%1a
79.5%1b
79.5%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes55.0ms (1.1%)

Memory
2.6MiB live, 97.2MiB allocated; 10ms collecting garbage
Counts
30 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) b) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Outputs
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

6 calls:

11.0ms
angle
11.0ms
b
8.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
8.0ms
(/.f64 angle #s(literal 180 binary64))
8.0ms
a
Results
AccuracySegmentsBranch
79.5%1a
79.5%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
79.5%1b
79.5%1(/.f64 angle #s(literal 180 binary64))
79.5%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
79.5%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes52.0ms (1.1%)

Memory
1.5MiB live, 94.3MiB allocated; 7ms collecting garbage
Counts
29 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) b) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 #s(approx (/ (* (PI) angle) 180) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) a) a #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) a) #s(literal 1/180 binary64))) angle)) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Outputs
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

6 calls:

11.0ms
angle
9.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
8.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
7.0ms
a
7.0ms
b
Results
AccuracySegmentsBranch
79.5%1a
79.5%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
79.5%1b
79.5%1(/.f64 angle #s(literal 180 binary64))
79.5%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
79.5%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes63.0ms (1.3%)

Memory
2.2MiB live, 60.7MiB allocated; 7ms collecting garbage
Counts
20 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)))
(+.f64 (pow.f64 #s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (pow.f64 #s(approx (* b (cos (* (/ angle 180) (PI)))) b) #s(literal 2 binary64)))
Outputs
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

6 calls:

34.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
6.0ms
(/.f64 angle #s(literal 180 binary64))
5.0ms
angle
5.0ms
b
5.0ms
a
Results
AccuracySegmentsBranch
77.5%2a
77.4%2(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
76.8%2b
74.7%1(/.f64 angle #s(literal 180 binary64))
74.7%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
74.7%1angle
Compiler

Compiled 32 to 36 computations (-12.5% saved)

regimes24.0ms (0.5%)

Memory
-32.6MiB live, 14.6MiB allocated; 2ms collecting garbage
Counts
14 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 #s(literal 180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (pow.f64 (*.f64 (PI.f64) b) #s(literal 2 binary64)) #s(literal -1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

2 calls:

19.0ms
a
4.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
Results
AccuracySegmentsBranch
74.7%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
76.9%2a
Compiler

Compiled 22 to 18 computations (18.2% saved)

regimes4.0ms (0.1%)

Memory
6.4MiB live, 6.4MiB allocated; 0ms collecting garbage
Counts
10 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (PI.f64) angle) a)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (PI.f64) angle)) a) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 a angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (pow.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 #s(approx (* (sin (* (PI) (/ angle 180))) a) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (PI.f64) angle) a))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a #s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 #s(approx (+ (* (pow (* (PI) a) 2) 1/32400) (* (pow (* (PI) b) 2) -1/32400)) (*.f64 (pow.f64 (*.f64 (PI.f64) a) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) (*.f64 angle angle) (*.f64 b b)))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

1 calls:

3.0ms
a
Results
AccuracySegmentsBranch
76.9%2a
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes2.0ms (0%)

Memory
3.3MiB live, 3.3MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
(+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
Calls

1 calls:

1.0ms
a
Results
AccuracySegmentsBranch
76.9%2a
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes7.0ms (0.1%)

Memory
16.5MiB live, 16.5MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Outputs
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Calls

6 calls:

1.0ms
(/.f64 angle #s(literal 180 binary64))
1.0ms
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
1.0ms
b
1.0ms
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.0ms
a
Results
AccuracySegmentsBranch
56.9%1(/.f64 angle #s(literal 180 binary64))
56.9%1(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
56.9%1angle
56.9%1(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
56.9%1b
56.9%1a
Compiler

Compiled 32 to 36 computations (-12.5% saved)

bsearch52.0ms (1.1%)

Memory
-19.8MiB live, 26.9MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
50.0ms
7.474382133852933e+109
2.8345329393591262e+118
Samples
43.0ms144×0valid
Compiler

Compiled 771 to 583 computations (24.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-sinu: 4.0ms (32.4% of total)
ival-cosu: 3.0ms (24.3% of total)
ival-pow2: 3.0ms (24.3% of total)
ival-mult!: 2.0ms (16.2% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch10.0ms (0.2%)

Memory
9.8MiB live, 9.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
9.0ms
4.559117748595404e-65
8.466599014215182e-65
Samples
6.0ms64×0valid
Compiler

Compiled 280 to 208 computations (25.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-sinu: 2.0ms (43.6% of total)
ival-cosu: 1.0ms (21.8% of total)
ival-mult!: 1.0ms (21.8% of total)
ival-pow2: 1.0ms (21.8% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
4.559117748595404e-65
8.466599014215182e-65
Compiler

Compiled 288 to 208 computations (27.8% saved)

bsearch1.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
1.0ms
4.559117748595404e-65
8.466599014215182e-65
Compiler

Compiled 288 to 200 computations (30.6% saved)

simplify99.0ms (2%)

Memory
13.5MiB live, 58.4MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
086397
1117397
2206397
3511397
41961397
Stop Event
node limit
Calls
Call 1
Inputs
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(if (<=.f64 a #s(literal 13000000000000000373151372556741765907088354653537967802023379334133060750905152768222388131346860821627648606208 binary64)) (+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))
Outputs
(+.f64 (pow.f64 (/.f64 (*.f64 a #s(literal 1 binary64)) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (/.f64 a (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) (/.f64 #s(literal 1 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)))
(if (<=.f64 a #s(literal 13000000000000000373151372556741765907088354653537967802023379334133060750905152768222388131346860821627648606208 binary64)) (+.f64 (pow.f64 (*.f64 a (/.f64 #s(literal 1 binary64) #s(approx (pow (sin (* (PI) (/ angle 180))) -1) (/.f64 (fma.f64 (*.f64 (*.f64 angle angle) (PI.f64)) #s(literal 1/1080 binary64) (/.f64 #s(literal 180 binary64) (PI.f64))) angle)))) #s(literal 2 binary64)) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (pow.f64 (*.f64 a angle) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 a angle) (PI.f64))) #s(literal 1/32400 binary64))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
(if (<=.f64 a #s(literal 2727135285717271/59285549689505892056868344324448208820874232148807968788202283012051522375647232 binary64)) #s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) (+.f64 #s(approx (exp (* (log (* (sin (* (PI) (/ angle 180))) a)) 2)) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) (*.f64 (*.f64 (*.f64 (PI.f64) angle) a) #s(literal 1/32400 binary64)))) #s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b))))
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b))

derivations350.0ms (7.2%)

Memory
-19.8MiB live, 299.6MiB allocated; 57ms collecting garbage
Stop Event
fuel
Compiler

Compiled 405 to 87 computations (78.5% saved)

preprocess90.0ms (1.9%)

Memory
6.2MiB live, 146.4MiB allocated; 32ms collecting garbage
Remove

(abs angle)

(abs b)

(abs a)

Compiler

Compiled 3 872 to 1 994 computations (48.5% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...