Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 3.9s)

start0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (36.8%)

Memory
61.8MiB live, 1 567.8MiB allocated; 346ms collecting garbage
Samples
1.1s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 649.0ms
ival-sin: 275.0ms (42.4% of total)
ival-cos: 200.0ms (30.8% of total)
ival-mult!: 149.0ms (23% of total)
ival-add!: 22.0ms (3.4% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain108.0ms (2.8%)

Memory
18.3MiB live, 256.8MiB allocated; 28ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
59.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 35.0ms
ival-sin: 14.0ms (40.1% of total)
ival-cos: 11.0ms (31.5% of total)
ival-mult!: 9.0ms (25.8% of total)
ival-add!: 1.0ms (2.9% of total)
adjust: 0.0ms (0% of total)

preprocess245.0ms (6.3%)

Memory
-37.5MiB live, 210.5MiB allocated; 39ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.9MiB live, 0.9MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.3%)

Memory
23.0MiB live, 23.0MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite258.0ms (6.6%)

Memory
4.0MiB live, 235.0MiB allocated; 29ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval11.0ms (0.3%)

Memory
-20.6MiB live, 24.9MiB allocated; 6ms collecting garbage
Compiler

Compiled 1 215 to 244 computations (79.9% saved)

prune7.0ms (0.2%)

Memory
23.5MiB live, 23.5MiB allocated; 0ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New591271
Fresh000
Picked101
Done000
Total601272
Accuracy
99.9%
Counts
72 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
74.4%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
53.5%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) (*.f64 z (cos.f64 y)))
52.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
53.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
93.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
88.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
34.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
66.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
42.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 380 to 276 computations (27.4% saved)

series20.0ms (0.5%)

Memory
4.5MiB live, 48.7MiB allocated; 4ms collecting garbage
Counts
18 → 82
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
x
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
x
@0
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
y
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) y z (* (sin y) x) (sin y) x (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))

rewrite166.0ms (4.2%)

Memory
-18.0MiB live, 320.9MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02781523
02961472
115111472
080891405
Stop Event
iter limit
node limit
iter limit
Counts
100 → 182
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (neg.f64 (sin.f64 y)) x))) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (sin.f64 y)) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (sin.f64 y)) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (neg.f64 (sin.f64 y)) x) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (sin.f64 y)) x))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))) (+.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x)
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(-.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)
(+.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval24.0ms (0.6%)

Memory
16.3MiB live, 62.8MiB allocated; 3ms collecting garbage
Compiler

Compiled 4 962 to 659 computations (86.7% saved)

prune131.0ms (3.3%)

Memory
-56.3MiB live, 64.3MiB allocated; 119ms collecting garbage
Pruning

24 alts after pruning (20 fresh and 4 done)

PrunedKeptTotal
New18215197
Fresh257
Picked145
Done000
Total18524209
Accuracy
99.9%
Counts
209 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
74.4%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
74.4%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
52.2%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
52.6%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
53.0%
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
52.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
52.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
46.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
53.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
93.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
88.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
42.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
34.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
66.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
42.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 948 to 652 computations (31.2% saved)

series29.0ms (0.8%)

Memory
-0.3MiB live, 47.0MiB allocated; 2ms collecting garbage
Counts
34 → 103
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 (*.f64 z y) #s(literal -1/2 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (* z y) -1/2) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720)
5.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720)
3.0ms
y
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720)
2.0ms
y
@0
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720)
2.0ms
z
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720)

rewrite168.0ms (4.3%)

Memory
40.0MiB live, 324.0MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03372279
03692200
117212200
082672095
Stop Event
iter limit
node limit
iter limit
Counts
137 → 275
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 (*.f64 z y) #s(literal -1/2 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (* z y) -1/2) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
(*.f64 y x)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64))) (-.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y)))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64)) (*.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y) z))))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z)
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#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (* z y) -1/2) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (* z y) (*.f64 z y))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/24 (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* 1/24 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64))
#s(approx (+ (* -1/720 (* y y)) 1/24) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/720 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval50.0ms (1.3%)

Memory
-13.2MiB live, 127.2MiB allocated; 7ms collecting garbage
Compiler

Compiled 12 808 to 1 752 computations (86.3% saved)

prune28.0ms (0.7%)

Memory
-17.7MiB live, 81.8MiB allocated; 3ms collecting garbage
Pruning

26 alts after pruning (17 fresh and 9 done)

PrunedKeptTotal
New3569365
Fresh7815
Picked055
Done044
Total36326389
Accuracy
99.9%
Counts
389 → 26
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
74.4%
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
74.4%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
52.2%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
52.6%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
53.0%
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
52.5%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
52.2%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
53.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
88.7%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
93.1%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
34.7%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
46.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
42.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
66.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
39.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
42.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 958 to 656 computations (31.5% saved)

series35.0ms (0.9%)

Memory
-1.2MiB live, 92.8MiB allocated; 4ms collecting garbage
Counts
30 → 140
Calls
Call 1
Inputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z)
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
x
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
(cos.f64 y)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(fma.f64 x y z)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
(*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)
(fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y (/.f64 z x))
(/.f64 z x)
#s(literal -1/2 binary64)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1/2 (/ (* y z) x))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (/ (+ x (* -1/2 (* y z))) x)))
#s(approx (* y (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 x))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (/ (* y z) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 (/ z x)) (/ 1 y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 (/ z x)) (/ 1 y))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 (/ y x)) (/ 1 z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y x)) (/ 1 z))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) x (/ (sin y) z) (sin y) y z (cos y) (+ (* (sin y) x) (* (cos y) z)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 (+ (* (sin y) x) (* (cos y) z)) (* (sin y) x))
5.0ms
y
@inf
((+ (* (sin y) x) (* (cos y) z)) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) x (/ (sin y) z) (sin y) y z (cos y) (+ (* (sin y) x) (* (cos y) z)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 (+ (* (sin y) x) (* (cos y) z)) (* (sin y) x))
4.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) x (/ (sin y) z) (sin y) y z (cos y) (+ (* (sin y) x) (* (cos y) z)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 (+ (* (sin y) x) (* (cos y) z)) (* (sin y) x))
4.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) x (/ (sin y) z) (sin y) y z (cos y) (+ (* (sin y) x) (* (cos y) z)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 (+ (* (sin y) x) (* (cos y) z)) (* (sin y) x))
3.0ms
z
@0
((+ (* (sin y) x) (* (cos y) z)) (* (+ (* x (/ (sin y) z)) (cos y)) z) (+ (* x (/ (sin y) z)) (cos y)) x (/ (sin y) z) (sin y) y z (cos y) (+ (* (sin y) x) (* (cos y) z)) (+ (* x y) z) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* -1/6 (* y y)) 1) y) (+ (* -1/6 (* y y)) 1) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (+ (* (* y (/ z x)) -1/2) 1) x) (+ (* (* y (/ z x)) -1/2) 1) (* y (/ z x)) (/ z x) -1/2 (+ (* (sin y) x) (* (cos y) z)) (* (sin y) x))

rewrite183.0ms (4.7%)

Memory
18.4MiB live, 348.0MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04392749
04682666
122402655
082732496
Stop Event
iter limit
node limit
iter limit
Counts
170 → 311
Calls
Call 1
Inputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
(*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z)
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
x
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
(cos.f64 y)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(fma.f64 x y z)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
(*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)
(fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64))
(*.f64 y (/.f64 z x))
(/.f64 z x)
#s(literal -1/2 binary64)
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1/2 (/ (* y z) x))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (/ (+ x (* -1/2 (* y z))) x)))
#s(approx (* y (/ z x)) #s(hole binary64 (/ (* y z) x)))
#s(approx (/ z x) #s(hole binary64 (/ z x)))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 x))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 1))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (+ 1 (* -1/2 (/ (* y z) x)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 1))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1/6 (pow y 3))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* (pow y 3) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* -1/6 (pow y 2))))
#s(approx (+ (* -1/6 (* y y)) 1) #s(hole binary64 (* (pow y 2) (- (/ 1 (pow y 2)) 1/6))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* y (+ (* -1/2 (/ z x)) (/ 1 y)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* y (- (* 1/2 (/ z x)) (/ 1 y))))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* z (+ (* -1/2 (/ y x)) (/ 1 z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) #s(hole binary64 (* -1 (* z (- (* 1/2 (/ y x)) (/ 1 z))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 z (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))) (*.f64 (*.f64 z (cos.f64 y)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x))))))
(fma.f64 z (cos.f64 y) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 z (cos.f64 y) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(fma.f64 (cos.f64 y) z (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(fma.f64 (cos.f64 y) z (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 z (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64))) (-.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64))) (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (*.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
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#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) z) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) z) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) y)
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (+ (* -1/6 (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* -1/6 (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64)))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (*.f64 y y) #s(literal -1/6 binary64)))
#s(approx (+ (* -1/6 (* y y)) 1) (*.f64 (-.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) (*.f64 y y)))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (fma.f64 (*.f64 (/.f64 z x) #s(literal -1/2 binary64)) y #s(literal 1 binary64)))
#s(approx (+ (* x y) z) (*.f64 (neg.f64 y) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 z y) x))))
#s(approx (* (+ (* -1/6 (* y y)) 1) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal -2 binary64)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 z y) x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (neg.f64 y) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 z x)) (pow.f64 y #s(literal -1 binary64)))))
#s(approx (+ (* x (/ (sin y) z)) (cos y)) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x y) z) (*.f64 (fma.f64 x (/.f64 y z) #s(literal 1 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (fma.f64 (*.f64 (/.f64 y x) #s(literal -1/2 binary64)) z #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (* (+ (* x (/ (sin y) z)) (cos y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* x y) z) (neg.f64 (*.f64 (-.f64 (neg.f64 (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (* (+ (* (* y (/ z x)) -1/2) 1) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))
#s(approx (+ (* (* y (/ z x)) -1/2) 1) (neg.f64 (*.f64 (-.f64 (*.f64 (/.f64 y x) #s(literal 1/2 binary64)) (pow.f64 z #s(literal -1 binary64))) z)))

eval74.0ms (1.9%)

Memory
12.4MiB live, 153.6MiB allocated; 40ms collecting garbage
Compiler

Compiled 10 663 to 1 463 computations (86.3% saved)

prune42.0ms (1.1%)

Memory
18.9MiB live, 105.1MiB allocated; 13ms collecting garbage
Pruning

35 alts after pruning (24 fresh and 11 done)

PrunedKeptTotal
New31714331
Fresh21012
Picked325
Done099
Total32235357
Accuracy
99.9%
Counts
357 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
74.4%
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
52.6%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
74.4%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
52.2%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
52.6%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
53.0%
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
52.2%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
52.6%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
52.2%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
53.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
88.7%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
83.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) z))
78.4%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
34.7%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
46.8%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
51.7%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
28.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
93.0%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
14.5%
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
47.1%
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
34.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
42.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
66.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
39.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
14.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
40.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
40.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
42.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 028 to 832 computations (59% saved)

regimes81.0ms (2.1%)

Memory
-4.5MiB live, 140.3MiB allocated; 31ms collecting garbage
Counts
51 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Calls

4 calls:

28.0ms
z
20.0ms
y
17.0ms
x
12.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes79.0ms (2%)

Memory
-14.5MiB live, 80.8MiB allocated; 40ms collecting garbage
Counts
41 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 (sin.f64 y) x #s(approx (* (cos y) z) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64)))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) (*.f64 z (cos.f64 y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

45.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
11.0ms
z
10.0ms
y
10.0ms
x
Results
AccuracySegmentsBranch
80.6%4(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
86.2%3x
81.3%3y
87.6%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes42.0ms (1.1%)

Memory
18.9MiB live, 69.1MiB allocated; 7ms collecting garbage
Counts
35 → 4
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

14.0ms
x
9.0ms
z
9.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
y
Results
AccuracySegmentsBranch
66.1%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
80.4%4y
76.4%3x
77.3%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes11.0ms (0.3%)

Memory
-25.8MiB live, 20.8MiB allocated; 2ms collecting garbage
Counts
33 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

1 calls:

9.0ms
y
Results
AccuracySegmentsBranch
78.3%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes35.0ms (0.9%)

Memory
26.0MiB live, 72.8MiB allocated; 2ms collecting garbage
Counts
32 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) #s(approx (* (+ (* -1/6 (* y y)) 1) y) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64))) z))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) y #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (+ (* x (/ (sin y) z)) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 #s(approx (+ (* (* y (/ z x)) -1/2) 1) (*.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64))) x)) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x)) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
Outputs
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
Calls

4 calls:

9.0ms
x
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
8.0ms
z
8.0ms
y
Results
AccuracySegmentsBranch
53.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
53.0%1x
53.0%1z
53.0%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes12.0ms (0.3%)

Memory
-20.1MiB live, 25.2MiB allocated; 7ms collecting garbage
Counts
5 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) (fma.f64 x y z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

5.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
2.0ms
y
2.0ms
z
2.0ms
x
Results
AccuracySegmentsBranch
53.0%1y
53.0%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
53.0%1x
53.0%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes5.0ms (0.1%)

Memory
17.5MiB live, 17.5MiB allocated; 0ms collecting garbage
Counts
2 → 2
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

1.0ms
x
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
y
1.0ms
z
Results
AccuracySegmentsBranch
42.5%1y
42.5%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
46.4%2x
42.5%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes1.0ms (0%)

Memory
4.0MiB live, 4.0MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

1 calls:

1.0ms
x
Results
AccuracySegmentsBranch
42.5%1x
Compiler

Compiled 1 to 3 computations (-200% saved)

bsearch53.0ms (1.3%)

Memory
3.4MiB live, 87.5MiB allocated; 17ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
25.0ms
1.0086022757115325e-41
1.1100779047103223e-37
25.0ms
-5.699553675399454e+77
-8.507993490698468e+67
Samples
39.0ms288×0valid
Compiler

Compiled 444 to 392 computations (11.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-sin: 12.0ms (55.4% of total)
ival-cos: 6.0ms (27.7% of total)
ival-mult!: 3.0ms (13.8% of total)
ival-add!: 1.0ms (4.6% of total)
adjust: 0.0ms (0% of total)

bsearch55.0ms (1.4%)

Memory
19.0MiB live, 65.3MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
9.514225708858009e+81
2.982199509351657e+88
17.0ms
0.001022593774353596
1456.7102099667668
14.0ms
-0.14754773400802146
-1.3926045686859354e-6
Samples
35.0ms432×0valid
Compiler

Compiled 1 038 to 788 computations (24.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 24.0ms
ival-sin: 11.0ms (46.7% of total)
ival-cos: 7.0ms (29.7% of total)
ival-mult!: 4.0ms (17% of total)
ival-add!: 1.0ms (4.2% of total)
adjust: 0.0ms (0% of total)

bsearch44.0ms (1.1%)

Memory
-20.5MiB live, 32.1MiB allocated; 23ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
41.0ms
42991.066759428024
24805129508621760.0
1.0ms
-0.14754773400802146
-1.3926045686859354e-6
Samples
34.0ms160×0valid
Compiler

Compiled 829 to 603 computations (27.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 30.0ms
ival-cos: 22.0ms (73.7% of total)
ival-sin: 6.0ms (20.1% of total)
ival-mult!: 2.0ms (6.7% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch23.0ms (0.6%)

Memory
-23.1MiB live, 24.4MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
22.0ms
-6.471792054999436e+216
-5.253999533988259e+204
Samples
16.0ms160×0valid
Compiler

Compiled 372 to 294 computations (21% saved)

Precisions
Click to see histograms. Total time spent on operations: 12.0ms
ival-cos: 6.0ms (50.9% of total)
ival-sin: 4.0ms (33.9% of total)
ival-mult!: 2.0ms (17% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

simplify58.0ms (1.5%)

Memory
15.5MiB live, 61.2MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
064254
190254
2139254
3285254
4566254
51075254
62356254
77688254
Stop Event
node limit
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -2049999999999999957127501973898824713831289145986722056469940545781760 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 2514250496733099/23945242826029513411849172299223580994042798784118784 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 y #s(literal -7926335344172073/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 7566047373982433/72057594037927936 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) (if (<=.f64 y #s(literal 7400000000000000039249681239088422554830759487428192914150630103352627543833254559744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)))))
(if (<=.f64 y #s(literal -7926335344172073/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 44000 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 x #s(literal -8800000000000000342263482449577818195504877937977777173418609616676833897465870915151036973493237722084728507450826769639079013804030505425553616315471666751190243591110291031921848111073723267300357178392576 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -2049999999999999957127501973898824713831289145986722056469940545781760 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 2514250496733099/23945242826029513411849172299223580994042798784118784 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -2049999999999999957127501973898824713831289145986722056469940545781760 binary64)) (not (<=.f64 z #s(literal 2514250496733099/23945242826029513411849172299223580994042798784118784 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)))
(if (<=.f64 y #s(literal -7926335344172073/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 7566047373982433/72057594037927936 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) (if (<=.f64 y #s(literal 7400000000000000039249681239088422554830759487428192914150630103352627543833254559744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)))))
(if (<=.f64 y #s(literal -7926335344172073/288230376151711744 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 44000 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 y #s(literal -7926335344172073/288230376151711744 binary64)) (not (<=.f64 y #s(literal 44000 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)))
(+.f64 (*.f64 x #s(approx (sin y) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 x #s(literal -8800000000000000342263482449577818195504877937977777173418609616676833897465870915151036973493237722084728507450826769639079013804030505425553616315471666751190243591110291031921848111073723267300357178392576 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)

derivations298.0ms (7.6%)

Memory
0.1MiB live, 228.6MiB allocated; 30ms collecting garbage
Stop Event
fuel
Compiler

Compiled 254 to 66 computations (74% saved)

preprocess83.0ms (2.1%)

Memory
16.5MiB live, 66.0MiB allocated; 67ms collecting garbage
Compiler

Compiled 526 to 148 computations (71.9% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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