Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 5.0s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.7MiB live, 0.7MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.4s (27.6%)

Memory
-1.5MiB live, 1 642.9MiB allocated; 261ms collecting garbage
Samples
984.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 699.0ms
ival-sin: 316.0ms (45.2% of total)
ival-cos: 226.0ms (32.3% of total)
ival-mult!: 138.0ms (19.7% of total)
ival-add!: 18.0ms (2.6% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain94.0ms (1.9%)

Memory
27.2MiB live, 219.2MiB allocated; 8ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
45.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 29.0ms
ival-sin: 12.0ms (41.5% of total)
ival-cos: 11.0ms (38% of total)
ival-mult!: 5.0ms (17.3% of total)
ival-add!: 1.0ms (3.5% of total)
adjust: 0.0ms (0% of total)

preprocess780.0ms (15.6%)

Memory
-17.5MiB live, 310.5MiB allocated; 72ms collecting garbage
Iterations

Useful iterations: 0 (1.0ms)

IterNodesCost
03693
19590
219390
334590
465990
5150290
6380790
7704890
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series11.0ms (0.2%)

Memory
25.6MiB live, 25.6MiB allocated; 0ms collecting garbage
Counts
8 → 34
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))
1.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) x (sin y) y (* z (cos y)) z (cos y))

rewrite598.0ms (12%)

Memory
-84.2MiB live, 354.1MiB allocated; 773ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0148540
0156534
1866528
07893485
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
42 → 69
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (sin.f64 y) x) z) (cos.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y)))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
z
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (neg.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx z z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 z) (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))))

eval8.0ms (0.2%)

Memory
15.3MiB live, 15.3MiB allocated; 0ms collecting garbage
Compiler

Compiled 1 215 to 244 computations (79.9% saved)

prune8.0ms (0.2%)

Memory
14.9MiB live, 14.9MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New601171
Fresh000
Picked101
Done000
Total611172
Accuracy
99.9%
Counts
72 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
36.7%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
78.6%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
53.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
53.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
55.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
90.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
86.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
43.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
57.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
37.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 378 to 260 computations (31.2% saved)

series39.0ms (0.8%)

Memory
-17.5MiB live, 30.7MiB allocated; 15ms collecting garbage
Counts
17 → 77
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
23.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
3.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))
2.0ms
z
@0
((+ (* (sin y) x) (* (cos y) z)) (sin y) y x (* (cos y) z) (cos y) z (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)))

rewrite181.0ms (3.6%)

Memory
4.2MiB live, 238.5MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02721430
02881379
115021379
081981318
Stop Event
iter limit
node limit
iter limit
Counts
94 → 171
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
(fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))) (fma.f64 (sin.f64 y) x (*.f64 (neg.f64 z) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 (cos.f64 y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (neg.f64 (cos.f64 y)) z) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y))))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z)))))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) z))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
z
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
(/.f64 (-.f64 (*.f64 z z) (*.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))) (+.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))
(/.f64 (-.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) #s(literal 3 binary64))) (fma.f64 z z (fma.f64 (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)) (*.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(/.f64 (neg.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y)))))
(fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z)
(fma.f64 y (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))
(-.f64 (/.f64 (*.f64 z z) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)))))
(+.f64 (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))) (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 3 binary64)) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))))))
(+.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y) z)
(+.f64 z (*.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y))
(/.f64 (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))) (+.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 #s(literal 1/2 binary64) (*.f64 z y)) (*.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64))) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64))))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z y) #s(literal 3 binary64)) #s(literal -1/8 binary64) (pow.f64 x #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x))))
(fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x)
(fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x)
(fma.f64 #s(literal -1/2 binary64) (*.f64 z y) x)
(fma.f64 z (*.f64 #s(literal -1/2 binary64) y) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))
(-.f64 x (*.f64 #s(literal 1/2 binary64) (*.f64 z y)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (*.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 x x) (*.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)))))
(+.f64 (*.f64 (*.f64 z y) #s(literal -1/2 binary64)) x)
(+.f64 x (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 z y)
(*.f64 y z)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z)))))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))))))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) #s(approx (* z (cos y)) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx x x)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 x y)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)) x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y (/.f64 z x))) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (fma.f64 (/.f64 z y) #s(literal -1 binary64) (neg.f64 x)) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 y y)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) (neg.f64 (/.f64 (*.f64 x y) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval24.0ms (0.5%)

Memory
2.3MiB live, 48.2MiB allocated; 4ms collecting garbage
Compiler

Compiled 4 926 to 643 computations (86.9% saved)

prune18.0ms (0.4%)

Memory
-8.1MiB live, 38.9MiB allocated; 1ms collecting garbage
Pruning

21 alts after pruning (18 fresh and 3 done)

PrunedKeptTotal
New18514199
Fresh246
Picked235
Done000
Total18921210
Accuracy
99.9%
Counts
210 → 21
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
36.7%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
53.7%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
54.1%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
54.4%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
90.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
86.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
43.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
57.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
10.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
50.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
20.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
37.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 945 to 623 computations (34.1% saved)

series34.0ms (0.7%)

Memory
11.4MiB live, 62.7MiB allocated; 7ms collecting garbage
Counts
40 → 139
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 (*.f64 z y) #s(literal -1/2 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(approx (* z (cos y)) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (* z y) -1/2) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
5.0ms
z
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6 (* z (cos y)))
5.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6 (* z (cos y)))
5.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6 (* z (cos y)))
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6 (* z (cos y)))
3.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (sin y) y z x (cos y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (* x y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (* (* z y) -1/2) (* z y) -1/2 (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (- (* 1/24 (* y y)) 1/2) (* 1/24 (* y y)) 1/24 (* y y) 1/2 1 (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040 1/120 1/6 (* z (cos y)))

rewrite169.0ms (3.4%)

Memory
19.0MiB live, 250.5MiB allocated; 21ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04503207
04893111
122773104
086002959
Stop Event
iter limit
node limit
iter limit
Counts
179 → 334
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
(*.f64 (*.f64 z y) #s(literal -1/2 binary64))
(*.f64 z y)
#s(literal -1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
#s(literal 1/24 binary64)
(*.f64 y y)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (* z y) -1/2) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* 1/24 (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)) (*.f64 (*.f64 (cos.f64 y) z) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) z)))))
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#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) z)
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 y x z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 x (/.f64 y z) #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) (*.f64 (/.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) z) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) z) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (/ (sin y) z) (*.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) z) (*.f64 y y)) (/.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (pow.f64 z #s(literal -1 binary64))) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx y y)
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (* z y) -1/2) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* 1/24 (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* 1/24 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (- (* 1/24 (* y y)) 1/2) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (*.f64 y y)))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) z))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval55.0ms (1.1%)

Memory
20.7MiB live, 112.5MiB allocated; 6ms collecting garbage
Compiler

Compiled 15 933 to 2 184 computations (86.3% saved)

prune29.0ms (0.6%)

Memory
-37.8MiB live, 60.1MiB allocated; 10ms collecting garbage
Pruning

24 alts after pruning (18 fresh and 6 done)

PrunedKeptTotal
New4239432
Fresh4913
Picked235
Done033
Total42924453
Accuracy
99.9%
Counts
453 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
53.7%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
36.7%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
54.1%
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
54.4%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
90.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
86.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
75.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
43.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
57.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
46.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
35.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
10.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
20.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
37.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 110 to 716 computations (35.5% saved)

series26.0ms (0.5%)

Memory
4.5MiB live, 50.9MiB allocated; 3ms collecting garbage
Counts
33 → 138
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
(fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))
(*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y)
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 1))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* y (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* 1/24 (pow y 3))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* (pow y 3) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* -1 (* (pow y 3) (- (* 1/2 (/ 1 (pow y 2))) 1/24)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
y
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (* (- (* (* y y) 1/24) 1/2) y) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
3.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (* (- (* (* y y) 1/24) 1/2) y) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
3.0ms
z
@0
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (* (- (* (* y y) 1/24) 1/2) y) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
3.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (* (- (* (* y y) 1/24) 1/2) y) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))
2.0ms
z
@-inf
((+ (* x (sin y)) (* z (cos y))) (* (+ (* (/ (cos y) x) z) (sin y)) x) (+ (* (/ (cos y) x) z) (sin y)) (/ (cos y) x) (cos y) y x z (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* (+ (* (* z y) -1/2) x) y) z) (+ (* (* z y) -1/2) x) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) -1/6 (* y y) 1 (* z (cos y)) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (* (- (* (* y y) 1/24) 1/2) y) (- (* (* y y) 1/24) 1/2) (* (* y y) 1/24) 1/24 1/2 (+ (* x (sin y)) (* z (cos y))) (* (sin y) x))

rewrite187.0ms (3.8%)

Memory
-3.8MiB live, 284.7MiB allocated; 63ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04493239
04793151
122873145
086642940
Stop Event
iter limit
node limit
iter limit
Counts
171 → 283
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(/.f64 (cos.f64 y) x)
(cos.f64 y)
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
#s(approx (+ (* (* z y) -1/2) x) x)
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(literal -1/6 binary64)
(*.f64 y y)
#s(literal 1 binary64)
#s(approx (* z (cos y)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
(fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))
(*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y)
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (* z (cos y)) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) x)))
#s(approx (/ (cos y) x) #s(hole binary64 (/ (cos y) x)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x y)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (sin y)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (sin y) (/ (* z (cos y)) x))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* x (+ y (+ (* -1/2 (/ (* (pow y 2) z) x)) (/ z x))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 x))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* x (+ 1 (* -1/2 (/ (* y z) x))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (/ (* y z) x)) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (/ z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ y (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* -1/2 (/ (* y z) x)))) (/ z x))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (+ (* y (+ 1 (* y (+ (* -1/2 (/ z x)) (* -1/6 y))))) (/ z x))))
#s(approx (/ (cos y) x) #s(hole binary64 (/ 1 x)))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* -1/2 (/ (pow y 2) x)) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* 1/24 (/ (pow y 2) x)) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (/ (cos y) x) #s(hole binary64 (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/720 (/ (pow y 2) x)) (* 1/24 (/ 1 x)))) (* 1/2 (/ 1 x)))) (/ 1 x))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 1))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* -1/2 y)))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* y (- (* 1/24 (pow y 2)) 1/2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (* (* y y) 1/24) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1/2 (* (pow y 2) z))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (/ x y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1/2 z) (+ (/ x y) (/ z (pow y 2)))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* y (+ (* -1/2 z) (/ x y)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* 1/24 (pow y 4))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* (pow y 4) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/24 (/ 1 (pow y 4))) (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* 1/24 (pow y 3))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* (pow y 3) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (- (* (* y y) 1/24) 1/2) #s(hole binary64 (* (pow y 2) (- 1/24 (* 1/2 (/ 1 (pow y 2)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x y)) (* 1/2 z))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) #s(hole binary64 (* -1 (* (pow y 3) (- (* 1/2 (/ 1 (pow y 2))) 1/24)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (+ (* x y) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* z (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* x y) z))))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* z (+ (* -1/2 y) (/ x z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* x y) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (* z y) -1/2) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x z)) (* 1/2 y))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
(*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x)
(*.f64 x (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))) (*.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z))))))
(fma.f64 (sin.f64 y) x (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 (sin.f64 y) x (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(fma.f64 x (sin.f64 y) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(fma.f64 x (sin.f64 y) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 x (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64))) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))
(/.f64 (+.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64))) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y)))))
(fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y))
(fma.f64 z (/.f64 (cos.f64 y) x) (sin.f64 y))
(-.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))) (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (fma.f64 (sin.f64 y) (sin.f64 y) (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (*.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))))))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))))
(+.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))
(+.f64 (sin.f64 y) (*.f64 (/.f64 (cos.f64 y) x) z))
(*.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (cos.f64 y) #s(literal -1 binary64)))
(*.f64 (/.f64 (cos.f64 y) #s(literal -1 binary64)) (/.f64 #s(literal -1 binary64) x))
(*.f64 (/.f64 (cos.f64 y) x) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 (cos.f64 y) x))
(/.f64 (neg.f64 (neg.f64 (cos.f64 y))) (neg.f64 (neg.f64 x)))
(/.f64 (neg.f64 (cos.f64 y)) (neg.f64 x))
(/.f64 (cos.f64 y) x)
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
x
z
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z))))
(fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z)
(fma.f64 y #s(approx (+ (* (* z y) -1/2) x) x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) #s(literal 2 binary64)) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)))))
(+.f64 (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y) z)
(+.f64 z (*.f64 #s(approx (+ (* (* z y) -1/2) x) x) y))
#s(approx (+ (* (* z y) -1/2) x) x)
(/.f64 (+.f64 (pow.f64 #s(approx (* (cos y) z) z) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) x) #s(literal 3 binary64))) (fma.f64 #s(approx (* (cos y) z) z) #s(approx (* (cos y) z) z) (-.f64 (pow.f64 (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) x) #s(literal 2 binary64)) (*.f64 #s(approx (* (cos y) z) z) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) y) y #s(literal 1 binary64)) y)) x)))))
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(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 1 binary64))))) (/.f64 #s(literal 1 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (*.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 1 binary64))))))
(+.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y))
(*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y)
(*.f64 y (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64))) (neg.f64 (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (-.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 1/13824 binary64)) #s(literal 1/8 binary64))) (neg.f64 (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 1/13824 binary64)) #s(literal 1/8 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))) (/.f64 #s(literal 1/4 binary64) (fma.f64 (*.f64 y y) #s(literal 1/24 binary64) #s(literal 1/2 binary64))))
(-.f64 (/.f64 (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal 1/13824 binary64)) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))) (/.f64 #s(literal 1/8 binary64) (+.f64 (pow.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 2 binary64)) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))))))
(-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64))
(*.f64 (*.f64 y y) #s(literal 1/24 binary64))
(*.f64 #s(literal 1/24 binary64) (*.f64 y y))
(*.f64 y (*.f64 y #s(literal 1/24 binary64)))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (cos.f64 y) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x))
#s(approx (/ (cos y) x) (/.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (+.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) (*.f64 y x)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (* z y) -1/2) x) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x))
#s(approx (* (sin y) x) (*.f64 (sin.f64 y) x))
#s(approx (* (sin y) x) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (sin.f64 y) x))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (sin.f64 y))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 y x))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y) x))
#s(approx (+ (* (* z y) -1/2) x) x)
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)))))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (neg.f64 x) (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) y))))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 x) (-.f64 (*.f64 (*.f64 y (/.f64 z x)) #s(literal 1/2 binary64)) #s(literal 1 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) z)
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 y x z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 y x) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (+.f64 (/.f64 z x) y))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (*.f64 y (/.f64 z x)) #s(literal -1/2 binary64) #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (fma.f64 (fma.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) y #s(literal 1 binary64)) y (/.f64 z x)))
#s(approx (/ (cos y) x) (pow.f64 x #s(literal -1 binary64)))
#s(approx (/ (cos y) x) (/.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) x))
#s(approx (/ (cos y) x) (fma.f64 (/.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) x) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))))
#s(approx (/ (cos y) x) (fma.f64 (-.f64 (*.f64 (/.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) x) (*.f64 y y)) (/.f64 #s(literal 1/2 binary64) x)) (*.f64 y y) (pow.f64 x #s(literal -1 binary64))))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 y x z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) z x) y z))
#s(approx (* (sin y) x) (*.f64 y x))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) #s(literal 1 binary64))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64)))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) (*.f64 #s(literal -1/2 binary64) y))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y))
#s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (* y y) 1/24) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (* (* y y) 1/24) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (sin y) x) (*.f64 y x))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) (sin.f64 y))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (+.f64 (/.f64 z (*.f64 y y)) (/.f64 x y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/24 binary64)))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* (* (- (* (* y y) 1/24) 1/2) y) y) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/24 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal 1/24 binary64)))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64)))))
#s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (-.f64 #s(literal 1/24 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64))) (*.f64 y y)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 (/.f64 (*.f64 #s(literal -1 binary64) (+.f64 x (/.f64 z y))) y))) (*.f64 y y)))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (- (* (* y y) 1/24) 1/2) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/2 binary64)) #s(literal 1/24 binary64))))
#s(approx z z)
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 y x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (*.f64 (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y)) z))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 y x) z)) #s(literal 1 binary64)) z))
#s(approx (+ (* (* z y) -1/2) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (* (+ (* (/ (cos y) x) z) (sin y)) x) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))) z)))
#s(approx (+ (* (/ (cos y) x) z) (sin y)) (neg.f64 (*.f64 (*.f64 #s(literal -1 binary64) (+.f64 (/.f64 (sin.f64 y) z) (/.f64 (cos.f64 y) x))) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/2 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (neg.f64 (*.f64 (-.f64 (fma.f64 (*.f64 y y) #s(literal 1/2 binary64) (neg.f64 (/.f64 (*.f64 y x) z))) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* z y) -1/2) x) (neg.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) y (/.f64 (neg.f64 x) z)) z)))

eval74.0ms (1.5%)

Memory
38.0MiB live, 83.3MiB allocated; 9ms collecting garbage
Compiler

Compiled 11 647 to 1 477 computations (87.3% saved)

prune92.0ms (1.8%)

Memory
-21.0MiB live, 73.6MiB allocated; 5ms collecting garbage
Pruning

29 alts after pruning (20 fresh and 9 done)

PrunedKeptTotal
New31410324
Fresh31013
Picked235
Done066
Total31929348
Accuracy
99.9%
Counts
348 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
78.6%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
53.7%
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
36.7%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
54.4%
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
55.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
90.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
63.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
75.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
51.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) x))
43.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
57.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
46.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
33.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
87.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x)) x))
30.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
44.7%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
20.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
19.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
35.1%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
10.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
3.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
20.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
35.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
35.5%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
37.6%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 952 to 761 computations (61% saved)

regimes52.0ms (1%)

Memory
19.1MiB live, 116.8MiB allocated; 7ms collecting garbage
Counts
45 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (-.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))) x))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) z) (-.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (cos.f64 y) x) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (cos.f64 y) x) z) (sin.f64 y))))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))))) z))
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
Calls

4 calls:

14.0ms
z
12.0ms
x
11.0ms
y
11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes108.0ms (2.2%)

Memory
-16.7MiB live, 76.9MiB allocated; 4ms collecting garbage
Counts
36 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (*.f64 (/.f64 (cos.f64 y) x) z)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

51.0ms
z
37.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
9.0ms
x
9.0ms
y
Results
AccuracySegmentsBranch
78.6%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
87.6%3x
81.6%2y
90.1%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes56.0ms (1.1%)

Memory
-15.4MiB live, 78.8MiB allocated; 12ms collecting garbage
Counts
32 → 5
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
Calls

4 calls:

25.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
13.0ms
x
8.0ms
z
8.0ms
y
Results
AccuracySegmentsBranch
63.9%3(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
82.9%5y
75.8%4x
79.1%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes17.0ms (0.3%)

Memory
34.6MiB live, 34.6MiB allocated; 0ms collecting garbage
Counts
31 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

2 calls:

8.0ms
y
8.0ms
z
Results
AccuracySegmentsBranch
70.2%3z
76.0%3y
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes134.0ms (2.7%)

Memory
5.1MiB live, 90.0MiB allocated; 10ms collecting garbage
Counts
30 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) #s(literal -1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (cos y) x) z) (sin y)) (/.f64 z x)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 #s(approx (+ (* (* z y) -1/2) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y)) x))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y)) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 #s(approx (- (* 1/24 (* y y)) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 #s(approx (- (* (* y y) 1/24) 1/2) (*.f64 (*.f64 y y) #s(literal 1/24 binary64))) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) (*.f64 y y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) y) y #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) z (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 (+.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) (/.f64 (*.f64 x y) z)) #s(literal 1 binary64)) z)))
(fma.f64 #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)) x #s(approx (* (cos y) z) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* z (cos y)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/720 binary64) (*.f64 y y)) z (*.f64 #s(literal 1/24 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
(+.f64 (*.f64 x #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))) #s(approx (* z (cos y)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

79.0ms
y
37.0ms
z
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
8.0ms
x
Results
AccuracySegmentsBranch
55.3%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
55.3%1z
55.3%1x
55.3%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes14.0ms (0.3%)

Memory
-38.4MiB live, 21.5MiB allocated; 14ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

10.0ms
z
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
37.6%1y
44.5%3z
37.6%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
44.0%3x
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes2.0ms (0%)

Memory
6.6MiB live, 6.6MiB allocated; 0ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

2 calls:

1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
37.6%1x
37.6%1z
Compiler

Compiled 2 to 6 computations (-200% saved)

bsearch39.0ms (0.8%)

Memory
37.8MiB live, 77.3MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
6.204861176300286e+78
1.2149853565885183e+81
24.0ms
-6.481862514689739e+86
-2.7689500675049218e+79
Samples
27.0ms256×0valid
Compiler

Compiled 396 to 350 computations (11.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 21.0ms
ival-mult!: 9.0ms (43.7% of total)
ival-sin: 6.0ms (29.1% of total)
ival-cos: 5.0ms (24.3% of total)
ival-add!: 1.0ms (4.9% of total)
adjust: 0.0ms (0% of total)

bsearch204.0ms (4.1%)

Memory
9.0MiB live, 191.6MiB allocated; 80ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
75.0ms
1.2099783643935866e+126
2.6936889732316482e+131
37.0ms
8.87004709683005e-13
4.439247090777409e-6
44.0ms
-16202.84749720391
-0.0007788666487877231
43.0ms
-8.374282395616634e+108
-1.5005920248335914e+104
Samples
154.0ms560×0valid
Compiler

Compiled 1 082 to 890 computations (17.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 110.0ms
ival-cos: 66.0ms (60.1% of total)
ival-sin: 37.0ms (33.7% of total)
ival-mult!: 5.0ms (4.6% of total)
ival-add!: 1.0ms (0.9% of total)
adjust: 0.0ms (0% of total)

bsearch98.0ms (2%)

Memory
-4.1MiB live, 64.6MiB allocated; 45ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
8.87004709683005e-13
4.439247090777409e-6
96.0ms
-0.0007788666487877231
-1.1525840497944496e-16
Samples
90.0ms160×0valid
Compiler

Compiled 544 to 451 computations (17.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 86.0ms
ival-sin: 83.0ms (96.8% of total)
ival-mult!: 2.0ms (2.3% of total)
ival-cos: 1.0ms (1.2% of total)
adjust: 0.0ms (0% of total)
ival-add!: 0.0ms (0% of total)

bsearch65.0ms (1.3%)

Memory
15.7MiB live, 65.6MiB allocated; 46ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
52.0ms
7.666759040971668e-86
8.548242943758521e-72
11.0ms
-2.2237410860849987e-106
-1.6394135728014835e-107
Samples
53.0ms256×0valid
Compiler

Compiled 588 to 462 computations (21.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 47.0ms
ival-sin: 39.0ms (83.5% of total)
ival-cos: 5.0ms (10.7% of total)
ival-mult!: 2.0ms (4.3% of total)
ival-add!: 1.0ms (2.1% of total)
adjust: 0.0ms (0% of total)

simplify62.0ms (1.3%)

Memory
-10.6MiB live, 84.0MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
061239
190239
2139239
3285239
4566239
51076239
62368239
77701239
Stop Event
node limit
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(if (<=.f64 z #s(literal -40000000000000000585227809226994921238801719514586202371144431486791854570045928636416 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 105999999999999995552434060677188878468130368696079484090978341577361916143075328 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 y #s(literal -13000000000000000979764390021341046509141333096343509137862255220699548700342689462362304150470425229393920 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal -1152921504606847/36028797018963968 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) (if (<=.f64 y #s(literal 2597301565578305/590295810358705651712 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)) (if (<=.f64 y #s(literal 130000000000000000383924010162745121770420754503467590761121560265914856434459688875964452278138828604618943108254523386513749704704 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))))))
(if (<=.f64 y #s(literal -3458764513820541/4611686018427387904 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 2597301565578305/590295810358705651712 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -2685539873210385/41315998049390537434494706752048189989275292685267576205290549704650361952269459114074325652482205302974450751563959894016 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 7174182377288279/17498005798264095394980017816940970922825355447145699491406164851279623993595007385788105416184430592 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(if (<=.f64 z #s(literal -40000000000000000585227809226994921238801719514586202371144431486791854570045928636416 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 105999999999999995552434060677188878468130368696079484090978341577361916143075328 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -40000000000000000585227809226994921238801719514586202371144431486791854570045928636416 binary64)) (not (<=.f64 z #s(literal 105999999999999995552434060677188878468130368696079484090978341577361916143075328 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)))
(if (<=.f64 y #s(literal -13000000000000000979764390021341046509141333096343509137862255220699548700342689462362304150470425229393920 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal -1152921504606847/36028797018963968 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) (if (<=.f64 y #s(literal 2597301565578305/590295810358705651712 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z)) (if (<=.f64 y #s(literal 130000000000000000383924010162745121770420754503467590761121560265914856434459688875964452278138828604618943108254523386513749704704 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))))))
(if (<=.f64 y #s(literal -3458764513820541/4611686018427387904 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 2597301565578305/590295810358705651712 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 y #s(literal -3458764513820541/4611686018427387904 binary64)) (not (<=.f64 y #s(literal 2597301565578305/590295810358705651712 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -2685539873210385/41315998049390537434494706752048189989275292685267576205290549704650361952269459114074325652482205302974450751563959894016 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 7174182377288279/17498005798264095394980017816940970922825355447145699491406164851279623993595007385788105416184430592 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
(if (or (<=.f64 z #s(literal -2685539873210385/41315998049390537434494706752048189989275292685267576205290549704650361952269459114074325652482205302974450751563959894016 binary64)) (not (<=.f64 z #s(literal 7174182377288279/17498005798264095394980017816940970922825355447145699491406164851279623993595007385788105416184430592 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) z) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* (+ (* (* z y) -1/2) x) y) z) (*.f64 x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)

derivations231.0ms (4.6%)

Memory
-9.6MiB live, 226.6MiB allocated; 26ms collecting garbage
Stop Event
fuel
Compiler

Compiled 239 to 65 computations (72.8% saved)

preprocess100.0ms (2%)

Memory
16.7MiB live, 66.7MiB allocated; 84ms collecting garbage
Compiler

Compiled 496 to 146 computations (70.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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