
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (pow t_2 2.0))
(t_4 (+ (pow t_0 2.0) t_3))
(t_5 (+ (* t_2 t_2) (* t_0 t_0)))
(t_6 (* (floor h) dY.v))
(t_7 (pow t_6 2.0))
(t_8 (>= t_4 t_7))
(t_9 (+ (* t_1 t_1) (* t_6 t_6)))
(t_10 (/ 1.0 (sqrt (fmax t_5 t_9))))
(t_11 (if (>= t_5 t_9) (* t_10 t_0) (* t_10 t_6)))
(t_12 (+ t_7 (pow t_1 2.0)))
(t_13 (sqrt (fmax t_4 t_12)))
(t_14 (/ t_6 t_13))
(t_15 (/ t_0 t_13)))
(if (<= t_11 -0.5)
(if t_8 t_15 t_14)
(if (<= t_11 1.9999999949504854e-6)
(if (>= t_3 t_12)
t_15
(/ t_6 (sqrt (fmax (+ (exp (* (log t_0) 2.0)) t_3) t_12))))
(if t_8 (* dX.v (/ (floor h) t_13)) t_14)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf(t_0, 2.0f) + t_3;
float t_5 = (t_2 * t_2) + (t_0 * t_0);
float t_6 = floorf(h) * dY_46_v;
float t_7 = powf(t_6, 2.0f);
int t_8 = t_4 >= t_7;
float t_9 = (t_1 * t_1) + (t_6 * t_6);
float t_10 = 1.0f / sqrtf(fmaxf(t_5, t_9));
float tmp;
if (t_5 >= t_9) {
tmp = t_10 * t_0;
} else {
tmp = t_10 * t_6;
}
float t_11 = tmp;
float t_12 = t_7 + powf(t_1, 2.0f);
float t_13 = sqrtf(fmaxf(t_4, t_12));
float t_14 = t_6 / t_13;
float t_15 = t_0 / t_13;
float tmp_2;
if (t_11 <= -0.5f) {
float tmp_3;
if (t_8) {
tmp_3 = t_15;
} else {
tmp_3 = t_14;
}
tmp_2 = tmp_3;
} else if (t_11 <= 1.9999999949504854e-6f) {
float tmp_4;
if (t_3 >= t_12) {
tmp_4 = t_15;
} else {
tmp_4 = t_6 / sqrtf(fmaxf((expf((logf(t_0) * 2.0f)) + t_3), t_12));
}
tmp_2 = tmp_4;
} else if (t_8) {
tmp_2 = dX_46_v * (floorf(h) / t_13);
} else {
tmp_2 = t_14;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = Float32((t_0 ^ Float32(2.0)) + t_3) t_5 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_6 = Float32(floor(h) * dY_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = t_4 >= t_7 t_9 = Float32(Float32(t_1 * t_1) + Float32(t_6 * t_6)) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_5, t_9))) tmp = Float32(0.0) if (t_5 >= t_9) tmp = Float32(t_10 * t_0); else tmp = Float32(t_10 * t_6); end t_11 = tmp t_12 = Float32(t_7 + (t_1 ^ Float32(2.0))) t_13 = sqrt(fmax(t_4, t_12)) t_14 = Float32(t_6 / t_13) t_15 = Float32(t_0 / t_13) tmp_2 = Float32(0.0) if (t_11 <= Float32(-0.5)) tmp_3 = Float32(0.0) if (t_8) tmp_3 = t_15; else tmp_3 = t_14; end tmp_2 = tmp_3; elseif (t_11 <= Float32(1.9999999949504854e-6)) tmp_4 = Float32(0.0) if (t_3 >= t_12) tmp_4 = t_15; else tmp_4 = Float32(t_6 / sqrt(fmax(Float32(exp(Float32(log(t_0) * Float32(2.0))) + t_3), t_12))); end tmp_2 = tmp_4; elseif (t_8) tmp_2 = Float32(dX_46_v * Float32(floor(h) / t_13)); else tmp_2 = t_14; end return tmp_2 end
function tmp_6 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = t_2 ^ single(2.0); t_4 = (t_0 ^ single(2.0)) + t_3; t_5 = (t_2 * t_2) + (t_0 * t_0); t_6 = floor(h) * dY_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_4 >= t_7; t_9 = (t_1 * t_1) + (t_6 * t_6); t_10 = single(1.0) / sqrt(max(t_5, t_9)); tmp = single(0.0); if (t_5 >= t_9) tmp = t_10 * t_0; else tmp = t_10 * t_6; end t_11 = tmp; t_12 = t_7 + (t_1 ^ single(2.0)); t_13 = sqrt(max(t_4, t_12)); t_14 = t_6 / t_13; t_15 = t_0 / t_13; tmp_3 = single(0.0); if (t_11 <= single(-0.5)) tmp_4 = single(0.0); if (t_8) tmp_4 = t_15; else tmp_4 = t_14; end tmp_3 = tmp_4; elseif (t_11 <= single(1.9999999949504854e-6)) tmp_5 = single(0.0); if (t_3 >= t_12) tmp_5 = t_15; else tmp_5 = t_6 / sqrt(max((exp((log(t_0) * single(2.0))) + t_3), t_12)); end tmp_3 = tmp_5; elseif (t_8) tmp_3 = dX_46_v * (floor(h) / t_13); else tmp_3 = t_14; end tmp_6 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := {t\_2}^{2}\\
t_4 := {t\_0}^{2} + t\_3\\
t_5 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_6 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_4 \geq t\_7\\
t_9 := t\_1 \cdot t\_1 + t\_6 \cdot t\_6\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_5, t\_9\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_5 \geq t\_9:\\
\;\;\;\;t\_10 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_6\\
\end{array}\\
t_12 := t\_7 + {t\_1}^{2}\\
t_13 := \sqrt{\mathsf{max}\left(t\_4, t\_12\right)}\\
t_14 := \frac{t\_6}{t\_13}\\
t_15 := \frac{t\_0}{t\_13}\\
\mathbf{if}\;t\_11 \leq -0.5:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}\\
\mathbf{elif}\;t\_11 \leq 1.9999999949504854 \cdot 10^{-6}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_3 \geq t\_12:\\
\;\;\;\;t\_15\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(e^{\log t\_0 \cdot 2} + t\_3, t\_12\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_8:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{t\_13}\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.5Initial program 99.3%
Applied rewrites99.6%
Taylor expanded in dY.u around 0
Applied rewrites99.6%
if -0.5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 1.99999999e-6Initial program 56.9%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3256.9
Applied rewrites56.9%
Applied rewrites57.1%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3259.0
Applied rewrites59.0%
if 1.99999999e-6 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.2%
Applied rewrites99.4%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3299.5
Applied rewrites99.5%
Taylor expanded in dY.u around 0
Applied rewrites99.5%
Final simplification74.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (pow t_0 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_1 t_1) (* t_3 t_3)))
(t_5 (* (floor w) dX.u))
(t_6 (pow t_5 2.0))
(t_7 (+ t_2 t_6))
(t_8 (+ (* t_5 t_5) (* t_0 t_0)))
(t_9 (/ 1.0 (sqrt (fmax t_8 t_4))))
(t_10 (if (>= t_8 t_4) (* t_9 t_0) (* t_9 t_3)))
(t_11 (pow t_3 2.0))
(t_12 (+ t_11 (pow t_1 2.0)))
(t_13 (sqrt (fmax t_7 t_12)))
(t_14 (/ t_3 t_13)))
(if (or (<= t_10 -0.5) (not (<= t_10 0.004999999888241291)))
(if (>= t_7 t_11) (/ t_0 t_13) t_14)
(if (>= t_6 t_12)
(/ t_0 (sqrt (fmax (fma (* (pow (floor w) 2.0) dX.u) dX.u t_2) t_12)))
t_14))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_0, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_1 * t_1) + (t_3 * t_3);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(t_5, 2.0f);
float t_7 = t_2 + t_6;
float t_8 = (t_5 * t_5) + (t_0 * t_0);
float t_9 = 1.0f / sqrtf(fmaxf(t_8, t_4));
float tmp;
if (t_8 >= t_4) {
tmp = t_9 * t_0;
} else {
tmp = t_9 * t_3;
}
float t_10 = tmp;
float t_11 = powf(t_3, 2.0f);
float t_12 = t_11 + powf(t_1, 2.0f);
float t_13 = sqrtf(fmaxf(t_7, t_12));
float t_14 = t_3 / t_13;
float tmp_2;
if ((t_10 <= -0.5f) || !(t_10 <= 0.004999999888241291f)) {
float tmp_3;
if (t_7 >= t_11) {
tmp_3 = t_0 / t_13;
} else {
tmp_3 = t_14;
}
tmp_2 = tmp_3;
} else if (t_6 >= t_12) {
tmp_2 = t_0 / sqrtf(fmaxf(fmaf((powf(floorf(w), 2.0f) * dX_46_u), dX_46_u, t_2), t_12));
} else {
tmp_2 = t_14;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)) t_5 = Float32(floor(w) * dX_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(t_2 + t_6) t_8 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_9 = Float32(Float32(1.0) / sqrt(fmax(t_8, t_4))) tmp = Float32(0.0) if (t_8 >= t_4) tmp = Float32(t_9 * t_0); else tmp = Float32(t_9 * t_3); end t_10 = tmp t_11 = t_3 ^ Float32(2.0) t_12 = Float32(t_11 + (t_1 ^ Float32(2.0))) t_13 = sqrt(fmax(t_7, t_12)) t_14 = Float32(t_3 / t_13) tmp_2 = Float32(0.0) if ((t_10 <= Float32(-0.5)) || !(t_10 <= Float32(0.004999999888241291))) tmp_3 = Float32(0.0) if (t_7 >= t_11) tmp_3 = Float32(t_0 / t_13); else tmp_3 = t_14; end tmp_2 = tmp_3; elseif (t_6 >= t_12) tmp_2 = Float32(t_0 / sqrt(fmax(fma(Float32((floor(w) ^ Float32(2.0)) * dX_46_u), dX_46_u, t_2), t_12))); else tmp_2 = t_14; end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_0}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_1 \cdot t\_1 + t\_3 \cdot t\_3\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_6 := {t\_5}^{2}\\
t_7 := t\_2 + t\_6\\
t_8 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_9 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}}\\
t_10 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;t\_9 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_9 \cdot t\_3\\
\end{array}\\
t_11 := {t\_3}^{2}\\
t_12 := t\_11 + {t\_1}^{2}\\
t_13 := \sqrt{\mathsf{max}\left(t\_7, t\_12\right)}\\
t_14 := \frac{t\_3}{t\_13}\\
\mathbf{if}\;t\_10 \leq -0.5 \lor \neg \left(t\_10 \leq 0.004999999888241291\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_11:\\
\;\;\;\;\frac{t\_0}{t\_13}\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}\\
\mathbf{elif}\;t\_6 \geq t\_12:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u, dX.u, t\_2\right), t\_12\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_14\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.5 or 0.00499999989 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.3%
Applied rewrites99.7%
Taylor expanded in dY.u around 0
Applied rewrites99.7%
if -0.5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.00499999989Initial program 58.4%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3258.4
Applied rewrites58.4%
Applied rewrites58.6%
lift-+.f32N/A
+-commutativeN/A
lift-pow.f32N/A
pow2N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow2N/A
associate-*r*N/A
lower-fma.f32N/A
lower-*.f32N/A
lower-pow.f32N/A
lift-floor.f3258.7
Applied rewrites58.7%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (pow t_0 2.0))
(t_3 (* (floor h) dY.v))
(t_4 (+ (* t_1 t_1) (* t_3 t_3)))
(t_5 (* (floor w) dX.u))
(t_6 (pow t_5 2.0))
(t_7 (+ t_2 t_6))
(t_8 (+ (* t_5 t_5) (* t_0 t_0)))
(t_9 (pow t_3 2.0))
(t_10 (+ t_9 (pow t_1 2.0)))
(t_11 (sqrt (fmax t_7 t_10)))
(t_12 (/ 1.0 (sqrt (fmax t_8 t_4))))
(t_13 (if (>= t_8 t_4) (* t_12 t_0) (* t_12 t_3)))
(t_14 (/ t_0 t_11)))
(if (or (<= t_13 -0.5) (not (<= t_13 0.9999998807907104)))
(if (>= t_7 t_9) t_14 (/ t_3 t_11))
(if (>= t_6 t_10)
t_14
(* (/ dY.v (sqrt (fmax (+ t_6 t_2) t_10))) (floor h))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_0, 2.0f);
float t_3 = floorf(h) * dY_46_v;
float t_4 = (t_1 * t_1) + (t_3 * t_3);
float t_5 = floorf(w) * dX_46_u;
float t_6 = powf(t_5, 2.0f);
float t_7 = t_2 + t_6;
float t_8 = (t_5 * t_5) + (t_0 * t_0);
float t_9 = powf(t_3, 2.0f);
float t_10 = t_9 + powf(t_1, 2.0f);
float t_11 = sqrtf(fmaxf(t_7, t_10));
float t_12 = 1.0f / sqrtf(fmaxf(t_8, t_4));
float tmp;
if (t_8 >= t_4) {
tmp = t_12 * t_0;
} else {
tmp = t_12 * t_3;
}
float t_13 = tmp;
float t_14 = t_0 / t_11;
float tmp_2;
if ((t_13 <= -0.5f) || !(t_13 <= 0.9999998807907104f)) {
float tmp_3;
if (t_7 >= t_9) {
tmp_3 = t_14;
} else {
tmp_3 = t_3 / t_11;
}
tmp_2 = tmp_3;
} else if (t_6 >= t_10) {
tmp_2 = t_14;
} else {
tmp_2 = (dY_46_v / sqrtf(fmaxf((t_6 + t_2), t_10))) * floorf(h);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) t_4 = Float32(Float32(t_1 * t_1) + Float32(t_3 * t_3)) t_5 = Float32(floor(w) * dX_46_u) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(t_2 + t_6) t_8 = Float32(Float32(t_5 * t_5) + Float32(t_0 * t_0)) t_9 = t_3 ^ Float32(2.0) t_10 = Float32(t_9 + (t_1 ^ Float32(2.0))) t_11 = sqrt(fmax(t_7, t_10)) t_12 = Float32(Float32(1.0) / sqrt(fmax(t_8, t_4))) tmp = Float32(0.0) if (t_8 >= t_4) tmp = Float32(t_12 * t_0); else tmp = Float32(t_12 * t_3); end t_13 = tmp t_14 = Float32(t_0 / t_11) tmp_2 = Float32(0.0) if ((t_13 <= Float32(-0.5)) || !(t_13 <= Float32(0.9999998807907104))) tmp_3 = Float32(0.0) if (t_7 >= t_9) tmp_3 = t_14; else tmp_3 = Float32(t_3 / t_11); end tmp_2 = tmp_3; elseif (t_6 >= t_10) tmp_2 = t_14; else tmp_2 = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_6 + t_2), t_10))) * floor(h)); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = t_0 ^ single(2.0); t_3 = floor(h) * dY_46_v; t_4 = (t_1 * t_1) + (t_3 * t_3); t_5 = floor(w) * dX_46_u; t_6 = t_5 ^ single(2.0); t_7 = t_2 + t_6; t_8 = (t_5 * t_5) + (t_0 * t_0); t_9 = t_3 ^ single(2.0); t_10 = t_9 + (t_1 ^ single(2.0)); t_11 = sqrt(max(t_7, t_10)); t_12 = single(1.0) / sqrt(max(t_8, t_4)); tmp = single(0.0); if (t_8 >= t_4) tmp = t_12 * t_0; else tmp = t_12 * t_3; end t_13 = tmp; t_14 = t_0 / t_11; tmp_3 = single(0.0); if ((t_13 <= single(-0.5)) || ~((t_13 <= single(0.9999998807907104)))) tmp_4 = single(0.0); if (t_7 >= t_9) tmp_4 = t_14; else tmp_4 = t_3 / t_11; end tmp_3 = tmp_4; elseif (t_6 >= t_10) tmp_3 = t_14; else tmp_3 = (dY_46_v / sqrt(max((t_6 + t_2), t_10))) * floor(h); end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_0}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_4 := t\_1 \cdot t\_1 + t\_3 \cdot t\_3\\
t_5 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_6 := {t\_5}^{2}\\
t_7 := t\_2 + t\_6\\
t_8 := t\_5 \cdot t\_5 + t\_0 \cdot t\_0\\
t_9 := {t\_3}^{2}\\
t_10 := t\_9 + {t\_1}^{2}\\
t_11 := \sqrt{\mathsf{max}\left(t\_7, t\_10\right)}\\
t_12 := \frac{1}{\sqrt{\mathsf{max}\left(t\_8, t\_4\right)}}\\
t_13 := \begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_4:\\
\;\;\;\;t\_12 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_12 \cdot t\_3\\
\end{array}\\
t_14 := \frac{t\_0}{t\_11}\\
\mathbf{if}\;t\_13 \leq -0.5 \lor \neg \left(t\_13 \leq 0.9999998807907104\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_9:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{t\_11}\\
\end{array}\\
\mathbf{elif}\;t\_6 \geq t\_10:\\
\;\;\;\;t\_14\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_6 + t\_2, t\_10\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.5 or 0.999999881 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.4%
Applied rewrites99.8%
Taylor expanded in dY.u around 0
Applied rewrites99.8%
if -0.5 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 0.999999881Initial program 60.1%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3260.1
Applied rewrites60.1%
Applied rewrites60.2%
Applied rewrites60.3%
Final simplification73.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (* (floor h) dX.v))
(t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 73.3%
Applied rewrites73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (sqrt (fmax t_2 t_1))))
(if (>= t_2 t_1) (* dX.v (/ (floor h) t_3)) (/ t_0 t_3))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = sqrtf(fmaxf(t_2, t_1));
float tmp;
if (t_2 >= t_1) {
tmp = dX_46_v * (floorf(h) / t_3);
} else {
tmp = t_0 / t_3;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = sqrt(fmax(t_2, t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(dX_46_v * Float32(floor(h) / t_3)); else tmp = Float32(t_0 / t_3); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = sqrt(max(t_2, t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = dX_46_v * (floor(h) / t_3); else tmp = t_0 / t_3; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \sqrt{\mathsf{max}\left(t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{t\_3}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_3}\\
\end{array}
\end{array}
Initial program 73.3%
Applied rewrites73.5%
lift-/.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-commutativeN/A
associate-/l*N/A
lower-*.f32N/A
lower-/.f32N/A
lift-floor.f3273.5
Applied rewrites73.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (pow (* (floor w) dX.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (sqrt (fmax (+ (pow t_3 2.0) t_2) t_1))))
(if (>= t_2 t_1) (/ t_3 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = sqrtf(fmaxf((powf(t_3, 2.0f) + t_2), t_1));
float tmp;
if (t_2 >= t_1) {
tmp = t_3 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = sqrt(fmax(Float32((t_3 ^ Float32(2.0)) + t_2), t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(t_3 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = (floor(w) * dX_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = sqrt(max(((t_3 ^ single(2.0)) + t_2), t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = t_3 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := \sqrt{\mathsf{max}\left({t\_3}^{2} + t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{t\_3}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0)))
(if (>= t_1 t_0)
(/ t_2 (sqrt (fmax (+ t_3 t_1) t_0)))
(* (/ dY.v (sqrt (fmax (+ t_1 t_3) t_0))) (floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float tmp;
if (t_1 >= t_0) {
tmp = t_2 / sqrtf(fmaxf((t_3 + t_1), t_0));
} else {
tmp = (dY_46_v / sqrtf(fmaxf((t_1 + t_3), t_0))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) tmp = Float32(0.0) if (t_1 >= t_0) tmp = Float32(t_2 / sqrt(fmax(Float32(t_3 + t_1), t_0))); else tmp = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_1 + t_3), t_0))) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); tmp = single(0.0); if (t_1 >= t_0) tmp = t_2 / sqrt(max((t_3 + t_1), t_0)); else tmp = (dY_46_v / sqrt(max((t_1 + t_3), t_0))) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
\mathbf{if}\;t\_1 \geq t\_0:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_3 + t\_1, t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_1 + t\_3, t\_0\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Applied rewrites63.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0)))
(if (>= t_1 t_0)
(/ t_2 (sqrt (fmax (+ t_3 t_1) t_0)))
(* dY.v (/ (floor h) (sqrt (fmax (+ t_1 t_3) t_0)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float tmp;
if (t_1 >= t_0) {
tmp = t_2 / sqrtf(fmaxf((t_3 + t_1), t_0));
} else {
tmp = dY_46_v * (floorf(h) / sqrtf(fmaxf((t_1 + t_3), t_0)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) tmp = Float32(0.0) if (t_1 >= t_0) tmp = Float32(t_2 / sqrt(fmax(Float32(t_3 + t_1), t_0))); else tmp = Float32(dY_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_1 + t_3), t_0)))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = ((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); tmp = single(0.0); if (t_1 >= t_0) tmp = t_2 / sqrt(max((t_3 + t_1), t_0)); else tmp = dY_46_v * (floor(h) / sqrt(max((t_1 + t_3), t_0))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
\mathbf{if}\;t\_1 \geq t\_0:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_3 + t\_1, t\_0\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_1 + t\_3, t\_0\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Applied rewrites63.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow (* (floor w) dX.u) 2.0))
(t_3 (pow t_0 2.0))
(t_4 (+ t_3 (pow (* (floor w) dY.u) 2.0))))
(if (>= t_2 t_3)
(/ t_1 (sqrt (fmax (+ (pow t_1 2.0) t_2) t_4)))
(/ t_0 (sqrt (fmax (+ (exp (* (log t_1) 2.0)) t_2) t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = t_3 + powf((floorf(w) * dY_46_u), 2.0f);
float tmp;
if (t_2 >= t_3) {
tmp = t_1 / sqrtf(fmaxf((powf(t_1, 2.0f) + t_2), t_4));
} else {
tmp = t_0 / sqrtf(fmaxf((expf((logf(t_1) * 2.0f)) + t_2), t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(t_3 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_3) tmp = Float32(t_1 / sqrt(fmax(Float32((t_1 ^ Float32(2.0)) + t_2), t_4))); else tmp = Float32(t_0 / sqrt(fmax(Float32(exp(Float32(log(t_1) * Float32(2.0))) + t_2), t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = (floor(w) * dX_46_u) ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = t_3 + ((floor(w) * dY_46_u) ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_3) tmp = t_1 / sqrt(max(((t_1 ^ single(2.0)) + t_2), t_4)); else tmp = t_0 / sqrt(max((exp((log(t_1) * single(2.0))) + t_2), t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := t\_3 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left({t\_1}^{2} + t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(e^{\log t\_1 \cdot 2} + t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lower-*.f32N/A
lower-log.f3261.2
Applied rewrites61.2%
Final simplification61.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow (* (floor w) dX.u) 2.0))
(t_3 (pow t_1 2.0))
(t_4 (pow t_0 2.0))
(t_5 (+ t_4 (pow (* (floor w) dY.u) 2.0))))
(if (>= t_2 t_4)
(/ t_1 (sqrt (fmax (fma (* (pow (floor w) 2.0) dX.u) dX.u t_3) t_5)))
(/ t_0 (sqrt (fmax (+ t_3 t_2) t_5))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf(t_0, 2.0f);
float t_5 = t_4 + powf((floorf(w) * dY_46_u), 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = t_1 / sqrtf(fmaxf(fmaf((powf(floorf(w), 2.0f) * dX_46_u), dX_46_u, t_3), t_5));
} else {
tmp = t_0 / sqrtf(fmaxf((t_3 + t_2), t_5));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_3 = t_1 ^ Float32(2.0) t_4 = t_0 ^ Float32(2.0) t_5 = Float32(t_4 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_1 / sqrt(fmax(fma(Float32((floor(w) ^ Float32(2.0)) * dX_46_u), dX_46_u, t_3), t_5))); else tmp = Float32(t_0 / sqrt(fmax(Float32(t_3 + t_2), t_5))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {t\_0}^{2}\\
t_5 := t\_4 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2} \cdot dX.u, dX.u, t\_3\right), t\_5\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_3 + t\_2, t\_5\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
lift-+.f32N/A
+-commutativeN/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow2N/A
associate-*r*N/A
lower-fma.f32N/A
lower-*.f32N/A
lift-pow.f32N/A
lift-floor.f3259.8
Applied rewrites59.8%
Final simplification59.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_0 2.0))
(t_3 (pow (* (floor w) dX.u) 2.0))
(t_4 (+ (pow t_1 2.0) t_3)))
(if (>= t_3 t_2)
(/ t_1 (sqrt (fmax t_4 (+ t_2 (pow (* (floor w) dY.u) 2.0)))))
(/ t_0 (sqrt (fmax t_4 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_0, 2.0f);
float t_3 = powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = powf(t_1, 2.0f) + t_3;
float tmp;
if (t_3 >= t_2) {
tmp = t_1 / sqrtf(fmaxf(t_4, (t_2 + powf((floorf(w) * dY_46_u), 2.0f))));
} else {
tmp = t_0 / sqrtf(fmaxf(t_4, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_2)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_4 = Float32((t_1 ^ Float32(2.0)) + t_3) tmp = Float32(0.0) if (t_3 >= t_2) tmp = Float32(t_1 / sqrt(fmax(t_4, Float32(t_2 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0)))))); else tmp = Float32(t_0 / sqrt(fmax(t_4, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_2)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_0}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := {t\_1}^{2} + t\_3\\
\mathbf{if}\;t\_3 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_2\right)\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
lift-+.f32N/A
+-commutativeN/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lower-fma.f32N/A
lift-pow.f32N/A
lift-floor.f32N/A
unpow2N/A
lower-*.f3259.8
Applied rewrites59.8%
Final simplification59.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow (* (floor w) dX.u) 2.0))
(t_3 (pow t_0 2.0))
(t_4
(sqrt
(fmax (+ (pow t_1 2.0) t_2) (+ t_3 (pow (* (floor w) dY.u) 2.0))))))
(if (>= t_2 t_3) (/ t_1 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = sqrtf(fmaxf((powf(t_1, 2.0f) + t_2), (t_3 + powf((floorf(w) * dY_46_u), 2.0f))));
float tmp;
if (t_2 >= t_3) {
tmp = t_1 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = sqrt(fmax(Float32((t_1 ^ Float32(2.0)) + t_2), Float32(t_3 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))))) tmp = Float32(0.0) if (t_2 >= t_3) tmp = Float32(t_1 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = (floor(w) * dX_46_u) ^ single(2.0); t_3 = t_0 ^ single(2.0); t_4 = sqrt(max(((t_1 ^ single(2.0)) + t_2), (t_3 + ((floor(w) * dY_46_u) ^ single(2.0))))); tmp = single(0.0); if (t_2 >= t_3) tmp = t_1 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \sqrt{\mathsf{max}\left({t\_1}^{2} + t\_2, t\_3 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\right)}\\
\mathbf{if}\;t\_2 \geq t\_3:\\
\;\;\;\;\frac{t\_1}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
Final simplification59.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow t_0 2.0))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (pow (* (floor h) dY.v) 2.0)))
(if (>= t_1 t_4)
(/ t_0 (sqrt (fmax (+ t_2 t_1) (+ t_4 t_3))))
(* (/ dY.v (sqrt (fmax (+ t_1 t_2) (+ t_3 t_4)))) (floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (t_1 >= t_4) {
tmp = t_0 / sqrtf(fmaxf((t_2 + t_1), (t_4 + t_3)));
} else {
tmp = (dY_46_v / sqrtf(fmaxf((t_1 + t_2), (t_3 + t_4)))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) tmp = Float32(0.0) if (t_1 >= t_4) tmp = Float32(t_0 / sqrt(fmax(Float32(t_2 + t_1), Float32(t_4 + t_3)))); else tmp = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_1 + t_2), Float32(t_3 + t_4)))) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = t_0 ^ single(2.0); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = (floor(h) * dY_46_v) ^ single(2.0); tmp = single(0.0); if (t_1 >= t_4) tmp = t_0 / sqrt(max((t_2 + t_1), (t_4 + t_3))); else tmp = (dY_46_v / sqrt(max((t_1 + t_2), (t_3 + t_4)))) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;t\_1 \geq t\_4:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2 + t\_1, t\_4 + t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_1 + t\_2, t\_3 + t\_4\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
Applied rewrites59.6%
Final simplification59.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow (* (floor w) dX.u) 2.0))
(t_2 (pow t_0 2.0))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (pow (* (floor h) dY.v) 2.0)))
(if (>= t_1 t_4)
(/ t_0 (sqrt (fmax (+ t_2 t_1) (+ t_4 t_3))))
(* dY.v (/ (floor h) (sqrt (fmax (+ t_1 t_2) (+ t_3 t_4))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf((floorf(w) * dX_46_u), 2.0f);
float t_2 = powf(t_0, 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = powf((floorf(h) * dY_46_v), 2.0f);
float tmp;
if (t_1 >= t_4) {
tmp = t_0 / sqrtf(fmaxf((t_2 + t_1), (t_4 + t_3)));
} else {
tmp = dY_46_v * (floorf(h) / sqrtf(fmaxf((t_1 + t_2), (t_3 + t_4))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) tmp = Float32(0.0) if (t_1 >= t_4) tmp = Float32(t_0 / sqrt(fmax(Float32(t_2 + t_1), Float32(t_4 + t_3)))); else tmp = Float32(dY_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_1 + t_2), Float32(t_3 + t_4))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = (floor(w) * dX_46_u) ^ single(2.0); t_2 = t_0 ^ single(2.0); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = (floor(h) * dY_46_v) ^ single(2.0); tmp = single(0.0); if (t_1 >= t_4) tmp = t_0 / sqrt(max((t_2 + t_1), (t_4 + t_3))); else tmp = dY_46_v * (floor(h) / sqrt(max((t_1 + t_2), (t_3 + t_4)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_2 := {t\_0}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
\mathbf{if}\;t\_1 \geq t\_4:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2 + t\_1, t\_4 + t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_1 + t\_2, t\_3 + t\_4\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
Applied rewrites59.6%
Final simplification59.6%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_0 2.0))
(t_3 (+ t_2 (pow (* (floor w) dY.u) 2.0)))
(t_4 (pow (* (floor w) dX.u) 2.0))
(t_5 (pow t_1 2.0)))
(if (>= t_4 t_2)
(/ t_1 (sqrt (fmax t_5 t_3)))
(/ t_0 (sqrt (fmax (+ t_5 t_4) t_3))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_0, 2.0f);
float t_3 = t_2 + powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = powf(t_1, 2.0f);
float tmp;
if (t_4 >= t_2) {
tmp = t_1 / sqrtf(fmaxf(t_5, t_3));
} else {
tmp = t_0 / sqrtf(fmaxf((t_5 + t_4), t_3));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_0 ^ Float32(2.0) t_3 = Float32(t_2 + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_4 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_5 = t_1 ^ Float32(2.0) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_1 / sqrt(fmax(t_5, t_3))); else tmp = Float32(t_0 / sqrt(fmax(Float32(t_5 + t_4), t_3))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = floor(h) * dX_46_v; t_2 = t_0 ^ single(2.0); t_3 = t_2 + ((floor(w) * dY_46_u) ^ single(2.0)); t_4 = (floor(w) * dX_46_u) ^ single(2.0); t_5 = t_1 ^ single(2.0); tmp = single(0.0); if (t_4 >= t_2) tmp = t_1 / sqrt(max(t_5, t_3)); else tmp = t_0 / sqrt(max((t_5 + t_4), t_3)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_0}^{2}\\
t_3 := t\_2 + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := {t\_1}^{2}\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_5, t\_3\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5 + t\_4, t\_3\right)}}\\
\end{array}
\end{array}
Initial program 73.3%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3263.5
Applied rewrites63.5%
Applied rewrites63.7%
Taylor expanded in dY.u around 0
Applied rewrites59.7%
Taylor expanded in dX.u around 0
Applied rewrites41.2%
Final simplification41.2%
herbie shell --seed 2025085
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))