
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b angle) :precision binary64 (let* ((t_0 (* PI (/ angle 180.0)))) (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin t_0)) (cos t_0))))
double code(double a, double b, double angle) {
double t_0 = ((double) M_PI) * (angle / 180.0);
return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(t_0)) * cos(t_0);
}
public static double code(double a, double b, double angle) {
double t_0 = Math.PI * (angle / 180.0);
return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(t_0)) * Math.cos(t_0);
}
def code(a, b, angle): t_0 = math.pi * (angle / 180.0) return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(t_0)) * math.cos(t_0)
function code(a, b, angle) t_0 = Float64(pi * Float64(angle / 180.0)) return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0)) end
function tmp = code(a, b, angle) t_0 = pi * (angle / 180.0); tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(t_0)) * cos(t_0); end
code[a_, b_, angle_] := Block[{t$95$0 = N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \pi \cdot \frac{angle}{180}\\
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin t\_0\right) \cdot \cos t\_0
\end{array}
\end{array}
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2e-36)
(* (* (* (* angle_m PI) (+ a_m b_m)) (- b_m a_m)) 0.011111111111111112)
(if (<= angle_m 3.5e+230)
(*
(sin (* (* 2.0 (* angle_m PI)) 0.005555555555555556))
(* (- b_m a_m) (+ a_m b_m)))
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2e-36) {
tmp = (((angle_m * ((double) M_PI)) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112;
} else if (angle_m <= 3.5e+230) {
tmp = sin(((2.0 * (angle_m * ((double) M_PI))) * 0.005555555555555556)) * ((b_m - a_m) * (a_m + b_m));
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2e-36) {
tmp = (((angle_m * Math.PI) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112;
} else if (angle_m <= 3.5e+230) {
tmp = Math.sin(((2.0 * (angle_m * Math.PI)) * 0.005555555555555556)) * ((b_m - a_m) * (a_m + b_m));
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2e-36: tmp = (((angle_m * math.pi) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112 elif angle_m <= 3.5e+230: tmp = math.sin(((2.0 * (angle_m * math.pi)) * 0.005555555555555556)) * ((b_m - a_m) * (a_m + b_m)) else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2e-36) tmp = Float64(Float64(Float64(Float64(angle_m * pi) * Float64(a_m + b_m)) * Float64(b_m - a_m)) * 0.011111111111111112); elseif (angle_m <= 3.5e+230) tmp = Float64(sin(Float64(Float64(2.0 * Float64(angle_m * pi)) * 0.005555555555555556)) * Float64(Float64(b_m - a_m) * Float64(a_m + b_m))); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2e-36) tmp = (((angle_m * pi) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112; elseif (angle_m <= 3.5e+230) tmp = sin(((2.0 * (angle_m * pi)) * 0.005555555555555556)) * ((b_m - a_m) * (a_m + b_m)); else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2e-36], N[(N[(N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], If[LessEqual[angle$95$m, 3.5e+230], N[(N[Sin[N[(N[(2.0 * N[(angle$95$m * Pi), $MachinePrecision]), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]], $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2 \cdot 10^{-36}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot \pi\right) \cdot \left(a\_m + b\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot 0.011111111111111112\\
\mathbf{elif}\;angle\_m \leq 3.5 \cdot 10^{+230}:\\
\;\;\;\;\sin \left(\left(2 \cdot \left(angle\_m \cdot \pi\right)\right) \cdot 0.005555555555555556\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \left(a\_m + b\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if angle < 1.9999999999999999e-36Initial program 57.0%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6458.0
Applied rewrites58.0%
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift--.f6472.2
Applied rewrites72.2%
if 1.9999999999999999e-36 < angle < 3.5e230Initial program 43.8%
Taylor expanded in angle around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
Applied rewrites50.7%
Applied rewrites50.7%
if 3.5e230 < angle Initial program 30.7%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6419.0
Applied rewrites19.0%
Taylor expanded in a around 0
Applied rewrites30.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.005555555555555556)))
(*
angle_s
(if (<= angle_m 3.5e+230)
(* (* (* (+ a_m b_m) (sin t_0)) (* (- b_m a_m) (cos t_0))) 2.0)
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.005555555555555556;
double tmp;
if (angle_m <= 3.5e+230) {
tmp = (((a_m + b_m) * sin(t_0)) * ((b_m - a_m) * cos(t_0))) * 2.0;
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.005555555555555556;
double tmp;
if (angle_m <= 3.5e+230) {
tmp = (((a_m + b_m) * Math.sin(t_0)) * ((b_m - a_m) * Math.cos(t_0))) * 2.0;
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (angle_m * math.pi) * 0.005555555555555556 tmp = 0 if angle_m <= 3.5e+230: tmp = (((a_m + b_m) * math.sin(t_0)) * ((b_m - a_m) * math.cos(t_0))) * 2.0 else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.005555555555555556) tmp = 0.0 if (angle_m <= 3.5e+230) tmp = Float64(Float64(Float64(Float64(a_m + b_m) * sin(t_0)) * Float64(Float64(b_m - a_m) * cos(t_0))) * 2.0); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (angle_m * pi) * 0.005555555555555556; tmp = 0.0; if (angle_m <= 3.5e+230) tmp = (((a_m + b_m) * sin(t_0)) * ((b_m - a_m) * cos(t_0))) * 2.0; else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 3.5e+230], N[(N[(N[(N[(a$95$m + b$95$m), $MachinePrecision] * N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision] * N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.005555555555555556\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 3.5 \cdot 10^{+230}:\\
\;\;\;\;\left(\left(\left(a\_m + b\_m\right) \cdot \sin t\_0\right) \cdot \left(\left(b\_m - a\_m\right) \cdot \cos t\_0\right)\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
\end{array}
if angle < 3.5e230Initial program 53.6%
Taylor expanded in angle around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
Applied rewrites60.0%
Applied rewrites70.4%
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lift-*.f64N/A
lift-PI.f6469.6
Applied rewrites69.6%
lift-*.f64N/A
lift--.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift-*.f64N/A
lift-sin.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
lift-cos.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
Applied rewrites70.5%
if 3.5e230 < angle Initial program 30.7%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6419.0
Applied rewrites19.0%
Taylor expanded in a around 0
Applied rewrites30.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(let* ((t_0 (* (* angle_m PI) 0.005555555555555556)))
(*
angle_s
(if (<= angle_m 3.5e+230)
(* (* (* (* (sin t_0) (+ a_m b_m)) (- b_m a_m)) (cos t_0)) 2.0)
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112)))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (angle_m * ((double) M_PI)) * 0.005555555555555556;
double tmp;
if (angle_m <= 3.5e+230) {
tmp = (((sin(t_0) * (a_m + b_m)) * (b_m - a_m)) * cos(t_0)) * 2.0;
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double t_0 = (angle_m * Math.PI) * 0.005555555555555556;
double tmp;
if (angle_m <= 3.5e+230) {
tmp = (((Math.sin(t_0) * (a_m + b_m)) * (b_m - a_m)) * Math.cos(t_0)) * 2.0;
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): t_0 = (angle_m * math.pi) * 0.005555555555555556 tmp = 0 if angle_m <= 3.5e+230: tmp = (((math.sin(t_0) * (a_m + b_m)) * (b_m - a_m)) * math.cos(t_0)) * 2.0 else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) t_0 = Float64(Float64(angle_m * pi) * 0.005555555555555556) tmp = 0.0 if (angle_m <= 3.5e+230) tmp = Float64(Float64(Float64(Float64(sin(t_0) * Float64(a_m + b_m)) * Float64(b_m - a_m)) * cos(t_0)) * 2.0); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) t_0 = (angle_m * pi) * 0.005555555555555556; tmp = 0.0; if (angle_m <= 3.5e+230) tmp = (((sin(t_0) * (a_m + b_m)) * (b_m - a_m)) * cos(t_0)) * 2.0; else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := Block[{t$95$0 = N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]}, N[(angle$95$s * If[LessEqual[angle$95$m, 3.5e+230], N[(N[(N[(N[(N[Sin[t$95$0], $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Cos[t$95$0], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
\begin{array}{l}
t_0 := \left(angle\_m \cdot \pi\right) \cdot 0.005555555555555556\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 3.5 \cdot 10^{+230}:\\
\;\;\;\;\left(\left(\left(\sin t\_0 \cdot \left(a\_m + b\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \cos t\_0\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
\end{array}
if angle < 3.5e230Initial program 53.6%
Taylor expanded in angle around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
Applied rewrites60.0%
Applied rewrites70.4%
if 3.5e230 < angle Initial program 30.7%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6419.0
Applied rewrites19.0%
Taylor expanded in a around 0
Applied rewrites30.9%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 2.5e+196)
(*
(*
(*
(* (sin (* (* angle_m PI) 0.005555555555555556)) (+ a_m b_m))
(- b_m a_m))
(cos (* (* 0.005555555555555556 angle_m) PI)))
2.0)
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.5e+196) {
tmp = (((sin(((angle_m * ((double) M_PI)) * 0.005555555555555556)) * (a_m + b_m)) * (b_m - a_m)) * cos(((0.005555555555555556 * angle_m) * ((double) M_PI)))) * 2.0;
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 2.5e+196) {
tmp = (((Math.sin(((angle_m * Math.PI) * 0.005555555555555556)) * (a_m + b_m)) * (b_m - a_m)) * Math.cos(((0.005555555555555556 * angle_m) * Math.PI))) * 2.0;
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 2.5e+196: tmp = (((math.sin(((angle_m * math.pi) * 0.005555555555555556)) * (a_m + b_m)) * (b_m - a_m)) * math.cos(((0.005555555555555556 * angle_m) * math.pi))) * 2.0 else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 2.5e+196) tmp = Float64(Float64(Float64(Float64(sin(Float64(Float64(angle_m * pi) * 0.005555555555555556)) * Float64(a_m + b_m)) * Float64(b_m - a_m)) * cos(Float64(Float64(0.005555555555555556 * angle_m) * pi))) * 2.0); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 2.5e+196) tmp = (((sin(((angle_m * pi) * 0.005555555555555556)) * (a_m + b_m)) * (b_m - a_m)) * cos(((0.005555555555555556 * angle_m) * pi))) * 2.0; else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 2.5e+196], N[(N[(N[(N[(N[Sin[N[(N[(angle$95$m * Pi), $MachinePrecision] * 0.005555555555555556), $MachinePrecision]], $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(0.005555555555555556 * angle$95$m), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 2.5 \cdot 10^{+196}:\\
\;\;\;\;\left(\left(\left(\sin \left(\left(angle\_m \cdot \pi\right) \cdot 0.005555555555555556\right) \cdot \left(a\_m + b\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot \cos \left(\left(0.005555555555555556 \cdot angle\_m\right) \cdot \pi\right)\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if angle < 2.4999999999999999e196Initial program 54.7%
Taylor expanded in angle around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
lower-cos.f64N/A
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
Applied rewrites61.1%
Applied rewrites72.1%
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-*r*N/A
lower-*.f64N/A
lift-*.f64N/A
lift-PI.f6471.6
Applied rewrites71.6%
if 2.4999999999999999e196 < angle Initial program 31.4%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6418.6
Applied rewrites18.6%
Taylor expanded in a around 0
Applied rewrites29.4%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) -3e-193)
(* (* -0.011111111111111112 a_m) (* (* angle_m PI) a_m))
(* (* (* PI angle_m) (* b_m (- b_m a_m))) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) <= -3e-193) {
tmp = (-0.011111111111111112 * a_m) * ((angle_m * ((double) M_PI)) * a_m);
} else {
tmp = ((((double) M_PI) * angle_m) * (b_m * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) <= -3e-193) {
tmp = (-0.011111111111111112 * a_m) * ((angle_m * Math.PI) * a_m);
} else {
tmp = ((Math.PI * angle_m) * (b_m * (b_m - a_m))) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) <= -3e-193: tmp = (-0.011111111111111112 * a_m) * ((angle_m * math.pi) * a_m) else: tmp = ((math.pi * angle_m) * (b_m * (b_m - a_m))) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) <= -3e-193) tmp = Float64(Float64(-0.011111111111111112 * a_m) * Float64(Float64(angle_m * pi) * a_m)); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(b_m * Float64(b_m - a_m))) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((2.0 * ((b_m ^ 2.0) - (a_m ^ 2.0))) <= -3e-193) tmp = (-0.011111111111111112 * a_m) * ((angle_m * pi) * a_m); else tmp = ((pi * angle_m) * (b_m * (b_m - a_m))) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -3e-193], N[(N[(-0.011111111111111112 * a$95$m), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(b$95$m * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right) \leq -3 \cdot 10^{-193}:\\
\;\;\;\;\left(-0.011111111111111112 \cdot a\_m\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot a\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(b\_m \cdot \left(b\_m - a\_m\right)\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) < -2.9999999999999999e-193Initial program 55.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6443.8
Applied rewrites43.8%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
pow2N/A
lift-*.f64N/A
lower-*.f64N/A
lift-PI.f6443.2
Applied rewrites43.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6443.2
Applied rewrites43.2%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-PI.f6449.9
Applied rewrites49.9%
if -2.9999999999999999e-193 < (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) Initial program 49.8%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.5
Applied rewrites55.5%
Taylor expanded in a around 0
Applied rewrites54.0%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= (* 2.0 (- (pow b_m 2.0) (pow a_m 2.0))) -3e-193)
(* (* -0.011111111111111112 a_m) (* (* angle_m PI) a_m))
(* (* (* PI (* b_m b_m)) angle_m) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((2.0 * (pow(b_m, 2.0) - pow(a_m, 2.0))) <= -3e-193) {
tmp = (-0.011111111111111112 * a_m) * ((angle_m * ((double) M_PI)) * a_m);
} else {
tmp = ((((double) M_PI) * (b_m * b_m)) * angle_m) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if ((2.0 * (Math.pow(b_m, 2.0) - Math.pow(a_m, 2.0))) <= -3e-193) {
tmp = (-0.011111111111111112 * a_m) * ((angle_m * Math.PI) * a_m);
} else {
tmp = ((Math.PI * (b_m * b_m)) * angle_m) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if (2.0 * (math.pow(b_m, 2.0) - math.pow(a_m, 2.0))) <= -3e-193: tmp = (-0.011111111111111112 * a_m) * ((angle_m * math.pi) * a_m) else: tmp = ((math.pi * (b_m * b_m)) * angle_m) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (Float64(2.0 * Float64((b_m ^ 2.0) - (a_m ^ 2.0))) <= -3e-193) tmp = Float64(Float64(-0.011111111111111112 * a_m) * Float64(Float64(angle_m * pi) * a_m)); else tmp = Float64(Float64(Float64(pi * Float64(b_m * b_m)) * angle_m) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if ((2.0 * ((b_m ^ 2.0) - (a_m ^ 2.0))) <= -3e-193) tmp = (-0.011111111111111112 * a_m) * ((angle_m * pi) * a_m); else tmp = ((pi * (b_m * b_m)) * angle_m) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[N[(2.0 * N[(N[Power[b$95$m, 2.0], $MachinePrecision] - N[Power[a$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -3e-193], N[(N[(-0.011111111111111112 * a$95$m), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * a$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(N[(Pi * N[(b$95$m * b$95$m), $MachinePrecision]), $MachinePrecision] * angle$95$m), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;2 \cdot \left({b\_m}^{2} - {a\_m}^{2}\right) \leq -3 \cdot 10^{-193}:\\
\;\;\;\;\left(-0.011111111111111112 \cdot a\_m\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot a\_m\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot \left(b\_m \cdot b\_m\right)\right) \cdot angle\_m\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) < -2.9999999999999999e-193Initial program 55.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6443.8
Applied rewrites43.8%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
pow2N/A
lift-*.f64N/A
lower-*.f64N/A
lift-PI.f6443.2
Applied rewrites43.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6443.2
Applied rewrites43.2%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-PI.f6449.9
Applied rewrites49.9%
if -2.9999999999999999e-193 < (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) Initial program 49.8%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.5
Applied rewrites55.5%
Taylor expanded in a around 0
*-commutativeN/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
pow2N/A
lift-*.f6452.8
Applied rewrites52.8%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 9.8e+194)
(* (* (* (* angle_m PI) (+ a_m b_m)) (- b_m a_m)) 0.011111111111111112)
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (((angle_m * ((double) M_PI)) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112;
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (((angle_m * Math.PI) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112;
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 9.8e+194: tmp = (((angle_m * math.pi) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112 else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 9.8e+194) tmp = Float64(Float64(Float64(Float64(angle_m * pi) * Float64(a_m + b_m)) * Float64(b_m - a_m)) * 0.011111111111111112); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 9.8e+194) tmp = (((angle_m * pi) * (a_m + b_m)) * (b_m - a_m)) * 0.011111111111111112; else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 9.8e+194], N[(N[(N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 9.8 \cdot 10^{+194}:\\
\;\;\;\;\left(\left(\left(angle\_m \cdot \pi\right) \cdot \left(a\_m + b\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right) \cdot 0.011111111111111112\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if angle < 9.80000000000000053e194Initial program 54.5%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.4
Applied rewrites55.4%
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift--.f6466.6
Applied rewrites66.6%
if 9.80000000000000053e194 < angle Initial program 33.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6418.0
Applied rewrites18.0%
Taylor expanded in a around 0
Applied rewrites28.4%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 9.8e+194)
(* (* angle_m PI) (* (* (- b_m a_m) (+ a_m b_m)) 0.011111111111111112))
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (angle_m * ((double) M_PI)) * (((b_m - a_m) * (a_m + b_m)) * 0.011111111111111112);
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (angle_m * Math.PI) * (((b_m - a_m) * (a_m + b_m)) * 0.011111111111111112);
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 9.8e+194: tmp = (angle_m * math.pi) * (((b_m - a_m) * (a_m + b_m)) * 0.011111111111111112) else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 9.8e+194) tmp = Float64(Float64(angle_m * pi) * Float64(Float64(Float64(b_m - a_m) * Float64(a_m + b_m)) * 0.011111111111111112)); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 9.8e+194) tmp = (angle_m * pi) * (((b_m - a_m) * (a_m + b_m)) * 0.011111111111111112); else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 9.8e+194], N[(N[(angle$95$m * Pi), $MachinePrecision] * N[(N[(N[(b$95$m - a$95$m), $MachinePrecision] * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 9.8 \cdot 10^{+194}:\\
\;\;\;\;\left(angle\_m \cdot \pi\right) \cdot \left(\left(\left(b\_m - a\_m\right) \cdot \left(a\_m + b\_m\right)\right) \cdot 0.011111111111111112\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if angle < 9.80000000000000053e194Initial program 54.5%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.4
Applied rewrites55.4%
lift-*.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
difference-of-squares-revN/A
pow2N/A
pow2N/A
associate-*l*N/A
lift-PI.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lower-*.f64N/A
lift-PI.f64N/A
lower-*.f64N/A
Applied rewrites55.8%
if 9.80000000000000053e194 < angle Initial program 33.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6418.0
Applied rewrites18.0%
Taylor expanded in a around 0
Applied rewrites28.4%
a_m = (fabs.f64 a)
b_m = (fabs.f64 b)
angle\_m = (fabs.f64 angle)
angle\_s = (copysign.f64 #s(literal 1 binary64) angle)
(FPCore (angle_s a_m b_m angle_m)
:precision binary64
(*
angle_s
(if (<= angle_m 9.8e+194)
(* (* 0.011111111111111112 angle_m) (* (* PI (+ a_m b_m)) (- b_m a_m)))
(* (* (* PI angle_m) (* (+ b_m a_m) b_m)) 0.011111111111111112))))a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (0.011111111111111112 * angle_m) * ((((double) M_PI) * (a_m + b_m)) * (b_m - a_m));
} else {
tmp = ((((double) M_PI) * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
double tmp;
if (angle_m <= 9.8e+194) {
tmp = (0.011111111111111112 * angle_m) * ((Math.PI * (a_m + b_m)) * (b_m - a_m));
} else {
tmp = ((Math.PI * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112;
}
return angle_s * tmp;
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): tmp = 0 if angle_m <= 9.8e+194: tmp = (0.011111111111111112 * angle_m) * ((math.pi * (a_m + b_m)) * (b_m - a_m)) else: tmp = ((math.pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112 return angle_s * tmp
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) tmp = 0.0 if (angle_m <= 9.8e+194) tmp = Float64(Float64(0.011111111111111112 * angle_m) * Float64(Float64(pi * Float64(a_m + b_m)) * Float64(b_m - a_m))); else tmp = Float64(Float64(Float64(pi * angle_m) * Float64(Float64(b_m + a_m) * b_m)) * 0.011111111111111112); end return Float64(angle_s * tmp) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp_2 = code(angle_s, a_m, b_m, angle_m) tmp = 0.0; if (angle_m <= 9.8e+194) tmp = (0.011111111111111112 * angle_m) * ((pi * (a_m + b_m)) * (b_m - a_m)); else tmp = ((pi * angle_m) * ((b_m + a_m) * b_m)) * 0.011111111111111112; end tmp_2 = angle_s * tmp; end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * If[LessEqual[angle$95$m, 9.8e+194], N[(N[(0.011111111111111112 * angle$95$m), $MachinePrecision] * N[(N[(Pi * N[(a$95$m + b$95$m), $MachinePrecision]), $MachinePrecision] * N[(b$95$m - a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(Pi * angle$95$m), $MachinePrecision] * N[(N[(b$95$m + a$95$m), $MachinePrecision] * b$95$m), $MachinePrecision]), $MachinePrecision] * 0.011111111111111112), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \begin{array}{l}
\mathbf{if}\;angle\_m \leq 9.8 \cdot 10^{+194}:\\
\;\;\;\;\left(0.011111111111111112 \cdot angle\_m\right) \cdot \left(\left(\pi \cdot \left(a\_m + b\_m\right)\right) \cdot \left(b\_m - a\_m\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\pi \cdot angle\_m\right) \cdot \left(\left(b\_m + a\_m\right) \cdot b\_m\right)\right) \cdot 0.011111111111111112\\
\end{array}
\end{array}
if angle < 9.80000000000000053e194Initial program 54.5%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6455.4
Applied rewrites55.4%
lift-*.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
lift-+.f64N/A
lift--.f64N/A
lift-*.f64N/A
*-commutativeN/A
difference-of-squares-revN/A
pow2N/A
pow2N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
pow2N/A
pow2N/A
Applied rewrites55.0%
if 9.80000000000000053e194 < angle Initial program 33.6%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6418.0
Applied rewrites18.0%
Taylor expanded in a around 0
Applied rewrites28.4%
a_m = (fabs.f64 a) b_m = (fabs.f64 b) angle\_m = (fabs.f64 angle) angle\_s = (copysign.f64 #s(literal 1 binary64) angle) (FPCore (angle_s a_m b_m angle_m) :precision binary64 (* angle_s (* (* -0.011111111111111112 a_m) (* (* angle_m PI) a_m))))
a_m = fabs(a);
b_m = fabs(b);
angle\_m = fabs(angle);
angle\_s = copysign(1.0, angle);
double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((-0.011111111111111112 * a_m) * ((angle_m * ((double) M_PI)) * a_m));
}
a_m = Math.abs(a);
b_m = Math.abs(b);
angle\_m = Math.abs(angle);
angle\_s = Math.copySign(1.0, angle);
public static double code(double angle_s, double a_m, double b_m, double angle_m) {
return angle_s * ((-0.011111111111111112 * a_m) * ((angle_m * Math.PI) * a_m));
}
a_m = math.fabs(a) b_m = math.fabs(b) angle\_m = math.fabs(angle) angle\_s = math.copysign(1.0, angle) def code(angle_s, a_m, b_m, angle_m): return angle_s * ((-0.011111111111111112 * a_m) * ((angle_m * math.pi) * a_m))
a_m = abs(a) b_m = abs(b) angle\_m = abs(angle) angle\_s = copysign(1.0, angle) function code(angle_s, a_m, b_m, angle_m) return Float64(angle_s * Float64(Float64(-0.011111111111111112 * a_m) * Float64(Float64(angle_m * pi) * a_m))) end
a_m = abs(a); b_m = abs(b); angle\_m = abs(angle); angle\_s = sign(angle) * abs(1.0); function tmp = code(angle_s, a_m, b_m, angle_m) tmp = angle_s * ((-0.011111111111111112 * a_m) * ((angle_m * pi) * a_m)); end
a_m = N[Abs[a], $MachinePrecision]
b_m = N[Abs[b], $MachinePrecision]
angle\_m = N[Abs[angle], $MachinePrecision]
angle\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[angle]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[angle$95$s_, a$95$m_, b$95$m_, angle$95$m_] := N[(angle$95$s * N[(N[(-0.011111111111111112 * a$95$m), $MachinePrecision] * N[(N[(angle$95$m * Pi), $MachinePrecision] * a$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a_m = \left|a\right|
\\
b_m = \left|b\right|
\\
angle\_m = \left|angle\right|
\\
angle\_s = \mathsf{copysign}\left(1, angle\right)
\\
angle\_s \cdot \left(\left(-0.011111111111111112 \cdot a\_m\right) \cdot \left(\left(angle\_m \cdot \pi\right) \cdot a\_m\right)\right)
\end{array}
Initial program 52.1%
Taylor expanded in angle around 0
*-commutativeN/A
lower-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-PI.f64N/A
unpow2N/A
unpow2N/A
difference-of-squaresN/A
lower-*.f64N/A
lower-+.f64N/A
lower--.f6451.0
Applied rewrites51.0%
Taylor expanded in a around inf
associate-*r*N/A
lower-*.f64N/A
lower-*.f64N/A
pow2N/A
lift-*.f64N/A
lower-*.f64N/A
lift-PI.f6429.2
Applied rewrites29.2%
lift-*.f64N/A
lift-*.f64N/A
associate-*r*N/A
lower-*.f64N/A
lower-*.f6429.2
Applied rewrites29.2%
lift-*.f64N/A
lift-*.f64N/A
lift-*.f64N/A
lift-PI.f64N/A
lift-*.f64N/A
associate-*l*N/A
lower-*.f64N/A
lift-*.f64N/A
*-commutativeN/A
lower-*.f64N/A
lift-*.f64N/A
lift-PI.f6431.1
Applied rewrites31.1%
herbie shell --seed 2025084
(FPCore (a b angle)
:name "ab-angle->ABCF B"
:precision binary64
(* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))