
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dX.v))
(t_2 (pow t_1 2.0))
(t_3 (pow t_0 2.0))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_0 t_0) (* t_4 t_4)))
(t_6 (* (floor w) dX.u))
(t_7 (pow t_6 2.0))
(t_8 (+ t_2 t_7))
(t_9 (+ (* t_6 t_6) (* t_1 t_1)))
(t_10 (/ 1.0 (sqrt (fmax t_9 t_5))))
(t_11 (if (>= t_9 t_5) (* t_10 t_1) (* t_10 t_4)))
(t_12 (pow t_4 2.0))
(t_13 (+ t_12 t_3)))
(if (or (<= t_11 -0.019999999552965164)
(not (<= t_11 9.999999747378752e-6)))
(if (>= t_8 t_12)
(/ t_1 (sqrt (fmax t_8 t_13)))
(/ t_4 (sqrt (fmax t_8 (fma (pow (floor w) 2.0) (* dY.u dY.u) t_12)))))
(if (>= t_8 t_13)
(/ t_1 (sqrt (fmax t_8 t_12)))
(* (/ dY.v (sqrt (fmax (+ t_7 t_2) t_3))) (floor h))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf(t_0, 2.0f);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_0 * t_0) + (t_4 * t_4);
float t_6 = floorf(w) * dX_46_u;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_2 + t_7;
float t_9 = (t_6 * t_6) + (t_1 * t_1);
float t_10 = 1.0f / sqrtf(fmaxf(t_9, t_5));
float tmp;
if (t_9 >= t_5) {
tmp = t_10 * t_1;
} else {
tmp = t_10 * t_4;
}
float t_11 = tmp;
float t_12 = powf(t_4, 2.0f);
float t_13 = t_12 + t_3;
float tmp_2;
if ((t_11 <= -0.019999999552965164f) || !(t_11 <= 9.999999747378752e-6f)) {
float tmp_3;
if (t_8 >= t_12) {
tmp_3 = t_1 / sqrtf(fmaxf(t_8, t_13));
} else {
tmp_3 = t_4 / sqrtf(fmaxf(t_8, fmaf(powf(floorf(w), 2.0f), (dY_46_u * dY_46_u), t_12)));
}
tmp_2 = tmp_3;
} else if (t_8 >= t_13) {
tmp_2 = t_1 / sqrtf(fmaxf(t_8, t_12));
} else {
tmp_2 = (dY_46_v / sqrtf(fmaxf((t_7 + t_2), t_3))) * floorf(h);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dX_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = t_0 ^ Float32(2.0) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) t_6 = Float32(floor(w) * dX_46_u) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_2 + t_7) t_9 = Float32(Float32(t_6 * t_6) + Float32(t_1 * t_1)) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_9, t_5))) tmp = Float32(0.0) if (t_9 >= t_5) tmp = Float32(t_10 * t_1); else tmp = Float32(t_10 * t_4); end t_11 = tmp t_12 = t_4 ^ Float32(2.0) t_13 = Float32(t_12 + t_3) tmp_2 = Float32(0.0) if ((t_11 <= Float32(-0.019999999552965164)) || !(t_11 <= Float32(9.999999747378752e-6))) tmp_3 = Float32(0.0) if (t_8 >= t_12) tmp_3 = Float32(t_1 / sqrt(fmax(t_8, t_13))); else tmp_3 = Float32(t_4 / sqrt(fmax(t_8, fma((floor(w) ^ Float32(2.0)), Float32(dY_46_u * dY_46_u), t_12)))); end tmp_2 = tmp_3; elseif (t_8 >= t_13) tmp_2 = Float32(t_1 / sqrt(fmax(t_8, t_12))); else tmp_2 = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_7 + t_2), t_3))) * floor(h)); end return tmp_2 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2}\\
t_3 := {t\_0}^{2}\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_0 \cdot t\_0 + t\_4 \cdot t\_4\\
t_6 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_7 := {t\_6}^{2}\\
t_8 := t\_2 + t\_7\\
t_9 := t\_6 \cdot t\_6 + t\_1 \cdot t\_1\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_9, t\_5\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_9 \geq t\_5:\\
\;\;\;\;t\_10 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_4\\
\end{array}\\
t_12 := {t\_4}^{2}\\
t_13 := t\_12 + t\_3\\
\mathbf{if}\;t\_11 \leq -0.019999999552965164 \lor \neg \left(t\_11 \leq 9.999999747378752 \cdot 10^{-6}\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_8 \geq t\_12:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_8, t\_13\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_8, \mathsf{fma}\left({\left(\left\lfloor w\right\rfloor \right)}^{2}, dY.u \cdot dY.u, t\_12\right)\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_13:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_8, t\_12\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_7 + t\_2, t\_3\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < -0.0199999996 or 9.99999975e-6 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) Initial program 99.2%
Applied rewrites99.7%
lift-pow.f32N/A
pow2N/A
lift-*.f3299.7
lower-+.f32N/A
+-commutativeN/A
lower-+.f3299.7
lift-pow.f32N/A
pow2N/A
lift-*.f3299.7
lift-+.f32N/A
lift-*.f32N/A
pow2N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
lift-*.f32N/A
pow2N/A
lift-pow.f32N/A
lower-fma.f32N/A
Applied rewrites99.7%
Taylor expanded in dY.u around 0
Applied rewrites99.7%
if -0.0199999996 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 h) dY.v))) < 9.99999975e-6Initial program 59.7%
Applied rewrites59.7%
Taylor expanded in dY.u around inf
Applied rewrites60.6%
Taylor expanded in dY.u around 0
Applied rewrites60.6%
Applied rewrites60.6%
Final simplification75.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (+ (pow t_0 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_2 (* (floor h) dX.v))
(t_3 (+ (pow t_2 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_4 (sqrt (fmax t_3 t_1))))
(if (>= t_3 t_1) (/ t_2 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_4 = sqrtf(fmaxf(t_3, t_1));
float tmp;
if (t_3 >= t_1) {
tmp = t_2 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32((t_0 ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) t_3 = Float32((t_2 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_4 = sqrt(fmax(t_3, t_1)) tmp = Float32(0.0) if (t_3 >= t_1) tmp = Float32(t_2 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = (t_0 ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_2 = floor(h) * dX_46_v; t_3 = (t_2 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_4 = sqrt(max(t_3, t_1)); tmp = single(0.0); if (t_3 >= t_1) tmp = t_2 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_3, t\_1\right)}\\
\mathbf{if}\;t\_3 \geq t\_1:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 75.1%
Applied rewrites75.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor h) dX.v))
(t_2 (+ (pow t_1 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (+ t_0 t_3)))
(if (>= t_2 t_4)
(/ t_1 (sqrt (fmax t_2 t_4)))
(* (/ dY.v (sqrt (fmax t_2 (+ t_3 t_0)))) (floor h)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(h) * dX_46_v;
float t_2 = powf(t_1, 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = t_0 + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = t_1 / sqrtf(fmaxf(t_2, t_4));
} else {
tmp = (dY_46_v / sqrtf(fmaxf(t_2, (t_3 + t_0)))) * floorf(h);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(h) * dX_46_v) t_2 = Float32((t_1 ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(t_0 + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_1 / sqrt(fmax(t_2, t_4))); else tmp = Float32(Float32(dY_46_v / sqrt(fmax(t_2, Float32(t_3 + t_0)))) * floor(h)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(h) * dY_46_v) ^ single(2.0); t_1 = floor(h) * dX_46_v; t_2 = (t_1 ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = t_0 + t_3; tmp = single(0.0); if (t_2 >= t_4) tmp = t_1 / sqrt(max(t_2, t_4)); else tmp = (dY_46_v / sqrt(max(t_2, (t_3 + t_0)))) * floor(h); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_2 := {t\_1}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := t\_0 + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + t\_0\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
Initial program 75.1%
Applied rewrites75.3%
Applied rewrites75.3%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow (* (floor w) dX.u) 2.0)))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (+ t_1 t_3)))
(if (>= t_2 t_4)
(* (/ dX.v (sqrt (fmax t_2 (+ t_3 t_1)))) (floor h))
(/ t_0 (sqrt (fmax t_2 t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf((floorf(w) * dX_46_u), 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = t_1 + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = (dX_46_v / sqrtf(fmaxf(t_2, (t_3 + t_1)))) * floorf(h);
} else {
tmp = t_0 / sqrtf(fmaxf(t_2, t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(t_1 + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(Float32(dX_46_v / sqrt(fmax(t_2, Float32(t_3 + t_1)))) * floor(h)); else tmp = Float32(t_0 / sqrt(fmax(t_2, t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + ((floor(w) * dX_46_u) ^ single(2.0)); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = t_1 + t_3; tmp = single(0.0); if (t_2 >= t_4) tmp = (dX_46_v / sqrt(max(t_2, (t_3 + t_1)))) * floor(h); else tmp = t_0 / sqrt(max(t_2, t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := t\_1 + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{dX.v}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + t\_1\right)}} \cdot \left\lfloor h\right\rfloor \\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 75.1%
Applied rewrites75.3%
Applied rewrites75.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (* (floor h) dY.v))
(t_2 (pow t_1 2.0))
(t_3 (pow (* (floor w) dY.u) 2.0))
(t_4 (+ t_3 t_2))
(t_5 (* (floor h) dX.v))
(t_6 (pow t_5 2.0))
(t_7 (+ t_6 t_0))
(t_8 (sqrt (fmax t_7 t_4))))
(if (or (<= dX.v -500000000.0) (not (<= dX.v 10000.0)))
(if (>= t_6 (+ t_2 t_3))
(/ t_5 (sqrt (fmax t_7 t_2)))
(/ t_1 (sqrt (fmax t_7 t_3))))
(if (>= t_0 t_4) (/ t_5 t_8) (/ t_1 t_8)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf((floorf(w) * dY_46_u), 2.0f);
float t_4 = t_3 + t_2;
float t_5 = floorf(h) * dX_46_v;
float t_6 = powf(t_5, 2.0f);
float t_7 = t_6 + t_0;
float t_8 = sqrtf(fmaxf(t_7, t_4));
float tmp_1;
if ((dX_46_v <= -500000000.0f) || !(dX_46_v <= 10000.0f)) {
float tmp_2;
if (t_6 >= (t_2 + t_3)) {
tmp_2 = t_5 / sqrtf(fmaxf(t_7, t_2));
} else {
tmp_2 = t_1 / sqrtf(fmaxf(t_7, t_3));
}
tmp_1 = tmp_2;
} else if (t_0 >= t_4) {
tmp_1 = t_5 / t_8;
} else {
tmp_1 = t_1 / t_8;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dY_46_v) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_4 = Float32(t_3 + t_2) t_5 = Float32(floor(h) * dX_46_v) t_6 = t_5 ^ Float32(2.0) t_7 = Float32(t_6 + t_0) t_8 = sqrt(fmax(t_7, t_4)) tmp_1 = Float32(0.0) if ((dX_46_v <= Float32(-500000000.0)) || !(dX_46_v <= Float32(10000.0))) tmp_2 = Float32(0.0) if (t_6 >= Float32(t_2 + t_3)) tmp_2 = Float32(t_5 / sqrt(fmax(t_7, t_2))); else tmp_2 = Float32(t_1 / sqrt(fmax(t_7, t_3))); end tmp_1 = tmp_2; elseif (t_0 >= t_4) tmp_1 = Float32(t_5 / t_8); else tmp_1 = Float32(t_1 / t_8); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = floor(h) * dY_46_v; t_2 = t_1 ^ single(2.0); t_3 = (floor(w) * dY_46_u) ^ single(2.0); t_4 = t_3 + t_2; t_5 = floor(h) * dX_46_v; t_6 = t_5 ^ single(2.0); t_7 = t_6 + t_0; t_8 = sqrt(max(t_7, t_4)); tmp_2 = single(0.0); if ((dX_46_v <= single(-500000000.0)) || ~((dX_46_v <= single(10000.0)))) tmp_3 = single(0.0); if (t_6 >= (t_2 + t_3)) tmp_3 = t_5 / sqrt(max(t_7, t_2)); else tmp_3 = t_1 / sqrt(max(t_7, t_3)); end tmp_2 = tmp_3; elseif (t_0 >= t_4) tmp_2 = t_5 / t_8; else tmp_2 = t_1 / t_8; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_2 := {t\_1}^{2}\\
t_3 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_4 := t\_3 + t\_2\\
t_5 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_6 := {t\_5}^{2}\\
t_7 := t\_6 + t\_0\\
t_8 := \sqrt{\mathsf{max}\left(t\_7, t\_4\right)}\\
\mathbf{if}\;dX.v \leq -500000000 \lor \neg \left(dX.v \leq 10000\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_2 + t\_3:\\
\;\;\;\;\frac{t\_5}{\sqrt{\mathsf{max}\left(t\_7, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_7, t\_3\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_0 \geq t\_4:\\
\;\;\;\;\frac{t\_5}{t\_8}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{t\_8}\\
\end{array}
\end{array}
if dX.v < -5e8 or 1e4 < dX.v Initial program 69.0%
Applied rewrites69.5%
Taylor expanded in dY.u around inf
Applied rewrites66.1%
Taylor expanded in dY.u around 0
Applied rewrites66.1%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites63.7%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
Final simplification72.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (+ t_2 t_1))
(t_4 (pow (* (floor w) dX.u) 2.0))
(t_5 (+ t_1 t_2))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 t_4))
(t_9 (/ t_6 (sqrt (fmax t_8 t_1))))
(t_10 (sqrt (fmax t_8 t_3)))
(t_11 (/ t_0 (sqrt (fmax t_8 t_2)))))
(if (<= dX.v -500000000.0)
(if (>= t_7 t_5) t_9 t_11)
(if (<= dX.v 10000.0)
(if (>= t_4 t_3) (/ t_6 t_10) (/ t_0 t_10))
(if (>= t_8 t_5) t_9 t_11)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = t_2 + t_1;
float t_4 = powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = t_1 + t_2;
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + t_4;
float t_9 = t_6 / sqrtf(fmaxf(t_8, t_1));
float t_10 = sqrtf(fmaxf(t_8, t_3));
float t_11 = t_0 / sqrtf(fmaxf(t_8, t_2));
float tmp_1;
if (dX_46_v <= -500000000.0f) {
float tmp_2;
if (t_7 >= t_5) {
tmp_2 = t_9;
} else {
tmp_2 = t_11;
}
tmp_1 = tmp_2;
} else if (dX_46_v <= 10000.0f) {
float tmp_3;
if (t_4 >= t_3) {
tmp_3 = t_6 / t_10;
} else {
tmp_3 = t_0 / t_10;
}
tmp_1 = tmp_3;
} else if (t_8 >= t_5) {
tmp_1 = t_9;
} else {
tmp_1 = t_11;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(t_2 + t_1) t_4 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_5 = Float32(t_1 + t_2) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + t_4) t_9 = Float32(t_6 / sqrt(fmax(t_8, t_1))) t_10 = sqrt(fmax(t_8, t_3)) t_11 = Float32(t_0 / sqrt(fmax(t_8, t_2))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(-500000000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_5) tmp_2 = t_9; else tmp_2 = t_11; end tmp_1 = tmp_2; elseif (dX_46_v <= Float32(10000.0)) tmp_3 = Float32(0.0) if (t_4 >= t_3) tmp_3 = Float32(t_6 / t_10); else tmp_3 = Float32(t_0 / t_10); end tmp_1 = tmp_3; elseif (t_8 >= t_5) tmp_1 = t_9; else tmp_1 = t_11; end return tmp_1 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = t_2 + t_1; t_4 = (floor(w) * dX_46_u) ^ single(2.0); t_5 = t_1 + t_2; t_6 = floor(h) * dX_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_7 + t_4; t_9 = t_6 / sqrt(max(t_8, t_1)); t_10 = sqrt(max(t_8, t_3)); t_11 = t_0 / sqrt(max(t_8, t_2)); tmp_2 = single(0.0); if (dX_46_v <= single(-500000000.0)) tmp_3 = single(0.0); if (t_7 >= t_5) tmp_3 = t_9; else tmp_3 = t_11; end tmp_2 = tmp_3; elseif (dX_46_v <= single(10000.0)) tmp_4 = single(0.0); if (t_4 >= t_3) tmp_4 = t_6 / t_10; else tmp_4 = t_0 / t_10; end tmp_2 = tmp_4; elseif (t_8 >= t_5) tmp_2 = t_9; else tmp_2 = t_11; end tmp_5 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := t\_2 + t\_1\\
t_4 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := t\_1 + t\_2\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + t\_4\\
t_9 := \frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}}\\
t_10 := \sqrt{\mathsf{max}\left(t\_8, t\_3\right)}\\
t_11 := \frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\mathbf{if}\;dX.v \leq -500000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_5:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}\\
\mathbf{elif}\;dX.v \leq 10000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_6}{t\_10}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_10}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_5:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;t\_11\\
\end{array}
\end{array}
if dX.v < -5e8Initial program 63.1%
Applied rewrites63.6%
Taylor expanded in dY.u around inf
Applied rewrites60.5%
Taylor expanded in dY.u around 0
Applied rewrites60.5%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites60.5%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
if 1e4 < dX.v Initial program 72.7%
Applied rewrites73.1%
Taylor expanded in dY.u around inf
Applied rewrites69.5%
Taylor expanded in dY.u around 0
Applied rewrites69.5%
Final simplification73.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (+ t_1 t_2))
(t_4 (+ t_2 t_1))
(t_5 (pow (* (floor w) dX.u) 2.0))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 t_5))
(t_9 (/ t_6 (sqrt (fmax t_8 t_1))))
(t_10 (sqrt (fmax t_8 t_4))))
(if (<= dX.v -500000000.0)
(if (>= t_7 t_3) t_9 (/ t_0 (sqrt (fmax t_8 t_2))))
(if (<= dX.v 10000.0)
(if (>= t_5 t_4) (/ t_6 t_10) (/ t_0 t_10))
(if (>= t_8 t_3)
t_9
(* (/ dY.v (sqrt (fmax (+ t_5 t_7) t_2))) (floor h)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = t_1 + t_2;
float t_4 = t_2 + t_1;
float t_5 = powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + t_5;
float t_9 = t_6 / sqrtf(fmaxf(t_8, t_1));
float t_10 = sqrtf(fmaxf(t_8, t_4));
float tmp_1;
if (dX_46_v <= -500000000.0f) {
float tmp_2;
if (t_7 >= t_3) {
tmp_2 = t_9;
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_8, t_2));
}
tmp_1 = tmp_2;
} else if (dX_46_v <= 10000.0f) {
float tmp_3;
if (t_5 >= t_4) {
tmp_3 = t_6 / t_10;
} else {
tmp_3 = t_0 / t_10;
}
tmp_1 = tmp_3;
} else if (t_8 >= t_3) {
tmp_1 = t_9;
} else {
tmp_1 = (dY_46_v / sqrtf(fmaxf((t_5 + t_7), t_2))) * floorf(h);
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(t_1 + t_2) t_4 = Float32(t_2 + t_1) t_5 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + t_5) t_9 = Float32(t_6 / sqrt(fmax(t_8, t_1))) t_10 = sqrt(fmax(t_8, t_4)) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(-500000000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_3) tmp_2 = t_9; else tmp_2 = Float32(t_0 / sqrt(fmax(t_8, t_2))); end tmp_1 = tmp_2; elseif (dX_46_v <= Float32(10000.0)) tmp_3 = Float32(0.0) if (t_5 >= t_4) tmp_3 = Float32(t_6 / t_10); else tmp_3 = Float32(t_0 / t_10); end tmp_1 = tmp_3; elseif (t_8 >= t_3) tmp_1 = t_9; else tmp_1 = Float32(Float32(dY_46_v / sqrt(fmax(Float32(t_5 + t_7), t_2))) * floor(h)); end return tmp_1 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = t_1 + t_2; t_4 = t_2 + t_1; t_5 = (floor(w) * dX_46_u) ^ single(2.0); t_6 = floor(h) * dX_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_7 + t_5; t_9 = t_6 / sqrt(max(t_8, t_1)); t_10 = sqrt(max(t_8, t_4)); tmp_2 = single(0.0); if (dX_46_v <= single(-500000000.0)) tmp_3 = single(0.0); if (t_7 >= t_3) tmp_3 = t_9; else tmp_3 = t_0 / sqrt(max(t_8, t_2)); end tmp_2 = tmp_3; elseif (dX_46_v <= single(10000.0)) tmp_4 = single(0.0); if (t_5 >= t_4) tmp_4 = t_6 / t_10; else tmp_4 = t_0 / t_10; end tmp_2 = tmp_4; elseif (t_8 >= t_3) tmp_2 = t_9; else tmp_2 = (dY_46_v / sqrt(max((t_5 + t_7), t_2))) * floor(h); end tmp_5 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := t\_1 + t\_2\\
t_4 := t\_2 + t\_1\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + t\_5\\
t_9 := \frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}}\\
t_10 := \sqrt{\mathsf{max}\left(t\_8, t\_4\right)}\\
\mathbf{if}\;dX.v \leq -500000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_3:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\end{array}\\
\mathbf{elif}\;dX.v \leq 10000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq t\_4:\\
\;\;\;\;\frac{t\_6}{t\_10}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_10}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_3:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.v}{\sqrt{\mathsf{max}\left(t\_5 + t\_7, t\_2\right)}} \cdot \left\lfloor h\right\rfloor \\
\end{array}
\end{array}
if dX.v < -5e8Initial program 63.1%
Applied rewrites63.6%
Taylor expanded in dY.u around inf
Applied rewrites60.5%
Taylor expanded in dY.u around 0
Applied rewrites60.5%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites60.5%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
if 1e4 < dX.v Initial program 72.7%
Applied rewrites73.1%
Taylor expanded in dY.u around inf
Applied rewrites69.5%
Taylor expanded in dY.u around 0
Applied rewrites69.5%
Applied rewrites69.5%
Final simplification73.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (+ t_1 t_2))
(t_4 (+ t_2 t_1))
(t_5 (pow (* (floor w) dX.u) 2.0))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 t_5))
(t_9 (/ t_6 (sqrt (fmax t_8 t_1))))
(t_10 (sqrt (fmax t_8 t_4))))
(if (<= dX.v -500000000.0)
(if (>= t_7 t_3) t_9 (/ t_0 (sqrt (fmax t_8 t_2))))
(if (<= dX.v 10000.0)
(if (>= t_5 t_4) (/ t_6 t_10) (/ t_0 t_10))
(if (>= t_8 t_3)
t_9
(* dY.v (/ (floor h) (sqrt (fmax (+ t_5 t_7) t_2)))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = t_1 + t_2;
float t_4 = t_2 + t_1;
float t_5 = powf((floorf(w) * dX_46_u), 2.0f);
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + t_5;
float t_9 = t_6 / sqrtf(fmaxf(t_8, t_1));
float t_10 = sqrtf(fmaxf(t_8, t_4));
float tmp_1;
if (dX_46_v <= -500000000.0f) {
float tmp_2;
if (t_7 >= t_3) {
tmp_2 = t_9;
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_8, t_2));
}
tmp_1 = tmp_2;
} else if (dX_46_v <= 10000.0f) {
float tmp_3;
if (t_5 >= t_4) {
tmp_3 = t_6 / t_10;
} else {
tmp_3 = t_0 / t_10;
}
tmp_1 = tmp_3;
} else if (t_8 >= t_3) {
tmp_1 = t_9;
} else {
tmp_1 = dY_46_v * (floorf(h) / sqrtf(fmaxf((t_5 + t_7), t_2)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(t_1 + t_2) t_4 = Float32(t_2 + t_1) t_5 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + t_5) t_9 = Float32(t_6 / sqrt(fmax(t_8, t_1))) t_10 = sqrt(fmax(t_8, t_4)) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(-500000000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_3) tmp_2 = t_9; else tmp_2 = Float32(t_0 / sqrt(fmax(t_8, t_2))); end tmp_1 = tmp_2; elseif (dX_46_v <= Float32(10000.0)) tmp_3 = Float32(0.0) if (t_5 >= t_4) tmp_3 = Float32(t_6 / t_10); else tmp_3 = Float32(t_0 / t_10); end tmp_1 = tmp_3; elseif (t_8 >= t_3) tmp_1 = t_9; else tmp_1 = Float32(dY_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_5 + t_7), t_2)))); end return tmp_1 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = t_1 + t_2; t_4 = t_2 + t_1; t_5 = (floor(w) * dX_46_u) ^ single(2.0); t_6 = floor(h) * dX_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_7 + t_5; t_9 = t_6 / sqrt(max(t_8, t_1)); t_10 = sqrt(max(t_8, t_4)); tmp_2 = single(0.0); if (dX_46_v <= single(-500000000.0)) tmp_3 = single(0.0); if (t_7 >= t_3) tmp_3 = t_9; else tmp_3 = t_0 / sqrt(max(t_8, t_2)); end tmp_2 = tmp_3; elseif (dX_46_v <= single(10000.0)) tmp_4 = single(0.0); if (t_5 >= t_4) tmp_4 = t_6 / t_10; else tmp_4 = t_0 / t_10; end tmp_2 = tmp_4; elseif (t_8 >= t_3) tmp_2 = t_9; else tmp_2 = dY_46_v * (floor(h) / sqrt(max((t_5 + t_7), t_2))); end tmp_5 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := t\_1 + t\_2\\
t_4 := t\_2 + t\_1\\
t_5 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + t\_5\\
t_9 := \frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}}\\
t_10 := \sqrt{\mathsf{max}\left(t\_8, t\_4\right)}\\
\mathbf{if}\;dX.v \leq -500000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_3:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\end{array}\\
\mathbf{elif}\;dX.v \leq 10000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq t\_4:\\
\;\;\;\;\frac{t\_6}{t\_10}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_10}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_3:\\
\;\;\;\;t\_9\\
\mathbf{else}:\\
\;\;\;\;dY.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_5 + t\_7, t\_2\right)}}\\
\end{array}
\end{array}
if dX.v < -5e8Initial program 63.1%
Applied rewrites63.6%
Taylor expanded in dY.u around inf
Applied rewrites60.5%
Taylor expanded in dY.u around 0
Applied rewrites60.5%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites60.5%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
if 1e4 < dX.v Initial program 72.7%
Applied rewrites73.1%
Taylor expanded in dY.u around inf
Applied rewrites69.5%
Taylor expanded in dY.u around 0
Applied rewrites69.5%
Applied rewrites69.4%
Final simplification73.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (+ t_2 t_1))
(t_4 (pow (* (floor w) dX.u) 2.0))
(t_5 (+ t_1 t_2))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 t_4))
(t_9 (sqrt (fmax t_8 t_3)))
(t_10 (/ t_0 (sqrt (fmax t_8 t_2)))))
(if (<= dX.v -500000000.0)
(if (>= t_7 t_5) (/ t_6 (sqrt (fmax t_8 t_1))) t_10)
(if (<= dX.v 10000.0)
(if (>= t_4 t_3) (/ t_6 t_9) (/ t_0 t_9))
(if (>= t_8 t_5)
(* dX.v (/ (floor h) (sqrt (fmax (+ t_4 t_7) t_1))))
t_10)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = t_2 + t_1;
float t_4 = powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = t_1 + t_2;
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + t_4;
float t_9 = sqrtf(fmaxf(t_8, t_3));
float t_10 = t_0 / sqrtf(fmaxf(t_8, t_2));
float tmp_1;
if (dX_46_v <= -500000000.0f) {
float tmp_2;
if (t_7 >= t_5) {
tmp_2 = t_6 / sqrtf(fmaxf(t_8, t_1));
} else {
tmp_2 = t_10;
}
tmp_1 = tmp_2;
} else if (dX_46_v <= 10000.0f) {
float tmp_3;
if (t_4 >= t_3) {
tmp_3 = t_6 / t_9;
} else {
tmp_3 = t_0 / t_9;
}
tmp_1 = tmp_3;
} else if (t_8 >= t_5) {
tmp_1 = dX_46_v * (floorf(h) / sqrtf(fmaxf((t_4 + t_7), t_1)));
} else {
tmp_1 = t_10;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(t_2 + t_1) t_4 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_5 = Float32(t_1 + t_2) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + t_4) t_9 = sqrt(fmax(t_8, t_3)) t_10 = Float32(t_0 / sqrt(fmax(t_8, t_2))) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(-500000000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_5) tmp_2 = Float32(t_6 / sqrt(fmax(t_8, t_1))); else tmp_2 = t_10; end tmp_1 = tmp_2; elseif (dX_46_v <= Float32(10000.0)) tmp_3 = Float32(0.0) if (t_4 >= t_3) tmp_3 = Float32(t_6 / t_9); else tmp_3 = Float32(t_0 / t_9); end tmp_1 = tmp_3; elseif (t_8 >= t_5) tmp_1 = Float32(dX_46_v * Float32(floor(h) / sqrt(fmax(Float32(t_4 + t_7), t_1)))); else tmp_1 = t_10; end return tmp_1 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = t_2 + t_1; t_4 = (floor(w) * dX_46_u) ^ single(2.0); t_5 = t_1 + t_2; t_6 = floor(h) * dX_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_7 + t_4; t_9 = sqrt(max(t_8, t_3)); t_10 = t_0 / sqrt(max(t_8, t_2)); tmp_2 = single(0.0); if (dX_46_v <= single(-500000000.0)) tmp_3 = single(0.0); if (t_7 >= t_5) tmp_3 = t_6 / sqrt(max(t_8, t_1)); else tmp_3 = t_10; end tmp_2 = tmp_3; elseif (dX_46_v <= single(10000.0)) tmp_4 = single(0.0); if (t_4 >= t_3) tmp_4 = t_6 / t_9; else tmp_4 = t_0 / t_9; end tmp_2 = tmp_4; elseif (t_8 >= t_5) tmp_2 = dX_46_v * (floor(h) / sqrt(max((t_4 + t_7), t_1))); else tmp_2 = t_10; end tmp_5 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := t\_2 + t\_1\\
t_4 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := t\_1 + t\_2\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + t\_4\\
t_9 := \sqrt{\mathsf{max}\left(t\_8, t\_3\right)}\\
t_10 := \frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\mathbf{if}\;dX.v \leq -500000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_5:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_10\\
\end{array}\\
\mathbf{elif}\;dX.v \leq 10000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_6}{t\_9}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_9}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_5:\\
\;\;\;\;dX.v \cdot \frac{\left\lfloor h\right\rfloor }{\sqrt{\mathsf{max}\left(t\_4 + t\_7, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;t\_10\\
\end{array}
\end{array}
if dX.v < -5e8Initial program 63.1%
Applied rewrites63.6%
Taylor expanded in dY.u around inf
Applied rewrites60.5%
Taylor expanded in dY.u around 0
Applied rewrites60.5%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites60.5%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
if 1e4 < dX.v Initial program 72.7%
Applied rewrites73.1%
Taylor expanded in dY.u around inf
Applied rewrites69.5%
Taylor expanded in dY.u around 0
Applied rewrites69.5%
Applied rewrites69.3%
Final simplification73.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (+ t_2 t_1))
(t_4 (pow (* (floor w) dX.u) 2.0))
(t_5 (+ t_1 t_2))
(t_6 (* (floor h) dX.v))
(t_7 (pow t_6 2.0))
(t_8 (+ t_7 t_4))
(t_9 (sqrt (fmax t_8 t_3)))
(t_10 (sqrt (fmax t_8 t_5))))
(if (<= dX.v -500000000.0)
(if (>= t_7 t_5)
(/ t_6 (sqrt (fmax t_8 t_1)))
(/ t_0 (sqrt (fmax t_8 t_2))))
(if (<= dX.v 10000.0)
(if (>= t_4 t_3) (/ t_6 t_9) (/ t_0 t_9))
(if (>= t_8 t_2) (/ t_6 t_10) (/ t_0 t_10))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = t_2 + t_1;
float t_4 = powf((floorf(w) * dX_46_u), 2.0f);
float t_5 = t_1 + t_2;
float t_6 = floorf(h) * dX_46_v;
float t_7 = powf(t_6, 2.0f);
float t_8 = t_7 + t_4;
float t_9 = sqrtf(fmaxf(t_8, t_3));
float t_10 = sqrtf(fmaxf(t_8, t_5));
float tmp_1;
if (dX_46_v <= -500000000.0f) {
float tmp_2;
if (t_7 >= t_5) {
tmp_2 = t_6 / sqrtf(fmaxf(t_8, t_1));
} else {
tmp_2 = t_0 / sqrtf(fmaxf(t_8, t_2));
}
tmp_1 = tmp_2;
} else if (dX_46_v <= 10000.0f) {
float tmp_3;
if (t_4 >= t_3) {
tmp_3 = t_6 / t_9;
} else {
tmp_3 = t_0 / t_9;
}
tmp_1 = tmp_3;
} else if (t_8 >= t_2) {
tmp_1 = t_6 / t_10;
} else {
tmp_1 = t_0 / t_10;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(t_2 + t_1) t_4 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_5 = Float32(t_1 + t_2) t_6 = Float32(floor(h) * dX_46_v) t_7 = t_6 ^ Float32(2.0) t_8 = Float32(t_7 + t_4) t_9 = sqrt(fmax(t_8, t_3)) t_10 = sqrt(fmax(t_8, t_5)) tmp_1 = Float32(0.0) if (dX_46_v <= Float32(-500000000.0)) tmp_2 = Float32(0.0) if (t_7 >= t_5) tmp_2 = Float32(t_6 / sqrt(fmax(t_8, t_1))); else tmp_2 = Float32(t_0 / sqrt(fmax(t_8, t_2))); end tmp_1 = tmp_2; elseif (dX_46_v <= Float32(10000.0)) tmp_3 = Float32(0.0) if (t_4 >= t_3) tmp_3 = Float32(t_6 / t_9); else tmp_3 = Float32(t_0 / t_9); end tmp_1 = tmp_3; elseif (t_8 >= t_2) tmp_1 = Float32(t_6 / t_10); else tmp_1 = Float32(t_0 / t_10); end return tmp_1 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = t_2 + t_1; t_4 = (floor(w) * dX_46_u) ^ single(2.0); t_5 = t_1 + t_2; t_6 = floor(h) * dX_46_v; t_7 = t_6 ^ single(2.0); t_8 = t_7 + t_4; t_9 = sqrt(max(t_8, t_3)); t_10 = sqrt(max(t_8, t_5)); tmp_2 = single(0.0); if (dX_46_v <= single(-500000000.0)) tmp_3 = single(0.0); if (t_7 >= t_5) tmp_3 = t_6 / sqrt(max(t_8, t_1)); else tmp_3 = t_0 / sqrt(max(t_8, t_2)); end tmp_2 = tmp_3; elseif (dX_46_v <= single(10000.0)) tmp_4 = single(0.0); if (t_4 >= t_3) tmp_4 = t_6 / t_9; else tmp_4 = t_0 / t_9; end tmp_2 = tmp_4; elseif (t_8 >= t_2) tmp_2 = t_6 / t_10; else tmp_2 = t_0 / t_10; end tmp_5 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := t\_2 + t\_1\\
t_4 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_5 := t\_1 + t\_2\\
t_6 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_7 := {t\_6}^{2}\\
t_8 := t\_7 + t\_4\\
t_9 := \sqrt{\mathsf{max}\left(t\_8, t\_3\right)}\\
t_10 := \sqrt{\mathsf{max}\left(t\_8, t\_5\right)}\\
\mathbf{if}\;dX.v \leq -500000000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_5:\\
\;\;\;\;\frac{t\_6}{\sqrt{\mathsf{max}\left(t\_8, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_8, t\_2\right)}}\\
\end{array}\\
\mathbf{elif}\;dX.v \leq 10000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_6}{t\_9}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_9}\\
\end{array}\\
\mathbf{elif}\;t\_8 \geq t\_2:\\
\;\;\;\;\frac{t\_6}{t\_10}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_10}\\
\end{array}
\end{array}
if dX.v < -5e8Initial program 63.1%
Applied rewrites63.6%
Taylor expanded in dY.u around inf
Applied rewrites60.5%
Taylor expanded in dY.u around 0
Applied rewrites60.5%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites60.5%
if -5e8 < dX.v < 1e4Initial program 77.5%
Taylor expanded in dX.u around inf
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3275.8
Applied rewrites75.8%
Applied rewrites75.9%
if 1e4 < dX.v Initial program 72.7%
Applied rewrites73.1%
Taylor expanded in dY.u around inf
Applied rewrites69.1%
Final simplification73.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (pow t_0 2.0))
(t_2 (pow (* (floor w) dY.u) 2.0))
(t_3 (* (floor h) dX.v))
(t_4 (pow t_3 2.0))
(t_5 (+ t_4 (pow (* (floor w) dX.u) 2.0))))
(if (>= t_4 (+ t_1 t_2))
(/ t_3 (sqrt (fmax t_5 t_1)))
(/ t_0 (sqrt (fmax t_5 t_2))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = floorf(h) * dX_46_v;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_4 + powf((floorf(w) * dX_46_u), 2.0f);
float tmp;
if (t_4 >= (t_1 + t_2)) {
tmp = t_3 / sqrtf(fmaxf(t_5, t_1));
} else {
tmp = t_0 / sqrtf(fmaxf(t_5, t_2));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) ^ Float32(2.0) t_3 = Float32(floor(h) * dX_46_v) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_4 + (Float32(floor(w) * dX_46_u) ^ Float32(2.0))) tmp = Float32(0.0) if (t_4 >= Float32(t_1 + t_2)) tmp = Float32(t_3 / sqrt(fmax(t_5, t_1))); else tmp = Float32(t_0 / sqrt(fmax(t_5, t_2))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dY_46_v; t_1 = t_0 ^ single(2.0); t_2 = (floor(w) * dY_46_u) ^ single(2.0); t_3 = floor(h) * dX_46_v; t_4 = t_3 ^ single(2.0); t_5 = t_4 + ((floor(w) * dX_46_u) ^ single(2.0)); tmp = single(0.0); if (t_4 >= (t_1 + t_2)) tmp = t_3 / sqrt(max(t_5, t_1)); else tmp = t_0 / sqrt(max(t_5, t_2)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_4 := {t\_3}^{2}\\
t_5 := t\_4 + {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
\mathbf{if}\;t\_4 \geq t\_1 + t\_2:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_5, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_2\right)}}\\
\end{array}
\end{array}
Initial program 75.1%
Applied rewrites75.3%
Taylor expanded in dY.u around inf
Applied rewrites58.8%
Taylor expanded in dY.u around 0
Applied rewrites58.8%
Taylor expanded in dX.u around 0
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites47.8%
Final simplification47.8%
herbie shell --seed 2025082
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))