
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 21 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0))) (t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= y 56000000.0)
(+
(+
(+ (- 1.0 (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(/ 1.0 (+ t_1 (sqrt z))))
t_2)
(+
(+
(fma 0.5 (/ 1.0 (sqrt y)) (pow (+ (sqrt x) (sqrt (+ 1.0 x))) -1.0))
(- t_1 (sqrt z)))
t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (y <= 56000000.0) {
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (1.0 / (t_1 + sqrt(z)))) + t_2;
} else {
tmp = (fma(0.5, (1.0 / sqrt(y)), pow((sqrt(x) + sqrt((1.0 + x))), -1.0)) + (t_1 - sqrt(z))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (y <= 56000000.0) tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(1.0 / Float64(t_1 + sqrt(z)))) + t_2); else tmp = Float64(Float64(fma(0.5, Float64(1.0 / sqrt(y)), (Float64(sqrt(x) + sqrt(Float64(1.0 + x))) ^ -1.0)) + Float64(t_1 - sqrt(z))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 56000000.0], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(t$95$1 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Power[N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;y \leq 56000000:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{1}{t\_1 + \sqrt{z}}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \frac{1}{\sqrt{y}}, {\left(\sqrt{x} + \sqrt{1 + x}\right)}^{-1}\right) + \left(t\_1 - \sqrt{z}\right)\right) + t\_2\\
\end{array}
\end{array}
if y < 5.6e7Initial program 96.9%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.0%
Taylor expanded in z around 0
Applied rewrites97.5%
Taylor expanded in x around 0
Applied rewrites49.5%
if 5.6e7 < y Initial program 83.9%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites83.9%
Taylor expanded in y around inf
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
inv-powN/A
lower-pow.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
lift-+.f6493.3
Applied rewrites93.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- t_2 (sqrt z)))
(t_4 (/ 1.0 (+ t_2 (sqrt z))))
(t_5 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_6 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_7 (+ (+ (+ t_5 t_1) t_3) t_6)))
(if (<= t_7 5e-6)
(+ (+ (+ (/ (* 0.5 (sqrt x)) x) t_1) t_4) t_6)
(if (<= t_7 1.00005)
(+ (+ (+ t_5 (/ (* 0.5 (sqrt y)) y)) t_3) t_6)
(+ (+ (+ (- 1.0 (sqrt x)) t_1) t_4) t_6)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0)) - sqrt(y);
double t_2 = sqrt((z + 1.0));
double t_3 = t_2 - sqrt(z);
double t_4 = 1.0 / (t_2 + sqrt(z));
double t_5 = sqrt((x + 1.0)) - sqrt(x);
double t_6 = sqrt((t + 1.0)) - sqrt(t);
double t_7 = ((t_5 + t_1) + t_3) + t_6;
double tmp;
if (t_7 <= 5e-6) {
tmp = ((((0.5 * sqrt(x)) / x) + t_1) + t_4) + t_6;
} else if (t_7 <= 1.00005) {
tmp = ((t_5 + ((0.5 * sqrt(y)) / y)) + t_3) + t_6;
} else {
tmp = (((1.0 - sqrt(x)) + t_1) + t_4) + t_6;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: t_7
real(8) :: tmp
t_1 = sqrt((y + 1.0d0)) - sqrt(y)
t_2 = sqrt((z + 1.0d0))
t_3 = t_2 - sqrt(z)
t_4 = 1.0d0 / (t_2 + sqrt(z))
t_5 = sqrt((x + 1.0d0)) - sqrt(x)
t_6 = sqrt((t + 1.0d0)) - sqrt(t)
t_7 = ((t_5 + t_1) + t_3) + t_6
if (t_7 <= 5d-6) then
tmp = ((((0.5d0 * sqrt(x)) / x) + t_1) + t_4) + t_6
else if (t_7 <= 1.00005d0) then
tmp = ((t_5 + ((0.5d0 * sqrt(y)) / y)) + t_3) + t_6
else
tmp = (((1.0d0 - sqrt(x)) + t_1) + t_4) + t_6
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_2 = Math.sqrt((z + 1.0));
double t_3 = t_2 - Math.sqrt(z);
double t_4 = 1.0 / (t_2 + Math.sqrt(z));
double t_5 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double t_6 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_7 = ((t_5 + t_1) + t_3) + t_6;
double tmp;
if (t_7 <= 5e-6) {
tmp = ((((0.5 * Math.sqrt(x)) / x) + t_1) + t_4) + t_6;
} else if (t_7 <= 1.00005) {
tmp = ((t_5 + ((0.5 * Math.sqrt(y)) / y)) + t_3) + t_6;
} else {
tmp = (((1.0 - Math.sqrt(x)) + t_1) + t_4) + t_6;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((y + 1.0)) - math.sqrt(y) t_2 = math.sqrt((z + 1.0)) t_3 = t_2 - math.sqrt(z) t_4 = 1.0 / (t_2 + math.sqrt(z)) t_5 = math.sqrt((x + 1.0)) - math.sqrt(x) t_6 = math.sqrt((t + 1.0)) - math.sqrt(t) t_7 = ((t_5 + t_1) + t_3) + t_6 tmp = 0 if t_7 <= 5e-6: tmp = ((((0.5 * math.sqrt(x)) / x) + t_1) + t_4) + t_6 elif t_7 <= 1.00005: tmp = ((t_5 + ((0.5 * math.sqrt(y)) / y)) + t_3) + t_6 else: tmp = (((1.0 - math.sqrt(x)) + t_1) + t_4) + t_6 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(t_2 - sqrt(z)) t_4 = Float64(1.0 / Float64(t_2 + sqrt(z))) t_5 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_6 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_7 = Float64(Float64(Float64(t_5 + t_1) + t_3) + t_6) tmp = 0.0 if (t_7 <= 5e-6) tmp = Float64(Float64(Float64(Float64(Float64(0.5 * sqrt(x)) / x) + t_1) + t_4) + t_6); elseif (t_7 <= 1.00005) tmp = Float64(Float64(Float64(t_5 + Float64(Float64(0.5 * sqrt(y)) / y)) + t_3) + t_6); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_1) + t_4) + t_6); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((y + 1.0)) - sqrt(y);
t_2 = sqrt((z + 1.0));
t_3 = t_2 - sqrt(z);
t_4 = 1.0 / (t_2 + sqrt(z));
t_5 = sqrt((x + 1.0)) - sqrt(x);
t_6 = sqrt((t + 1.0)) - sqrt(t);
t_7 = ((t_5 + t_1) + t_3) + t_6;
tmp = 0.0;
if (t_7 <= 5e-6)
tmp = ((((0.5 * sqrt(x)) / x) + t_1) + t_4) + t_6;
elseif (t_7 <= 1.00005)
tmp = ((t_5 + ((0.5 * sqrt(y)) / y)) + t_3) + t_6;
else
tmp = (((1.0 - sqrt(x)) + t_1) + t_4) + t_6;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 / N[(t$95$2 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[(N[(N[(t$95$5 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$6), $MachinePrecision]}, If[LessEqual[t$95$7, 5e-6], N[(N[(N[(N[(N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$6), $MachinePrecision], If[LessEqual[t$95$7, 1.00005], N[(N[(N[(t$95$5 + N[(N[(0.5 * N[Sqrt[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$6), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$6), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{z + 1}\\
t_3 := t\_2 - \sqrt{z}\\
t_4 := \frac{1}{t\_2 + \sqrt{z}}\\
t_5 := \sqrt{x + 1} - \sqrt{x}\\
t_6 := \sqrt{t + 1} - \sqrt{t}\\
t_7 := \left(\left(t\_5 + t\_1\right) + t\_3\right) + t\_6\\
\mathbf{if}\;t\_7 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\left(\left(\frac{0.5 \cdot \sqrt{x}}{x} + t\_1\right) + t\_4\right) + t\_6\\
\mathbf{elif}\;t\_7 \leq 1.00005:\\
\;\;\;\;\left(\left(t\_5 + \frac{0.5 \cdot \sqrt{y}}{y}\right) + t\_3\right) + t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_1\right) + t\_4\right) + t\_6\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 5.00000000000000041e-6Initial program 6.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites6.8%
Taylor expanded in z around 0
Applied rewrites27.7%
Taylor expanded in x around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6465.9
Applied rewrites65.9%
Taylor expanded in x around inf
lift-sqrt.f64N/A
lift-*.f6466.0
Applied rewrites66.0%
if 5.00000000000000041e-6 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00005000000000011Initial program 94.9%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
inv-powN/A
lower-pow.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6471.8
Applied rewrites71.8%
Taylor expanded in y around inf
lift-sqrt.f64N/A
lift-*.f6473.4
Applied rewrites73.4%
if 1.00005000000000011 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.3%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.4%
Taylor expanded in z around 0
Applied rewrites97.9%
Taylor expanded in x around 0
Applied rewrites64.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- t_2 (sqrt z)))
(t_4 (/ 1.0 (+ t_2 (sqrt z))))
(t_5 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_6 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_7 (+ (+ (+ t_5 t_1) t_3) t_6)))
(if (<= t_7 5e-6)
(+ (+ (+ (* 0.5 (/ 1.0 (sqrt x))) t_1) t_4) t_6)
(if (<= t_7 1.00005)
(+ (+ (+ t_5 (/ (* 0.5 (sqrt y)) y)) t_3) t_6)
(+ (+ (+ (- 1.0 (sqrt x)) t_1) t_4) t_6)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0)) - sqrt(y);
double t_2 = sqrt((z + 1.0));
double t_3 = t_2 - sqrt(z);
double t_4 = 1.0 / (t_2 + sqrt(z));
double t_5 = sqrt((x + 1.0)) - sqrt(x);
double t_6 = sqrt((t + 1.0)) - sqrt(t);
double t_7 = ((t_5 + t_1) + t_3) + t_6;
double tmp;
if (t_7 <= 5e-6) {
tmp = (((0.5 * (1.0 / sqrt(x))) + t_1) + t_4) + t_6;
} else if (t_7 <= 1.00005) {
tmp = ((t_5 + ((0.5 * sqrt(y)) / y)) + t_3) + t_6;
} else {
tmp = (((1.0 - sqrt(x)) + t_1) + t_4) + t_6;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: t_7
real(8) :: tmp
t_1 = sqrt((y + 1.0d0)) - sqrt(y)
t_2 = sqrt((z + 1.0d0))
t_3 = t_2 - sqrt(z)
t_4 = 1.0d0 / (t_2 + sqrt(z))
t_5 = sqrt((x + 1.0d0)) - sqrt(x)
t_6 = sqrt((t + 1.0d0)) - sqrt(t)
t_7 = ((t_5 + t_1) + t_3) + t_6
if (t_7 <= 5d-6) then
tmp = (((0.5d0 * (1.0d0 / sqrt(x))) + t_1) + t_4) + t_6
else if (t_7 <= 1.00005d0) then
tmp = ((t_5 + ((0.5d0 * sqrt(y)) / y)) + t_3) + t_6
else
tmp = (((1.0d0 - sqrt(x)) + t_1) + t_4) + t_6
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_2 = Math.sqrt((z + 1.0));
double t_3 = t_2 - Math.sqrt(z);
double t_4 = 1.0 / (t_2 + Math.sqrt(z));
double t_5 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double t_6 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_7 = ((t_5 + t_1) + t_3) + t_6;
double tmp;
if (t_7 <= 5e-6) {
tmp = (((0.5 * (1.0 / Math.sqrt(x))) + t_1) + t_4) + t_6;
} else if (t_7 <= 1.00005) {
tmp = ((t_5 + ((0.5 * Math.sqrt(y)) / y)) + t_3) + t_6;
} else {
tmp = (((1.0 - Math.sqrt(x)) + t_1) + t_4) + t_6;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((y + 1.0)) - math.sqrt(y) t_2 = math.sqrt((z + 1.0)) t_3 = t_2 - math.sqrt(z) t_4 = 1.0 / (t_2 + math.sqrt(z)) t_5 = math.sqrt((x + 1.0)) - math.sqrt(x) t_6 = math.sqrt((t + 1.0)) - math.sqrt(t) t_7 = ((t_5 + t_1) + t_3) + t_6 tmp = 0 if t_7 <= 5e-6: tmp = (((0.5 * (1.0 / math.sqrt(x))) + t_1) + t_4) + t_6 elif t_7 <= 1.00005: tmp = ((t_5 + ((0.5 * math.sqrt(y)) / y)) + t_3) + t_6 else: tmp = (((1.0 - math.sqrt(x)) + t_1) + t_4) + t_6 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(t_2 - sqrt(z)) t_4 = Float64(1.0 / Float64(t_2 + sqrt(z))) t_5 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_6 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_7 = Float64(Float64(Float64(t_5 + t_1) + t_3) + t_6) tmp = 0.0 if (t_7 <= 5e-6) tmp = Float64(Float64(Float64(Float64(0.5 * Float64(1.0 / sqrt(x))) + t_1) + t_4) + t_6); elseif (t_7 <= 1.00005) tmp = Float64(Float64(Float64(t_5 + Float64(Float64(0.5 * sqrt(y)) / y)) + t_3) + t_6); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_1) + t_4) + t_6); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((y + 1.0)) - sqrt(y);
t_2 = sqrt((z + 1.0));
t_3 = t_2 - sqrt(z);
t_4 = 1.0 / (t_2 + sqrt(z));
t_5 = sqrt((x + 1.0)) - sqrt(x);
t_6 = sqrt((t + 1.0)) - sqrt(t);
t_7 = ((t_5 + t_1) + t_3) + t_6;
tmp = 0.0;
if (t_7 <= 5e-6)
tmp = (((0.5 * (1.0 / sqrt(x))) + t_1) + t_4) + t_6;
elseif (t_7 <= 1.00005)
tmp = ((t_5 + ((0.5 * sqrt(y)) / y)) + t_3) + t_6;
else
tmp = (((1.0 - sqrt(x)) + t_1) + t_4) + t_6;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 / N[(t$95$2 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$7 = N[(N[(N[(t$95$5 + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$6), $MachinePrecision]}, If[LessEqual[t$95$7, 5e-6], N[(N[(N[(N[(0.5 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$6), $MachinePrecision], If[LessEqual[t$95$7, 1.00005], N[(N[(N[(t$95$5 + N[(N[(0.5 * N[Sqrt[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$6), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$6), $MachinePrecision]]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{z + 1}\\
t_3 := t\_2 - \sqrt{z}\\
t_4 := \frac{1}{t\_2 + \sqrt{z}}\\
t_5 := \sqrt{x + 1} - \sqrt{x}\\
t_6 := \sqrt{t + 1} - \sqrt{t}\\
t_7 := \left(\left(t\_5 + t\_1\right) + t\_3\right) + t\_6\\
\mathbf{if}\;t\_7 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\left(\left(0.5 \cdot \frac{1}{\sqrt{x}} + t\_1\right) + t\_4\right) + t\_6\\
\mathbf{elif}\;t\_7 \leq 1.00005:\\
\;\;\;\;\left(\left(t\_5 + \frac{0.5 \cdot \sqrt{y}}{y}\right) + t\_3\right) + t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_1\right) + t\_4\right) + t\_6\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 5.00000000000000041e-6Initial program 6.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites6.8%
Taylor expanded in z around 0
Applied rewrites27.7%
Taylor expanded in x around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6465.7
Applied rewrites65.7%
if 5.00000000000000041e-6 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00005000000000011Initial program 94.9%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
inv-powN/A
lower-pow.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6471.8
Applied rewrites71.8%
Taylor expanded in y around inf
lift-sqrt.f64N/A
lift-*.f6473.4
Applied rewrites73.4%
if 1.00005000000000011 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.3%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.4%
Taylor expanded in z around 0
Applied rewrites97.9%
Taylor expanded in x around 0
Applied rewrites64.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y)))
(- t_2 (sqrt z)))
t_3)))
(if (<= t_4 1.00005)
(+ (- (+ 1.0 (fma 0.5 x (* 0.5 (/ 1.0 (sqrt y))))) (sqrt x)) t_3)
(if (<= t_4 2.0005)
(-
(+ (sqrt (+ 1.0 x)) (+ (sqrt (+ 1.0 y)) (* 0.5 (/ 1.0 (sqrt z)))))
(+ (sqrt x) (sqrt y)))
(+ (- (+ (+ t_1 1.0) (fma 0.5 x t_2)) (sqrt z)) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_2 - sqrt(z))) + t_3;
double tmp;
if (t_4 <= 1.00005) {
tmp = ((1.0 + fma(0.5, x, (0.5 * (1.0 / sqrt(y))))) - sqrt(x)) + t_3;
} else if (t_4 <= 2.0005) {
tmp = (sqrt((1.0 + x)) + (sqrt((1.0 + y)) + (0.5 * (1.0 / sqrt(z))))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_1 + 1.0) + fma(0.5, x, t_2)) - sqrt(z)) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + Float64(t_2 - sqrt(z))) + t_3) tmp = 0.0 if (t_4 <= 1.00005) tmp = Float64(Float64(Float64(1.0 + fma(0.5, x, Float64(0.5 * Float64(1.0 / sqrt(y))))) - sqrt(x)) + t_3); elseif (t_4 <= 2.0005) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + Float64(sqrt(Float64(1.0 + y)) + Float64(0.5 * Float64(1.0 / sqrt(z))))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_1 + 1.0) + fma(0.5, x, t_2)) - sqrt(z)) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 1.00005], N[(N[(N[(1.0 + N[(0.5 * x + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.0005], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + N[(0.5 * x + t$95$2), $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + \left(t\_2 - \sqrt{z}\right)\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 1.00005:\\
\;\;\;\;\left(\left(1 + \mathsf{fma}\left(0.5, x, 0.5 \cdot \frac{1}{\sqrt{y}}\right)\right) - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 2.0005:\\
\;\;\;\;\left(\sqrt{1 + x} + \left(\sqrt{1 + y} + 0.5 \cdot \frac{1}{\sqrt{z}}\right)\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_1 + 1\right) + \mathsf{fma}\left(0.5, x, t\_2\right)\right) - \sqrt{z}\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00005000000000011Initial program 73.7%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.1%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6410.7
Applied rewrites10.7%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6425.5
Applied rewrites25.5%
if 1.00005000000000011 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 96.2%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites4.8%
Taylor expanded in z around inf
lift-sqrt.f642.1
Applied rewrites2.1%
Taylor expanded in z around inf
lower--.f64N/A
Applied rewrites19.5%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.7%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites44.4%
Taylor expanded in z around inf
lift-sqrt.f6440.1
Applied rewrites40.1%
Final simplification27.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ y 1.0)))
(t_2 (sqrt (+ z 1.0)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- t_1 (sqrt y)))
(- t_2 (sqrt z)))
t_3)))
(if (<= t_4 1.00005)
(+ (- (+ 1.0 (fma 0.5 x (* 0.5 (/ 1.0 (sqrt y))))) (sqrt x)) t_3)
(if (<= t_4 2.0)
(- (+ (sqrt (+ 1.0 x)) (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(+ (- (+ (+ t_1 1.0) (fma 0.5 x t_2)) (sqrt z)) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0));
double t_2 = sqrt((z + 1.0));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (t_1 - sqrt(y))) + (t_2 - sqrt(z))) + t_3;
double tmp;
if (t_4 <= 1.00005) {
tmp = ((1.0 + fma(0.5, x, (0.5 * (1.0 / sqrt(y))))) - sqrt(x)) + t_3;
} else if (t_4 <= 2.0) {
tmp = (sqrt((1.0 + x)) + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_1 + 1.0) + fma(0.5, x, t_2)) - sqrt(z)) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(y + 1.0)) t_2 = sqrt(Float64(z + 1.0)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(t_1 - sqrt(y))) + Float64(t_2 - sqrt(z))) + t_3) tmp = 0.0 if (t_4 <= 1.00005) tmp = Float64(Float64(Float64(1.0 + fma(0.5, x, Float64(0.5 * Float64(1.0 / sqrt(y))))) - sqrt(x)) + t_3); elseif (t_4 <= 2.0) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_1 + 1.0) + fma(0.5, x, t_2)) - sqrt(z)) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 1.00005], N[(N[(N[(1.0 + N[(0.5 * x + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.0], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + N[(0.5 * x + t$95$2), $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1}\\
t_2 := \sqrt{z + 1}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(t\_1 - \sqrt{y}\right)\right) + \left(t\_2 - \sqrt{z}\right)\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 1.00005:\\
\;\;\;\;\left(\left(1 + \mathsf{fma}\left(0.5, x, 0.5 \cdot \frac{1}{\sqrt{y}}\right)\right) - \sqrt{x}\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 2:\\
\;\;\;\;\left(\sqrt{1 + x} + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_1 + 1\right) + \mathsf{fma}\left(0.5, x, t\_2\right)\right) - \sqrt{z}\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00005000000000011Initial program 73.7%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.1%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6410.7
Applied rewrites10.7%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6425.5
Applied rewrites25.5%
if 1.00005000000000011 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 98.0%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites4.4%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6418.9
Applied rewrites18.9%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.7%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites42.1%
Taylor expanded in z around inf
lift-sqrt.f6438.0
Applied rewrites38.0%
Final simplification27.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (/ 1.0 (+ t_1 (sqrt z)))))
(if (<= (+ (+ t_2 (- t_1 (sqrt z))) t_3) 0.0005)
(+
(+
(+
(/ (fma -0.125 (/ 1.0 (sqrt x)) (* 0.5 (sqrt x))) x)
(* 0.5 (/ 1.0 (sqrt y))))
t_4)
t_3)
(+ (+ t_2 t_4) t_3))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = (sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = 1.0 / (t_1 + sqrt(z));
double tmp;
if (((t_2 + (t_1 - sqrt(z))) + t_3) <= 0.0005) {
tmp = (((fma(-0.125, (1.0 / sqrt(x)), (0.5 * sqrt(x))) / x) + (0.5 * (1.0 / sqrt(y)))) + t_4) + t_3;
} else {
tmp = (t_2 + t_4) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(1.0 / Float64(t_1 + sqrt(z))) tmp = 0.0 if (Float64(Float64(t_2 + Float64(t_1 - sqrt(z))) + t_3) <= 0.0005) tmp = Float64(Float64(Float64(Float64(fma(-0.125, Float64(1.0 / sqrt(x)), Float64(0.5 * sqrt(x))) / x) + Float64(0.5 * Float64(1.0 / sqrt(y)))) + t_4) + t_3); else tmp = Float64(Float64(t_2 + t_4) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 / N[(t$95$1 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$2 + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], 0.0005], N[(N[(N[(N[(N[(-0.125 * N[(1.0 / N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$4), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(t$95$2 + t$95$4), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \frac{1}{t\_1 + \sqrt{z}}\\
\mathbf{if}\;\left(t\_2 + \left(t\_1 - \sqrt{z}\right)\right) + t\_3 \leq 0.0005:\\
\;\;\;\;\left(\left(\frac{\mathsf{fma}\left(-0.125, \frac{1}{\sqrt{x}}, 0.5 \cdot \sqrt{x}\right)}{x} + 0.5 \cdot \frac{1}{\sqrt{y}}\right) + t\_4\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(t\_2 + t\_4\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 5.0000000000000001e-4Initial program 10.2%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites10.2%
Taylor expanded in z around 0
Applied rewrites30.2%
Taylor expanded in x around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6466.4
Applied rewrites66.4%
Taylor expanded in y around inf
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f6483.6
Applied rewrites83.6%
if 5.0000000000000001e-4 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.8%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites96.9%
Taylor expanded in z around 0
Applied rewrites97.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- t_1 (sqrt z))))
(t_3 (sqrt (+ 1.0 x))))
(if (<= t_2 1.00005)
(+
(- (+ 1.0 (fma 0.5 x (* 0.5 (/ 1.0 (sqrt y))))) (sqrt x))
(- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_2 2.0)
(- (+ t_3 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_3 1.0) t_1) (sqrt x)) (+ (sqrt z) (sqrt y)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (t_1 - sqrt(z));
double t_3 = sqrt((1.0 + x));
double tmp;
if (t_2 <= 1.00005) {
tmp = ((1.0 + fma(0.5, x, (0.5 * (1.0 / sqrt(y))))) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_2 <= 2.0) {
tmp = (t_3 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_3 + 1.0) + t_1) - sqrt(x)) - (sqrt(z) + sqrt(y));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(t_1 - sqrt(z))) t_3 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1.00005) tmp = Float64(Float64(Float64(1.0 + fma(0.5, x, Float64(0.5 * Float64(1.0 / sqrt(y))))) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_2 <= 2.0) tmp = Float64(Float64(t_3 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_3 + 1.0) + t_1) - sqrt(x)) - Float64(sqrt(z) + sqrt(y))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 1.00005], N[(N[(N[(1.0 + N[(0.5 * x + N[(0.5 * N[(1.0 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(t$95$3 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$3 + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
t_3 := \sqrt{1 + x}\\
\mathbf{if}\;t\_2 \leq 1.00005:\\
\;\;\;\;\left(\left(1 + \mathsf{fma}\left(0.5, x, 0.5 \cdot \frac{1}{\sqrt{y}}\right)\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\left(t\_3 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_3 + 1\right) + t\_1\right) - \sqrt{x}\right) - \left(\sqrt{z} + \sqrt{y}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1.00005000000000011Initial program 83.0%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.3%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6412.3
Applied rewrites12.3%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lower-fma.f64N/A
lower-*.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6432.8
Applied rewrites32.8%
if 1.00005000000000011 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2Initial program 96.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites4.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6420.8
Applied rewrites20.8%
if 2 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites52.1%
Taylor expanded in y around 0
Applied rewrites50.1%
Final simplification30.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- t_1 (sqrt z))))
(t_3 (sqrt (+ 1.0 x))))
(if (<= t_2 1.0)
(+ (- (+ 1.0 (* 0.5 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_2 2.0)
(- (+ t_3 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_3 1.0) t_1) (sqrt x)) (+ (sqrt z) (sqrt y)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (t_1 - sqrt(z));
double t_3 = sqrt((1.0 + x));
double tmp;
if (t_2 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_2 <= 2.0) {
tmp = (t_3 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_3 + 1.0) + t_1) - sqrt(x)) - (sqrt(z) + sqrt(y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((z + 1.0d0))
t_2 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (t_1 - sqrt(z))
t_3 = sqrt((1.0d0 + x))
if (t_2 <= 1.0d0) then
tmp = ((1.0d0 + (0.5d0 * x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
else if (t_2 <= 2.0d0) then
tmp = (t_3 + sqrt((1.0d0 + y))) - (sqrt(x) + sqrt(y))
else
tmp = (((t_3 + 1.0d0) + t_1) - sqrt(x)) - (sqrt(z) + sqrt(y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0));
double t_2 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (t_1 - Math.sqrt(z));
double t_3 = Math.sqrt((1.0 + x));
double tmp;
if (t_2 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else if (t_2 <= 2.0) {
tmp = (t_3 + Math.sqrt((1.0 + y))) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = (((t_3 + 1.0) + t_1) - Math.sqrt(x)) - (Math.sqrt(z) + Math.sqrt(y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) t_2 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (t_1 - math.sqrt(z)) t_3 = math.sqrt((1.0 + x)) tmp = 0 if t_2 <= 1.0: tmp = ((1.0 + (0.5 * x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t)) elif t_2 <= 2.0: tmp = (t_3 + math.sqrt((1.0 + y))) - (math.sqrt(x) + math.sqrt(y)) else: tmp = (((t_3 + 1.0) + t_1) - math.sqrt(x)) - (math.sqrt(z) + math.sqrt(y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(t_1 - sqrt(z))) t_3 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(Float64(1.0 + Float64(0.5 * x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_2 <= 2.0) tmp = Float64(Float64(t_3 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_3 + 1.0) + t_1) - sqrt(x)) - Float64(sqrt(z) + sqrt(y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0));
t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (t_1 - sqrt(z));
t_3 = sqrt((1.0 + x));
tmp = 0.0;
if (t_2 <= 1.0)
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
elseif (t_2 <= 2.0)
tmp = (t_3 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
else
tmp = (((t_3 + 1.0) + t_1) - sqrt(x)) - (sqrt(z) + sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[(N[(N[(1.0 + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(t$95$3 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$3 + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
t_3 := \sqrt{1 + x}\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(\left(1 + 0.5 \cdot x\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\left(t\_3 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_3 + 1\right) + t\_1\right) - \sqrt{x}\right) - \left(\sqrt{z} + \sqrt{y}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1Initial program 83.2%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6411.9
Applied rewrites11.9%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lift-*.f64N/A
lift-sqrt.f6433.3
Applied rewrites33.3%
if 1 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2Initial program 95.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites4.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6421.4
Applied rewrites21.4%
if 2 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites52.1%
Taylor expanded in y around 0
Applied rewrites50.1%
Final simplification30.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- t_1 (sqrt z))))
(t_3 (sqrt (+ 1.0 x))))
(if (<= t_2 1.0)
(+ (- (+ 1.0 (* 0.5 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_2 2.0)
(- (+ t_3 (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y)))
(- (- (+ (+ t_3 1.0) t_1) (sqrt x)) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (t_1 - sqrt(z));
double t_3 = sqrt((1.0 + x));
double tmp;
if (t_2 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_2 <= 2.0) {
tmp = (t_3 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = (((t_3 + 1.0) + t_1) - sqrt(x)) - sqrt(z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((z + 1.0d0))
t_2 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (t_1 - sqrt(z))
t_3 = sqrt((1.0d0 + x))
if (t_2 <= 1.0d0) then
tmp = ((1.0d0 + (0.5d0 * x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
else if (t_2 <= 2.0d0) then
tmp = (t_3 + sqrt((1.0d0 + y))) - (sqrt(x) + sqrt(y))
else
tmp = (((t_3 + 1.0d0) + t_1) - sqrt(x)) - sqrt(z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0));
double t_2 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (t_1 - Math.sqrt(z));
double t_3 = Math.sqrt((1.0 + x));
double tmp;
if (t_2 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else if (t_2 <= 2.0) {
tmp = (t_3 + Math.sqrt((1.0 + y))) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = (((t_3 + 1.0) + t_1) - Math.sqrt(x)) - Math.sqrt(z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) t_2 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (t_1 - math.sqrt(z)) t_3 = math.sqrt((1.0 + x)) tmp = 0 if t_2 <= 1.0: tmp = ((1.0 + (0.5 * x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t)) elif t_2 <= 2.0: tmp = (t_3 + math.sqrt((1.0 + y))) - (math.sqrt(x) + math.sqrt(y)) else: tmp = (((t_3 + 1.0) + t_1) - math.sqrt(x)) - math.sqrt(z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(t_1 - sqrt(z))) t_3 = sqrt(Float64(1.0 + x)) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(Float64(1.0 + Float64(0.5 * x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_2 <= 2.0) tmp = Float64(Float64(t_3 + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(Float64(t_3 + 1.0) + t_1) - sqrt(x)) - sqrt(z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0));
t_2 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (t_1 - sqrt(z));
t_3 = sqrt((1.0 + x));
tmp = 0.0;
if (t_2 <= 1.0)
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
elseif (t_2 <= 2.0)
tmp = (t_3 + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
else
tmp = (((t_3 + 1.0) + t_1) - sqrt(x)) - sqrt(z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[(N[(N[(1.0 + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(t$95$3 + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(t$95$3 + 1.0), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(t\_1 - \sqrt{z}\right)\\
t_3 := \sqrt{1 + x}\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(\left(1 + 0.5 \cdot x\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\left(t\_3 + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(t\_3 + 1\right) + t\_1\right) - \sqrt{x}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1Initial program 83.2%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6411.9
Applied rewrites11.9%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lift-*.f64N/A
lift-sqrt.f6433.3
Applied rewrites33.3%
if 1 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2Initial program 95.8%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites4.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6421.4
Applied rewrites21.4%
if 2 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 98.4%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites52.1%
Taylor expanded in z around inf
lift-sqrt.f6449.8
Applied rewrites49.8%
Taylor expanded in y around 0
Applied rewrites49.8%
Final simplification30.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z))))
(t_2 (sqrt (+ 1.0 y))))
(if (<= t_1 1.0)
(+ (- (+ 1.0 (* 0.5 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))
(if (<= t_1 2.5)
(- (+ (sqrt (+ 1.0 x)) t_2) (+ (sqrt x) (sqrt y)))
(- (- (+ 1.0 (+ t_2 (sqrt (+ 1.0 z)))) (sqrt x)) (sqrt y))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
double t_2 = sqrt((1.0 + y));
double tmp;
if (t_1 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
} else if (t_1 <= 2.5) {
tmp = (sqrt((1.0 + x)) + t_2) - (sqrt(x) + sqrt(y));
} else {
tmp = ((1.0 + (t_2 + sqrt((1.0 + z)))) - sqrt(x)) - sqrt(y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = ((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))
t_2 = sqrt((1.0d0 + y))
if (t_1 <= 1.0d0) then
tmp = ((1.0d0 + (0.5d0 * x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
else if (t_1 <= 2.5d0) then
tmp = (sqrt((1.0d0 + x)) + t_2) - (sqrt(x) + sqrt(y))
else
tmp = ((1.0d0 + (t_2 + sqrt((1.0d0 + z)))) - sqrt(x)) - sqrt(y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = ((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z));
double t_2 = Math.sqrt((1.0 + y));
double tmp;
if (t_1 <= 1.0) {
tmp = ((1.0 + (0.5 * x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
} else if (t_1 <= 2.5) {
tmp = (Math.sqrt((1.0 + x)) + t_2) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = ((1.0 + (t_2 + Math.sqrt((1.0 + z)))) - Math.sqrt(x)) - Math.sqrt(y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = ((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z)) t_2 = math.sqrt((1.0 + y)) tmp = 0 if t_1 <= 1.0: tmp = ((1.0 + (0.5 * x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t)) elif t_1 <= 2.5: tmp = (math.sqrt((1.0 + x)) + t_2) - (math.sqrt(x) + math.sqrt(y)) else: tmp = ((1.0 + (t_2 + math.sqrt((1.0 + z)))) - math.sqrt(x)) - math.sqrt(y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) t_2 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_1 <= 1.0) tmp = Float64(Float64(Float64(1.0 + Float64(0.5 * x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); elseif (t_1 <= 2.5) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + t_2) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(1.0 + Float64(t_2 + sqrt(Float64(1.0 + z)))) - sqrt(x)) - sqrt(y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = ((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z));
t_2 = sqrt((1.0 + y));
tmp = 0.0;
if (t_1 <= 1.0)
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
elseif (t_1 <= 2.5)
tmp = (sqrt((1.0 + x)) + t_2) - (sqrt(x) + sqrt(y));
else
tmp = ((1.0 + (t_2 + sqrt((1.0 + z)))) - sqrt(x)) - sqrt(y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$1, 1.0], N[(N[(N[(1.0 + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.5], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + N[(t$95$2 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\\
t_2 := \sqrt{1 + y}\\
\mathbf{if}\;t\_1 \leq 1:\\
\;\;\;\;\left(\left(1 + 0.5 \cdot x\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{elif}\;t\_1 \leq 2.5:\\
\;\;\;\;\left(\sqrt{1 + x} + t\_2\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + \left(t\_2 + \sqrt{1 + z}\right)\right) - \sqrt{x}\right) - \sqrt{y}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 1Initial program 83.2%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites12.6%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6411.9
Applied rewrites11.9%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lift-*.f64N/A
lift-sqrt.f6433.3
Applied rewrites33.3%
if 1 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) < 2.5Initial program 95.4%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites5.8%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6421.5
Applied rewrites21.5%
if 2.5 < (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) Initial program 99.9%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites51.9%
Taylor expanded in z around inf
lift-sqrt.f642.2
Applied rewrites2.2%
Taylor expanded in y around inf
lift-sqrt.f644.8
Applied rewrites4.8%
Taylor expanded in x around 0
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lift-sqrt.f6449.0
Applied rewrites49.0%
Final simplification30.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (- t_1 (sqrt z)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_4 (- (sqrt (+ x 1.0)) (sqrt x)))
(t_5 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= (+ (+ (+ t_4 t_3) t_2) t_5) 1.00005)
(+ (+ (+ t_4 (/ (* 0.5 (sqrt y)) y)) t_2) t_5)
(+ (+ (+ (- 1.0 (sqrt x)) t_3) (/ 1.0 (+ t_1 (sqrt z)))) t_5))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = t_1 - sqrt(z);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double t_4 = sqrt((x + 1.0)) - sqrt(x);
double t_5 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if ((((t_4 + t_3) + t_2) + t_5) <= 1.00005) {
tmp = ((t_4 + ((0.5 * sqrt(y)) / y)) + t_2) + t_5;
} else {
tmp = (((1.0 - sqrt(x)) + t_3) + (1.0 / (t_1 + sqrt(z)))) + t_5;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: tmp
t_1 = sqrt((z + 1.0d0))
t_2 = t_1 - sqrt(z)
t_3 = sqrt((y + 1.0d0)) - sqrt(y)
t_4 = sqrt((x + 1.0d0)) - sqrt(x)
t_5 = sqrt((t + 1.0d0)) - sqrt(t)
if ((((t_4 + t_3) + t_2) + t_5) <= 1.00005d0) then
tmp = ((t_4 + ((0.5d0 * sqrt(y)) / y)) + t_2) + t_5
else
tmp = (((1.0d0 - sqrt(x)) + t_3) + (1.0d0 / (t_1 + sqrt(z)))) + t_5
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0));
double t_2 = t_1 - Math.sqrt(z);
double t_3 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_4 = Math.sqrt((x + 1.0)) - Math.sqrt(x);
double t_5 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if ((((t_4 + t_3) + t_2) + t_5) <= 1.00005) {
tmp = ((t_4 + ((0.5 * Math.sqrt(y)) / y)) + t_2) + t_5;
} else {
tmp = (((1.0 - Math.sqrt(x)) + t_3) + (1.0 / (t_1 + Math.sqrt(z)))) + t_5;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) t_2 = t_1 - math.sqrt(z) t_3 = math.sqrt((y + 1.0)) - math.sqrt(y) t_4 = math.sqrt((x + 1.0)) - math.sqrt(x) t_5 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if (((t_4 + t_3) + t_2) + t_5) <= 1.00005: tmp = ((t_4 + ((0.5 * math.sqrt(y)) / y)) + t_2) + t_5 else: tmp = (((1.0 - math.sqrt(x)) + t_3) + (1.0 / (t_1 + math.sqrt(z)))) + t_5 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(t_1 - sqrt(z)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_4 = Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) t_5 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(Float64(Float64(t_4 + t_3) + t_2) + t_5) <= 1.00005) tmp = Float64(Float64(Float64(t_4 + Float64(Float64(0.5 * sqrt(y)) / y)) + t_2) + t_5); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_3) + Float64(1.0 / Float64(t_1 + sqrt(z)))) + t_5); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0));
t_2 = t_1 - sqrt(z);
t_3 = sqrt((y + 1.0)) - sqrt(y);
t_4 = sqrt((x + 1.0)) - sqrt(x);
t_5 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if ((((t_4 + t_3) + t_2) + t_5) <= 1.00005)
tmp = ((t_4 + ((0.5 * sqrt(y)) / y)) + t_2) + t_5;
else
tmp = (((1.0 - sqrt(x)) + t_3) + (1.0 / (t_1 + sqrt(z)))) + t_5;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(t$95$4 + t$95$3), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$5), $MachinePrecision], 1.00005], N[(N[(N[(t$95$4 + N[(N[(0.5 * N[Sqrt[y], $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$5), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + N[(1.0 / N[(t$95$1 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$5), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := t\_1 - \sqrt{z}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
t_4 := \sqrt{x + 1} - \sqrt{x}\\
t_5 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\left(\left(t\_4 + t\_3\right) + t\_2\right) + t\_5 \leq 1.00005:\\
\;\;\;\;\left(\left(t\_4 + \frac{0.5 \cdot \sqrt{y}}{y}\right) + t\_2\right) + t\_5\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_3\right) + \frac{1}{t\_1 + \sqrt{z}}\right) + t\_5\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.00005000000000011Initial program 73.7%
Taylor expanded in y around inf
lower-/.f64N/A
*-commutativeN/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
inv-powN/A
lower-pow.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6461.4
Applied rewrites61.4%
Taylor expanded in y around inf
lift-sqrt.f64N/A
lift-*.f6462.3
Applied rewrites62.3%
if 1.00005000000000011 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.3%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.4%
Taylor expanded in z around 0
Applied rewrites97.9%
Taylor expanded in x around 0
Applied rewrites64.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ z 1.0)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_4 (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3)))
(if (<= (+ (+ t_4 (- t_1 (sqrt z))) t_2) 1.0)
(+ (+ t_4 (/ 1.0 (+ 1.0 (sqrt z)))) t_2)
(+ (+ (+ (- 1.0 (sqrt x)) t_3) (/ 1.0 (+ t_1 (sqrt z)))) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0));
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double t_4 = (sqrt((x + 1.0)) - sqrt(x)) + t_3;
double tmp;
if (((t_4 + (t_1 - sqrt(z))) + t_2) <= 1.0) {
tmp = (t_4 + (1.0 / (1.0 + sqrt(z)))) + t_2;
} else {
tmp = (((1.0 - sqrt(x)) + t_3) + (1.0 / (t_1 + sqrt(z)))) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = sqrt((z + 1.0d0))
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
t_3 = sqrt((y + 1.0d0)) - sqrt(y)
t_4 = (sqrt((x + 1.0d0)) - sqrt(x)) + t_3
if (((t_4 + (t_1 - sqrt(z))) + t_2) <= 1.0d0) then
tmp = (t_4 + (1.0d0 / (1.0d0 + sqrt(z)))) + t_2
else
tmp = (((1.0d0 - sqrt(x)) + t_3) + (1.0d0 / (t_1 + sqrt(z)))) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0));
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_3 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_4 = (Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_3;
double tmp;
if (((t_4 + (t_1 - Math.sqrt(z))) + t_2) <= 1.0) {
tmp = (t_4 + (1.0 / (1.0 + Math.sqrt(z)))) + t_2;
} else {
tmp = (((1.0 - Math.sqrt(x)) + t_3) + (1.0 / (t_1 + Math.sqrt(z)))) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) t_3 = math.sqrt((y + 1.0)) - math.sqrt(y) t_4 = (math.sqrt((x + 1.0)) - math.sqrt(x)) + t_3 tmp = 0 if ((t_4 + (t_1 - math.sqrt(z))) + t_2) <= 1.0: tmp = (t_4 + (1.0 / (1.0 + math.sqrt(z)))) + t_2 else: tmp = (((1.0 - math.sqrt(x)) + t_3) + (1.0 / (t_1 + math.sqrt(z)))) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(z + 1.0)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_4 = Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) tmp = 0.0 if (Float64(Float64(t_4 + Float64(t_1 - sqrt(z))) + t_2) <= 1.0) tmp = Float64(Float64(t_4 + Float64(1.0 / Float64(1.0 + sqrt(z)))) + t_2); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_3) + Float64(1.0 / Float64(t_1 + sqrt(z)))) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0));
t_2 = sqrt((t + 1.0)) - sqrt(t);
t_3 = sqrt((y + 1.0)) - sqrt(y);
t_4 = (sqrt((x + 1.0)) - sqrt(x)) + t_3;
tmp = 0.0;
if (((t_4 + (t_1 - sqrt(z))) + t_2) <= 1.0)
tmp = (t_4 + (1.0 / (1.0 + sqrt(z)))) + t_2;
else
tmp = (((1.0 - sqrt(x)) + t_3) + (1.0 / (t_1 + sqrt(z)))) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[N[(N[(t$95$4 + N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], 1.0], N[(N[(t$95$4 + N[(1.0 / N[(1.0 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + N[(1.0 / N[(t$95$1 + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
t_4 := \left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\\
\mathbf{if}\;\left(t\_4 + \left(t\_1 - \sqrt{z}\right)\right) + t\_2 \leq 1:\\
\;\;\;\;\left(t\_4 + \frac{1}{1 + \sqrt{z}}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_3\right) + \frac{1}{t\_1 + \sqrt{z}}\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 73.5%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites73.5%
Taylor expanded in z around 0
Applied rewrites78.8%
Taylor expanded in z around 0
Applied rewrites74.6%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.9%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.0%
Taylor expanded in z around 0
Applied rewrites97.5%
Taylor expanded in x around 0
Applied rewrites63.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_2 (/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 30000000.0)
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1) t_2) t_3)
(+ (+ (+ (/ (* 0.5 (sqrt x)) x) t_1) t_2) t_3))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0)) - sqrt(y);
double t_2 = 1.0 / (sqrt((z + 1.0)) + sqrt(z));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 30000000.0) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_2) + t_3;
} else {
tmp = ((((0.5 * sqrt(x)) / x) + t_1) + t_2) + t_3;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((y + 1.0d0)) - sqrt(y)
t_2 = 1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z))
t_3 = sqrt((t + 1.0d0)) - sqrt(t)
if (x <= 30000000.0d0) then
tmp = (((sqrt((x + 1.0d0)) - sqrt(x)) + t_1) + t_2) + t_3
else
tmp = ((((0.5d0 * sqrt(x)) / x) + t_1) + t_2) + t_3
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_2 = 1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z));
double t_3 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (x <= 30000000.0) {
tmp = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_1) + t_2) + t_3;
} else {
tmp = ((((0.5 * Math.sqrt(x)) / x) + t_1) + t_2) + t_3;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((y + 1.0)) - math.sqrt(y) t_2 = 1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)) t_3 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if x <= 30000000.0: tmp = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + t_1) + t_2) + t_3 else: tmp = ((((0.5 * math.sqrt(x)) / x) + t_1) + t_2) + t_3 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_2 = Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z))) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 30000000.0) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1) + t_2) + t_3); else tmp = Float64(Float64(Float64(Float64(Float64(0.5 * sqrt(x)) / x) + t_1) + t_2) + t_3); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((y + 1.0)) - sqrt(y);
t_2 = 1.0 / (sqrt((z + 1.0)) + sqrt(z));
t_3 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (x <= 30000000.0)
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + t_1) + t_2) + t_3;
else
tmp = ((((0.5 * sqrt(x)) / x) + t_1) + t_2) + t_3;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 30000000.0], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(N[(N[(0.5 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \frac{1}{\sqrt{z + 1} + \sqrt{z}}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 30000000:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + t\_2\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\frac{0.5 \cdot \sqrt{x}}{x} + t\_1\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if x < 3e7Initial program 97.6%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites97.6%
Taylor expanded in z around 0
Applied rewrites98.3%
if 3e7 < x Initial program 81.4%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites81.6%
Taylor expanded in z around 0
Applied rewrites85.0%
Taylor expanded in x around inf
lower-/.f64N/A
lower-fma.f64N/A
sqrt-divN/A
metadata-evalN/A
lower-/.f64N/A
lift-sqrt.f64N/A
lower-*.f64N/A
lift-sqrt.f6492.8
Applied rewrites92.8%
Taylor expanded in x around inf
lift-sqrt.f64N/A
lift-*.f6492.8
Applied rewrites92.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (+ (+ (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((1.0 + x)) + sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x))) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (((1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (((1.0 / (sqrt((1.0 + x)) + sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\left(\frac{1}{\sqrt{1 + x} + \sqrt{x}} + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 90.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
+-commutativeN/A
flip--N/A
lower-/.f64N/A
Applied rewrites90.1%
Taylor expanded in x around 0
Applied rewrites93.7%
Final simplification93.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (+ (+ (- 1.0 (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z)))) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (((1.0 - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (((1.0 - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 90.0%
lift--.f64N/A
lift-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites90.1%
Taylor expanded in z around 0
Applied rewrites92.0%
Taylor expanded in x around 0
Applied rewrites51.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (+ (+ (- (fma 0.5 x 1.0) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (((fma(0.5, x, 1.0) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(Float64(Float64(fma(0.5, x, 1.0) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[(N[(N[(0.5 * x + 1.0), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\left(\left(\mathsf{fma}\left(0.5, x, 1\right) - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 90.0%
Taylor expanded in x around 0
+-commutativeN/A
lower-fma.f6453.3
Applied rewrites53.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (+ (+ (- 1.0 (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (((1.0 - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (((1.0 - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (((1.0 - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\left(\left(1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 90.0%
Taylor expanded in x around 0
Applied rewrites51.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 4e+18) (- (+ (sqrt (+ 1.0 x)) (sqrt (+ 1.0 y))) (+ (sqrt x) (sqrt y))) (+ (- (+ 1.0 (* 0.5 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4e+18) {
tmp = (sqrt((1.0 + x)) + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
} else {
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 4d+18) then
tmp = (sqrt((1.0d0 + x)) + sqrt((1.0d0 + y))) - (sqrt(x) + sqrt(y))
else
tmp = ((1.0d0 + (0.5d0 * x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 4e+18) {
tmp = (Math.sqrt((1.0 + x)) + Math.sqrt((1.0 + y))) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = ((1.0 + (0.5 * x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= 4e+18: tmp = (math.sqrt((1.0 + x)) + math.sqrt((1.0 + y))) - (math.sqrt(x) + math.sqrt(y)) else: tmp = ((1.0 + (0.5 * x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 4e+18) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 + y))) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(Float64(1.0 + Float64(0.5 * x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= 4e+18)
tmp = (sqrt((1.0 + x)) + sqrt((1.0 + y))) - (sqrt(x) + sqrt(y));
else
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 4e+18], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{+18}:\\
\;\;\;\;\left(\sqrt{1 + x} + \sqrt{1 + y}\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + 0.5 \cdot x\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if y < 4e18Initial program 95.6%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites15.9%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6422.4
Applied rewrites22.4%
if 4e18 < y Initial program 84.6%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites13.7%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6413.1
Applied rewrites13.1%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lift-*.f64N/A
lift-sqrt.f6436.0
Applied rewrites36.0%
Final simplification29.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (- (+ 1.0 (* 0.5 x)) (sqrt x)) (- (sqrt (+ t 1.0)) (sqrt t))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((1.0d0 + (0.5d0 * x)) - sqrt(x)) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return ((1.0 + (0.5 * x)) - Math.sqrt(x)) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return ((1.0 + (0.5 * x)) - math.sqrt(x)) + (math.sqrt((t + 1.0)) - math.sqrt(t))
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(Float64(1.0 + Float64(0.5 * x)) - sqrt(x)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = ((1.0 + (0.5 * x)) - sqrt(x)) + (sqrt((t + 1.0)) - sqrt(t));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[(1.0 + N[(0.5 * x), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\left(1 + 0.5 \cdot x\right) - \sqrt{x}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Initial program 90.0%
Taylor expanded in x around 0
lower--.f64N/A
Applied rewrites21.3%
Taylor expanded in z around inf
lower--.f64N/A
lower-+.f64N/A
lower-+.f64N/A
lower-sqrt.f64N/A
lower-+.f64N/A
lower-*.f64N/A
lower-+.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f6422.5
Applied rewrites22.5%
Taylor expanded in y around inf
lower--.f64N/A
lower-+.f64N/A
lift-*.f64N/A
lift-sqrt.f6424.3
Applied rewrites24.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (+ (sqrt (+ 1.0 y)) (sqrt (+ 1.0 z))) (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (sqrt((1.0d0 + y)) + sqrt((1.0d0 + z))) - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return (Math.sqrt((1.0 + y)) + Math.sqrt((1.0 + z))) - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return (math.sqrt((1.0 + y)) + math.sqrt((1.0 + z))) - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(sqrt(Float64(1.0 + y)) + sqrt(Float64(1.0 + z))) - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = (sqrt((1.0 + y)) + sqrt((1.0 + z))) - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(\sqrt{1 + y} + \sqrt{1 + z}\right) - \sqrt{y}
\end{array}
Initial program 90.0%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites9.4%
Taylor expanded in z around inf
lift-sqrt.f642.2
Applied rewrites2.2%
Taylor expanded in y around inf
lift-sqrt.f644.1
Applied rewrites4.1%
Taylor expanded in x around inf
lower-+.f64N/A
lift-sqrt.f64N/A
lift-+.f64N/A
lower-sqrt.f64N/A
lower-+.f6411.5
Applied rewrites11.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt z) (sqrt y)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return sqrt(z) - sqrt(y);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = sqrt(z) - sqrt(y)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return Math.sqrt(z) - Math.sqrt(y);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return math.sqrt(z) - math.sqrt(y)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(sqrt(z) - sqrt(y)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = sqrt(z) - sqrt(y);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(N[Sqrt[z], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\sqrt{z} - \sqrt{y}
\end{array}
Initial program 90.0%
Taylor expanded in t around inf
associate--r+N/A
lower--.f64N/A
Applied rewrites9.4%
Taylor expanded in z around inf
lift-sqrt.f642.2
Applied rewrites2.2%
Taylor expanded in y around inf
lift-sqrt.f644.1
Applied rewrites4.1%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2025080
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))