Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A

Time bar (total: 4.1s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.8MiB live, 0.8MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.2s (29%)

Memory
63.7MiB live, 1 608.3MiB allocated; 295ms collecting garbage
Samples
886.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 625.0ms
ival-cos: 241.0ms (38.6% of total)
ival-sin: 211.0ms (33.8% of total)
ival-mult: 128.0ms (20.5% of total)
ival-sub: 39.0ms (6.2% of total)
ival-assert: 3.0ms (0.5% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain116.0ms (2.8%)

Memory
-27.0MiB live, 235.1MiB allocated; 39ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
00-0-(sin.f64 y)
00-0-y
00-0-(*.f64 x (cos.f64 y))
00-0-z
00-0-(cos.f64 y)
00-0-x
00-0-(*.f64 z (sin.f64 y))
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
68.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 34.0ms
ival-mult: 11.0ms (32.2% of total)
ival-cos: 10.0ms (29.3% of total)
ival-sin: 10.0ms (29.3% of total)
ival-sub: 2.0ms (5.9% of total)
ival-true: 1.0ms (2.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess218.0ms (5.3%)

Memory
19.9MiB live, 158.0MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03696
18193
215293
325493
447393
5105193
6265693
7548393
089
0139
1259
2419
3699
41139
52519
66769
722869
866149
081069
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.9%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

series48.0ms (1.2%)

Memory
-23.2MiB live, 28.2MiB allocated; 7ms collecting garbage
Counts
8 → 35
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
38.0ms
x
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
2.0ms
y
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@0
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
x
@inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))
1.0ms
z
@-inf
((- (* x (cos y)) (* z (sin y))) (* x (cos y)) x (cos y) y (* z (sin y)) z (sin y))

rewrite214.0ms (5.2%)

Memory
27.6MiB live, 213.5MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0152565
0160555
1859548
07679523
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
43 → 89
Calls
Call 1
Inputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(*.f64 x (cos.f64 y))
x
(cos.f64 y)
y
(*.f64 z (sin.f64 y))
z
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (-.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 x) (cos.f64 y)))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 x) (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (fma.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (neg.f64 (sin.f64 y)) z (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 (sin.f64 y) (neg.f64 z) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 z (neg.f64 (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(fma.f64 z (neg.f64 (sin.f64 y)) (*.f64 (cos.f64 y) x))
(fma.f64 x (cos.f64 y) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x))))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (fma.f64 (*.f64 (sin.f64 y) z) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 x) (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (neg.f64 x) (cos.f64 y)))))
(-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 x) (cos.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 (neg.f64 z)) (sin.f64 y)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 #s(literal 1 binary64) (*.f64 (sin.f64 y) z)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal -1 binary64)))
(-.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (fma.f64 (*.f64 (cos.f64 y) x) (fma.f64 (sin.f64 y) z (*.f64 (cos.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 x)) (cos.f64 y)))
(+.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))
(+.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (cos.f64 y) x)
(*.f64 x (cos.f64 y))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
y
(*.f64 (sin.f64 y) z)
(*.f64 z (sin.f64 y))
z
(*.f64 #s(literal 1 binary64) (sin.f64 y))
(*.f64 (sin.f64 y) #s(literal 1 binary64))
(/.f64 (*.f64 #s(literal 2 binary64) (sin.f64 y)) #s(literal 2 binary64))
(neg.f64 (neg.f64 (sin.f64 y)))
(sin.f64 y)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (* x (cos y)) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 x) (fma.f64 (/.f64 (sin.f64 y) x) z (neg.f64 (cos.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (* x (cos y)) x)
#s(approx (* x (cos y)) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* x (cos y)) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/24 binary64) x)) y) y (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal 1/120 binary64) (*.f64 y y) #s(literal -1/6 binary64))) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (fma.f64 (*.f64 y (*.f64 y y)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))

eval12.0ms (0.3%)

Memory
-20.1MiB live, 25.4MiB allocated; 3ms collecting garbage
Compiler

Compiled 1 566 to 290 computations (81.5% saved)

prune9.0ms (0.2%)

Memory
21.0MiB live, 21.0MiB allocated; 0ms collecting garbage
Pruning

11 alts after pruning (10 fresh and 1 done)

PrunedKeptTotal
New801090
Fresh000
Picked011
Done000
Total801191
Accuracy
99.9%
Counts
91 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
75.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
55.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
55.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
57.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
93.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
87.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
35.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
66.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
42.0%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 359 to 266 computations (25.9% saved)

series37.0ms (0.9%)

Memory
-23.3MiB live, 69.5MiB allocated; 5ms collecting garbage
Counts
26 → 96
Calls
Call 1
Inputs
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 z (sin.f64 y)))
(*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 y)
y
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 z (sin.f64 y))
z
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
(fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x)
(-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y x) #s(literal -1/2 binary64))
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
Outputs
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (- (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* z (sin y)))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (- (* -1/2 (* x y)) z)))
#s(approx (* (* y x) -1/2) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (+ (* -1 (/ (* z (sin y)) x)) (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (sin (* 1/2 (PI))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (* x (cos (* 1/2 (PI)))) z)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (+ (* -1/2 (* x (* y (sin (* 1/2 (PI)))))) (* x (cos (* 1/2 (PI))))) z)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (+ (* x (cos (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (sin (* 1/2 (PI))))) (* y (- (* -1/6 (* x (cos (* 1/2 (PI))))) (* -1/6 z)))))) z)))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* x (sin (* 1/2 (PI))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* x (* y (cos (* 1/2 (PI))))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (* y (sin (* 1/2 (PI)))))) (* x (cos (* 1/2 (PI)))))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (+ (* x (cos (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (sin (* 1/2 (PI))))) (* -1/6 (* x (* y (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
8.0ms
x
@0
((- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)))
7.0ms
y
@-inf
((- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)))
4.0ms
x
@-inf
((- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)))
4.0ms
x
@inf
((- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)))
3.0ms
y
@inf
((- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) (sin y) y (cos (/ (PI) 2)) (/ (PI) 2) (PI) 2 (* (cos y) (sin (/ (PI) 2))) (cos y) (sin (/ (PI) 2)) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (- (* (* y x) -1/2) z) (* (* y x) -1/2) (* y x) -1/2 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (- (* x (cos y)) (* z (sin y))) (* x (cos y)))

rewrite272.0ms (6.6%)

Memory
-3.4MiB live, 262.7MiB allocated; 114ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03932390
04252019
123051938
089591853
Stop Event
iter limit
node limit
iter limit
Counts
122 → 241
Calls
Call 1
Inputs
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 z (sin.f64 y)))
(*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))))
x
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 y)
y
(cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(/.f64 (PI.f64) #s(literal 2 binary64))
(PI.f64)
#s(literal 2 binary64)
(*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 y)
(sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))
(*.f64 z (sin.f64 y))
z
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
(fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x)
(-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z)
(*.f64 (*.f64 y x) #s(literal -1/2 binary64))
(*.f64 y x)
#s(literal -1/2 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(*.f64 (cos.f64 y) x)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (* x (cos y)) x)
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (- (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (* z (sin y)))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 z)))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (- (* -1/2 (* x y)) z)))
#s(approx (* (* y x) -1/2) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (* y x) #s(hole binary64 (* x y)))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (+ (* -1 (/ (* z (sin y)) x)) (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1/2 (* x y))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* x (+ (* -1 (/ z x)) (* -1/2 y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* x (+ (* 1/2 y) (/ z x))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* x (sin (* 1/2 (PI))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (* x (cos (* 1/2 (PI)))) z)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (+ (* -1/2 (* x (* y (sin (* 1/2 (PI)))))) (* x (cos (* 1/2 (PI))))) z)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (- (+ (* x (cos (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (sin (* 1/2 (PI))))) (* y (- (* -1/6 (* x (cos (* 1/2 (PI))))) (* -1/6 z)))))) z)))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (* x (sin (* 1/2 (PI))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* x (* y (cos (* 1/2 (PI))))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (* y (sin (* 1/2 (PI)))))) (* x (cos (* 1/2 (PI)))))))))
#s(approx (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) #s(hole binary64 (+ (* x (sin (* 1/2 (PI)))) (* y (+ (* x (cos (* 1/2 (PI)))) (* y (+ (* -1/2 (* x (sin (* 1/2 (PI))))) (* -1/6 (* x (* y (cos (* 1/2 (PI)))))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (cos (* 1/2 (PI)))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* -1/2 (* y (sin (* 1/2 (PI))))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* y (+ (cos (* 1/2 (PI))) (* y (+ (* -1/2 (sin (* 1/2 (PI)))) (* -1/6 (* y (cos (* 1/2 (PI))))))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI)))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* -1/2 (* (pow y 2) (sin (* 1/2 (PI))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* 1/24 (* (pow y 2) (sin (* 1/2 (PI))))))))))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* (pow y 2) (+ (* -1/2 (sin (* 1/2 (PI)))) (* (pow y 2) (+ (* -1/720 (* (pow y 2) (sin (* 1/2 (PI))))) (* 1/24 (sin (* 1/2 (PI)))))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2)))) #s(hole binary64 (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) (sin (/ (PI) 2))) #s(hole binary64 (* (cos y) (sin (* 1/2 (PI))))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* y (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* y (+ (* 1/2 x) (/ z y))))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (+ (* -1 z) (* -1/2 (* x y)))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* z (- (* -1/2 (/ (* x y) z)) 1))))
#s(approx (- (* x (+ (* (sin y) (cos (/ (PI) 2))) (* (cos y) (sin (/ (PI) 2))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (+ (* (cos y) (sin (* 1/2 (PI)))) (* (cos (* 1/2 (PI))) (sin y)))) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (- (* (* y x) -1/2) z) #s(hole binary64 (* -1 (* z (+ 1 (* 1/2 (/ (* x y) z)))))))
Outputs
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z))))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64))) (-.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (*.f64 (cos.f64 y) x) (*.f64 (sin.f64 y) z)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) #s(literal -1 binary64) (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (sin.f64 y)) (*.f64 (cos.f64 y) x)))))
(fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x))
(fma.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z) (*.f64 (cos.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64) (*.f64 (cos.f64 y) x))
(fma.f64 (cos.f64 y) x (*.f64 (neg.f64 z) (sin.f64 y)))
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(*.f64 x (cos.f64 y))
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(fma.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) x (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) x))
(fma.f64 x (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 x (*.f64 #s(literal 1 binary64) (cos.f64 y))))
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#s(approx (* (cos y) x) x)
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#s(approx (* (cos y) x) (*.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) x))
#s(approx x x)
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#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
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#s(approx (- (* (* y x) -1/2) z) (neg.f64 z))
#s(approx (- (* (* y x) -1/2) z) (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z))
#s(approx (* (* y x) -1/2) (*.f64 (*.f64 y x) #s(literal -1/2 binary64)))
#s(approx (* y x) (*.f64 y x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
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#s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (neg.f64 z) x)) x))
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#s(approx (- (* x (cos y)) (* z (sin y))) (neg.f64 (*.f64 (fma.f64 z (/.f64 (sin.f64 y) x) (neg.f64 (cos.f64 y))) x)))
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#s(approx (* (cos y) x) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) x))
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#s(approx (cos y) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
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#s(approx (sin y) y)
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#s(approx y y)
#s(approx (* (cos y) (sin (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))
#s(approx (* (cos y) (sin (/ (PI) 2))) (fma.f64 (*.f64 (*.f64 y y) #s(literal -1/2 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
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#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
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#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 y) z x))
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#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) x)
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (neg.f64 y) z x))
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#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
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#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) x)
#s(approx (* (cos y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (cos y) (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) (sin (/ (PI) 2))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (cos.f64 y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 x (*.f64 y y))) (/.f64 z y)) (*.f64 y y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) y))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal -1 binary64) z) y))) (*.f64 y y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 y) (fma.f64 #s(literal 1/2 binary64) x (/.f64 z y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) x (*.f64 (neg.f64 z) (sin.f64 y))))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (neg.f64 y) z (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (- (* (* y x) -1/2) z) (fma.f64 (*.f64 #s(literal -1/2 binary64) x) y (neg.f64 z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (*.f64 x (/.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) z)) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 y x) z) #s(literal -1/2 binary64)) #s(literal 1 binary64)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (*.f64 #s(literal -1 binary64) (-.f64 (*.f64 x (/.f64 (sin.f64 (fma.f64 #s(literal 1/2 binary64) (PI.f64) y)) z)) (sin.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) #s(literal -1 binary64) y)))
#s(approx (- (* (* y x) -1/2) z) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (*.f64 y x) z) #s(literal 1/2 binary64) #s(literal 1 binary64))))

eval35.0ms (0.9%)

Memory
-27.8MiB live, 60.3MiB allocated; 10ms collecting garbage
Compiler

Compiled 6 918 to 933 computations (86.5% saved)

prune20.0ms (0.5%)

Memory
5.1MiB live, 51.3MiB allocated; 4ms collecting garbage
Pruning

23 alts after pruning (19 fresh and 4 done)

PrunedKeptTotal
New24016256
Fresh235
Picked235
Done011
Total24423267
Accuracy
99.9%
Counts
267 → 23
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
99.8%
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
75.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
55.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
55.9%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
55.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
57.5%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
55.7%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
55.9%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
56.0%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
39.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
93.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
87.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
35.9%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
66.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
12.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
3.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
42.0%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 063 to 707 computations (33.5% saved)

series64.0ms (1.6%)

Memory
21.1MiB live, 79.6MiB allocated; 6ms collecting garbage
Counts
53 → 181
Calls
Call 1
Inputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
x
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(sin.f64 y)
y
#s(literal 3 binary64)
#s(literal 0 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 z (sin.f64 y))
z
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (* x (cos y)) x)
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
Outputs
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 x))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* (sin y) 0) 2) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (neg y) z) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
Calls

9 calls:

TimeVariablePointExpression
36.0ms
y
@-inf
((- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) (sin y) y 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
6.0ms
y
@inf
((- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) (sin y) y 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
4.0ms
y
@0
((- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) (sin y) y 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
3.0ms
z
@-inf
((- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) (sin y) y 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)
3.0ms
z
@0
((- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow (sin y) 3) (sin y) y 3 0 (pow (* 1 (cos y)) 3) (* 1 (cos y)) 1 (cos y) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) 2 (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (+ (* (- (* (* y x) -1/2) z) y) x) (* (neg y) z) (neg y) (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (* (+ (* (* (* y y) z) -1/6) z) y) (+ (* (* (* y y) z) -1/6) z) (* (* y y) z) (* y y) -1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (- (* 1/120 (* y y)) 1/6) (* 1/120 (* y y)) 1/120 1/6 (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (+ (* -1/5040 (* y y)) 1/120) -1/5040)

rewrite254.0ms (6.2%)

Memory
-18.2MiB live, 257.9MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05465023
06254242
126344242
093574135
Stop Event
iter limit
node limit
iter limit
Counts
234 → 533
Calls
Call 1
Inputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
x
(/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(sin.f64 y)
y
#s(literal 3 binary64)
#s(literal 0 binary64)
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(cos.f64 y)
(+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
#s(literal 2 binary64)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 z (sin.f64 y))
z
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))
(*.f64 (neg.f64 y) z)
(neg.f64 y)
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
#s(approx (* x (cos y)) x)
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z)
(*.f64 (*.f64 y y) z)
(*.f64 y y)
#s(literal -1/6 binary64)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 #s(literal 1/120 binary64) (*.f64 y y))
#s(literal 1/120 binary64)
#s(literal 1/6 binary64)
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
(*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y)
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64))
(*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64))
#s(literal -1/5040 binary64)
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* y z))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ (* -1 (* y z)) (* x (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1 (/ (* y z) x)) (* -1/2 (pow y 2)))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (pow y 2)) (/ (* y z) x)) 1)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 x))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 1))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow y 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* -1/2 (pow y 2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* 13/120 (pow y 2)) 1/2))))))
#s(approx (pow (sin y) 3) #s(hole binary64 (* (pow y 3) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 13/120 (* -41/3024 (pow y 2)))) 1/2))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx y #s(hole binary64 y))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* (sin y) 0) 2) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* y (+ (* -1 z) (* -1/2 (* x y)))))))
#s(approx (* (neg y) z) #s(hole binary64 (* -1 (* y z))))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* (* y y) z) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (* 1/120 (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/6 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6)))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 -1/6))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* 1/120 (pow y 2)) 1/6)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2))))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 1/120))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (+ 1/120 (* -1/5040 (pow y 2)))))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (sin y) 3) #s(hole binary64 (pow (sin y) 3)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (pow (* 1 (cos y)) 3) #s(hole binary64 (pow (cos y) 3)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1/2 (* x (pow y 2)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ z y)) (* -1/2 x)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (- (+ (* -1/2 x) (/ x (pow y 2))) (/ z y)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* 1/120 (pow y 5))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 5) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* 1/120 (pow y 4))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 4) (- (+ 1/120 (/ 1 (pow y 4))) (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* 1/120 (pow y 2))))
#s(approx (- (* 1/120 (* y y)) 1/6) #s(hole binary64 (* (pow y 2) (- 1/120 (* 1/6 (/ 1 (pow y 2)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* -1/5040 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* -1/5040 (pow y 4))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* -1/5040 (pow y 2))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(hole binary64 (* (pow y 2) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ z (* -1 (/ x y))) y)) (* -1/2 x)))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) 1/120)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 5) (- (* 1/6 (/ 1 (pow y 2))) (+ 1/120 (/ 1 (pow y 4))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (+ x (+ (* -1 (* y z)) (* -1/2 (* x (pow y 2)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* z (+ (* -1 y) (+ (* -1/2 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) #s(hole binary64 (* -1 (* z (+ y (* -1 (/ (+ x (* -1/2 (* x (pow y 2)))) z)))))))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* (* y y) z) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
Outputs
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z)))))
(fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))))
(-.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x)
(*.f64 x (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (neg.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
x
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))) (neg.f64 (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(/.f64 (fma.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
(+.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(+.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(*.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (+.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (+.f64 #s(literal 0 binary64) (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 9 binary64)) #s(literal 0 binary64)) (+.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(/.f64 (neg.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 6 binary64)))) (neg.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))
(/.f64 (neg.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 9 binary64)))) (neg.f64 (+.f64 #s(literal 0 binary64) (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))))))
(/.f64 (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 6 binary64))) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))
(/.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 9 binary64))) (+.f64 #s(literal 0 binary64) (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64)))))
(fma.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) #s(literal 0 binary64))
(fma.f64 (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64) #s(literal 0 binary64))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(fma.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 0 binary64))
(fma.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(-.f64 (/.f64 #s(literal 0 binary64) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (-.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))))
(+.f64 (/.f64 #s(literal 0 binary64) (+.f64 #s(literal 0 binary64) (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 9 binary64)) (+.f64 #s(literal 0 binary64) (-.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))))))
(+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))
(+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (sin.f64 y))
(*.f64 (sin.f64 y) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(pow.f64 (exp.f64 (log.f64 (sin.f64 y))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (sin.f64 y) #s(literal 3/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (sin.f64 y) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 3 binary64))))
(sin.f64 y)
y
#s(literal 3 binary64)
#s(literal 0 binary64)
(*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))
(*.f64 (cos.f64 y) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(pow.f64 (exp.f64 (log.f64 (cos.f64 y))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (cos.f64 y) #s(literal 3 binary64))
(exp.f64 (+.f64 #s(literal 0 binary64) (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))))
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 3 binary64))))
(*.f64 (cos.f64 y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
(pow.f64 (cos.f64 y) #s(literal 1 binary64))
(/.f64 #s(literal 1 binary64) (pow.f64 (cos.f64 y) #s(literal -1 binary64)))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(exp.f64 (*.f64 (log.f64 (cos.f64 y)) #s(literal 1 binary64)))
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(literal 1 binary64)
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#s(literal -1/5040 binary64)
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#s(approx x x)
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#s(approx (sin y) y)
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#s(approx y y)
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#s(approx (cos y) #s(literal 1 binary64))
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#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
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#s(approx (* (neg y) z) (*.f64 (neg.f64 y) z))
#s(approx (neg y) (neg.f64 y))
#s(approx (* x (cos y)) x)
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#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 z y))
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#s(approx (+ (* (* (* y y) z) -1/6) z) z)
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#s(approx (* (* y y) z) (*.f64 (*.f64 y y) z))
#s(approx (* y y) (*.f64 y y))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) y)
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#s(approx (* 1/120 (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
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#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)) y) y))
#s(approx (+ (* -1/5040 (* y y)) 1/120) #s(literal 1/120 binary64))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (fma.f64 (*.f64 y y) #s(literal -1/5040 binary64) #s(literal 1/120 binary64)))
#s(approx (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (cos.f64 y))
#s(approx (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (pow (sin y) 3) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (pow (* 1 (cos y)) 3) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (cos y) (cos.f64 y))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (pow (* 1 (cos y)) 2) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (-.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 x (*.f64 y y))) (/.f64 z y)) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) z) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (*.f64 y y)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 5 binary64)) #s(literal 1/120 binary64)))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 5 binary64))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal 1/120 binary64)))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)))))
#s(approx (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) (*.f64 (-.f64 (+.f64 (pow.f64 y #s(literal -4 binary64)) #s(literal 1/120 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (*.f64 y y) #s(literal 1/120 binary64)))
#s(approx (- (* 1/120 (* y y)) 1/6) (*.f64 (-.f64 #s(literal 1/120 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64))) (*.f64 y y)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/5040 binary64)))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (*.f64 y y) #s(literal -1/5040 binary64)))
#s(approx (+ (* -1/5040 (* y y)) 1/120) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (*.f64 y y)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (neg.f64 (/.f64 (fma.f64 (/.f64 x y) #s(literal -1 binary64) z) y))) (*.f64 y y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* 1/120 (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/6 binary64)) #s(literal 1/120 binary64)) (pow.f64 y #s(literal -4 binary64))) (pow.f64 y #s(literal 5 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (+.f64 (fma.f64 (neg.f64 y) z (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))) x))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1 binary64) y (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z)) z))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 z) (fma.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64) x) z) #s(literal -1 binary64) y)))
#s(approx (* (+ (* (* (* y y) z) -1/6) z) y) (*.f64 (neg.f64 y) (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z)))
#s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))))

eval164.0ms (4%)

Memory
0.2MiB live, 147.3MiB allocated; 28ms collecting garbage
Compiler

Compiled 30 037 to 3 683 computations (87.7% saved)

prune55.0ms (1.3%)

Memory
4.5MiB live, 96.1MiB allocated; 5ms collecting garbage
Pruning

27 alts after pruning (20 fresh and 7 done)

PrunedKeptTotal
New7039712
Fresh31114
Picked235
Done044
Total70827735
Accuracy
100.0%
Counts
735 → 27
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.7%
(-.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
99.8%
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
77.2%
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
99.8%
(-.f64 (*.f64 x (/.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 9 binary64)) #s(literal 0 binary64)) (+.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
75.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
55.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
55.9%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
55.7%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
57.5%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
55.7%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
55.9%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
56.0%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
39.7%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
35.9%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
39.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
93.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
87.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
66.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
12.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
3.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
42.0%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 1 410 to 905 computations (35.8% saved)

series54.0ms (1.3%)

Memory
12.2MiB live, 69.3MiB allocated; 5ms collecting garbage
Counts
47 → 162
Calls
Call 1
Inputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
x
(/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(cos.f64 y)
y
#s(literal 2 binary64)
#s(literal 0 binary64)
(+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
(sin.f64 y)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 z (sin.f64 y))
z
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (* x (cos y)) x)
(*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)))
#s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z)
(*.f64 y (*.f64 z y))
(*.f64 z y)
#s(literal -1/6 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
Outputs
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 x))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 1))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 1))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* (sin y) 0) 2) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* y (* z y)) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Calls

9 calls:

TimeVariablePointExpression
32.0ms
y
@inf
((- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (cos y) 2) (cos y)) 0) (pow (cos y) 2) (cos y) y 2 0 (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) (sin y) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* 1 (cos y)) 1 (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (* y (* z y)) -1/6) z) y) (+ (* (* y (* z y)) -1/6) z) (* y (* z y)) (* z y) -1/6 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* (neg z) (sin y)) (neg z))
4.0ms
y
@-inf
((- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (cos y) 2) (cos y)) 0) (pow (cos y) 2) (cos y) y 2 0 (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) (sin y) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* 1 (cos y)) 1 (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (* y (* z y)) -1/6) z) y) (+ (* (* y (* z y)) -1/6) z) (* y (* z y)) (* z y) -1/6 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* (neg z) (sin y)) (neg z))
3.0ms
z
@-inf
((- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (cos y) 2) (cos y)) 0) (pow (cos y) 2) (cos y) y 2 0 (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) (sin y) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* 1 (cos y)) 1 (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (* y (* z y)) -1/6) z) y) (+ (* (* y (* z y)) -1/6) z) (* y (* z y)) (* z y) -1/6 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* (neg z) (sin y)) (neg z))
2.0ms
y
@0
((- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (cos y) 2) (cos y)) 0) (pow (cos y) 2) (cos y) y 2 0 (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) (sin y) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* 1 (cos y)) 1 (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (* y (* z y)) -1/6) z) y) (+ (* (* y (* z y)) -1/6) z) (* y (* z y)) (* z y) -1/6 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* (neg z) (sin y)) (neg z))
2.0ms
z
@inf
((- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (+ (* (pow (cos y) 2) (cos y)) 0) (pow (cos y) 2) (cos y) y 2 0 (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow (* (sin y) 0) 2) (* (sin y) 0) (sin y) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow (* 1 (cos y)) 2) (* 1 (cos y)) 1 (* (* (sin y) 0) (* 1 (cos y))) (* z (sin y)) z (- (* x (cos y)) (* z (sin y))) (* x (cos y)) (* z (sin y)) (sin y) (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (- (* x (cos y)) (* z (sin y))) (* z (sin y)) (* (+ (* (* y (* z y)) -1/6) z) y) (+ (* (* y (* z y)) -1/6) z) (* y (* z y)) (* z y) -1/6 (- (* x (cos y)) (* z (sin y))) (* (cos y) x) (cos y) (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (+ (* -1/720 (* y y)) 1/24) -1/720 (* y y) 1/24 1/2 (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (* (neg z) (sin y)) (neg z))

rewrite208.0ms (5.1%)

Memory
11.5MiB live, 332.3MiB allocated; 43ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04674827
05303876
122173876
097493762
Stop Event
iter limit
node limit
iter limit
Counts
209 → 477
Calls
Call 1
Inputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))))
x
(/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64))
(pow.f64 (cos.f64 y) #s(literal 2 binary64))
(cos.f64 y)
y
#s(literal 2 binary64)
#s(literal 0 binary64)
(+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))))
(pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) #s(literal 0 binary64))
(sin.f64 y)
(-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64))
(*.f64 #s(literal 1 binary64) (cos.f64 y))
#s(literal 1 binary64)
(*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(*.f64 z (sin.f64 y))
z
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (* x (cos y)) x)
(*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)))
#s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y))
(*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)
(fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z)
(*.f64 y (*.f64 z y))
(*.f64 z y)
#s(literal -1/6 binary64)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y))
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(neg.f64 z)
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (* x (cos y))))
#s(approx x #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (* x (cos y)) #s(hole binary64 (* x (cos y))))
#s(approx (* (cos y) x) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (- (* x (cos y)) (* z (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (cos y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* x (+ (cos y) (* -1 (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* x (+ (* -1 (cos y)) (/ (* z (sin y)) x))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 x))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 1))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 1))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* -3/2 (pow y 2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 7/8 (pow y 2)) 3/2)))))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 7/8 (* -61/240 (pow y 2)))) 3/2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 1))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (cos y) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx y #s(hole binary64 y))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 1))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* (sin y) 0) 2) #s(hole binary64 0))
#s(approx (* (sin y) 0) #s(hole binary64 0))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 1))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 1))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* -1 (pow y 2)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/3 (pow y 2)) 1)))))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/3 (* -2/45 (pow y 2)))) 1)))))
#s(approx (* 1 (cos y)) #s(hole binary64 1))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (* 1 (cos y)) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(hole binary64 0))
#s(approx (* z (sin y)) #s(hole binary64 (* y z)))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* 1/120 (* (pow y 2) z))))))))
#s(approx (* z (sin y)) #s(hole binary64 (* y (+ z (* (pow y 2) (+ (* -1/6 z) (* (pow y 2) (+ (* -1/5040 (* (pow y 2) z)) (* 1/120 z)))))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* x (cos y)) #s(hole binary64 x))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* x (cos y)) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 y))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y z)))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y (+ z (* -1/6 (* (pow y 2) z))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 z))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (+ z (* -1/6 (* (pow y 2) z)))))
#s(approx (* y (* z y)) #s(hole binary64 (* (pow y 2) z)))
#s(approx (* z y) #s(hole binary64 (* y z)))
#s(approx (* (cos y) x) #s(hole binary64 x))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* -1/2 (* x (pow y 2))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* 1/24 (* x (pow y 2))))))))
#s(approx (* (cos y) x) #s(hole binary64 (+ x (* (pow y 2) (+ (* -1/2 x) (* (pow y 2) (+ (* -1/720 (* x (pow y 2))) (* 1/24 x))))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 1))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* 1/24 (pow y 2))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 1/24))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (+ 1/24 (* -1/720 (pow y 2)))))
#s(approx (* y y) #s(hole binary64 (pow y 2)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* -1 (* y z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* -1/2 (* x y)) z)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ x (* y (- (* y (+ (* -1/2 x) (* 1/6 (* y z)))) z)))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* y z))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* 1/6 (* (pow y 2) z))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* -1/120 (* (pow y 2) z)) (* 1/6 z)))))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* y (+ (* -1 z) (* (pow y 2) (+ (* 1/6 z) (* (pow y 2) (+ (* -1/120 z) (* 1/5040 (* (pow y 2) z))))))))))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) #s(hole binary64 (cos y)))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(hole binary64 (pow (cos y) 3)))
#s(approx (pow (cos y) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(hole binary64 (pow (cos y) 2)))
#s(approx (pow (* 1 (cos y)) 2) #s(hole binary64 (pow (cos y) 2)))
#s(approx (* 1 (cos y)) #s(hole binary64 (cos y)))
#s(approx (* z (sin y)) #s(hole binary64 (* z (sin y))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1/5040 (pow y 7))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) 1/5040))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (* 1/120 (/ 1 (pow y 2))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* (pow y 7) (- (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/5040 (/ 1/6 (pow y 4)))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1/6 (* (pow y 3) z))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* (pow y 3) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* -1/6 (* (pow y 2) z))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* (pow y 2) (+ (* -1/6 z) (/ z (pow y 2))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* -1/720 (pow y 6))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(hole binary64 (* (pow y 6) (- (+ (* 1/24 (/ 1 (pow y 2))) (/ 1 (pow y 6))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* -1/720 (pow y 2))))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(hole binary64 (* (pow y 2) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (* (neg z) (sin y)) #s(hole binary64 (* -1 (* z (sin y)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- 1/5040 (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (* 1/120 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) #s(hole binary64 (* -1 (* (pow y 7) (- (+ 1/5040 (/ 1/6 (pow y 4))) (+ (* 1/120 (/ 1 (pow y 2))) (/ 1 (pow y 6))))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ z (pow y 2))) (* 1/6 z))))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx z #s(hole binary64 z))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* y (* z (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* z (+ 1 (* -1/6 (pow y 2))))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (+ (* -1 (* z (sin y))) (* x (cos y)))))
#s(approx (neg z) #s(hole binary64 (* -1 z)))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* z (- (/ (* x (cos y)) z) (sin y)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) #s(hole binary64 (* -1 (* y (* z (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (* y (* z y)) -1/6) z) #s(hole binary64 (* -1 (* z (- (* 1/6 (pow y 2)) 1)))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x (cos y)) z)) (* -1 (sin y)))))))
Outputs
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 z) (sin.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64))) (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z)))
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z)))))
(fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (neg.f64 z) (sin.f64 y)))
(fma.f64 x (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x (*.f64 (sin.f64 y) z))))
(-.f64 (/.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) z) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))))))
(-.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
(+.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) x)
(*.f64 x (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (neg.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
x
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (-.f64 (*.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))) (*.f64 (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))))
(/.f64 (neg.f64 (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64))) (neg.f64 (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(/.f64 (fma.f64 #s(literal 0 binary64) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))))
(/.f64 (fma.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (fma.f64 (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) #s(literal 0 binary64))) (*.f64 (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) #s(literal 0 binary64))) (*.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (pow.f64 (neg.f64 (cos.f64 y)) #s(literal 3 binary64)) (neg.f64 (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
(/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64))))
(+.f64 (/.f64 #s(literal 0 binary64) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))))
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(*.f64 (fma.f64 (cos.f64 y) (cos.f64 y) (-.f64 #s(literal 0 binary64) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (+.f64 (cos.f64 y) #s(literal 0 binary64)))
(*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 1 binary64))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y))
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(+.f64 (*.f64 (*.f64 y y) #s(literal -1/720 binary64)) #s(literal 1/24 binary64))
(+.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(literal -1/720 binary64)
(*.f64 (neg.f64 (fabs.f64 y)) (neg.f64 (fabs.f64 y)))
(*.f64 (fabs.f64 (fabs.f64 y)) (fabs.f64 (fabs.f64 y)))
(*.f64 (exp.f64 (log.f64 y)) (exp.f64 (log.f64 y)))
(*.f64 (neg.f64 (neg.f64 y)) (neg.f64 (neg.f64 y)))
(*.f64 (fabs.f64 y) (fabs.f64 y))
(*.f64 (neg.f64 y) (neg.f64 y))
(*.f64 y y)
(pow.f64 (exp.f64 (log.f64 y)) #s(literal 2 binary64))
(pow.f64 (fabs.f64 y) #s(literal 2 binary64))
(pow.f64 (neg.f64 y) #s(literal 2 binary64))
(pow.f64 (*.f64 y y) #s(literal 1 binary64))
(pow.f64 y #s(literal 2 binary64))
(fabs.f64 (*.f64 y y))
(exp.f64 (*.f64 (log.f64 y) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 y) #s(literal 2 binary64))))
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(*.f64 (neg.f64 z) (sin.f64 y))
(*.f64 #s(literal -1 binary64) (*.f64 (sin.f64 y) z))
(*.f64 (*.f64 (sin.f64 y) z) #s(literal -1 binary64))
(*.f64 (sin.f64 y) (neg.f64 z))
(neg.f64 (*.f64 (sin.f64 y) z))
(*.f64 #s(literal -1 binary64) z)
(*.f64 z #s(literal -1 binary64))
(neg.f64 z)
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (*.f64 (cos.f64 y) x))
#s(approx x x)
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (* (cos y) x) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal -1 binary64) (cos.f64 y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (/.f64 (*.f64 (sin.f64 y) z) x) #s(literal -1 binary64) (cos.f64 y)) x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (cos.f64 y) x))
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#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) x)
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (*.f64 z y) #s(literal -1 binary64) x))
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#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x))
#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) x)
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#s(approx (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
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#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) #s(literal 1 binary64))
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#s(approx (pow (cos y) 2) #s(literal 1 binary64))
#s(approx (pow (cos y) 2) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (pow (cos y) 2) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (cos y) 2) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx y y)
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) #s(literal 1 binary64))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64)) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (pow (* (sin y) 0) 2) #s(literal 0 binary64))
#s(approx (pow (* (sin y) 0) 2) #s(literal 0 binary64))
#s(approx (sin y) y)
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))
#s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) #s(literal 1 binary64))
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#s(approx (pow (cos y) 2) #s(literal 1 binary64))
#s(approx (pow (cos y) 2) (fma.f64 (*.f64 y y) #s(literal -1 binary64) #s(literal 1 binary64)))
#s(approx (pow (cos y) 2) (fma.f64 (-.f64 (*.f64 #s(literal 1/3 binary64) (*.f64 y y)) #s(literal 1 binary64)) (*.f64 y y) #s(literal 1 binary64)))
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#s(approx (* 1 (cos y)) #s(literal 1 binary64))
#s(approx (* 1 (cos y)) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* 1 (cos y)) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (* (sin y) 0) (* 1 (cos y))) #s(literal 0 binary64))
#s(approx (* z (sin y)) (*.f64 z y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
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#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x))
#s(approx (* (cos y) x) x)
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#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
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#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y)
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))
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#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (*.f64 z y))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y))
#s(approx (+ (* (* y (* z y)) -1/6) z) z)
#s(approx (+ (* (* y (* z y)) -1/6) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z))
#s(approx (* y (* z y)) (*.f64 (*.f64 y y) z))
#s(approx (* z y) (*.f64 z y))
#s(approx (* (cos y) x) x)
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#s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) #s(literal 1 binary64))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
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#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/24 binary64)) #s(literal 1/2 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (-.f64 (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 y y) #s(literal 1/24 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)) y) y))
#s(approx (+ (* -1/720 (* y y)) 1/24) #s(literal 1/24 binary64))
#s(approx (+ (* -1/720 (* y y)) 1/24) (fma.f64 (*.f64 y y) #s(literal -1/720 binary64) #s(literal 1/24 binary64)))
#s(approx (* y y) (*.f64 y y))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) x)
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (*.f64 z y) #s(literal -1 binary64) x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) x (*.f64 (*.f64 z y) #s(literal 1/6 binary64))) y) z) y x))
#s(approx (* (neg z) (sin y)) (neg.f64 (*.f64 z y)))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y))
#s(approx (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))))) (cos.f64 y))
#s(approx (+ (* (pow (cos y) 2) (cos y)) 0) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
#s(approx (pow (cos y) 2) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (sin y) (sin.f64 y))
#s(approx (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y)))) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (pow (cos y) 2) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
#s(approx (* 1 (cos y)) (cos.f64 y))
#s(approx (* z (sin y)) (*.f64 (sin.f64 y) z))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (pow.f64 y #s(literal 7 binary64)) #s(literal -1/5040 binary64)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64)) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (*.f64 (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/5040 binary64)) (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 7 binary64))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) z) #s(literal -1/6 binary64)))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (* y (* z y)) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64)))
#s(approx (+ (* (* y (* z y)) -1/6) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) z (/.f64 z (*.f64 y y))) (*.f64 y y)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) #s(literal -1/720 binary64)))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (+ (* (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (* y y)) 1) (*.f64 (pow.f64 y #s(literal 6 binary64)) (-.f64 (-.f64 (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64) (pow.f64 y #s(literal -6 binary64))) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (- (* (+ (* -1/720 (* y y)) 1/24) (* y y)) 1/2) (*.f64 (-.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64)))) (pow.f64 y #s(literal 4 binary64))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) (* y y)) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 4 binary64))))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64)))
#s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (-.f64 (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/24 binary64)) #s(literal 1/720 binary64)) (*.f64 y y)))
#s(approx (* (neg z) (sin y)) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 #s(literal 1/5040 binary64) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (*.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) (neg.f64 (*.f64 (-.f64 (+.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 y #s(literal 4 binary64))) #s(literal 1/5040 binary64)) (fma.f64 (pow.f64 y #s(literal -2 binary64)) #s(literal 1/120 binary64) (pow.f64 y #s(literal -6 binary64)))) (pow.f64 y #s(literal 7 binary64)))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (neg.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) z (/.f64 (neg.f64 z) (*.f64 y y))) (pow.f64 y #s(literal 3 binary64)))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx z z)
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (*.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z) y))
#s(approx (+ (* (* y (* z y)) -1/6) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) z))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (fma.f64 (neg.f64 z) (sin.f64 y) (*.f64 (cos.f64 y) x)))
#s(approx (neg z) (neg.f64 z))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (-.f64 (/.f64 (*.f64 (cos.f64 y) x) z) (sin.f64 y)) z))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))
#s(approx (* (+ (* (* y (* z y)) -1/6) z) y) (neg.f64 (*.f64 (*.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64)) z) y)))
#s(approx (+ (* (* y (* z y)) -1/6) z) (*.f64 (neg.f64 z) (-.f64 (*.f64 (*.f64 y y) #s(literal 1/6 binary64)) #s(literal 1 binary64))))
#s(approx (- (* x (/ (+ (* (pow (cos y) 2) (cos y)) 0) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (-.f64 (neg.f64 (/.f64 (*.f64 (cos.f64 y) x) z)) (neg.f64 (sin.f64 y)))))

eval129.0ms (3.1%)

Memory
-1.7MiB live, 145.7MiB allocated; 18ms collecting garbage
Compiler

Compiled 24 819 to 2 770 computations (88.8% saved)

prune43.0ms (1.1%)

Memory
-9.6MiB live, 90.8MiB allocated; 21ms collecting garbage
Pruning

28 alts after pruning (20 fresh and 8 done)

PrunedKeptTotal
New54812560
Fresh7815
Picked235
Done257
Total55928587
Accuracy
100.0%
Counts
587 → 28
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.7%
(-.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
99.8%
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) #s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (sin.f64 y)))
99.5%
(-.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
99.7%
(-.f64 (*.f64 x (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
99.9%
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
55.4%
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
75.6%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
57.5%
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
56.0%
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
35.9%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
18.6%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
18.4%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
18.3%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
18.4%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
18.6%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
18.4%
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
39.7%
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
93.2%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
87.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
66.0%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
39.5%
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
12.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
3.1%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
18.8%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
39.6%
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
42.0%
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Compiler

Compiled 2 651 to 958 computations (63.9% saved)

regimes59.0ms (1.4%)

Memory
-12.6MiB live, 123.3MiB allocated; 15ms collecting garbage
Counts
48 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) #s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (sin.f64 y)))
(-.f64 (/.f64 (*.f64 x (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
(-.f64 (/.f64 (*.f64 x (+.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))) (-.f64 (+.f64 #s(literal 0 binary64) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 0 binary64)))) (*.f64 (sin.f64 y) z))
(-.f64 (*.f64 x (/.f64 (fma.f64 (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y)))) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (fma.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (cos.f64 y) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 3/2 binary64)) #s(literal 0 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (/.f64 (/.f64 (+.f64 (pow.f64 (cos.f64 y) #s(literal 9 binary64)) #s(literal 0 binary64)) (+.f64 (pow.f64 (cos.f64 y) #s(literal 6 binary64)) (-.f64 #s(literal 0 binary64) (*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) #s(literal 0 binary64))))) (+.f64 (pow.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 y) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) #s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (sin.f64 y)))
Calls

4 calls:

15.0ms
z
14.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
14.0ms
x
12.0ms
y
Results
AccuracySegmentsBranch
99.9%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes70.0ms (1.7%)

Memory
-5.6MiB live, 94.8MiB allocated; 11ms collecting garbage
Counts
39 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (fma.f64 (neg.f64 z) (/.f64 (sin.f64 y) x) (cos.f64 y)) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (fma.f64 (neg.f64 x) (/.f64 (cos.f64 y) z) (sin.f64 y))))
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) #s(literal 1 binary64)))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
Calls

4 calls:

33.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
14.0ms
y
10.0ms
x
10.0ms
z
Results
AccuracySegmentsBranch
99.9%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes62.0ms (1.5%)

Memory
1.2MiB live, 95.1MiB allocated; 4ms collecting garbage
Counts
34 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
Outputs
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))
Calls

4 calls:

30.0ms
y
13.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
9.0ms
z
9.0ms
x
Results
AccuracySegmentsBranch
75.6%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
88.7%3x
84.8%3y
89.3%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes31.0ms (0.7%)

Memory
-1.2MiB live, 50.7MiB allocated; 4ms collecting garbage
Counts
33 → 4
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

3 calls:

12.0ms
y
8.0ms
z
8.0ms
x
Results
AccuracySegmentsBranch
84.1%4y
78.3%3x
80.7%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes10.0ms (0.2%)

Memory
16.8MiB live, 16.8MiB allocated; 0ms collecting garbage
Counts
31 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))
Calls

1 calls:

8.0ms
y
Results
AccuracySegmentsBranch
82.2%3y
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes36.0ms (0.9%)

Memory
9.7MiB live, 56.9MiB allocated; 2ms collecting garbage
Counts
30 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/2 binary64))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 #s(approx (- (* (* y x) -1/2) z) (*.f64 (*.f64 y x) #s(literal -1/2 binary64))) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (*.f64 y x) #s(literal -1/2 binary64)) z) y x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/6 binary64) (neg.f64 z)) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 #s(approx (+ (* (* (* y y) z) -1/6) z) (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64))) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 y (*.f64 z y)) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/6 binary64) z) y)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 #s(approx (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) #s(literal -1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) x (/.f64 (neg.f64 z) y)) (*.f64 y y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/24 binary64) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (*.f64 y y) #s(literal 1/120 binary64)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(approx (+ (* -1/720 (* y y)) 1/24) (*.f64 (*.f64 y y) #s(literal -1/720 binary64))) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 #s(literal -1/120 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
#s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) x))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) (*.f64 (neg.f64 z) #s(approx (sin y) (*.f64 (fma.f64 (*.f64 y y) (-.f64 (*.f64 (*.f64 y y) (fma.f64 (*.f64 #s(literal -1/5040 binary64) y) y #s(literal 1/120 binary64))) #s(literal 1/6 binary64)) #s(literal 1 binary64)) y))))
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)))
(-.f64 #s(approx (* x (cos y)) x) (*.f64 z #s(approx (sin y) (*.f64 (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) (*.f64 y y)) #s(literal 1/6 binary64)) (*.f64 y y) #s(literal 1 binary64)) y))))
#s(approx (- (* x (/ (+ (* (pow (sin y) 3) 0) (pow (* 1 (cos y)) 3)) (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))))) (* z (sin y))) #s(approx (* (neg z) (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 #s(literal 1/5040 binary64) (*.f64 (*.f64 y y) z) (*.f64 #s(literal -1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal 1/6 binary64) z)) (*.f64 y y) (neg.f64 z)) y)))
(-.f64 #s(approx (* x (cos y)) x) #s(approx (* z (sin y)) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) z)) (*.f64 y y) (*.f64 #s(literal -1/6 binary64) z)) (*.f64 y y) z) y)))
(-.f64 #s(approx (* (cos y) x) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/720 binary64) (*.f64 #s(literal 1/24 binary64) x)) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) x)) (*.f64 y y) x)) (*.f64 z #s(approx (sin y) #s(approx (* (+ (* (- (* (+ (* -1/5040 (* y y)) 1/120) (* y y)) 1/6) (* y y)) 1) y) y))))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
Calls

4 calls:

10.0ms
z
8.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
8.0ms
y
8.0ms
x
Results
AccuracySegmentsBranch
57.5%1x
57.5%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
57.5%1z
57.5%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes6.0ms (0.1%)

Memory
10.7MiB live, 10.7MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
#s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))
Calls

4 calls:

1.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
x
1.0ms
y
Results
AccuracySegmentsBranch
49.0%3z
42.0%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
46.0%3x
42.0%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes20.0ms (0.5%)

Memory
-39.7MiB live, 7.6MiB allocated; 1ms collecting garbage
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Outputs
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Calls

3 calls:

17.0ms
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
42.0%1(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
42.0%1x
42.0%1z
Compiler

Compiled 11 to 14 computations (-27.3% saved)

bsearch57.0ms (1.4%)

Memory
10.0MiB live, 56.6MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
37.0ms
5.529202418199042e-50
4.363053361214642e-44
17.0ms
-3.343364128220208e+19
-39958158317.264824
Samples
43.0ms288×0valid
Compiler

Compiled 462 to 410 computations (11.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-cos: 6.0ms (35% of total)
ival-sin: 6.0ms (35% of total)
ival-mult: 4.0ms (23.3% of total)
ival-sub: 1.0ms (5.8% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch72.0ms (1.7%)

Memory
33.2MiB live, 83.8MiB allocated; 4ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
narrow-enough
Steps
TimeLeftRight
11.0ms
0.1205503211935084
9.332809861032272
40.0ms
-813905048831.9875
-1.3057801863726589e-15
16.0ms
-2.104856221561027e+238
-2.5199655383890674e+236
Samples
32.0ms400×0valid
Compiler

Compiled 928 to 740 computations (20.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-cos: 8.0ms (36.8% of total)
ival-sin: 7.0ms (32.2% of total)
ival-mult: 5.0ms (23% of total)
ival-sub: 2.0ms (9.2% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch28.0ms (0.7%)

Memory
-26.3MiB live, 20.7MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
0.1205503211935084
9.332809861032272
26.0ms
-813905048831.9875
-1.3057801863726589e-15
Samples
21.0ms96×0valid
Compiler

Compiled 714 to 554 computations (22.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 3.0ms
ival-cos: 1.0ms (29.1% of total)
ival-mult: 1.0ms (29.1% of total)
ival-sin: 1.0ms (29.1% of total)
ival-sub: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch39.0ms (0.9%)

Memory
3.5MiB live, 50.6MiB allocated; 2ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
20.0ms
1.1789292140168358e+73
2.1976930258754466e+77
16.0ms
-3.2696365745078303e+207
-4.34889721132005e+202
Samples
26.0ms272×0valid
Compiler

Compiled 641 to 507 computations (20.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 19.0ms
ival-cos: 10.0ms (51.7% of total)
ival-sin: 4.0ms (20.7% of total)
ival-mult: 3.0ms (15.5% of total)
ival-sub: 1.0ms (5.2% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify56.0ms (1.4%)

Memory
-4.5MiB live, 42.4MiB allocated; 4ms collecting garbage
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
081277
1151272
2291268
31062268
45024268
Stop Event
node limit
Calls
Call 1
Inputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) #s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(if (<=.f64 z #s(literal -230000000000 binary64)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y))) (if (<=.f64 z #s(literal 3136743062393549/25711008708143844408671393477458601640355247900524685364822016 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))))
(if (<=.f64 y #s(literal -800000000000000042532815730127719228482711566019608077868557838963511321783373247567600343307944392722057734545000967517036035611044292309853537304721632310135933631786737881075980054701026658498837102682331845376898954445628731052523520 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal -5584463537939415/36028797018963968 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y))) (if (<=.f64 y #s(literal 1080863910568919/2251799813685248 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)))))
(if (<=.f64 y #s(literal -7926335344172073/36028797018963968 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal 1080863910568919/2251799813685248 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(if (<=.f64 z #s(literal -279999999999999989893618305569792737478445946598222992258566845003529107550859018944110011640639415535769827805942505168081959874481928637845586389663155018572820680216055603899859413250939991928218845184 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))) (if (<=.f64 z #s(literal 114999999999999997377225245734177625043124954484653241178190190737365693104128 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) x) #s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))))
#s(approx (- (* x (cos y)) (* z (sin y))) x)
Outputs
(-.f64 (*.f64 x (/.f64 (fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (cos.f64 y) #s(literal 0 binary64)) #s(approx (+ (pow (* (sin y) 0) 2) (- (pow (* 1 (cos y)) 2) (* (* (sin y) 0) (* 1 (cos y))))) (pow.f64 (cos.f64 y) #s(literal 2 binary64))))) (*.f64 z (sin.f64 y)))
(-.f64 (*.f64 x (cos.f64 y)) (*.f64 z (sin.f64 y)))
(if (<=.f64 z #s(literal -230000000000 binary64)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y))) (if (<=.f64 z #s(literal 3136743062393549/25711008708143844408671393477458601640355247900524685364822016 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y)))))
(if (or (<=.f64 z #s(literal -230000000000 binary64)) (not (<=.f64 z #s(literal 3136743062393549/25711008708143844408671393477458601640355247900524685364822016 binary64)))) (-.f64 #s(approx (* x (cos y)) x) (*.f64 z (sin.f64 y))) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)))
(if (<=.f64 y #s(literal -800000000000000042532815730127719228482711566019608077868557838963511321783373247567600343307944392722057734545000967517036035611044292309853537304721632310135933631786737881075980054701026658498837102682331845376898954445628731052523520 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal -5584463537939415/36028797018963968 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (neg.f64 z) (sin.f64 y))) (if (<=.f64 y #s(literal 1080863910568919/2251799813685248 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)))))
(if (<=.f64 y #s(literal -7926335344172073/36028797018963968 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) (if (<=.f64 y #s(literal 1080863910568919/2251799813685248 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x)) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x))))
(if (or (<=.f64 y #s(literal -7926335344172073/36028797018963968 binary64)) (not (<=.f64 y #s(literal 1080863910568919/2251799813685248 binary64)))) #s(approx (- (* x (cos y)) (* z (sin y))) (*.f64 (cos.f64 y) x)) #s(approx (- (* x (cos y)) (* z (sin y))) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 z y) (*.f64 #s(literal -1/2 binary64) x)) y) z) y x)))
#s(approx (- (* x (cos y)) (* z (sin y))) (-.f64 x (*.f64 z y)))
(if (<=.f64 z #s(literal -279999999999999989893618305569792737478445946598222992258566845003529107550859018944110011640639415535769827805942505168081959874481928637845586389663155018572820680216055603899859413250939991928218845184 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))) (if (<=.f64 z #s(literal 114999999999999997377225245734177625043124954484653241178190190737365693104128 binary64)) #s(approx (- (* x (cos y)) (* z (sin y))) x) #s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z)))))
(if (or (<=.f64 z #s(literal -279999999999999989893618305569792737478445946598222992258566845003529107550859018944110011640639415535769827805942505168081959874481928637845586389663155018572820680216055603899859413250939991928218845184 binary64)) (not (<=.f64 z #s(literal 114999999999999997377225245734177625043124954484653241178190190737365693104128 binary64)))) #s(approx (- (* x (cos y)) (* z (sin y))) #s(approx (+ (* (- (* (* y x) -1/2) z) y) x) (*.f64 (neg.f64 y) z))) #s(approx (- (* x (cos y)) (* z (sin y))) x))
#s(approx (- (* x (cos y)) (* z (sin y))) x)

derivations363.0ms (8.9%)

Memory
-12.8MiB live, 372.3MiB allocated; 24ms collecting garbage
Stop Event
fuel
Compiler

Compiled 287 to 88 computations (69.3% saved)

preprocess48.0ms (1.2%)

Memory
1.5MiB live, 96.0MiB allocated; 14ms collecting garbage
Compiler

Compiled 592 to 192 computations (67.6% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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