
Time bar (total: 25.5s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 7 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 8 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 9 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 10 |
| 3.5% | 3.5% | 96.2% | 0.2% | 0% | 0% | 0% | 11 |
| 4.1% | 4.1% | 95.7% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 185 to 54 computations (70.8% saved)
| 5.2s | 8 256× | 0 | valid |
ival-mult: 1.4s (29.6% of total)ival-pow2: 1.2s (25.5% of total)ival-div: 658.0ms (14.2% of total)ival-add: 313.0ms (6.8% of total)ival-sinu: 307.0ms (6.6% of total)ival-cosu: 298.0ms (6.4% of total)ival-sqrt: 242.0ms (5.2% of total)ival-neg: 129.0ms (2.8% of total)ival-sub: 109.0ms (2.4% of total)exact: 12.0ms (0.3% of total)adjust: 4.0ms (0.1% of total)ival-assert: 3.0ms (0.1% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 166 | 0 | - | 3 | (5.0475984852522294e-64 -4.292906634319498e-26 1.827968770293045e-257 2.6458911284817968e-154 1.8482291055906876e+223) | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 123 | 0 | - | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 122 | 0 | - | 0 | - | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 59 | 0 | - | 0 | - | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
| 49 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 48 | 0 | - | 0 | - | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 39 | 0 | - | 1 | (3.6949112784963327e-155 2.4022992647592238e-303 1.208680510278428e+159 -1.4667342866945164e-106 -2.1216490493081107e+49) | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
| 38 | 0 | - | 1 | (5.013904092165401e-103 -1.6109718260530358e-254 4.495759071140665e-112 -1.5721113264558344e-130 -7.91022914122258e+103) | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
| 37 | 0 | - | 2 | (4.798576728815405e-160 -2.086957249510418e-16 -1.6173437788971281e+77 -2.3063224538095406e+260 8.497901049004666e-234) | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
| 32 | 1 | (-8.863594515501597e-297 -4.294138850873523e+34 -6.182544460891467e-170 3.4894712055468943e-6 1.4301836048860336e-246) | 1 | (1.0915362879588642e-221 -9.218961307015856e+277 7.617840920376403e-222 3.259545291817338e+193 2.5513225816908127e+80) | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
| 30 | 0 | - | 0 | - | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
| 28 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 22 | 0 | - | 2 | (3.0651270849332818e+56 8.419463626983394e-156 1.9130858850454783e-293 -5.283901932762926e+129 -5.497277971636628e-227) | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
| 17 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| 14 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
| 13 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 9 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
| 0 | 0 | - | 0 | - | x-scale |
| 0 | 0 | - | 0 | - | (*.f64 b a) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
| 0 | 0 | - | 0 | - | (*.f64 x-scale y-scale) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (neg.f64 a)) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (neg.f64 a) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 4 binary64) |
| 0 | 0 | - | 0 | - | y-scale |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 123 | 0 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 122 | 0 |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/o | 78 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 147 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 102 | |
| ↳ | (*.f64 b a) | overflow | 62 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 62 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 188 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 104 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 204 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 180 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 194 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 96 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 86 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 116 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 116 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 56 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 174 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 146 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 82 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 164 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 137 | |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/u | 61 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 15 | |
| ↳ | (*.f64 b a) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 60 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 88 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 100 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 92 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 30 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 62 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 27 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 56 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 62 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 112 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 15 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 41 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 64 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 64 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 196 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 50 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 152 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 204 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 48 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 56 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 30 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | nan-rescue | 49 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 94 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 87 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 51 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 82 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 102 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 28 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 97 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 90 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | oflow-rescue | 33 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 102 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 51 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 94 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 180 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 97 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 90 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 28 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 87 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 82 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | o/n | 28 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 87 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 51 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | n*o | 27 | 0 |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | o/n | 26 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/o | 23 | 0 |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | oflow-rescue | 21 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 147 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 102 | |
| ↳ | (*.f64 b a) | overflow | 62 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 62 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 188 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 104 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 204 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 180 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 194 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 96 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 86 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 116 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 56 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 174 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 146 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 82 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 164 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 137 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | o/n | 20 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 90 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 28 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | u*o | 20 | 0 |
| ↳ | (*.f64 b a) | underflow | 60 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 100 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 152 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 83 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 204 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 147 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 102 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 188 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 180 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 194 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 144 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 96 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 56 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 174 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 164 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/u | 17 | 0 |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | uflow-rescue | 15 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 46 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 44 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 30 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 31 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 27 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 28 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 15 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 41 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 98 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 102 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 24 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 28 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 30 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/n | 14 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 147 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 102 | |
| ↳ | (*.f64 b a) | overflow | 62 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 62 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 188 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 104 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 204 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 180 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 194 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 147 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 144 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 96 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 147 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 86 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 116 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 116 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 56 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 125 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 174 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 146 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 82 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 164 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 180 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 137 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | uflow-rescue | 14 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 15 | |
| ↳ | (*.f64 b a) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 60 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 88 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 100 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 92 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 30 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 62 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 27 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 56 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 62 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 112 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 15 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 41 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 64 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 196 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 50 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 152 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 204 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 48 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 56 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 30 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | o/n | 13 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 107 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 79 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 107 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 78 | |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 13 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 72 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | o/n | 10 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 72 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 28 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 97 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 90 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | u/n | 8 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 28 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 98 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 24 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*u | 8 | 0 |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | o/n | 7 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 48 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 87 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 51 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 82 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | u/n | 7 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 102 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/n | 6 | 0 |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*u | 6 | 0 |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | u/n | 5 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 27 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/n | 5 | 0 |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*o | 5 | 0 |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/o | 4 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | u/n | 4 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/u | 4 | 0 |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/o | 4 | 0 |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | o*u | 4 | 0 |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 27 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 82 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 73 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 82 | |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*o | 4 | 0 |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/u | 4 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | u/n | 3 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 98 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 24 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 31 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 28 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/n | 2 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 15 | |
| ↳ | (*.f64 b a) | underflow | 60 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 60 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 88 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 100 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 92 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 30 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 62 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 16 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 27 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 56 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 15 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 16 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 62 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 112 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 15 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 41 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 64 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 30 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 64 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 196 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 50 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 152 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 204 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 48 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 56 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 30 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 78 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | u/n | 2 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 56 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 25 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 102 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 28 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | u*o | 2 | 0 |
| ↳ | (*.f64 b a) | underflow | 30 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 30 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 33 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 76 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 83 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 76 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 83 | |
| ↳ | (*.f64 b a) | overflow | 31 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 73 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 252 | 0 |
| - | 2 | 2 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 252 | 0 | 0 |
| - | 2 | 0 | 2 |
| number | freq |
|---|---|
| 0 | 2 |
| 1 | 40 |
| 2 | 44 |
| 3 | 58 |
| 4 | 69 |
| 5 | 25 |
| 6 | 10 |
| 7 | 6 |
| 8 | 2 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 268.0ms | 512× | 0 | valid |
Compiled 3 413 to 172 computations (95% saved)
ival-mult: 60.0ms (28.8% of total)ival-pow2: 50.0ms (24% of total)ival-div: 39.0ms (18.7% of total)ival-cosu: 14.0ms (6.7% of total)ival-sinu: 14.0ms (6.7% of total)ival-add: 11.0ms (5.3% of total)ival-sqrt: 7.0ms (3.4% of total)ival-sub: 5.0ms (2.4% of total)ival-neg: 4.0ms (1.9% of total)ival-pi: 2.0ms (1% of total)ival-true: 1.0ms (0.5% of total)exact: 1.0ms (0.5% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 556 | 3888 |
| 1 | 1654 | 3764 |
| 0 | 56 | 183 |
| 0 | 104 | 183 |
| 1 | 191 | 181 |
| 2 | 720 | 180 |
| 3 | 7199 | 178 |
| 0 | 8672 | 173 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a)) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(abs a)
(abs b)
(abs x-scale)
(abs y-scale)
Compiled 183 to 56 computations (69.4% saved)
Compiled 0 to 5 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 2.0% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
Compiled 183 to 56 computations (69.4% saved)
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
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2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 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#s(approx b #s(hole binary64 b)) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 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(pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 66.0ms | angle | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) 4 (* (* b a) (* b (neg a))) (* b a) b a (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
| 65.0ms | y-scale | @ | -inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) 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| 47.0ms | b | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) 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(/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3431 | 246968 |
| 0 | 3535 | 226848 |
| 0 | 10474 | 222021 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
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#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* 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2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (* (/ (* (pow a 4) (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow a 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx b #s(hole binary64 b)) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
| Outputs |
|---|
(/.f64 (neg.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))))))) (neg.f64 (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
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(*.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale))))) |
(pow.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (hypot.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)))) #s(literal 1/2 binary64)) |
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(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (neg.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))) (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
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angle |
#s(literal 180 binary64) |
(PI.f64) |
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(fma.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(*.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) y-scale) (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale))) (*.f64 x-scale y-scale)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(*.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
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(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
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(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
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(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 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binary64)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx a a) |
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b 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(pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
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#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 a (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 b b)) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (pow a 2) (*.f64 a a)) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) (*.f64 x-scale y-scale))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 (/.f64 (*.f64 b b) 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 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(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 6 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx b b) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
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(/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (*.f64 b (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (pow b 2) (*.f64 b b)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal -3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 b #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b x-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (+.f64 #s(literal 2 binary64) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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#s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (fma.f64 #s(literal 16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))))))) (+.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 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binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 (*.f64 angle angle) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))) |
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/90 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/15427944806400000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/11337408000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) x-scale)) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) y-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) x-scale))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) y-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))) (*.f64 x-scale x-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale x-scale) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 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(*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 x-scale x-scale) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (*.f64 x-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (pow.f64 x-scale #s(literal 6 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))))) |
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(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))))) (*.f64 y-scale y-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 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#s(approx y-scale y-scale) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 y-scale y-scale) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (*.f64 y-scale (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) #s(literal 2 binary64))) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64))))) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 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(PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 y-scale y-scale) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal 6 binary64))) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) |
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(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) y-scale))) |
Compiled 365 197 to 8 762 computations (97.6% saved)
14 alts after pruning (14 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 021 | 14 | 1 035 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 1 022 | 14 | 1 036 |
| Status | Accuracy | Program |
|---|---|---|
| 2.7% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.9% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.1% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 5.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) | |
| ▶ | 5.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
| 12.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) | |
| 12.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) | |
| ▶ | 43.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| 22.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| ▶ | 44.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| 29.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| ▶ | 30.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
| ▶ | 30.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
Compiled 8 290 to 2 522 computations (69.6% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 b (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale #s(literal 4 binary64)) |
y-scale |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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(fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(literal 1/8 binary64) |
(*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 1/2 binary64) |
(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(literal -2 binary64) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(*.f64 a a) |
(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(literal 1 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
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(sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow 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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) #s(hole binary64 (* a (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (+ (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow b 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
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#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* y-scale (sqrt 1/2)))) (* -1/4 (/ (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/4 (/ (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow a 2) (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* (pow a 2) (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI)))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI))))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow b 6) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (pow (cos (* 1/180 (* angle (PI)))) 8))))) (* (pow a 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI)))))))) a))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* a (+ (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
#s(approx (* b (* y-scale 4)) #s(hole binary64 (* 4 (* b y-scale)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow b 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 3) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* 1/2 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (* (pow b 2) (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* 1/2 (* (pow b 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* a (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* y-scale (sqrt 1/2)))) (* -1/4 (/ (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/4 (/ (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow b 2) (+ (* -1/2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* a (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* 1/180 (* angle (PI)))) 8)))))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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(pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 2) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (pow x-scale 2)))) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 6) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (pow x-scale 2)))) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 4))) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 4))) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 4))) (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 2))))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow b 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) b))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* b (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow x-scale 2) (sin (* 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) b)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) b)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow b 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) b)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ 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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/2 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) 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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (sqrt 2) y-scale))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* a (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* a (pow x-scale 2)))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow 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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2)) (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (pow x-scale 2)) (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 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2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow a 2))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 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(* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow a 2))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) 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6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (+ (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))) (* (pow angle 2) (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (+ (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) 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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))) |
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#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/8 (/ (* (pow angle 2) (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* (pow a 3) (sqrt 1/2)))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/2 (/ (* a (* (pow angle 2) (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4))))))) (* y-scale (sqrt 1/2)))) (* -1/8 (/ (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* (pow a 3) (sqrt 1/2)))))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/8 (/ (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* (pow a 3) (sqrt 1/2)))) (* (pow angle 2) (+ (* -1/2 (/ (* a (* (pow angle 2) (+ (* -1/2 (/ (* (pow y-scale 2) (* (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow a 2))) (+ (* -1/8 (/ (* (pow y-scale 6) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (pow a 6))) (+ (* 1/8 (/ (* (pow y-scale 2) (* (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4))))) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* (pow a 2) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (pow a 4)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* a (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow y-scale 2)))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))))) |
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#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
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#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
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x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* 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y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4))))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (+ (* -2 (/ (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4)))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
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#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ (+ (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle 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(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale))) |
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow y-scale 2)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* y-scale (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* y-scale (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 120.0ms | a | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (* x-scale (sqrt 8)) x-scale (sqrt 8) 8 (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) a (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) b (sin (* 1/180 (* angle (PI)))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* b (* y-scale 4))) (* b (* y-scale 4)) (* y-scale 4) y-scale 4 (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (* a (sin (* 1/180 (* angle (PI))))) (* 2 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 6374 | 319959 |
| 0 | 6582 | 301599 |
| 0 | 9118 | 295367 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
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#s(literal 1/4 binary64) |
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(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
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#s(literal 2 binary64) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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(*.f64 b (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale #s(literal 4 binary64)) |
y-scale |
#s(literal 4 binary64) |
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(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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#s(literal 1/8 binary64) |
(*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 1/2 binary64) |
(/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(literal -2 binary64) |
(*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 b b) |
(*.f64 a a) |
(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(literal 1 binary64) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) #s(hole binary64 (* a (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (+ (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow b 2) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
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#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow a 2) (+ (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* -2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (+ (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (pow b 2))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* y-scale (sqrt 1/2)))) (* -1/4 (/ (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/4 (/ (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow a 2) (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* (pow a 2) (* b (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8)))))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 2) (- (+ (* -1 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 2) (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 2) (pow y-scale 2))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (pow y-scale 2)))) (+ (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow a 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow a 4) (+ (* -2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (+ (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* -1 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow a 2) (+ (* -1 (sin (* 1/180 (* angle (PI))))) (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2)))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI)))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI))))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow a 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (cos (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow b 4) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow b 6) (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6))) (pow (cos (* 1/180 (* angle (PI)))) 8))))) (* (pow a 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (cos (* 1/180 (* angle (PI)))))))) a))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* a (+ (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
#s(approx (* b (* y-scale 4)) #s(hole binary64 (* 4 (* b y-scale)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow b 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 3) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (/ (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* 1/2 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2))))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (* (pow b 2) (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* 1/2 (* (pow b 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* 1/2 (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (+ (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (* (pow b 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (+ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (+ (* -2 (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (+ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (+ (* -2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 2) (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* a (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))))) (* y-scale (sqrt 1/2)))) (* -1/4 (/ (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/4 (/ (* y-scale (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (* (pow b 2) (+ (* -1/2 (/ (* a (* (cos (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* a (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* 1/180 (* angle (PI)))) 8)))))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* y-scale (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) (/ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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(pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 2) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))))))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (pow x-scale 2)))) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 6) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 4) (pow x-scale 2)))) (+ (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (pow x-scale 2))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 4))) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (pow b 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 4))) (+ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (pow b 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 2)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* 1/2 (/ (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 4))) (+ (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (pow b 2))))))) |
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#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow b 2) (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 2) (- (+ (* -1 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (+ (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* -2 (/ (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow y-scale 2)))) (+ (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (pow y-scale 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 2))) (+ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow b 4))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow b 4) (+ (* -2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (+ (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 4)) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* (pow b 2) (+ (sin (* 1/180 (* angle (PI)))) (* -1 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))))))) |
#s(approx (- (* b b) (* a a)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow b 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) b))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* b (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (/ (* (pow a 2) (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 4) (* (pow x-scale 2) (sin (* 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (* y-scale (sqrt 1/2)) (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))) b)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI))))))) b)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (/ (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (* (pow b 4) (* y-scale (sqrt 1/2))))) (+ (* -1/2 (/ (* (sin (* 1/180 (* angle (PI)))) (+ (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/16 (/ (* (pow a 4) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2)))) (* 1/2 (/ (* (pow a 6) (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6))) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (* (pow b 6) (* y-scale (sqrt 1/2))))) (+ (* -1/4 (/ (* (pow a 2) (* y-scale (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2))))) (/ (* y-scale (sqrt 1/2)) (sin (* 1/180 (* angle (PI)))))))) b)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3)))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))) (+ (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) y-scale) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* y-scale (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ 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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/2 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) 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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (sqrt 2) y-scale))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/2 (/ (* a (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (* a (pow x-scale 2)))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (+ (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow 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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2)) (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (pow x-scale 2)) (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 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2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow a 2))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 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(* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (pow x-scale 2)))) (/ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (pow x-scale 2))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* y-scale (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2)))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))))))) (* (pow angle 2) (+ (* y-scale (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow a 2))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) 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6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (+ (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))) (* (pow angle 2) (* (sqrt 8) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))) (* (pow angle 2) (+ (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) 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#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))) |
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#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow a 2) (pow b 2)) (pow y-scale 2)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (* (pow angle 2) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2))))) (/ (* (pow a 2) (pow b 2)) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2)))))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/1049760000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* 1/102036672000000 (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (+ (* -1/32400 (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* -1/3149280000 (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2)))) (+ (* 1/32400 (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)))) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)))) (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow angle 2) (+ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow angle 2) (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* 1/180 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/22674816000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) #s(hole binary64 (* angle (+ (* 1/180 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (/ (* y-scale (sqrt 1/2)) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* -1/8 (/ (* (pow angle 2) (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* (pow a 3) (sqrt 1/2)))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/2 (/ (* a (* (pow angle 2) (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4))))))) (* y-scale (sqrt 1/2)))) (* -1/8 (/ (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* (pow a 3) (sqrt 1/2)))))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/8 (/ (* (pow y-scale 3) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* (pow a 3) (sqrt 1/2)))) (* (pow angle 2) (+ (* -1/2 (/ (* a (* (pow angle 2) (+ (* -1/2 (/ (* (pow y-scale 2) (* (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (pow a 2))) (+ (* -1/8 (/ (* (pow y-scale 6) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (pow a 6))) (+ (* 1/8 (/ (* (pow y-scale 2) (* (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4))))) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* (pow a 2) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (pow a 4)))))))) (* y-scale (sqrt 1/2)))) (* -1/2 (/ (* a (+ (* -1/8 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (pow a 6))) (+ (* 1/64 (/ (* (pow y-scale 6) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 6) (pow (sqrt 1/2) 2)))) (* 1/4 (/ (* (pow y-scale 4) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))) (pow a 4)))))) (* y-scale (sqrt 1/2)))))))) (/ (* y-scale (sqrt 1/2)) a)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (/ (* a (sqrt 2)) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (+ (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))) (/ (* a (sqrt 2)) y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (* 2 (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) #s(hole binary64 (+ (* 2 (/ (pow a 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow a 2) (* (pow angle 2) (pow (PI) 2))) (pow y-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (/ (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow y-scale 2)))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow y-scale 2)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* 1/16200 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2))))))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (* 2 (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 2))) (pow y-scale 2))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (* (pow b 2) (pow (PI) 4))) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow y-scale 2)))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* (pow angle 2) (+ (/ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))))) |
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#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
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#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
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x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* 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y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow x-scale 2) (+ (* 1/2 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4))))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (+ (* -2 (/ (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4)))) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow x-scale 4)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
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#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ (+ (/ (* (pow x-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* x-scale (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* x-scale (+ (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow x-scale 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow y-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4)))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 6) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow y-scale 2) (- (pow (sin (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow y-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow (sin (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow x-scale 4) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle 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(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* y-scale 4) #s(hole binary64 (* 4 y-scale))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow y-scale 2) (+ (* 1/8 (/ (* a (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow y-scale 2) (+ (* 1/2 (/ (* a (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (* 1/2 (/ (- (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (pow x-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (pow (cos (* 1/180 (* angle (PI)))) 4)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) y-scale))) |
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) #s(hole binary64 (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) #s(hole binary64 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (pow y-scale 2)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* y-scale (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* y-scale (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* 1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* y-scale (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* 1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1/4 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/8 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* -1 (* y-scale (+ (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* (pow y-scale 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (+ (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (pow x-scale 6) (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4)))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (pow x-scale 2) (* (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 6) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* -1/2 (/ (* a (* (pow x-scale 2) (* (sqrt 8) (- (* 1/2 (/ (* (pow x-scale 2) (- (pow (cos (* 1/180 (* angle (PI)))) 4) (* 1/4 (/ (* (pow x-scale 4) (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2)) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow (cos (* 1/180 (* angle (PI)))) 2)) 2)) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (pow y-scale 4) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* y-scale (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) #s(hole binary64 (* -1 (* (/ 1 y-scale) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) #s(hole binary64 (* -1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) #s(hole binary64 (* -1 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 b (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 y-scale #s(literal 4 binary64)) |
y-scale |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
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(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
(*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(pow.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
(+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
(pow.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 x-scale y-scale) (*.f64 x-scale y-scale)) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale y-scale)) #s(literal 2 binary64))) |
(*.f64 x-scale y-scale) |
(*.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
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#s(literal 1/2 binary64) |
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#s(literal -2 binary64) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(pow.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal -1 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)) |
(/.f64 #s(literal -1 binary64) (neg.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
(sqrt.f64 (pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal -1 binary64))) |
#s(literal 1 binary64) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
(fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (neg.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (neg.f64 (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 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1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a a) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (fma.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 b (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (*.f64 a a) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 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(PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 a a) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 a a) (-.f64 (fma.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (fma.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (- (* b b) (* a a)) (*.f64 b b)) |
#s(approx (- (* b b) (* a a)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 8 binary64)))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 a (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
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#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (*.f64 a x-scale) #s(literal 2 binary64))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 a a))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 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(*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 a a)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 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(*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 a a))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 a a))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 a a)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 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(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) 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#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 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#s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 a a) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 a a)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (+.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a))))) |
#s(approx (- (* b b) (* a a)) (*.f64 #s(literal -1 binary64) (*.f64 a a))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) a)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) a)) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 a y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
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y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) a))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx b b) |
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
#s(approx (* b (* y-scale 4)) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 a (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 a (*.f64 (*.f64 x-scale x-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
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#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) 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#s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 (*.f64 a a) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 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(*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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(*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 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y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 b b) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 b b) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 b b) (-.f64 (fma.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 #s(literal -2 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (fma.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (- (* b b) (* a a)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 8 binary64)))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (+.f64 (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 b (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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(/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 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#s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))))) |
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#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 b b) (fma.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 b b))))) |
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binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 b b))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 b b))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (pow.f64 b #s(literal 4 binary64))) (fma.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 b b)))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 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#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 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#s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 b b)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 b b) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 b b)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -2 binary64) (/.f64 (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 b b)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (*.f64 b b) (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)))))) |
#s(approx (- (* b b) (* a a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) b)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) b)) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 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#s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle 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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (+.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) b))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/16 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) #s(literal 1/2 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) b))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))) (+.f64 (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) y-scale) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))))))))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) 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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) a) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) b) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
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binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) #s(literal 2 binary64))))))))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 y-scale y-scale) (-.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 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#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 y-scale #s(literal -2 binary64))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (pow.f64 y-scale #s(literal -4 binary64))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/102036672000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (fma.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/11664000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/4534963200000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (fma.f64 #s(literal 1/2267481600000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/881596846080000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/1469328076800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (fma.f64 #s(literal -1/4407984230400000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (pow.f64 y-scale #s(literal -4 binary64))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))))) (pow.f64 (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))))) (pow.f64 y-scale #s(literal -4 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 #s(literal -1 binary64) (*.f64 y-scale y-scale))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (-.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/1224440064000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 x-scale x-scale))))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))))))))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (pow.f64 y-scale #s(literal -2 binary64))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/12244400640000000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 y-scale y-scale))))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (pow.f64 y-scale #s(literal -2 binary64))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)))) (pow.f64 y-scale #s(literal -2 binary64)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/12597120000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/4199040000 binary64) (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 y-scale y-scale)))))))) (pow.f64 y-scale #s(literal -2 binary64)))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1 binary64) (*.f64 b b) (*.f64 b b))))) (*.f64 a (*.f64 x-scale x-scale))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)))))) |
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(PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 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#s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))))))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 y-scale y-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 y-scale y-scale)))) (/.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) (*.f64 b b))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 #s(literal 1/8100 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))))))))))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))))))))))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))))))))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (-.f64 (*.f64 b b) (*.f64 a a)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (-.f64 (*.f64 b b) (*.f64 a a))))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) a)) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal 1/64 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64)))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) a))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 3 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 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(fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 a #s(literal 6 binary64))) (fma.f64 #s(literal 1/64 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 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(*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) #s(literal 1/2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (pow.f64 a #s(literal 4 binary64))))))) (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64)))))))) (/.f64 (*.f64 y-scale (sqrt.f64 #s(literal 1/2 binary64))) a))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale)) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 y-scale (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 y-scale (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))))) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))))))))))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 y-scale y-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 #s(literal 1/16200 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)))))))) |
#s(approx (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 a #s(literal 4 binary64))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal -1/16200 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/16200 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) |
#s(approx (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
#s(approx (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64))) |
#s(approx (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 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binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 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#s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* x-scale (sqrt 8)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx x-scale x-scale) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* x-scale (* y-scale (sqrt 8))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
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#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
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#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (fma.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale x-scale) (*.f64 x-scale x-scale)) |
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#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (+.f64 (/.f64 (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) x-scale)) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
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#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (* y-scale 4) (*.f64 #s(literal 4 binary64) y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)) |
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#s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 y-scale y-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (/.f64 (-.f64 (/.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) (/.f64 (+.f64 (/.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale))) |
#s(approx (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 y-scale (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 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(PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) (fma.f64 #s(literal -1 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (fma.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (fma.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 6 binary64)) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 6 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 a (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 x-scale #s(literal 4 binary64)) (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 x-scale (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(literal 2 binary64)))))))) (*.f64 (pow.f64 y-scale #s(literal 4 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
#s(approx (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (*.f64 y-scale (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))) (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 y-scale #s(literal -1 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))) (*.f64 #s(literal -1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))) (*.f64 #s(literal -1 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
Compiled 919 781 to 16 357 computations (98.2% saved)
46 alts after pruning (46 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 004 | 41 | 2 045 |
| Fresh | 4 | 5 | 9 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 2 013 | 46 | 2 059 |
| Status | Accuracy | Program |
|---|---|---|
| 2.7% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.9% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 5.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) | |
| ▶ | 44.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
| 43.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) | |
| 32.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 24.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))))))) | |
| ▶ | 23.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| 23.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 29.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))))))) | |
| 30.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 22.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 44.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 24.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 33.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 20.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))))) | |
| ▶ | 20.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))) | |
| 11.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 35.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 29.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 25.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 30.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 32.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 y-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 27.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))))))) | |
| 24.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))))) | |
| 23.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))))) | |
| 23.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 34.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 35.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) | |
| ▶ | 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
| 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 10.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| ▶ | 30.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
Compiled 23 386 to 8 208 computations (64.9% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(literal 8 binary64) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
(*.f64 b y-scale) |
y-scale |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(literal -1/4 binary64) |
(*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
(sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* 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b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))))) |
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(pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2))))))) (* 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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))) |
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#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
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#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
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(pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 8) (pow (cos (* 1/180 (* angle (PI)))) 8))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos 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angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow a 3) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b (* y-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b (* y-scale (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (+ (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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-2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (pow a 2)) (/ (* (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2)))))) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))) (* a (pow x-scale 2))))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (pow a 2)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 8 (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* 16 (pow a 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (* 8 (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b y-scale)))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* 1/64800 (* (pow angle 2) (* b (* y-scale (pow (PI) 2)))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))) (* 1/64800 (* b (* y-scale (pow (PI) 2))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* 1/64800 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* y-scale (pow (PI) 4)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6)))))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b y-scale)))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))) (* 4 (* b y-scale))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* 1/6298560000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4)))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))) (* 1/6298560000 (* b (* y-scale (pow (PI) 4))))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 y-scale))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* y-scale (pow (PI) 2)))) (* 4 y-scale)))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* 1/6298560000 (* (pow angle 2) (* y-scale (pow (PI) 4))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* y-scale (pow (PI) 6)))) (* 1/6298560000 (* y-scale (pow (PI) 4)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 4)) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/6298560000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (pow (PI) 6))) (* 1/6298560000 (pow (PI) 4))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 8 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle 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(sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle 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2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle 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(sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow 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2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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(* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 129.0ms | a | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* 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2)))))) 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) a (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) 1/180 (* angle (PI)) angle (PI) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* b (sin (* 1/180 (* angle (PI))))) b (sin (* 1/180 (* angle (PI)))) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ 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| 40.0ms | angle | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 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| 40.0ms | angle | @ | -inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) 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(sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (log (* a (sin (* 1/180 (* angle (PI)))))) (* a (sin (* 1/180 (* angle (PI))))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (* b (cos (* 1/180 (* angle (PI)))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3689 | 163906 |
| 0 | 3766 | 152400 |
| 0 | 11511 | 148666 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
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#s(literal 1/4 binary64) |
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#s(literal 8 binary64) |
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#s(literal 2 binary64) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
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(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
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#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
(*.f64 b y-scale) |
y-scale |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
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#s(literal -1/4 binary64) |
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#s(literal 4 binary64) |
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(sqrt.f64 #s(literal 8 binary64)) |
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(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log a) (log (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log a) (log (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* a (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* 1/4 (* b (* y-scale 4))) #s(hole binary64 (* b y-scale))) |
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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(PI) 6)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow y-scale 2)))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (pow a 2))) (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow y-scale 2))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))))) (pow a 2)) (+ (* -2 (/ (* (pow b 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2))))) (pow a 2)) (/ (* (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2)))))) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))) (* a (pow x-scale 2))))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (pow a 2)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 8 (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* 16 (pow a 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (* 8 (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* b y-scale)))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* 1/64800 (* (pow angle 2) (* b (* y-scale (pow (PI) 2)))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4))))) (* 1/64800 (* b (* y-scale (pow (PI) 2))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (+ (* -1 (* b y-scale)) (* (pow angle 2) (+ (* 1/64800 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* y-scale (pow (PI) 4)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6)))))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* b y-scale)))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* b (* y-scale (pow (PI) 2))))) (* 4 (* b y-scale))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* 1/6298560000 (* (pow angle 2) (* b (* y-scale (pow (PI) 4)))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (+ (* 4 (* b y-scale)) (* (pow angle 2) (+ (* -1/16200 (* b (* y-scale (pow (PI) 2)))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* b (* y-scale (pow (PI) 6))))) (* 1/6298560000 (* b (* y-scale (pow (PI) 4))))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 y-scale))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* y-scale (pow (PI) 2)))) (* 4 y-scale)))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* 1/6298560000 (* (pow angle 2) (* y-scale (pow (PI) 4))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (+ (* 4 y-scale) (* (pow angle 2) (+ (* -1/16200 (* y-scale (pow (PI) 2))) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (* y-scale (pow (PI) 6)))) (* 1/6298560000 (* y-scale (pow (PI) 4)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 4)) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* -1/16200 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* 1/6298560000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (+ 4 (* (pow angle 2) (+ (* -1/16200 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/6122200320000000 (* (pow angle 2) (pow (PI) 6))) (* 1/6298560000 (pow (PI) 4))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* y-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))) (* b (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))) (* b (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (+ (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* a (PI))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* a (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (log (* 1/180 (* a (PI))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* a (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* -1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (* 2 (pow b 2))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 b)) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 8 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (log (* a (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (log (* a (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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(sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle 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(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* 1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(literal 8 binary64) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
(*.f64 b y-scale) |
y-scale |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(literal -1/4 binary64) |
(*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(pow.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(pow.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(/.f64 (+.f64 (pow.f64 (log.f64 a) #s(literal 3 binary64)) (pow.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (fma.f64 (log.f64 a) (log.f64 a) (-.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
(+.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
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#s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 5 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a a) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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(fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a a)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 16 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (+.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (neg.f64 (log.f64 a)))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (neg.f64 (log.f64 a))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (+.f64 (log.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) a) #s(literal -1 binary64)))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 (*.f64 #s(literal -1 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (log.f64 (pow.f64 (/.f64 #s(literal -1 binary64) a) #s(literal -1 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 5 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx b b) |
#s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)) |
#s(approx (* b y-scale) (*.f64 b y-scale)) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 b (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (sqrt.f64 #s(literal 1/2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 16 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal 1/8100 binary64) (/.f64 (pow.f64 (*.f64 (PI.f64) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 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#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) a) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b y-scale))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 #s(literal 1/64800 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))))))) |
#s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/64800 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/25194240000 binary64) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))))) (*.f64 #s(literal 4 binary64) (*.f64 b y-scale)))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal 4 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4))) (fma.f64 #s(literal 4 binary64) (*.f64 b y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 b (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) y-scale)) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal 4 binary64) y-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal 4 binary64) y-scale (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) #s(literal 4 binary64)) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/6298560000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/6122200320000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/6298560000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 y-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal -1/97200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/12 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/360 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/238085568000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/12 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))) (*.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/720 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/238085568000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/24 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) b) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* 1/180 (* angle (PI))))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (log (* a (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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(PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 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angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale (sqrt 8)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (/.f64 y-scale x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (/.f64 y-scale x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx y-scale y-scale) |
#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
Compiled 307 583 to 5 399 computations (98.2% saved)
55 alts after pruning (54 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 658 | 21 | 679 |
| Fresh | 8 | 33 | 41 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 670 | 55 | 725 |
| Status | Accuracy | Program |
|---|---|---|
| 2.7% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 5.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) | |
| ▶ | 44.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
| ▶ | 24.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))))) |
| 33.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) | |
| 20.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))))))) | |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| ▶ | 35.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
| 10.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 43.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) | |
| 32.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 24.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))))))) | |
| 20.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (+.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 23.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) | |
| 23.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 29.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))))))) | |
| 30.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 22.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| ▶ | 21.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))))) |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))) | |
| 9.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 11.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 35.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 29.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 25.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 30.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 32.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 y-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 27.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))))))) | |
| 24.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))))) | |
| 23.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))))) | |
| 34.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 23.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 6.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale #s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))))))) | |
| 17.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b #s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale))))))) | |
| ▶ | 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
| 9.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))))))))) | |
| 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) | |
| 10.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| ✓ | 30.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
Compiled 31 591 to 10 673 computations (66.2% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(literal 8 binary64) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
a |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64)))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))) |
(*.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(literal -1/4 binary64) |
(*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
y-scale |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 #s(literal 8 binary64)) |
(sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 angle (*.f64 b (PI.f64))) |
(*.f64 b (PI.f64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) |
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)) |
(log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 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(pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) 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angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))))))))))))) |
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(pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (+ (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* 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(* -1/8 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow 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(pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 1/2) 2))))) (* 1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 8) (pow (sin (* 1/180 (* angle (PI)))) 8))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (sqrt 1/2)))) (+ (* -1/2 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow b 3) (* (pow x-scale 2) (pow (sin (* 1/180 (* angle (PI)))) 3))))) (* -1/8 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))))))) (* 1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* a 4) #s(hole binary64 (* 4 a))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* a (* y-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* a (* y-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* a (+ (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* a (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/180 (* angle (* b (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* angle (* b (PI))) #s(hole binary64 (* angle (* b (PI))))) |
#s(approx (* b (PI)) #s(hole binary64 (* b (PI)))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1 (pow b 2)) (pow b 2))))) (* a (pow x-scale 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) (* (pow angle 2) (* x-scale (+ (* 1/8 (+ (* -1/8 (/ (* (pow y-scale 4) (* (sqrt 8) (* (+ (* -1 (pow b 2)) (pow b 2)) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (* (pow a 3) (* (pow x-scale 2) (sqrt 1/2))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -2 (+ (/ (* (pow a 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow y-scale 2)))) (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (pow y-scale 2))))) (pow a 2)) (* -2 (/ (* (pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))))))) (* a (pow x-scale 2))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (* a (sqrt 2)))))))))) |
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#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1/180 (* a (* angle (* y-scale (PI))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* 1/34992000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))) (* 1/34992000 (* a (* y-scale (pow (PI) 3)))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* 1/34992000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* y-scale (pow (PI) 5)))) (* 1/30855889612800000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 1/45 (* a (* angle (* y-scale (PI))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* -1/8748000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))) (* 1/45 (* a (* y-scale (PI)))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* 1/5668704000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))) (* 1/5668704000000 (* a (* y-scale (pow (PI) 5)))))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/45 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/45 (* y-scale (PI))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* 1/5668704000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/5668704000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/45 (* angle (PI))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (pow (PI) 3))) (* 1/45 (PI)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* 1/5668704000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (pow (PI) 7))) (* 1/5668704000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (* 16 (pow a 2)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 8 (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* 16 (pow a 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (* 8 (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* b (PI))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (log (* 1/180 (* b (PI))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 8 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (* 8 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (log (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (log (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
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#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle 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2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle 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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow 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2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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(* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 49.0ms | angle | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 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angle (PI)))))) 2)))) (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* a (cos (* 1/180 (* angle (PI))))) (cos (* 1/180 (* angle (PI)))) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (log (* b (sin (* 1/180 (* angle (PI))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3865 | 170592 |
| 0 | 3952 | 158379 |
| 0 | 11898 | 154386 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
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#s(literal 1/4 binary64) |
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#s(literal 8 binary64) |
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#s(literal 2 binary64) |
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(*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
a |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
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(*.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
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#s(literal -1/4 binary64) |
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y-scale |
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(*.f64 b (PI.f64)) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI)))))))) (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow a 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* b (* (pow x-scale 2) (sin (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) (* (pow a 2) (* x-scale (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (+ (* -1/2 (/ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 8) (* (+ (* -1/2 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (* 1/16 (/ (* (pow y-scale 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (pow (sqrt 1/2) 2)))))) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* 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(* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 3) (* (pow x-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (* 1/2 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (- (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (cos (* 1/180 (* 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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* a 4) #s(hole binary64 (* 4 a))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1 (* a (* y-scale (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 4 (* a (* y-scale (sin (* 1/180 (* angle (PI))))))))) |
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#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/4 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (+ (* 1/4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 16 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 16 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* x-scale (+ (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI)))))))) (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) (* (pow b 2) (* x-scale (+ (* 1/8 (+ (* -1/4 (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (* (pow a 3) (* (pow x-scale 2) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (sqrt 1/2)))))) (/ (* (pow y-scale 2) (* (sqrt 1/2) (* (sqrt 8) (+ (* 1/2 (- (/ (* (pow y-scale 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* -2 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow y-scale 2)))))) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (/ (* (pow y-scale 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (+ (* -2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* a (* (pow x-scale 2) (cos (* 1/180 (* angle (PI))))))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx b #s(hole binary64 b)) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* 1/4 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/4 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 1/180 (* angle (* b (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* angle (* b (PI))) #s(hole binary64 (* angle (* b (PI))))) |
#s(approx (* b (PI)) #s(hole binary64 (* b (PI)))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (+ (* 1/4 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)) (* (pow a 3) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow a 5) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log b) (log (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log b) (log (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))) (* 1/4 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (+ (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8)))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8)))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8)))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* -1/4 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/8 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 8))) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* 1/4 (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))) (* 1/4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 8))) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))) (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 8))) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
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#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log (* -1 (sin (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 b))))))) |
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(pow b 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) (pow a 2)))))) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))))) (* a (pow x-scale 2))))))) (* 1/8 (/ (* (pow y-scale 2) (* (sqrt 8) (- (+ (* 2 (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) (- (+ (* -1/1574640000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (* 2 (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/16200 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/16200 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))) 2)) (* (pow a 2) (pow (sqrt 2) 2))))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/360 (/ (* a (* angle (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* 1/4 (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/8 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))) (* angle (+ (* 1/360 (/ (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/8 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/8 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/90 (/ (* a (* angle (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8))))) (sqrt 2))) (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))) (* angle (+ (* 1/90 (/ (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* 1/2 (/ (* angle (* (sqrt 8) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))) (* angle (+ (* 1/90 (/ (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 8)))) (sqrt 2))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 8) (- (* 2 (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* 1/90 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2)))))) (* (sin (* 1/2 (PI))) (pow (sqrt 2) 2))))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* (sqrt 8) (- (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* 1/8100 (/ (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))) (pow (sqrt 2) 2))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 16 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 8/45 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 16 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 8/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 8 (* angle (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 16 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 8/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 8 (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* 16 (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 1/45 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (+ (* 2 (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2))))))) (* b (sqrt 2)))) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))))) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow a 2) (pow (PI) 4))) (* 2 (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow b 2) (pow (PI) 2))) (* 1/16200 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))))) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* -1/180 (* a (* angle (* y-scale (PI))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* 1/34992000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))) (* 1/34992000 (* a (* y-scale (pow (PI) 3)))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) #s(hole binary64 (* angle (+ (* -1/180 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* 1/34992000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/22674816000000 (* a (* y-scale (pow (PI) 5)))) (* 1/30855889612800000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* 1/45 (* a (* angle (* y-scale (PI))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* -1/8748000 (* a (* (pow angle 2) (* y-scale (pow (PI) 3))))) (* 1/45 (* a (* y-scale (PI)))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* 1/5668704000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 5))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) #s(hole binary64 (* angle (+ (* 1/45 (* a (* y-scale (PI)))) (* (pow angle 2) (+ (* -1/8748000 (* a (* y-scale (pow (PI) 3)))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* a (* (pow angle 2) (* y-scale (pow (PI) 7))))) (* 1/5668704000000 (* a (* y-scale (pow (PI) 5)))))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 1/45 (* angle (* y-scale (PI)))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (* y-scale (pow (PI) 3)))) (* 1/45 (* y-scale (PI))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* 1/5668704000000 (* (pow angle 2) (* y-scale (pow (PI) 5)))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* angle (+ (* 1/45 (* y-scale (PI))) (* (pow angle 2) (+ (* -1/8748000 (* y-scale (pow (PI) 3))) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (* y-scale (pow (PI) 7)))) (* 1/5668704000000 (* y-scale (pow (PI) 5))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 1/45 (* angle (PI))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* -1/8748000 (* (pow angle 2) (pow (PI) 3))) (* 1/45 (PI)))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* 1/5668704000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* angle (+ (* 1/45 (PI)) (* (pow angle 2) (+ (* -1/8748000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/7713972403200000000 (* (pow angle 2) (pow (PI) 7))) (* 1/5668704000000 (pow (PI) 5)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) (* a (sqrt 2)))) (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (+ (* a (* x-scale (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* x-scale (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* x-scale (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* a (sqrt 2))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* 1/4 (* a (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (+ (* 1/4 (* a (* (sqrt 2) (sqrt 8)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/8 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/8 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* a (* (sqrt 2) (sqrt 8))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* a (sqrt 2)))) (* a (* (sqrt 2) (sqrt 8)))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (+ (* a (* (sqrt 2) (sqrt 8))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 8) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (* (sqrt 8) (- (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (* 1/2 (/ (* (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* 1/4 (/ (pow (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))))) (* (pow a 2) (pow (sqrt 2) 2))))))) (* a (sqrt 2))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (* 16 (pow a 2)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 8 (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))) (* 16 (pow a 2))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))) #s(hole binary64 (+ (* 16 (pow a 2)) (* (pow angle 2) (+ (* 8 (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 8 (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))) (* 8 (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* 1/16200 (* (pow b 2) (pow (PI) 2)))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (+ (* 2 (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* (pow angle 2) (+ (* 2 (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* 1/180 (* angle (PI))))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 a)) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* 1/180 (* angle (PI))))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* 1/16200 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* -1/1574640000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/16200 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* 2 (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) #s(hole binary64 (* (pow angle 2) (+ (* 1/16200 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/1574640000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))) (* 2 (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* -1/97200 (* (pow angle 2) (pow (PI) 2))) (* 2 (+ (log angle) (log (* 1/180 (* b (PI))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (+ (* 2 (+ (log angle) (log (* 1/180 (* b (PI)))))) (* (pow angle 2) (+ (* -1/97200 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (log (* 1/180 (* b (PI))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* -1/194400 (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (+ (log angle) (+ (log (* 1/180 (* b (PI)))) (* (pow angle 2) (+ (* -1/194400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/30611001600000 (pow (PI) 6)) (+ (* -1/238085568000000 (pow (PI) 6)) (* 1/34012224000000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/3149280000 (pow (PI) 4)) (* 1/5248800000 (pow (PI) 4)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (* 8 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) #s(hole binary64 (* 4 (* y-scale (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) #s(hole binary64 (* 4 (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) #s(hole binary64 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) #s(hole binary64 (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))))))) #s(hole binary64 (* 1/4 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)))))) #s(hole binary64 (* (sqrt 8) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) #s(hole binary64 (* 2 (log (* b (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) #s(hole binary64 (log (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
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x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) x-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (/ (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (* (pow y-scale 2) (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* (pow x-scale 2) (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (+ (* 1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))) |
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2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (* x-scale (sqrt 8)) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) x-scale) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* -1/8 (* (/ (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(hole binary64 (* (pow y-scale 2) (+ (* -1/4 (* (/ (sqrt 8) (pow y-scale 2)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* -1/8 (* (/ (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 4 (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
x-scale |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(pow.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(literal 8 binary64) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
a |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 (exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
(*.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) |
(*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
b |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
(*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64)))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))) |
(*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))) |
(*.f64 a #s(literal 4 binary64)) |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(literal -1/4 binary64) |
(*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
(*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) |
y-scale |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(pow.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))) |
(*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64))) |
(*.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) |
(pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))) |
(*.f64 angle (*.f64 b (PI.f64))) |
(*.f64 b (PI.f64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
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#s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (-.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal -2 binary64) (/.f64 (fma.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 b #s(literal 5 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx a a) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* a 4) (*.f64 #s(literal 4 binary64) a)) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
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#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) |
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#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 16 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 16 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
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#s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale y-scale) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (-.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 y-scale y-scale))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 1/2 binary64)))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 a #s(literal 5 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx b b) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 y-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 x-scale (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/180 (* angle (* b (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* angle (* b (PI))) (*.f64 angle (*.f64 b (PI.f64)))) |
#s(approx (* b (PI)) (*.f64 b (PI.f64))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 3 binary64))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal 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(fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b b)) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 16 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 16 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (+.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (neg.f64 (log.f64 b)))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1 binary64) (neg.f64 (log.f64 b))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
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#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 6 binary64)) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 5 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) |
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#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 8/45 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 8/45 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 8 binary64) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 8/45 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 8 binary64) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 16 binary64) (*.f64 (*.f64 a a) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 a a) (*.f64 angle (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 angle (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 angle (fma.f64 (*.f64 a a) (*.f64 angle (fma.f64 #s(literal -1/5832000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/17496000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (fma.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 angle (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle angle) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) (*.f64 b b)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))) (*.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))))))))) |
#s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 angle (fma.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/34992000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/22674816000000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))) (*.f64 #s(literal 1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))))) (*.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4))) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 a (*.f64 y-scale (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64))))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 a (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (*.f64 y-scale (PI.f64))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64)))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (*.f64 y-scale (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 y-scale (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal -1/8748000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/45 binary64) (PI.f64))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/5668704000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 angle (fma.f64 #s(literal 1/45 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/8748000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/7713972403200000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/5668704000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a (*.f64 x-scale #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a #s(literal 4 binary64)))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (fma.f64 a #s(literal 4 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) a) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 a a)) (/.f64 (-.f64 (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (fma.f64 #s(literal 16 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 8 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))))))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) a) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 a (*.f64 #s(literal -1/64800 binary64) (*.f64 a (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) #s(literal 1 binary64)) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 #s(literal 1/16200 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* 2 (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/1574640000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (exp (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal -1/97200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/12 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (fma.f64 #s(literal 2 binary64) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/97200 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/360 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/238085568000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/12 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) (*.f64 #s(literal -1/194400 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/24 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (+.f64 (log.f64 angle) (+.f64 (log.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/194400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/720 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30611001600000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (fma.f64 #s(literal -1/238085568000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/34012224000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/24 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/5248800000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)) (*.f64 #s(literal 4 binary64) (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) |
#s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) |
#s(approx (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (log (* b (sin (* 1/180 (* angle (PI)))))) 2) (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (log (* b (sin (* 1/180 (* angle (PI)))))) (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (+ (* 1/180 (* angle (PI))) (/ (PI) 2)) (*.f64 #s(literal -1 binary64) (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
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x-scale) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 2 binary64))))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (/.f64 (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) (*.f64 x-scale x-scale))) |
#s(approx (* x-scale (sqrt 8)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (/.f64 y-scale x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (/.f64 y-scale x-scale) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal -1 binary64) (*.f64 x-scale (fma.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (pow.f64 (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) #s(literal -1 binary64)))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 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#s(literal 2 binary64))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx y-scale y-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) 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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
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#s(approx (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) x-scale) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
#s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale y-scale)) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (-.f64 (*.f64 b b) (*.f64 a a)))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
Compiled 335 355 to 5 573 computations (98.3% saved)
61 alts after pruning (59 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 627 | 15 | 642 |
| Fresh | 5 | 44 | 49 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 636 | 61 | 697 |
| Status | Accuracy | Program |
|---|---|---|
| 2.7% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64)))))))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (-.f64 (*.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) | |
| 33.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) | |
| 35.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) #s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (fma.f64 #s(literal 1/90 binary64) (*.f64 (*.f64 a a) (*.f64 angle (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) | |
| 24.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) #s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))))) | |
| 20.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))))))) | |
| 33.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)) (*.f64 #s(literal 16 binary64) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))))))))) | |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 30.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| ✓ | 35.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
| 10.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) #s(approx (* 1/4 (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) | |
| 43.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) | |
| 32.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 24.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))))))) | |
| 20.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (+.f64 (log.f64 a) (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 23.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (-.f64 (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) | |
| 23.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 29.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))))))) | |
| 30.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 22.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 33.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))))))) | |
| 21.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (*.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64)))))))))))) | |
| 9.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) | |
| 11.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 35.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 29.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) | |
| 25.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 30.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 32.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (pow.f64 y-scale #s(literal -2 binary64))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 27.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (*.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) (*.f64 y-scale y-scale))))))) | |
| 24.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))))) | |
| 23.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale))))))) | |
| 34.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (/ (pow (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) 2) (pow (* x-scale y-scale) 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 23.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))) | |
| 10.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 31.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| 6.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale #s(approx (* (cos (* 1/180 (* angle (PI)))) 4) (+.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 angle (PI.f64)) #s(literal 2 binary64)))))))))) | |
| 17.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b #s(approx (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 angle angle) (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))) (*.f64 #s(literal 4 binary64) y-scale))))))) | |
| 12.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale #s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (PI.f64))))))))) | |
| 9.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))))))))) | |
| 6.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) | |
| 12.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))))) | |
| 11.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) | |
| 10.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))) | |
| ✓ | 30.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
Compiled 46 151 to 7 165 computations (84.5% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 a a)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (/.f64 #s(literal 1 binary64) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 b b)) (/.f64 #s(literal 1 binary64) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) |
8 calls:
| 57.0ms | angle |
| 43.0ms | b |
| 25.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 24.0ms | y-scale |
| 22.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 49.9% | 3 | (/.f64 angle #s(literal 180 binary64)) |
| 49.9% | 3 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 44.3% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 49.0% | 2 | a |
| 48.2% | 2 | b |
| 49.9% | 3 | angle |
| 54.2% | 2 | x-scale |
| 55.0% | 2 | y-scale |
Compiled 196 to 97 computations (50.5% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
1 calls:
| 15.0ms | y-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 55.0% | 2 | y-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale #s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) 4)))) (fma.f64 #s(literal -1 binary64) (*.f64 b y-scale) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 y-scale (*.f64 (PI.f64) (PI.f64)))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))))) |
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) #s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
2 calls:
| 14.0ms | y-scale |
| 14.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 51.0% | 2 | x-scale |
| 51.7% | 3 | y-scale |
Compiled 2 to 10 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 8 (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) #s(approx (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) 4)))) (*.f64 #s(literal -1/180 binary64) (*.f64 a (*.f64 angle (*.f64 y-scale (PI.f64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale #s(approx (* (sin (* 1/180 (* angle (PI)))) 4) (*.f64 #s(literal 1/45 binary64) (*.f64 angle (PI.f64))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(approx (* 8 (+ (* 2 (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal 16 binary64) (*.f64 a a)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))))))))))) |
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 3 binary64)) #s(literal 4 binary64))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (exp (* (log (* a (sin (* 1/180 (* angle (PI)))))) 2))) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal -1/16200 binary64) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/16200 binary64) (pow.f64 (*.f64 a (PI.f64)) #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) #s(approx (pow (* a (sin (+ (* 1/180 (* angle (PI))) (/ (PI) 2)))) 2) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (*.f64 b b)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) #s(approx (pow (* b (cos (* 1/180 (* angle (PI))))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (*.f64 b (PI.f64)) #s(literal 2 binary64))) (*.f64 b b))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
6 calls:
| 15.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 15.0ms | a |
| 14.0ms | angle |
| 14.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 14.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 44.2% | 4 | (/.f64 angle #s(literal 180 binary64)) |
| 44.2% | 4 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 44.2% | 4 | angle |
| 48.7% | 3 | a |
| 49.8% | 3 | y-scale |
| 46.3% | 2 | x-scale |
Compiled 12 to 36 computations (-200% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 4 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 #s(approx (* b (sin (* 1/180 (* angle (PI))))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) #s(approx (sqrt (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2)))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
2 calls:
| 16.0ms | b |
| 11.0ms | y-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 46.7% | 3 | b |
| 48.1% | 2 | y-scale |
Compiled 2 to 10 computations (-400% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
8 calls:
| 1.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 1.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 1.0ms | y-scale |
| 1.0ms | x-scale |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 30.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 30.4% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 30.4% | 1 | angle |
| 30.4% | 1 | b |
| 30.4% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 30.4% | 1 | x-scale |
| 30.4% | 1 | a |
| 30.4% | 1 | y-scale |
Compiled 196 to 97 computations (50.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 42.0ms | 2.3729604386188922e+23 | 1.303865430732178e+24 |
| 35.0ms | 96× | 0 | valid |
Compiled 4 122 to 1 344 computations (67.4% saved)
ival-mult: 8.0ms (25.5% of total)ival-pow2: 7.0ms (22.3% of total)ival-div: 4.0ms (12.7% of total)ival-sinu: 3.0ms (9.6% of total)ival-add: 2.0ms (6.4% of total)ival-cosu: 2.0ms (6.4% of total)ival-sub: 2.0ms (6.4% of total)ival-sqrt: 2.0ms (6.4% of total)ival-neg: 1.0ms (3.2% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 2.3729604386188922e+23 | 1.303865430732178e+24 |
Compiled 4 104 to 1 332 computations (67.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 53.0ms | 8.273989934384103e-12 | 5.5673367652294044e-8 |
| 45.0ms | 128× | 0 | valid |
Compiled 5 242 to 1 644 computations (68.6% saved)
ival-pow2: 12.0ms (29.7% of total)ival-mult: 11.0ms (27.3% of total)ival-div: 6.0ms (14.9% of total)ival-cosu: 3.0ms (7.4% of total)ival-sinu: 3.0ms (7.4% of total)ival-add: 2.0ms (5% of total)ival-sub: 1.0ms (2.5% of total)ival-sqrt: 1.0ms (2.5% of total)ival-neg: 1.0ms (2.5% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 53.0ms | 1.2369458398755783e+263 | 3.4405177390923473e+266 |
| 25.0ms | 2.3729604386188922e+23 | 1.303865430732178e+24 |
| 67.0ms | 192× | 0 | valid |
Compiled 6 094 to 2 138 computations (64.9% saved)
ival-mult: 19.0ms (31.8% of total)ival-pow2: 14.0ms (23.4% of total)ival-div: 9.0ms (15% of total)ival-sinu: 5.0ms (8.4% of total)ival-add: 4.0ms (6.7% of total)ival-cosu: 4.0ms (6.7% of total)ival-sqrt: 2.0ms (3.3% of total)ival-sub: 1.0ms (1.7% of total)ival-neg: 1.0ms (1.7% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | 2.3729604386188922e+23 | 1.303865430732178e+24 |
Compiled 2 694 to 930 computations (65.5% saved)
Useful iterations: 2 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 192 | 3184 |
| 1 | 430 | 3178 |
| 2 | 1917 | 3106 |
| 1× | node limit |
| Inputs |
|---|
(if (<=.f64 y-scale #s(literal 1100000000000000008388608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))) |
(if (<=.f64 y-scale #s(literal 1100000000000000008388608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
(if (<=.f64 x-scale #s(literal 4382356096103031/302231454903657293676544 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
(if (<=.f64 y-scale #s(literal 799999999999999932891136 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) (if (<=.f64 y-scale #s(literal 107999999999999993580104198358409359686842796825584992214625302585450850463900259836384859019741702654820861141029682839297329911918534580404771037968287919175614013099598050620399829326227186874638719258621276198987214295545392061792616798466121288985245471140216832 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(if (<=.f64 y-scale #s(literal 799999999999999932891136 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
| Outputs |
|---|
(if (<=.f64 y-scale #s(literal 1100000000000000008388608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))) |
(if (<=.f64 y-scale #s(literal 1100000000000000008388608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))) |
(if (<=.f64 x-scale #s(literal 4382356096103031/302231454903657293676544 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale #s(approx (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2)) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (* (sin (* 1/180 (* angle (PI)))) (- (* b b) (* a a))) 2)) (* y-scale y-scale)))) (/ (+ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (pow (* b (sin (* 1/180 (* angle (PI))))) 2)) (* y-scale y-scale)))) (+ (pow (* a (sin (* 1/180 (* angle (PI))))) 2) (pow (* b (cos (* 1/180 (* angle (PI))))) 2))))) (* x-scale x-scale)) (/ 1 (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (pow (* a (cos (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale))) (* 2 (/ (pow (* b (sin (* 1/180 (* angle (PI))))) 2) (* y-scale y-scale)))))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))))))))))) |
(if (<=.f64 y-scale #s(literal 799999999999999932891136 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) (if (<=.f64 y-scale #s(literal 107999999999999993580104198358409359686842796825584992214625302585450850463900259836384859019741702654820861141029682839297329911918534580404771037968287919175614013099598050620399829326227186874638719258621276198987214295545392061792616798466121288985245471140216832 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(approx (+ (* 2 (pow (* a (sin (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (cos (* 1/180 (* angle (PI))))) 2))) (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)))))))))) |
(if (<=.f64 y-scale #s(literal 799999999999999932891136 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) #s(approx (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (pow (* a (cos (* 1/180 (* angle (PI))))) 2)) (* 2 (pow (* b (sin (* 1/180 (* angle (PI))))) 2))))) (*.f64 a (*.f64 x-scale #s(literal 4 binary64)))))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* 1/4 (* b (* y-scale 4))) (*.f64 b y-scale))) |
| 1× | fuel |
Compiled 3 226 to 197 computations (93.9% saved)
(abs b)
(abs a)
Compiled 14 738 to 2 318 computations (84.3% saved)
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