
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_2) (* t_6 t_1))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_2;
} else {
tmp = t_6 * t_1;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(fmax(t_3, t_5))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_2); else tmp = Float32(t_6 * t_1); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_2; else tmp = t_6 * t_1; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_1\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (pow t_0 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (pow t_2 2.0))
(t_4 (* (floor w) dX.u))
(t_5 (pow t_4 2.0))
(t_6 (+ t_1 t_5))
(t_7 (+ (* t_4 t_4) (* t_0 t_0)))
(t_8 (* (floor h) dY.v))
(t_9 (+ (* t_2 t_2) (* t_8 t_8)))
(t_10 (/ 1.0 (sqrt (fmax t_7 t_9))))
(t_11 (if (>= t_7 t_9) (* t_10 t_4) (* t_10 t_2)))
(t_12 (pow t_8 2.0))
(t_13 (+ t_12 t_3))
(t_14 (+ t_5 t_1))
(t_15 (sqrt (fmax t_14 t_13))))
(if (<= t_11 -0.9999899864196777)
(if (>= t_6 t_13)
(/ t_4 (sqrt (fmax t_5 t_13)))
(/ t_2 (sqrt (fmax t_6 t_3))))
(if (<= t_11 0.9990000128746033)
(if (>= t_1 t_12)
(/ t_4 (sqrt (fmax t_14 (+ t_12 (exp (* (log t_2) 2.0))))))
(/ t_2 t_15))
(if (>= t_5 t_13)
(/ t_4 (sqrt (fmax t_6 t_13)))
(* (/ dY.u t_15) (floor w)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf(t_2, 2.0f);
float t_4 = floorf(w) * dX_46_u;
float t_5 = powf(t_4, 2.0f);
float t_6 = t_1 + t_5;
float t_7 = (t_4 * t_4) + (t_0 * t_0);
float t_8 = floorf(h) * dY_46_v;
float t_9 = (t_2 * t_2) + (t_8 * t_8);
float t_10 = 1.0f / sqrtf(fmaxf(t_7, t_9));
float tmp;
if (t_7 >= t_9) {
tmp = t_10 * t_4;
} else {
tmp = t_10 * t_2;
}
float t_11 = tmp;
float t_12 = powf(t_8, 2.0f);
float t_13 = t_12 + t_3;
float t_14 = t_5 + t_1;
float t_15 = sqrtf(fmaxf(t_14, t_13));
float tmp_2;
if (t_11 <= -0.9999899864196777f) {
float tmp_3;
if (t_6 >= t_13) {
tmp_3 = t_4 / sqrtf(fmaxf(t_5, t_13));
} else {
tmp_3 = t_2 / sqrtf(fmaxf(t_6, t_3));
}
tmp_2 = tmp_3;
} else if (t_11 <= 0.9990000128746033f) {
float tmp_4;
if (t_1 >= t_12) {
tmp_4 = t_4 / sqrtf(fmaxf(t_14, (t_12 + expf((logf(t_2) * 2.0f)))));
} else {
tmp_4 = t_2 / t_15;
}
tmp_2 = tmp_4;
} else if (t_5 >= t_13) {
tmp_2 = t_4 / sqrtf(fmaxf(t_6, t_13));
} else {
tmp_2 = (dY_46_u / t_15) * floorf(w);
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = t_0 ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = t_2 ^ Float32(2.0) t_4 = Float32(floor(w) * dX_46_u) t_5 = t_4 ^ Float32(2.0) t_6 = Float32(t_1 + t_5) t_7 = Float32(Float32(t_4 * t_4) + Float32(t_0 * t_0)) t_8 = Float32(floor(h) * dY_46_v) t_9 = Float32(Float32(t_2 * t_2) + Float32(t_8 * t_8)) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_7, t_9))) tmp = Float32(0.0) if (t_7 >= t_9) tmp = Float32(t_10 * t_4); else tmp = Float32(t_10 * t_2); end t_11 = tmp t_12 = t_8 ^ Float32(2.0) t_13 = Float32(t_12 + t_3) t_14 = Float32(t_5 + t_1) t_15 = sqrt(fmax(t_14, t_13)) tmp_2 = Float32(0.0) if (t_11 <= Float32(-0.9999899864196777)) tmp_3 = Float32(0.0) if (t_6 >= t_13) tmp_3 = Float32(t_4 / sqrt(fmax(t_5, t_13))); else tmp_3 = Float32(t_2 / sqrt(fmax(t_6, t_3))); end tmp_2 = tmp_3; elseif (t_11 <= Float32(0.9990000128746033)) tmp_4 = Float32(0.0) if (t_1 >= t_12) tmp_4 = Float32(t_4 / sqrt(fmax(t_14, Float32(t_12 + exp(Float32(log(t_2) * Float32(2.0))))))); else tmp_4 = Float32(t_2 / t_15); end tmp_2 = tmp_4; elseif (t_5 >= t_13) tmp_2 = Float32(t_4 / sqrt(fmax(t_6, t_13))); else tmp_2 = Float32(Float32(dY_46_u / t_15) * floor(w)); end return tmp_2 end
function tmp_6 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = t_0 ^ single(2.0); t_2 = floor(w) * dY_46_u; t_3 = t_2 ^ single(2.0); t_4 = floor(w) * dX_46_u; t_5 = t_4 ^ single(2.0); t_6 = t_1 + t_5; t_7 = (t_4 * t_4) + (t_0 * t_0); t_8 = floor(h) * dY_46_v; t_9 = (t_2 * t_2) + (t_8 * t_8); t_10 = single(1.0) / sqrt(max(t_7, t_9)); tmp = single(0.0); if (t_7 >= t_9) tmp = t_10 * t_4; else tmp = t_10 * t_2; end t_11 = tmp; t_12 = t_8 ^ single(2.0); t_13 = t_12 + t_3; t_14 = t_5 + t_1; t_15 = sqrt(max(t_14, t_13)); tmp_3 = single(0.0); if (t_11 <= single(-0.9999899864196777)) tmp_4 = single(0.0); if (t_6 >= t_13) tmp_4 = t_4 / sqrt(max(t_5, t_13)); else tmp_4 = t_2 / sqrt(max(t_6, t_3)); end tmp_3 = tmp_4; elseif (t_11 <= single(0.9990000128746033)) tmp_5 = single(0.0); if (t_1 >= t_12) tmp_5 = t_4 / sqrt(max(t_14, (t_12 + exp((log(t_2) * single(2.0)))))); else tmp_5 = t_2 / t_15; end tmp_3 = tmp_5; elseif (t_5 >= t_13) tmp_3 = t_4 / sqrt(max(t_6, t_13)); else tmp_3 = (dY_46_u / t_15) * floor(w); end tmp_6 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_1 := {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {t\_2}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_5 := {t\_4}^{2}\\
t_6 := t\_1 + t\_5\\
t_7 := t\_4 \cdot t\_4 + t\_0 \cdot t\_0\\
t_8 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_9 := t\_2 \cdot t\_2 + t\_8 \cdot t\_8\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_7, t\_9\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_7 \geq t\_9:\\
\;\;\;\;t\_10 \cdot t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_2\\
\end{array}\\
t_12 := {t\_8}^{2}\\
t_13 := t\_12 + t\_3\\
t_14 := t\_5 + t\_1\\
t_15 := \sqrt{\mathsf{max}\left(t\_14, t\_13\right)}\\
\mathbf{if}\;t\_11 \leq -0.9999899864196777:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_13:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_5, t\_13\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_6, t\_3\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_11 \leq 0.9990000128746033:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_1 \geq t\_12:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_14, t\_12 + e^{\log t\_2 \cdot 2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_15}\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq t\_13:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_6, t\_13\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_15} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999989986Initial program 99.6%
Applied rewrites100.0%
Taylor expanded in dY.u around inf
Applied rewrites100.0%
Taylor expanded in dX.u around inf
Applied rewrites100.0%
if -0.999989986 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 0.999000013Initial program 60.6%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3260.6
Applied rewrites60.6%
Applied rewrites60.7%
Taylor expanded in dY.u around 0
Applied rewrites60.7%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-rgt-identityN/A
lower-*.f32N/A
*-rgt-identityN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-log.f3262.5
Applied rewrites62.5%
if 0.999000013 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.7%
Applied rewrites99.9%
Applied rewrites99.4%
Taylor expanded in dX.u around inf
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites99.4%
Final simplification74.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor h) dX.v))
(t_3 (pow t_2 2.0))
(t_4 (pow t_1 2.0))
(t_5 (+ t_4 t_3))
(t_6 (+ (* t_1 t_1) (* t_2 t_2)))
(t_7 (* (floor h) dY.v))
(t_8 (+ (* t_0 t_0) (* t_7 t_7)))
(t_9 (pow t_7 2.0))
(t_10 (/ 1.0 (sqrt (fmax t_6 t_8))))
(t_11 (if (>= t_6 t_8) (* t_10 t_1) (* t_10 t_0)))
(t_12 (+ t_9 (pow t_0 2.0)))
(t_13 (sqrt (fmax t_5 t_12))))
(if (or (<= t_11 -0.9999899864196777) (not (<= t_11 0.9990000128746033)))
(if (>= t_4 t_12)
(/ t_1 (sqrt (fmax (+ t_3 t_4) t_12)))
(* (/ dY.u t_13) (floor w)))
(if (>= t_3 t_9)
(/ t_1 (sqrt (fmax t_5 (+ t_9 (exp (* (log t_0) 2.0))))))
(/ t_0 t_13)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(h) * dX_46_v;
float t_3 = powf(t_2, 2.0f);
float t_4 = powf(t_1, 2.0f);
float t_5 = t_4 + t_3;
float t_6 = (t_1 * t_1) + (t_2 * t_2);
float t_7 = floorf(h) * dY_46_v;
float t_8 = (t_0 * t_0) + (t_7 * t_7);
float t_9 = powf(t_7, 2.0f);
float t_10 = 1.0f / sqrtf(fmaxf(t_6, t_8));
float tmp;
if (t_6 >= t_8) {
tmp = t_10 * t_1;
} else {
tmp = t_10 * t_0;
}
float t_11 = tmp;
float t_12 = t_9 + powf(t_0, 2.0f);
float t_13 = sqrtf(fmaxf(t_5, t_12));
float tmp_2;
if ((t_11 <= -0.9999899864196777f) || !(t_11 <= 0.9990000128746033f)) {
float tmp_3;
if (t_4 >= t_12) {
tmp_3 = t_1 / sqrtf(fmaxf((t_3 + t_4), t_12));
} else {
tmp_3 = (dY_46_u / t_13) * floorf(w);
}
tmp_2 = tmp_3;
} else if (t_3 >= t_9) {
tmp_2 = t_1 / sqrtf(fmaxf(t_5, (t_9 + expf((logf(t_0) * 2.0f)))));
} else {
tmp_2 = t_0 / t_13;
}
return tmp_2;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(h) * dX_46_v) t_3 = t_2 ^ Float32(2.0) t_4 = t_1 ^ Float32(2.0) t_5 = Float32(t_4 + t_3) t_6 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_7 = Float32(floor(h) * dY_46_v) t_8 = Float32(Float32(t_0 * t_0) + Float32(t_7 * t_7)) t_9 = t_7 ^ Float32(2.0) t_10 = Float32(Float32(1.0) / sqrt(fmax(t_6, t_8))) tmp = Float32(0.0) if (t_6 >= t_8) tmp = Float32(t_10 * t_1); else tmp = Float32(t_10 * t_0); end t_11 = tmp t_12 = Float32(t_9 + (t_0 ^ Float32(2.0))) t_13 = sqrt(fmax(t_5, t_12)) tmp_2 = Float32(0.0) if ((t_11 <= Float32(-0.9999899864196777)) || !(t_11 <= Float32(0.9990000128746033))) tmp_3 = Float32(0.0) if (t_4 >= t_12) tmp_3 = Float32(t_1 / sqrt(fmax(Float32(t_3 + t_4), t_12))); else tmp_3 = Float32(Float32(dY_46_u / t_13) * floor(w)); end tmp_2 = tmp_3; elseif (t_3 >= t_9) tmp_2 = Float32(t_1 / sqrt(fmax(t_5, Float32(t_9 + exp(Float32(log(t_0) * Float32(2.0))))))); else tmp_2 = Float32(t_0 / t_13); end return tmp_2 end
function tmp_5 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(w) * dX_46_u; t_2 = floor(h) * dX_46_v; t_3 = t_2 ^ single(2.0); t_4 = t_1 ^ single(2.0); t_5 = t_4 + t_3; t_6 = (t_1 * t_1) + (t_2 * t_2); t_7 = floor(h) * dY_46_v; t_8 = (t_0 * t_0) + (t_7 * t_7); t_9 = t_7 ^ single(2.0); t_10 = single(1.0) / sqrt(max(t_6, t_8)); tmp = single(0.0); if (t_6 >= t_8) tmp = t_10 * t_1; else tmp = t_10 * t_0; end t_11 = tmp; t_12 = t_9 + (t_0 ^ single(2.0)); t_13 = sqrt(max(t_5, t_12)); tmp_3 = single(0.0); if ((t_11 <= single(-0.9999899864196777)) || ~((t_11 <= single(0.9990000128746033)))) tmp_4 = single(0.0); if (t_4 >= t_12) tmp_4 = t_1 / sqrt(max((t_3 + t_4), t_12)); else tmp_4 = (dY_46_u / t_13) * floor(w); end tmp_3 = tmp_4; elseif (t_3 >= t_9) tmp_3 = t_1 / sqrt(max(t_5, (t_9 + exp((log(t_0) * single(2.0)))))); else tmp_3 = t_0 / t_13; end tmp_5 = tmp_3; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor h\right\rfloor \cdot dX.v\\
t_3 := {t\_2}^{2}\\
t_4 := {t\_1}^{2}\\
t_5 := t\_4 + t\_3\\
t_6 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_7 := \left\lfloor h\right\rfloor \cdot dY.v\\
t_8 := t\_0 \cdot t\_0 + t\_7 \cdot t\_7\\
t_9 := {t\_7}^{2}\\
t_10 := \frac{1}{\sqrt{\mathsf{max}\left(t\_6, t\_8\right)}}\\
t_11 := \begin{array}{l}
\mathbf{if}\;t\_6 \geq t\_8:\\
\;\;\;\;t\_10 \cdot t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_10 \cdot t\_0\\
\end{array}\\
t_12 := t\_9 + {t\_0}^{2}\\
t_13 := \sqrt{\mathsf{max}\left(t\_5, t\_12\right)}\\
\mathbf{if}\;t\_11 \leq -0.9999899864196777 \lor \neg \left(t\_11 \leq 0.9990000128746033\right):\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_4 \geq t\_12:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_3 + t\_4, t\_12\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{t\_13} \cdot \left\lfloor w\right\rfloor \\
\end{array}\\
\mathbf{elif}\;t\_3 \geq t\_9:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_5, t\_9 + e^{\log t\_0 \cdot 2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_13}\\
\end{array}
\end{array}
if (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < -0.999989986 or 0.999000013 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) Initial program 99.6%
Applied rewrites100.0%
Applied rewrites99.5%
Taylor expanded in dX.u around inf
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
+-commutativeN/A
*-commutativeN/A
unpow-prod-downN/A
*-commutativeN/A
unpow-prod-downN/A
Applied rewrites99.5%
if -0.999989986 < (if (>=.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dX.u)) (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))) (*.f32 (floor.f32 w) dY.u))) < 0.999000013Initial program 60.6%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3260.6
Applied rewrites60.6%
Applied rewrites60.7%
Taylor expanded in dY.u around 0
Applied rewrites60.7%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-rgt-identityN/A
lower-*.f32N/A
*-rgt-identityN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-log.f3262.5
Applied rewrites62.5%
Final simplification73.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_3 (pow t_1 2.0))
(t_4 (+ (pow (* (floor h) dY.v) 2.0) t_3)))
(if (>= t_2 t_4)
(/ t_0 (sqrt (fmax t_2 t_4)))
(/ t_1 (sqrt (fmax t_2 (fma (* (pow (floor h) 2.0) dY.v) dY.v t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_3 = powf(t_1, 2.0f);
float t_4 = powf((floorf(h) * dY_46_v), 2.0f) + t_3;
float tmp;
if (t_2 >= t_4) {
tmp = t_0 / sqrtf(fmaxf(t_2, t_4));
} else {
tmp = t_1 / sqrtf(fmaxf(t_2, fmaf((powf(floorf(h), 2.0f) * dY_46_v), dY_46_v, t_3)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = t_1 ^ Float32(2.0) t_4 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + t_3) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(t_0 / sqrt(fmax(t_2, t_4))); else tmp = Float32(t_1 / sqrt(fmax(t_2, fma(Float32((floor(h) ^ Float32(2.0)) * dY_46_v), dY_46_v, t_3)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_3 := {t\_1}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + t\_3\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v, dY.v, t\_3\right)\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Applied rewrites72.8%
lift-+.f32N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
unpow2N/A
associate-*r*N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lift-pow.f32N/A
lift-floor.f3272.8
lift-*.f32N/A
pow2N/A
lift-pow.f3272.8
Applied rewrites72.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_2 (* (floor w) dY.u))
(t_3 (+ (pow (* (floor h) dY.v) 2.0) (pow t_2 2.0)))
(t_4 (sqrt (fmax t_1 t_3))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_2, 2.0f);
float t_4 = sqrtf(fmaxf(t_1, t_3));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_2 ^ Float32(2.0))) t_4 = sqrt(fmax(t_1, t_3)) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_2 = floor(w) * dY_46_u; t_3 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_2 ^ single(2.0)); t_4 = sqrt(max(t_1, t_3)); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_2}^{2}\\
t_4 := \sqrt{\mathsf{max}\left(t\_1, t\_3\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 72.7%
Applied rewrites72.8%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow t_0 2.0))
(t_2 (+ (pow (* (floor h) dY.v) 2.0) (pow (* (floor w) dY.u) 2.0)))
(t_3 (pow (* (floor h) dX.v) 2.0))
(t_4 (+ t_3 t_1)))
(if (>= t_4 t_2)
(/ t_0 (sqrt (fmax t_4 t_2)))
(* (/ dY.u (sqrt (fmax (+ t_1 t_3) t_2))) (floor w)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf(t_0, 2.0f);
float t_2 = powf((floorf(h) * dY_46_v), 2.0f) + powf((floorf(w) * dY_46_u), 2.0f);
float t_3 = powf((floorf(h) * dX_46_v), 2.0f);
float t_4 = t_3 + t_1;
float tmp;
if (t_4 >= t_2) {
tmp = t_0 / sqrtf(fmaxf(t_4, t_2));
} else {
tmp = (dY_46_u / sqrtf(fmaxf((t_1 + t_3), t_2))) * floorf(w);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = t_0 ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (Float32(floor(w) * dY_46_u) ^ Float32(2.0))) t_3 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_4 = Float32(t_3 + t_1) tmp = Float32(0.0) if (t_4 >= t_2) tmp = Float32(t_0 / sqrt(fmax(t_4, t_2))); else tmp = Float32(Float32(dY_46_u / sqrt(fmax(Float32(t_1 + t_3), t_2))) * floor(w)); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = t_0 ^ single(2.0); t_2 = ((floor(h) * dY_46_v) ^ single(2.0)) + ((floor(w) * dY_46_u) ^ single(2.0)); t_3 = (floor(h) * dX_46_v) ^ single(2.0); t_4 = t_3 + t_1; tmp = single(0.0); if (t_4 >= t_2) tmp = t_0 / sqrt(max(t_4, t_2)); else tmp = (dY_46_u / sqrt(max((t_1 + t_3), t_2))) * floor(w); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {t\_0}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {\left(\left\lfloor w\right\rfloor \cdot dY.u\right)}^{2}\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_4 := t\_3 + t\_1\\
\mathbf{if}\;t\_4 \geq t\_2:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_4, t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{dY.u}{\sqrt{\mathsf{max}\left(t\_1 + t\_3, t\_2\right)}} \cdot \left\lfloor w\right\rfloor \\
\end{array}
\end{array}
Initial program 72.7%
Applied rewrites72.8%
Applied rewrites72.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor w) dX.u) 2.0))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ t_1 t_0))
(t_3 (* (floor w) dY.u))
(t_4 (+ (pow (* (floor h) dY.v) 2.0) (pow t_3 2.0))))
(if (>= t_2 t_4)
(* dX.u (/ (floor w) (sqrt (fmax (+ t_0 t_1) t_4))))
(/ t_3 (sqrt (fmax t_2 t_4))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(w) * dX_46_u), 2.0f);
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = t_1 + t_0;
float t_3 = floorf(w) * dY_46_u;
float t_4 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_3, 2.0f);
float tmp;
if (t_2 >= t_4) {
tmp = dX_46_u * (floorf(w) / sqrtf(fmaxf((t_0 + t_1), t_4)));
} else {
tmp = t_3 / sqrtf(fmaxf(t_2, t_4));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) ^ Float32(2.0) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(t_1 + t_0) t_3 = Float32(floor(w) * dY_46_u) t_4 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_3 ^ Float32(2.0))) tmp = Float32(0.0) if (t_2 >= t_4) tmp = Float32(dX_46_u * Float32(floor(w) / sqrt(fmax(Float32(t_0 + t_1), t_4)))); else tmp = Float32(t_3 / sqrt(fmax(t_2, t_4))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = (floor(w) * dX_46_u) ^ single(2.0); t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = t_1 + t_0; t_3 = floor(w) * dY_46_u; t_4 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_3 ^ single(2.0)); tmp = single(0.0); if (t_2 >= t_4) tmp = dX_46_u * (floor(w) / sqrt(max((t_0 + t_1), t_4))); else tmp = t_3 / sqrt(max(t_2, t_4)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor w\right\rfloor \cdot dX.u\right)}^{2}\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := t\_1 + t\_0\\
t_3 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_3}^{2}\\
\mathbf{if}\;t\_2 \geq t\_4:\\
\;\;\;\;dX.u \cdot \frac{\left\lfloor w\right\rfloor }{\sqrt{\mathsf{max}\left(t\_0 + t\_1, t\_4\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Applied rewrites72.8%
Applied rewrites72.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_3 (* (floor w) dY.u))
(t_4 (pow t_3 2.0))
(t_5 (+ t_1 t_4)))
(if (<= dY.v 60.0)
(if (>= t_2 t_5)
(/ t_0 (sqrt (fmax t_2 t_1)))
(/ t_3 (sqrt (fmax t_2 t_4))))
(if (>= t_2 t_1)
(/ t_0 (sqrt (fmax t_2 t_5)))
(/
t_3
(sqrt (fmax t_2 (fma (* (pow (floor h) 2.0) dY.v) dY.v t_4))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_3 = floorf(w) * dY_46_u;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_1 + t_4;
float tmp_1;
if (dY_46_v <= 60.0f) {
float tmp_2;
if (t_2 >= t_5) {
tmp_2 = t_0 / sqrtf(fmaxf(t_2, t_1));
} else {
tmp_2 = t_3 / sqrtf(fmaxf(t_2, t_4));
}
tmp_1 = tmp_2;
} else if (t_2 >= t_1) {
tmp_1 = t_0 / sqrtf(fmaxf(t_2, t_5));
} else {
tmp_1 = t_3 / sqrtf(fmaxf(t_2, fmaf((powf(floorf(h), 2.0f) * dY_46_v), dY_46_v, t_4)));
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_1 + t_4) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(60.0)) tmp_2 = Float32(0.0) if (t_2 >= t_5) tmp_2 = Float32(t_0 / sqrt(fmax(t_2, t_1))); else tmp_2 = Float32(t_3 / sqrt(fmax(t_2, t_4))); end tmp_1 = tmp_2; elseif (t_2 >= t_1) tmp_1 = Float32(t_0 / sqrt(fmax(t_2, t_5))); else tmp_1 = Float32(t_3 / sqrt(fmax(t_2, fma(Float32((floor(h) ^ Float32(2.0)) * dY_46_v), dY_46_v, t_4)))); end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_3 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_4 := {t\_3}^{2}\\
t_5 := t\_1 + t\_4\\
\mathbf{if}\;dY.v \leq 60:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_5:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_5\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_2, \mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v, dY.v, t\_4\right)\right)}}\\
\end{array}
\end{array}
if dY.v < 60Initial program 77.3%
Applied rewrites77.5%
Taylor expanded in dY.u around inf
Applied rewrites65.5%
Taylor expanded in dY.u around 0
Applied rewrites65.5%
if 60 < dY.v Initial program 57.9%
Applied rewrites58.0%
lift-+.f32N/A
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
unpow2N/A
associate-*r*N/A
lift-pow.f32N/A
pow2N/A
lift-*.f32N/A
lower-fma.f32N/A
lower-*.f32N/A
lift-pow.f32N/A
lift-floor.f3258.1
lift-*.f32N/A
pow2N/A
lift-pow.f3258.1
Applied rewrites58.1%
Taylor expanded in dY.u around 0
Applied rewrites58.1%
Final simplification63.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dY.v) 2.0))
(t_2 (+ (pow (* (floor h) dX.v) 2.0) (pow t_0 2.0)))
(t_3 (* (floor w) dY.u))
(t_4 (pow t_3 2.0))
(t_5 (+ t_1 t_4))
(t_6 (sqrt (fmax t_2 t_5))))
(if (<= dY.v 60.0)
(if (>= t_2 t_5)
(/ t_0 (sqrt (fmax t_2 t_1)))
(/ t_3 (sqrt (fmax t_2 t_4))))
(if (>= t_2 t_1) (/ t_0 t_6) (/ t_3 t_6)))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dY_46_v), 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f) + powf(t_0, 2.0f);
float t_3 = floorf(w) * dY_46_u;
float t_4 = powf(t_3, 2.0f);
float t_5 = t_1 + t_4;
float t_6 = sqrtf(fmaxf(t_2, t_5));
float tmp_1;
if (dY_46_v <= 60.0f) {
float tmp_2;
if (t_2 >= t_5) {
tmp_2 = t_0 / sqrtf(fmaxf(t_2, t_1));
} else {
tmp_2 = t_3 / sqrtf(fmaxf(t_2, t_4));
}
tmp_1 = tmp_2;
} else if (t_2 >= t_1) {
tmp_1 = t_0 / t_6;
} else {
tmp_1 = t_3 / t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_2 = Float32((Float32(floor(h) * dX_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_3 = Float32(floor(w) * dY_46_u) t_4 = t_3 ^ Float32(2.0) t_5 = Float32(t_1 + t_4) t_6 = sqrt(fmax(t_2, t_5)) tmp_1 = Float32(0.0) if (dY_46_v <= Float32(60.0)) tmp_2 = Float32(0.0) if (t_2 >= t_5) tmp_2 = Float32(t_0 / sqrt(fmax(t_2, t_1))); else tmp_2 = Float32(t_3 / sqrt(fmax(t_2, t_4))); end tmp_1 = tmp_2; elseif (t_2 >= t_1) tmp_1 = Float32(t_0 / t_6); else tmp_1 = Float32(t_3 / t_6); end return tmp_1 end
function tmp_4 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dY_46_v) ^ single(2.0); t_2 = ((floor(h) * dX_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_3 = floor(w) * dY_46_u; t_4 = t_3 ^ single(2.0); t_5 = t_1 + t_4; t_6 = sqrt(max(t_2, t_5)); tmp_2 = single(0.0); if (dY_46_v <= single(60.0)) tmp_3 = single(0.0); if (t_2 >= t_5) tmp_3 = t_0 / sqrt(max(t_2, t_1)); else tmp_3 = t_3 / sqrt(max(t_2, t_4)); end tmp_2 = tmp_3; elseif (t_2 >= t_1) tmp_2 = t_0 / t_6; else tmp_2 = t_3 / t_6; end tmp_4 = tmp_2; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2} + {t\_0}^{2}\\
t_3 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_4 := {t\_3}^{2}\\
t_5 := t\_1 + t\_4\\
t_6 := \sqrt{\mathsf{max}\left(t\_2, t\_5\right)}\\
\mathbf{if}\;dY.v \leq 60:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_2 \geq t\_5:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_1\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(t\_2, t\_4\right)}}\\
\end{array}\\
\mathbf{elif}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{t\_0}{t\_6}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_3}{t\_6}\\
\end{array}
\end{array}
if dY.v < 60Initial program 77.3%
Applied rewrites77.5%
Taylor expanded in dY.u around inf
Applied rewrites65.5%
Taylor expanded in dY.u around 0
Applied rewrites65.5%
if 60 < dY.v Initial program 57.9%
Applied rewrites58.0%
Taylor expanded in dY.u around 0
Applied rewrites58.0%
Final simplification63.7%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (+ (pow (* (floor h) dY.v) 2.0) (pow t_0 2.0)))
(t_2 (pow (* (floor h) dX.v) 2.0))
(t_3 (* (floor w) dX.u))
(t_4 (sqrt (fmax (+ (pow t_3 2.0) t_2) t_1))))
(if (>= t_2 t_1) (/ t_3 t_4) (/ t_0 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = powf((floorf(h) * dY_46_v), 2.0f) + powf(t_0, 2.0f);
float t_2 = powf((floorf(h) * dX_46_v), 2.0f);
float t_3 = floorf(w) * dX_46_u;
float t_4 = sqrtf(fmaxf((powf(t_3, 2.0f) + t_2), t_1));
float tmp;
if (t_2 >= t_1) {
tmp = t_3 / t_4;
} else {
tmp = t_0 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32((Float32(floor(h) * dY_46_v) ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) t_2 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_3 = Float32(floor(w) * dX_46_u) t_4 = sqrt(fmax(Float32((t_3 ^ Float32(2.0)) + t_2), t_1)) tmp = Float32(0.0) if (t_2 >= t_1) tmp = Float32(t_3 / t_4); else tmp = Float32(t_0 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = ((floor(h) * dY_46_v) ^ single(2.0)) + (t_0 ^ single(2.0)); t_2 = (floor(h) * dX_46_v) ^ single(2.0); t_3 = floor(w) * dX_46_u; t_4 = sqrt(max(((t_3 ^ single(2.0)) + t_2), t_1)); tmp = single(0.0); if (t_2 >= t_1) tmp = t_3 / t_4; else tmp = t_0 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2} + {t\_0}^{2}\\
t_2 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_3 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_4 := \sqrt{\mathsf{max}\left({t\_3}^{2} + t\_2, t\_1\right)}\\
\mathbf{if}\;t\_2 \geq t\_1:\\
\;\;\;\;\frac{t\_3}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Final simplification64.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (pow (* (floor h) dY.v) 2.0))
(t_1 (* (floor w) dX.u))
(t_2 (* (floor w) dY.u))
(t_3 (pow (* (floor h) dX.v) 2.0))
(t_4 (+ (pow t_1 2.0) t_3)))
(if (>= t_3 t_0)
(/
t_1
(sqrt
(fmax t_4 (+ t_0 (exp (fma (log (floor w)) 2.0 (* (log dY.u) 2.0)))))))
(/ t_2 (sqrt (fmax t_4 (+ t_0 (pow t_2 2.0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = powf((floorf(h) * dY_46_v), 2.0f);
float t_1 = floorf(w) * dX_46_u;
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dX_46_v), 2.0f);
float t_4 = powf(t_1, 2.0f) + t_3;
float tmp;
if (t_3 >= t_0) {
tmp = t_1 / sqrtf(fmaxf(t_4, (t_0 + expf(fmaf(logf(floorf(w)), 2.0f, (logf(dY_46_u) * 2.0f))))));
} else {
tmp = t_2 / sqrtf(fmaxf(t_4, (t_0 + powf(t_2, 2.0f))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_1 = Float32(floor(w) * dX_46_u) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_4 = Float32((t_1 ^ Float32(2.0)) + t_3) tmp = Float32(0.0) if (t_3 >= t_0) tmp = Float32(t_1 / sqrt(fmax(t_4, Float32(t_0 + exp(fma(log(floor(w)), Float32(2.0), Float32(log(dY_46_u) * Float32(2.0)))))))); else tmp = Float32(t_2 / sqrt(fmax(t_4, Float32(t_0 + (t_2 ^ Float32(2.0)))))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_1 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_4 := {t\_1}^{2} + t\_3\\
\mathbf{if}\;t\_3 \geq t\_0:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_4, t\_0 + e^{\mathsf{fma}\left(\log \left(\left\lfloor w\right\rfloor \right), 2, \log dY.u \cdot 2\right)}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{\sqrt{\mathsf{max}\left(t\_4, t\_0 + {t\_2}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
lift-pow.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
unpow-prod-downN/A
pow-to-expN/A
pow-to-expN/A
prod-expN/A
lower-exp.f32N/A
lower-fma.f32N/A
lower-log.f32N/A
lift-floor.f32N/A
lower-*.f32N/A
lower-log.f3258.9
Applied rewrites58.9%
Final simplification58.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ (pow t_0 2.0) t_1))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (* (floor w) dY.u)))
(if (>= t_1 t_3)
(/ t_0 (sqrt (fmax t_2 (+ t_3 (pow (exp (log t_4)) 2.0)))))
(/ t_4 (sqrt (fmax t_2 (+ t_3 (pow t_4 2.0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = powf(t_0, 2.0f) + t_1;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = floorf(w) * dY_46_u;
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / sqrtf(fmaxf(t_2, (t_3 + powf(expf(logf(t_4)), 2.0f))));
} else {
tmp = t_4 / sqrtf(fmaxf(t_2, (t_3 + powf(t_4, 2.0f))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + t_1) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = Float32(floor(w) * dY_46_u) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / sqrt(fmax(t_2, Float32(t_3 + (exp(log(t_4)) ^ Float32(2.0)))))); else tmp = Float32(t_4 / sqrt(fmax(t_2, Float32(t_3 + (t_4 ^ Float32(2.0)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + t_1; t_3 = (floor(h) * dY_46_v) ^ single(2.0); t_4 = floor(w) * dY_46_u; tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / sqrt(max(t_2, (t_3 + (exp(log(t_4)) ^ single(2.0))))); else tmp = t_4 / sqrt(max(t_2, (t_3 + (t_4 ^ single(2.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := {t\_0}^{2} + t\_1\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dY.u\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + {\left(e^{\log t\_4}\right)}^{2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + {t\_4}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
rem-exp-logN/A
lift-*.f32N/A
lift-floor.f32N/A
*-rgt-identityN/A
lower-exp.f32N/A
*-rgt-identityN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-log.f3258.9
Applied rewrites58.9%
Final simplification58.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (+ (pow t_0 2.0) t_1))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (* (floor w) dY.u)))
(if (>= t_1 t_3)
(/ t_0 (sqrt (fmax t_2 (+ t_3 (exp (* (log t_4) 2.0))))))
(/ t_4 (sqrt (fmax t_2 (+ t_3 (pow t_4 2.0))))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = powf(t_0, 2.0f) + t_1;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = floorf(w) * dY_46_u;
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / sqrtf(fmaxf(t_2, (t_3 + expf((logf(t_4) * 2.0f)))));
} else {
tmp = t_4 / sqrtf(fmaxf(t_2, (t_3 + powf(t_4, 2.0f))));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32((t_0 ^ Float32(2.0)) + t_1) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = Float32(floor(w) * dY_46_u) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / sqrt(fmax(t_2, Float32(t_3 + exp(Float32(log(t_4) * Float32(2.0))))))); else tmp = Float32(t_4 / sqrt(fmax(t_2, Float32(t_3 + (t_4 ^ Float32(2.0)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = (t_0 ^ single(2.0)) + t_1; t_3 = (floor(h) * dY_46_v) ^ single(2.0); t_4 = floor(w) * dY_46_u; tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / sqrt(max(t_2, (t_3 + exp((log(t_4) * single(2.0)))))); else tmp = t_4 / sqrt(max(t_2, (t_3 + (t_4 ^ single(2.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := {t\_0}^{2} + t\_1\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := \left\lfloor w\right\rfloor \cdot dY.u\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + e^{\log t\_4 \cdot 2}\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(t\_2, t\_3 + {t\_4}^{2}\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
lift-pow.f32N/A
pow-to-expN/A
lower-exp.f32N/A
lift-*.f32N/A
lift-floor.f32N/A
*-rgt-identityN/A
lower-*.f32N/A
*-rgt-identityN/A
lift-floor.f32N/A
lift-*.f32N/A
lift-log.f3258.9
Applied rewrites58.9%
Final simplification58.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (pow t_1 2.0))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (pow (* (floor h) dX.v) 2.0))
(t_5 (+ (pow t_0 2.0) t_4)))
(if (>= t_4 t_3)
(/ t_0 (sqrt (fmax t_5 (+ t_3 t_2))))
(/
t_1
(sqrt (fmax t_5 (fma (* (* dY.v dY.v) (floor h)) (floor h) t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = powf((floorf(h) * dX_46_v), 2.0f);
float t_5 = powf(t_0, 2.0f) + t_4;
float tmp;
if (t_4 >= t_3) {
tmp = t_0 / sqrtf(fmaxf(t_5, (t_3 + t_2)));
} else {
tmp = t_1 / sqrtf(fmaxf(t_5, fmaf(((dY_46_v * dY_46_v) * floorf(h)), floorf(h), t_2)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_5 = Float32((t_0 ^ Float32(2.0)) + t_4) tmp = Float32(0.0) if (t_4 >= t_3) tmp = Float32(t_0 / sqrt(fmax(t_5, Float32(t_3 + t_2)))); else tmp = Float32(t_1 / sqrt(fmax(t_5, fma(Float32(Float32(dY_46_v * dY_46_v) * floor(h)), floor(h), t_2)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_1}^{2}\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_5 := {t\_0}^{2} + t\_4\\
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_3 + t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_5, \mathsf{fma}\left(\left(dY.v \cdot dY.v\right) \cdot \left\lfloor h\right\rfloor , \left\lfloor h\right\rfloor , t\_2\right)\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
lift-+.f32N/A
flip-+N/A
Applied rewrites57.4%
Final simplification57.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (* (floor w) dY.u))
(t_2 (pow t_1 2.0))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (pow (* (floor h) dX.v) 2.0))
(t_5 (+ (pow t_0 2.0) t_4)))
(if (>= t_4 t_3)
(/ t_0 (sqrt (fmax t_5 (+ t_3 t_2))))
(/ t_1 (sqrt (fmax t_5 (fma (* (pow (floor h) 2.0) dY.v) dY.v t_2)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = floorf(w) * dY_46_u;
float t_2 = powf(t_1, 2.0f);
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = powf((floorf(h) * dX_46_v), 2.0f);
float t_5 = powf(t_0, 2.0f) + t_4;
float tmp;
if (t_4 >= t_3) {
tmp = t_0 / sqrtf(fmaxf(t_5, (t_3 + t_2)));
} else {
tmp = t_1 / sqrtf(fmaxf(t_5, fmaf((powf(floorf(h), 2.0f) * dY_46_v), dY_46_v, t_2)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(w) * dY_46_u) t_2 = t_1 ^ Float32(2.0) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_5 = Float32((t_0 ^ Float32(2.0)) + t_4) tmp = Float32(0.0) if (t_4 >= t_3) tmp = Float32(t_0 / sqrt(fmax(t_5, Float32(t_3 + t_2)))); else tmp = Float32(t_1 / sqrt(fmax(t_5, fma(Float32((floor(h) ^ Float32(2.0)) * dY_46_v), dY_46_v, t_2)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_2 := {t\_1}^{2}\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_5 := {t\_0}^{2} + t\_4\\
\mathbf{if}\;t\_4 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{\sqrt{\mathsf{max}\left(t\_5, t\_3 + t\_2\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1}{\sqrt{\mathsf{max}\left(t\_5, \mathsf{fma}\left({\left(\left\lfloor h\right\rfloor \right)}^{2} \cdot dY.v, dY.v, t\_2\right)\right)}}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
lift-+.f32N/A
flip-+N/A
Applied rewrites57.4%
Final simplification57.4%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dX.u))
(t_1 (pow (* (floor h) dX.v) 2.0))
(t_2 (* (floor w) dY.u))
(t_3 (pow (* (floor h) dY.v) 2.0))
(t_4 (sqrt (fmax (+ (pow t_0 2.0) t_1) (+ t_3 (pow t_2 2.0))))))
(if (>= t_1 t_3) (/ t_0 t_4) (/ t_2 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dX_46_u;
float t_1 = powf((floorf(h) * dX_46_v), 2.0f);
float t_2 = floorf(w) * dY_46_u;
float t_3 = powf((floorf(h) * dY_46_v), 2.0f);
float t_4 = sqrtf(fmaxf((powf(t_0, 2.0f) + t_1), (t_3 + powf(t_2, 2.0f))));
float tmp;
if (t_1 >= t_3) {
tmp = t_0 / t_4;
} else {
tmp = t_2 / t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dX_46_u) t_1 = Float32(floor(h) * dX_46_v) ^ Float32(2.0) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(floor(h) * dY_46_v) ^ Float32(2.0) t_4 = sqrt(fmax(Float32((t_0 ^ Float32(2.0)) + t_1), Float32(t_3 + (t_2 ^ Float32(2.0))))) tmp = Float32(0.0) if (t_1 >= t_3) tmp = Float32(t_0 / t_4); else tmp = Float32(t_2 / t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dX_46_u; t_1 = (floor(h) * dX_46_v) ^ single(2.0); t_2 = floor(w) * dY_46_u; t_3 = (floor(h) * dY_46_v) ^ single(2.0); t_4 = sqrt(max(((t_0 ^ single(2.0)) + t_1), (t_3 + (t_2 ^ single(2.0))))); tmp = single(0.0); if (t_1 >= t_3) tmp = t_0 / t_4; else tmp = t_2 / t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloor w\right\rfloor \cdot dX.u\\
t_1 := {\left(\left\lfloor h\right\rfloor \cdot dX.v\right)}^{2}\\
t_2 := \left\lfloor w\right\rfloor \cdot dY.u\\
t_3 := {\left(\left\lfloor h\right\rfloor \cdot dY.v\right)}^{2}\\
t_4 := \sqrt{\mathsf{max}\left({t\_0}^{2} + t\_1, t\_3 + {t\_2}^{2}\right)}\\
\mathbf{if}\;t\_1 \geq t\_3:\\
\;\;\;\;\frac{t\_0}{t\_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_2}{t\_4}\\
\end{array}
\end{array}
Initial program 72.7%
Taylor expanded in dX.u around 0
pow-prod-downN/A
*-commutativeN/A
lift-floor.f32N/A
lift-*.f32N/A
lower-pow.f3264.1
Applied rewrites64.1%
Applied rewrites64.2%
Taylor expanded in dY.u around 0
Applied rewrites57.3%
Final simplification57.3%
herbie shell --seed 2025073
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, u)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dX.u)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor w) dY.u))))